2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * sinf.c: Do an infrastructure report
29 * Known contributors to this file:
40 static void prmobcost(struct sctstr *, int);
47 struct nstr_sect nstr;
49 if (!snxtsct(&nstr, player->argp[1]))
53 while (nxtsct(&nstr, §)) {
59 pr(" road rail defense\n");
62 pr(" sect eff eff mcost eff mcost eff fact\n");
65 pr("%3d ", sect.sct_own);
66 prxy("%4d,%-4d", nstr.x, nstr.y);
67 pr(" %c", dchr[sect.sct_type].d_mnem);
68 if (sect.sct_newtype != sect.sct_type)
69 pr("%c", dchr[sect.sct_newtype].d_mnem);
72 pr("%4d%% ", sect.sct_effic);
73 pr("%4d%% ", sect.sct_road);
74 prmobcost(§, MOB_MOVE);
76 pr(sct_rail_track(§) ? " yes " : " no ");
78 pr("%4d%% ", sect.sct_rail);
79 prmobcost(§, MOB_RAIL);
80 pr("%4d%% ", SCT_DEFENSE(§));
81 pr("%5.2f\n", sector_strength(§));
85 pr("%s: No sector(s)\n", player->argp[1]);
87 pr("%s: No sector(s)\n", "");
90 pr("%d sector%s\n", nsect, splur(nsect));
95 prmobcost(struct sctstr *sp, int mobtype)
97 double cost = sector_mcost(sp, mobtype);