2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2015, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * sstat.c: Show the stats of your ships
29 * Known contributors to this file:
45 if (!snxtitem(&ni, EF_SHIP, player->argp[1], NULL))
49 while (nxtitem(&ni, &ship)) {
50 if (!player->owner || ship.shp_own == 0)
53 pr("shp# %22.22s x,y eff tech def spd vis rng fir\n",
56 pr("%4d %-22.22s ", ship.shp_uid, mchr[(int)ship.shp_type].m_name);
57 prxy("%4d,%-4d", ship.shp_x, ship.shp_y);
58 pr(" %3d%% %4d %3d %3d %3d %3d %3d",
61 shp_armor(&ship), shp_speed(&ship), shp_visib(&ship),
62 shp_frnge(&ship), shp_glim(&ship));
67 pr("%s: No ship(s)\n", player->argp[1]);
69 pr("%s: No ship(s)\n", "");
72 pr("%d ship%s\n", nships, splur(nships));