2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * surv.c: Show sector survey
30 * Known contributors to this file:
47 static s_char code_char(long int coding, struct sctstr *sp);
50 * survey type <sarg> ?cond
57 struct nstr_sect nstr;
64 struct nscstr cond[NS_NCOND];
70 /* Note this is not re-entrant anyway, so we keep the buffers
72 static s_char *mapbuf = (s_char *)0;
73 static s_char **map = (s_char **)0;
77 getstarg(player->argp[1], "commodity or variable? ", buf)) == 0)
79 if (encode(ptr, &coding, EF_SECTOR) < 0)
81 if (player->argp[2] == (s_char *)0) {
82 if ((str = getstring("(sects)? ", buf)) == 0)
85 str = player->argp[2];
88 sprintf(what, "%d:%d,%d:%d",
89 -WORLD_X / 2, WORLD_X / 2 - 1,
90 -WORLD_Y / 2, WORLD_Y / 2 - 1);
91 if (!snxtsct(&nstr, what))
93 } else if (!snxtsct(&nstr, str))
97 (s_char *)malloc((WORLD_Y * MAPWIDTH(1)) * sizeof(s_char));
99 map = (s_char **)malloc(WORLD_Y * sizeof(s_char *));
101 for (i = 0; i < WORLD_Y; i++)
102 map[i] = &mapbuf[MAPWIDTH(1) * i];
108 if (!mapbuf || !map) {
109 pr("Memory error, tell the deity.\n");
110 logerror("malloc failed in sect\n");
114 bcopy((s_char *)nstr.cond, (s_char *)cond,
115 sizeof(struct nscstr) * ncond);
117 np = getnatp(player->cnum);
118 xyrelrange(np, &nstr.range, &range);
119 border(&range, " ", "");
120 blankfill((s_char *)mapbuf, &nstr.range, 1);
121 while (nxtsct(&nstr, §)) {
124 ptr = &map[nstr.dy][nstr.dx];
125 if (nstr_exec(cond, ncond, (s_char *)§, EF_SECTOR)) {
127 *ptr = 0x80 | code_char(coding, §);
129 *ptr = dchr[sect.sct_type].d_mnem;
132 for (y = nstr.range.ly, i = 0; i < nstr.range.height; y++, i++) {
136 pr("%4d %s %4d\n", yval, map[i], yval);
140 border(&range, " ", "");
142 pr("\n%d sector%s.\n", nsect, splur(nsect));
148 code_char(long int coding, struct sctstr *sp)
153 if (!(coding & NSC_VAR))
155 amt = decode(player->cnum, coding, (s_char *)sp, EF_SECTOR);
157 if ((coding & NSC_CMASK) == NSC_VAR) {
166 return " 0123456789$"[n];