2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * swap.c: Swap two sectors on the map
30 * Known contributors to this file:
47 static void print_res(struct sctstr *);
50 * Syntax: swap <SECT> <SECT>
55 struct sctstr secta, sectb;
60 if (!(p = getstarg(player->argp[1], "First sector : ", buf)) ||
61 !sarg_xy(p, §a.sct_x, §a.sct_y) ||
62 !getsect(secta.sct_x, secta.sct_y, §a))
65 if (!(p = getstarg(player->argp[2], "Second sector : ", buf)) ||
66 !sarg_xy(p, §b.sct_x, §b.sct_y) ||
67 !getsect(sectb.sct_x, sectb.sct_y, §b))
70 if (!confirm ("Are you sure these are the two sectors you wish to swap? "))
72 /* save x and y from secta */
75 /* change the location of secta to that of sectb */
76 secta.sct_x = sectb.sct_x;
77 secta.sct_y = sectb.sct_y;
78 secta.sct_dist_x = sectb.sct_x;
79 secta.sct_dist_y = sectb.sct_y;
80 /* change the location of sectb to where secta was */
92 print_res(struct sctstr *sp)
94 pr("own sect eff min gold fert oil uran\n");
96 pr("%3d ", sp->sct_own);
98 prxy("%4d,%-4d", sp->sct_x, sp->sct_y, player->cnum);
99 pr(" %c", dchr[sp->sct_type].d_mnem);
100 if (sp->sct_newtype != sp->sct_type)
101 pr("%c", dchr[sp->sct_newtype].d_mnem);
104 pr("%4d%%", sp->sct_effic);
105 pr(" %4d", sp->sct_min);
106 pr("%5d", sp->sct_gmin);
107 pr("%5d", sp->sct_fertil);
108 pr("%4d", sp->sct_oil);
109 pr("%5d", sp->sct_uran);