2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * wing.c: Add planes to a wing
30 * Known contributors to this file:
53 struct nstr_item nstr;
56 if (!(cp = getstarg(player->argp[1], "wing? ", buf)))
59 if (!isalpha(c) && c != '~') {
60 pr("Specify wing, (1 alpha char or '~')\n");
65 if (!snxtitem(&nstr, EF_PLANE, player->argp[2]))
67 for (count = 0; nxtitem(&nstr, (s_char *)&plane); count++) {
68 if (plane.pln_own != player->cnum) {
73 putplane(plane.pln_uid, &plane);
75 pr("%d plane%s added to wing `%c'\n", count, splur(count), c);