2 # Empire - A multi-player, client/server Internet based war game.
3 # Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 # Ken Stevens, Steve McClure
6 # This program is free software; you can redistribute it and/or modify
7 # it under the terms of the GNU General Public License as published by
8 # the Free Software Foundation; either version 2 of the License, or
9 # (at your option) any later version.
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
16 # You should have received a copy of the GNU General Public License
17 # along with this program; if not, write to the Free Software
18 # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 # See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 # related information and legal notices. It is expected that any future
24 # projects/authors will amend these files as needed.
26 # Makefile - Wolfpack, 1996
28 # Note that these could have been listed 1 per line, but I chose to just
29 # stick them all together this way to shorten the file.
31 include ../../../build.conf
32 include ../../make.src
33 include ../../make.defs
35 LIB = $(SRCDIR)/lib/libcommon.a
36 NTLIB = $(SRCDIR)\lib\libcommon.lib
38 OBJS = bestpath.o bridgefall.o check.o damage.o ef_load.o ef_verify.o \
39 file.o fsize.o hap_fact.o hours.o land.o log.o mailbox.o \
40 maps.o move.o nat.o path.o res_pop.o sectdamage.o \
41 stmtch.o tfact.o type.o wantupd.o xundump.o xy.o
43 NTOBJS = bestpath.obj bridgefall.obj check.obj damage.obj \
44 ef_load.obj ef_verify.obj file.obj fsize.obj \
45 hap_fact.obj hours.obj land.obj log.obj \
46 mailbox.obj maps.obj move.obj nat.obj path.obj res_pop.obj \
47 sectdamage.obj stmtch.obj tfact.obj \
48 type.obj wantupd.obj xundump.obj xy.obj
56 lib /OUT:$@ /DEBUGTYPE:CV $(NTOBJS)
67 include ../../make.rules