2 # Empire - A multi-player, client/server Internet based war game.
3 # Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 # Ken Stevens, Steve McClure
6 # This program is free software; you can redistribute it and/or modify
7 # it under the terms of the GNU General Public License as published by
8 # the Free Software Foundation; either version 2 of the License, or
9 # (at your option) any later version.
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
16 # You should have received a copy of the GNU General Public License
17 # along with this program; if not, write to the Free Software
18 # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 # See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 # related information and legal notices. It is expected that any future
24 # projects/authors will amend these files as needed.
26 # Makefile - Wolfpack, 1996
28 # Note that these could have been listed 1 per line, but I chose to just
29 # stick them all together this way to shorten the file.
31 include ../../../build.conf
32 include ../../make.src
33 include ../../make.defs
35 LIB = $(SRCDIR)/lib/libgen.a
36 NTLIB = $(SRCDIR)\lib\libgen.lib
38 OBJS = chance.o copy.o disassoc.o \
39 emp_config.o getstarg.o getstring.o io.o \
40 ioqueue.o mapdist.o minmax.o numstr.o onearg.o \
41 parse.o plur.o queue.o round.o scthash.o
43 NTOBJS = chance.obj copy.obj \
44 emp_config.obj getstarg.obj getstring.obj \
45 io.obj ioqueue.obj mapdist.obj minmax.obj \
46 numstr.obj onearg.obj parse.obj plur.obj queue.obj round.obj \
47 scthash.obj getopt.obj service.obj
55 lib /OUT:$@ /DEBUGTYPE:CV $(NTOBJS)
66 include ../../make.rules