2 # Empire - A multi-player, client/server Internet based war game.
3 # Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 # Ken Stevens, Steve McClure, Markus Armbruster
6 # Empire is free software: you can redistribute it and/or modify
7 # it under the terms of the GNU General Public License as published by
8 # the Free Software Foundation, either version 3 of the License, or
9 # (at your option) any later version.
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
16 # You should have received a copy of the GNU General Public License
17 # along with this program. If not, see <http://www.gnu.org/licenses/>.
21 # See files README, COPYING and CREDITS in the root of the source
22 # tree for related information and legal notices. It is expected
23 # that future projects/authors will amend these files as needed.
27 # infra.config: Infrastructure characteristics
29 # Known contributors to this file:
30 # Markus Armbruster, 2006-2011
32 # Derived from sect.c; known contributors:
35 # Thomas Ruschak, 1992
40 # Row order is relevant, it must match the compiled-in order defined
43 # Do not edit this file to customize a game! Create your own custom
44 # configuration file(s), best next to your econfig, and name them in
45 # econfig key custom_tables.
48 name lcm hcm dcost mcost enab
49 "road network" 2 2 2 1 1
50 "rail network" 1 1 1 1 1
51 "defense factor" 1 1 1 1 0