2 # Empire - A multi-player, client/server Internet based war game.
3 # Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 # Ken Stevens, Steve McClure
6 # This program is free software; you can redistribute it and/or modify
7 # it under the terms of the GNU General Public License as published by
8 # the Free Software Foundation; either version 2 of the License, or
9 # (at your option) any later version.
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
16 # You should have received a copy of the GNU General Public License
17 # along with this program; if not, write to the Free Software
18 # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 # See files README, COPYING and CREDITS in the root of the source
23 # tree for related information and legal notices. It is expected
24 # that future projects/authors will amend these files as needed.
28 # land.config: Land unit characteristics
30 # Known contributors to this file:
31 # Markus Armbruster, 2006-2008
33 # Derived from land.c; known contributors:
34 # Thomas Ruschak, 1992
36 # Steve McClure, 1998-2000
39 # Available flags are in land_chr_flags[]. info Unit-types should
42 # Do not edit this file to customize a game! Create your own custom
43 # configuration file(s), best next to your econfig, and name them in
44 # econfig key custom_tables.
47 type name l_b h_b tech cost ...
48 0 "cav cavalry" 10 5 30 500
49 1 "linf light infantry" 8 4 40 300
50 2 "inf infantry" 10 5 50 500
51 3 "mtif motor inf" 15 10 190 400
52 4 "mif mech inf" 15 10 190 800
53 5 "mar marines" 10 5 140 1000
54 6 "sup supply" 10 5 50 500
55 7 "tra train" 100 50 40 3500
56 8 "spy infiltrator" 10 5 40 750
57 9 "com commando" 10 5 55 1500
58 10 "aau aa unit" 20 10 70 500
59 11 "art artillery" 20 10 35 800
60 12 "lat lt artillery" 20 10 70 500
61 13 "hat hvy artillery" 40 20 100 800
62 14 "mat mech artillery" 20 10 200 1000
63 15 "eng engineer" 10 5 130 3000
64 16 "meng mech engineer" 10 5 260 4500
65 17 "lar lt armor" 10 5 150 600
66 18 "har hvy armor" 20 10 120 500
67 19 "arm armor" 20 10 170 1000
68 20 "sec security" 10 5 170 600
69 21 "rad radar unit" 10 5 270 1000
73 type name att def vul spd vis spy rma frg acc dam amm aaf nxl nla ...
74 0 "cav cavalry" 1.2 0.5 80 32 18 4 3 0 0 0 0 0 0 0
75 1 "linf light infantry" 1.0 1.5 60 28 15 2 1 0 0 0 1 1 0 0
76 2 "inf infantry" 1.0 1.5 60 25 15 2 1 0 0 0 0 0 0 0
77 3 "mtif motor inf" 1.2 2.2 60 33 17 1 3 0 0 0 2 3 0 0
78 4 "mif mech inf" 1.5 2.5 50 33 17 1 3 0 0 0 2 3 0 0
79 5 "mar marines" 1.4 2.4 60 25 14 2 1 0 0 0 1 2 0 0
80 6 "sup supply" 0.1 0.2 80 25 20 1 0 0 0 0 0 0 0 0
81 7 "tra train" 0.0 0.0 120 10 25 3 0 0 0 0 0 0 5 12
82 8 "spy infiltrator" 0.0 0.0 80 32 18 4 3 0 0 0 0 0 0 0
83 9 "com commando" 0.0 0.0 80 32 18 4 3 0 0 0 0 0 0 0
84 10 "aau aa unit" 0.5 1.0 60 18 20 1 1 0 0 0 1 2 0 0
85 11 "art artillery" 0.1 0.4 70 18 20 1 0 8 50 5 2 1 0 0
86 12 "lat lt artillery" 0.2 0.6 60 30 18 1 1 5 10 3 1 1 0 0
87 13 "hat hvy artillery" 0.0 0.2 60 12 20 1 0 11 99 8 4 1 0 0
88 14 "mat mech artillery" 0.2 0.6 50 35 17 1 1 8 35 6 3 3 0 0
89 15 "eng engineer" 1.2 2.4 50 25 14 2 1 0 0 0 1 1 0 0
90 16 "meng mech engineer" 1.8 3.5 45 33 15 3 3 0 0 0 1 5 0 0
91 17 "lar lt armor" 2.0 1.0 50 42 15 4 4 0 0 0 1 2 0 0
92 18 "har hvy armor" 2.0 0.8 50 18 17 1 1 0 0 0 2 1 0 0
93 19 "arm armor" 3.0 1.5 40 33 16 2 2 0 0 0 1 2 0 0
94 20 "sec security" 1.0 2.0 60 25 15 2 1 0 0 0 1 1 0 0
95 21 "rad radar unit" 0.0 0.0 50 33 15 3 0 0 0 0 0 2 1 0
99 type name civ mil she gun pet iro dus bar foo oil lcm hcm uw rad flags
100 0 "cav cavalry" 0 20 0 0 0 0 0 0 12 0 0 0 0 0 (light recon)
101 1 "linf light infantry" 0 25 1 0 0 0 0 0 15 0 0 0 0 0 (light assault)
102 2 "inf infantry" 0 100 0 0 0 0 0 0 24 0 0 0 0 0 (light assault)
103 3 "mtif motor inf" 0 100 8 0 0 0 0 0 60 0 0 0 0 0 (light)
104 4 "mif mech inf" 0 100 8 0 0 0 0 0 60 0 0 0 0 0 (light)
105 5 "mar marines" 0 100 4 0 0 0 0 0 60 0 0 0 0 0 (light marine assault)
106 6 "sup supply" 0 25 200 10 300 100 100 10 300 0 200 100 0 0 (supply light)
107 7 "tra train" 0 990 990 200 990 500 500 100 990 990 990 990 0 150 (supply train heavy)
108 8 "spy infiltrator" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 (recon light assault spy)
109 9 "com commando" 0 0 3 0 0 0 0 0 0 0 0 0 0 0 (light recon assault spy)
110 10 "aau aa unit" 0 20 5 0 0 0 0 0 12 0 0 0 0 0 (light flak)
111 11 "art artillery" 0 25 40 10 0 0 0 0 24 0 0 0 0 0 (light)
112 12 "lat lt artillery" 0 25 20 6 0 0 0 0 12 0 0 0 0 0 (light)
113 13 "hat hvy artillery" 0 25 80 12 0 0 0 0 24 0 0 0 0 0 ()
114 14 "mat mech artillery" 0 25 40 10 0 0 0 0 15 0 0 0 0 0 (light)
115 15 "eng engineer" 0 20 3 0 0 0 0 0 12 0 0 0 0 0 (engineer light assault)
116 16 "meng mech engineer" 0 20 4 0 0 0 0 0 15 0 0 0 0 0 (engineer light assault)
117 17 "lar lt armor" 0 50 4 0 0 0 0 0 30 0 0 0 0 0 (light recon)
118 18 "har hvy armor" 0 100 3 0 0 0 0 0 48 0 0 0 0 0 ()
119 19 "arm armor" 0 50 4 0 0 0 0 0 30 0 0 0 0 0 (light)
120 20 "sec security" 0 50 4 0 0 0 0 0 30 0 0 0 0 0 (security light)
121 21 "rad radar unit" 0 10 0 0 0 0 0 0 7 0 0 0 0 0 (light radar)