2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
28 * path.c.in: Path initializations needed outside of the file
29 * initialization tables
31 * Known contributors to this file:
32 * Markus Armbruster, 2005-2008
39 /* econfig file to try when user doesn't specify one */
40 char dflt_econfig[] = "@econfig@";
43 * Where to find configuration (absolute file name)
44 * This is wherever econfig is actually looked for.
48 /* User configuration tables to load (relative to configdir) */
49 char *custom_tables = "";
51 /* Update schedule (absolute file name) */
54 /* Where to find built-in configuration tables (relative to configdir) */
55 char *builtindir_conf = "@builtindir@";
56 /* Where to find built-in configuration tables (absolute) */
59 /* Where to find info pages (relative to configdir) */
60 char *infodir_conf = "@einfodir@";
61 /* Where to find info pages (absolute) */
64 /* Where this game's data is stored (relative to configdir) */
65 char *gamedir_conf = "@gamedir@";
66 /* Where this game's data is stored (absolute) */
69 /* These are relative to gamedir: */
70 char teldir[] = "tel";
71 char motdfil[] = "motd";
72 char downfil[] = "down";
73 char annfil[] = "ann";
75 char *listen_addr = "";
76 char *loginport = "@EMPIREPORT@";