2 # Empire - A multi-player, client/server Internet based war game.
3 # Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 # Ken Stevens, Steve McClure, Markus Armbruster
6 # Empire is free software: you can redistribute it and/or modify
7 # it under the terms of the GNU General Public License as published by
8 # the Free Software Foundation, either version 3 of the License, or
9 # (at your option) any later version.
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
16 # You should have received a copy of the GNU General Public License
17 # along with this program. If not, see <http://www.gnu.org/licenses/>.
21 # See files README, COPYING and CREDITS in the root of the source
22 # tree for related information and legal notices. It is expected
23 # that future projects/authors will amend these files as needed.
27 # sect.config: Sector characteristics
29 # Known contributors to this file:
30 # Markus Armbruster, 2006-2016
32 # Derived from sect.c; known contributors:
35 # Thomas Ruschak, 1992
40 # The sector types (column uid) must match the compiled-in types
43 # Available capability flags are in compiled-in table sect-chr-flags.
44 # info Sector-types should document them all.
46 # Sector terrain (column terra) is the uid of the underlying terrain
47 # sector type. Sector types that occur in that column are terrain
48 # types, and must have themselves as terrain.
50 # Available products (column prd) are in product.config. Navigation
51 # types (column nav) are in compiled-in table sector-navigation.
52 # Packing types (column pkg) are in compiled-in table packing.
54 # All sectors with the same terrain and without capability deity
55 # should have the same population limit (column maxpop), or else
56 # players can abuse redesignation to mass-murder people.
58 # A sector with urban packing (urba in column pkg) is a big city.
59 # Column maxpop applies at 0% efficiency. The limit at 100% is ten
60 # times as large, up to the general item limit 9999.
62 # Do not edit this file to customize a game! Create your own custom
63 # configuration file(s), best next to your econfig, and name them in
64 # econfig key custom_tables.
67 uid mnem prd peff l_b h_b bwork cost maint name ...
68 0 "." -1 0 0 0 0 0 0 "sea"
69 1 "^" dust 75 0 0 100 100 0 "mountain"
70 2 "s" -1 0 0 0 100 0 0 "sanctuary"
71 3 "\134" -1 0 0 0 100 0 0 "wasteland"
72 4 "-" -1 0 0 0 100 0 0 "wilderness"
73 # Uncomment one of the following two. The second one is for big cities.
74 5 "c" -1 0 0 0 100 100 1 "capital"
75 # 5 "c" -1 0 100 200 100 1000 1 "city"
76 6 "u" rad 100 0 0 100 100 0 "uranium mine"
77 7 "p" hap 100 0 0 100 100 0 "park"
78 8 "d" gun 100 0 0 100 100 0 "defense plant"
79 9 "i" sh 100 0 0 100 100 0 "shell industry"
80 10 "m" iron 100 0 0 100 100 0 "mine"
81 11 "g" dust 100 0 0 100 100 0 "gold mine"
82 12 "h" -1 0 0 0 100 100 0 "harbor"
83 13 "w" -1 0 0 0 100 100 0 "warehouse"
84 14 "*" -1 0 0 0 100 100 0 "airfield"
85 15 "a" food 900 0 0 100 100 0 "agribusiness"
86 16 "o" oil 100 0 0 100 100 0 "oil field"
87 17 "j" lcm 100 0 0 100 100 0 "light manufacturing"
88 18 "k" hcm 100 0 0 100 100 0 "heavy manufacturing"
89 19 "f" -1 0 0 100 100 500 0 "fortress"
90 20 "t" tech 100 0 0 100 100 0 "technical center"
91 21 "r" med 100 0 0 100 100 0 "research lab"
92 22 "n" -1 0 0 0 100 100 0 "nuclear plant"
93 23 "l" edu 100 0 0 100 100 0 "library/school"
94 24 "+" -1 0 0 0 100 100 0 "highway"
95 25 ")" -1 0 0 0 100 100 0 "radar installation"
96 26 "!" -1 0 0 0 100 100 0 "headquarters"
97 27 "#" -1 0 0 0 100 100 0 "bridge head"
98 28 "=" -1 0 0 0 100 100 0 "bridge span"
99 29 "b" bars 100 0 0 100 100 0 "bank"
100 30 "%" pet 1000 0 0 100 100 0 "refinery"
101 31 "e" -1 0 0 0 100 100 0 "enlistment center"
102 32 "~" -1 0 0 0 100 0 0 "plains"
103 33 "@" -1 0 0 0 100 100 0 "bridge tower"
104 # Deity-defined sector types go here
108 uid mnem terra mob0 mob1 nav pkg ostr dstr maxpop flags
109 0 "." 0 -1 -1 sea norm 0.0 0.0 0 (deity)
110 1 "^" 1 2.4 1.2 land norm 1.0 4.0 100 (deity)
111 2 "s" 4 -1 -1 land norm 0.0 99.0 1000 (deity)
112 3 "\134" 3 -1 -1 land norm 0.0 99.0 0 (deity)
113 4 "-" 4 0.4 0.4 land norm 1.0 2.0 1000 ()
114 # Uncomment one of the following two. The second one is for big cities.
115 5 "c" 4 0.4 0.2 land norm 1.0 2.0 1000 ()
116 # 5 "c" 4 0.4 0.2 cana urba 1.0 2.0 1000 ()
117 6 "u" 4 0.4 0.2 land norm 1.0 2.0 1000 ()
118 7 "p" 4 0.4 0.2 land norm 1.0 1.5 1000 ()
119 8 "d" 4 0.4 0.2 land norm 1.0 1.5 1000 ()
120 9 "i" 4 0.4 0.2 land norm 1.0 1.5 1000 ()
121 10 "m" 4 0.4 0.2 land norm 1.0 2.0 1000 ()
122 11 "g" 4 0.4 0.2 land norm 1.0 2.0 1000 ()
123 12 "h" 4 0.4 0.2 harb ware 1.0 1.5 1000 ()
124 13 "w" 4 0.4 0.2 land ware 1.0 1.5 1000 ()
125 14 "*" 4 0.4 0.2 land norm 1.0 1.25 1000 ()
126 15 "a" 4 0.4 0.2 land norm 1.0 1.5 1000 ()
127 16 "o" 4 0.4 0.2 land norm 1.0 1.5 1000 ()
128 17 "j" 4 0.4 0.2 land norm 1.0 1.5 1000 ()
129 18 "k" 4 0.4 0.2 land norm 1.0 1.5 1000 ()
130 19 "f" 4 0.4 0.2 land norm 2.0 4.0 1000 ()
131 20 "t" 4 0.4 0.2 land norm 1.0 1.5 1000 ()
132 21 "r" 4 0.4 0.2 land norm 1.0 1.5 1000 ()
133 22 "n" 4 0.4 0.2 land norm 1.0 2.0 1000 ()
134 23 "l" 4 0.4 0.2 land norm 1.0 1.5 1000 ()
135 24 "+" 4 0.4 0.0 land norm 1.0 1.0 1000 ()
136 25 ")" 4 0.4 0.2 land norm 1.0 1.5 1000 ()
137 26 "!" 4 0.4 0.2 land norm 1.0 1.5 1000 ()
138 27 "#" 4 0.4 0.0 land norm 1.0 1.0 1000 ()
139 28 "=" 0 0.4 0.0 brid norm 1.0 1.0 100 (deity)
140 29 "b" 4 0.4 0.2 land bank 1.0 2.25 1000 ()
141 30 "%" 4 0.4 0.2 land norm 1.0 1.5 1000 ()
142 31 "e" 4 0.4 0.2 land norm 1.0 2.0 1000 ()
143 32 "~" 32 0.4 0.4 land norm 1.0 1.5 100 (deity)
144 33 "@" 0 0.4 0.0 land norm 1.0 1.5 100 (deity)
145 # Deity-defined sector types go here