2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1994-2020, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
5 * Copyright (C) 1991-3 Stephen Crane
7 * Empire is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * status.c: Process and perhaps display status messages
30 * Known contributors to this file:
43 lwpStatus(struct lwpProc *proc, char *format, ...)
46 static struct timeval startTime;
51 if (proc->flags & LWP_PRINT) {
52 if (startTime.tv_sec == 0)
53 gettimeofday(&startTime, NULL);
54 gettimeofday(&tv, NULL);
55 sec = tv.tv_sec - startTime.tv_sec;
56 msec = (tv.tv_usec - startTime.tv_usec) / 1000;
61 printf("%d:%02d.%03d %17s[%d]: ",
62 sec / 60, sec % 60, msec / 10, proc->name, proc->pri);