2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * player.c: Main command loop for a player
30 * Known contributors to this file:
32 * Markus Armbruster, 2004-2008
33 * Ron Koenderink, 2004-2007
40 #include "empthread.h"
48 #include "prototypes.h"
52 static int command(void);
53 static int status(void);
55 struct player *player;
58 player_main(struct player *p)
63 p->state = PS_PLAYING;
66 update_timeused_login(player->curup);
68 if (init_nats() < 0) {
69 pr("Server confused, try again later\n");
72 natp = getnatp(player->cnum);
73 if (!may_play_now(natp, player->curup, 0))
75 if (natp->nat_stat != STAT_VIS
76 && natp->nat_last_login
77 && (strcmp(natp->nat_hostaddr, player->hostaddr)
78 || strcmp(natp->nat_userid, player->userid))) {
79 pr("Last connection from: %s", ctime(&natp->nat_last_login));
81 natp->nat_last_login <= natp->nat_last_logout
82 ? ctime(&natp->nat_last_logout) : "?");
85 *natp->nat_hostname ? natp->nat_hostname : natp->nat_hostaddr);
87 strcpy(natp->nat_userid, player->userid);
88 strcpy(natp->nat_hostname, player->hostname);
89 strcpy(natp->nat_hostaddr, player->hostaddr);
90 natp->nat_last_login = player->curup;
93 if (natp->nat_flags & NF_INFORM && natp->nat_tgms > 0) {
94 if (natp->nat_tgms == 1)
95 pr("You have a new telegram waiting ...\n");
97 pr("You have %s new telegrams waiting ...\n",
98 numstr(buf, natp->nat_tgms));
102 while (status() && command()) {
103 player->aborted = player->eof;
106 /* #*# I put the following line in to prevent server crash -KHS */
107 natp = getnatp(player->cnum);
108 time(&natp->nat_last_logout);
110 update_timeused(natp->nat_last_logout);
111 enforce_minimum_session_time();
119 char *redir; /* UTF-8 */
120 char scanspace[1024];
123 if (getcommand(player->combuf) < 0)
127 update_timeused(now);
128 if (!may_play_now(getnatp(player->cnum), now, 1))
131 if (parse(player->combuf, scanspace, player->argp, player->comtail,
132 &player->condarg, &redir) < 0) {
133 pr("See \"info Syntax\"?\n");
135 if (dispatch(player->combuf, redir) < 0)
136 pr("Try \"list of commands\" or \"info\"\n");
148 if (player->eof || player->state == PS_SHUTDOWN)
150 natp = getnatp(player->cnum);
151 if (player->dolcost > 100.0)
152 pr("That just cost you $%.2f\n", player->dolcost);
153 else if (player->dolcost < -100.0)
154 pr("You just made $%.2f\n", -player->dolcost);
155 if (player->dolcost != 0.0) {
157 * Hackish work around for a race condition in the nightly
158 * build's regression tests: sometimes the update starts right
159 * after the force command yields, sometimes a bit later. If
160 * it is late, we use one random number here, for the bye,
161 * and throwing off the random sequence.
163 natp->nat_money -= roundavg(player->dolcost);
164 player->dolcost = 0.0;
167 old_nstat = player->nstat;
168 player_set_nstat(player, natp);
169 if ((old_nstat & MONEY) && !(player->nstat & MONEY))
170 pr("You are now broke; industries are on strike.\n");
171 if (!(old_nstat & MONEY) && (player->nstat & MONEY))
172 pr("You are no longer broke!\n");
174 time(&player->curup);
175 update_timeused(player->curup);
176 if (!may_play_now(natp, player->curup, 0))
178 if (player->btused) {
179 natp->nat_btu -= player->btused;
182 if (natp->nat_tgms > 0) {
183 if (!(natp->nat_flags & NF_INFORM)) {
184 if (natp->nat_tgms == 1)
185 pr("You have a new telegram waiting ...\n");
187 pr("You have %s new telegrams waiting ...\n",
188 numstr(buf, natp->nat_tgms));
192 if (natp->nat_ann > 0) {
193 if (natp->nat_ann == 1)
194 pr("You have a new announcement waiting ...\n");
196 pr("You have %s new announcements waiting ...\n",
197 numstr(buf, natp->nat_ann));
200 if (natp->nat_stat == STAT_ACTIVE && (player->nstat & CAP) == 0)
201 pr("You lost your capital... better designate one (see info capital)\n");
207 * XXX This whole mess should be redone; execute block should
208 * start with "exec start", and should end with "exec end".
209 * We'll wait until 1.2 I guess.
217 char *redir; /* UTF-8 */
218 char scanspace[1024];
222 if (player->comtail[1])
223 p = player->comtail[1];
225 p = getstring("File? ", buf);
226 if (p == NULL || *p == '\0')
230 while (!failed && status()) {
231 player->nstat &= ~EXEC;
232 if (recvclient(buf, sizeof(buf)) < 0)
234 if (parse(buf, scanspace, player->argp, player->comtail,
235 &player->condarg, &redir) < 0) {
239 pr("\nExecute : %s\n", buf);
241 pr("Execute : redirection not supported\n");
243 } else if (dispatch(buf, NULL) < 0)
247 while (recvclient(buf, sizeof(buf)) >= 0) ;
250 pr("Execute : %s\n", failed ? "aborted" : "terminated");
258 show_first_tel(motdfil);
265 player->state = PS_SHUTDOWN;
270 praddr(struct player *p)
272 return prbuf("%s@%s", p->userid,
273 *p->hostname ? p->hostname : p->hostaddr);