2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * bigmap.c: Updates a player's sector map using sector offsets and
29 * simple overwrite rules.
31 * Known contributors to this file:
38 #include "prototypes.h"
40 /* values of only_bmap:
41 * 0 = update both maps
42 * 1 = update only bmap
43 * 2 = update only bmap with force
47 do_map_set(natid cnum, s_char *map, coord x, coord y, s_char t, int force, int sync);
50 map_set(natid cnum, coord x, coord y, s_char t, int only_bmap)
57 set |= do_map_set(cnum, ef_ptr(EF_MAP,cnum), x,y, t, 0, 0);
58 set |= do_map_set(cnum, ef_ptr(EF_BMAP,cnum),x,y, t, only_bmap > 1, 1);
65 do_map_set(natid cnum, s_char *map, coord x, coord y, s_char t, int force, int sync)
70 if ((id = sctoff(x, y)) < 0)
73 if (((map[id] == 'x') || (map[id] == 'X')) && !force)
97 ef_write(EF_BMAP, cnum, ef_ptr(EF_BMAP,cnum));
103 ef_write(EF_MAP, cnum, ef_ptr(EF_MAP,cnum));
104 ef_write(EF_BMAP, cnum, ef_ptr(EF_BMAP,cnum));