2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * border.c: Create a border around a map
30 * Known contributors to this file:
38 #include "prototypes.h"
42 border(struct range *rp, s_char *prefstr, s_char *sep)
44 /* prefixes each line */
45 /* separates the numbers */
51 if ((WORLD_X / 2) >= 100) {
52 if (rp->lx + rp->width > 99 || rp->hx - rp->width < -99) {
57 for (x=rp->lx, n=0; n < rp->width; n++, x++) {
61 if (x < 0 && x > -100) {
64 posi = (x < 0 ? -x : x) / 100;
75 for (x=rp->lx, n=0; n < rp->width; n++, x++) {
79 if (x < 0 && x > -10) {
82 posi = (x < 0 ? -x : x) / 10;
91 for (x=rp->lx, n=0; n < rp->width; n++, x++) {
94 posi = (x < 0 ? -x : x);
95 pr("%s%d", sep, posi % 10);