2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * caploss.c: Lose your capital (kiss of death)
29 * Known contributors to this file:
31 * Markus Armbruster, 2007-2013
36 #include "commodity.h"
42 #include "prototypes.h"
46 caploss(struct sctstr *sp, natid coun, char *msg)
53 int loan_num, comm_num;
55 CANT_HAPPEN(sp->sct_own && sp->sct_own != player->cnum);
58 if (natp->nat_stat != STAT_ACTIVE)
60 if (sp->sct_x != natp->nat_xcap || sp->sct_y != natp->nat_ycap)
62 if (coun == player->cnum)
64 if (natp->nat_flags & NF_SACKED)
65 return; /* sacked capital, not yet reset */
66 natp->nat_flags |= NF_SACKED; /* no more sacking until player resets */
68 pr(msg, natp->nat_cnam);
69 gain = lose = natp->nat_money / 2;
72 natp->nat_money -= lose;
74 if (gain >= 0 && sp->sct_own) {
75 gain = (0.2 + 0.8 * (sp->sct_effic / 100.0)) * gain;
76 player->dolcost -= gain;
79 verb = sp->sct_own ? "sacked" : "obliterated";
80 wu(0, coun, "* %s just %s your capital! *\n",
81 cname(player->cnum), verb);
82 wu(0, coun, "You lost $%d and they gained $%d\n", lose, gain);
83 wu(0, coun, "You need to use 'capital' to activate a new capital.\n");
84 wu(0, 0, "%s just %s %s's capital and gained $%d\n",
85 cname(player->cnum), verb, cname(coun), gain);
87 if (opt_LOANS && sp->sct_own) {
88 for (loan_num = 0; getloan(loan_num, &loan); loan_num++) {
89 if (loan.l_status == LS_SIGNED && loan.l_loner == coun) {
90 loan.l_loner = player->cnum;
91 putloan(loan_num, &loan);
92 pr("Loan %d has been transferred over to you\n", loan_num);
96 if (opt_MARKET && sp->sct_own) {
97 for (comm_num = 0; getcomm(comm_num, &comm); comm_num++) {
98 if (comm.com_owner == 0)
100 if (comm.com_owner == coun) {
101 if (comm.com_owner == comm.com_maxbidder)
102 comm.com_maxbidder = player->cnum;
103 comm.com_owner = player->cnum;
104 putcomm(comm_num, &comm);
105 pr("You now own commodity #%d.\n", comm_num);
109 nreport(player->cnum, N_SACK_CAP, coun, 1);