2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * caploss.c: Lose your capital (kiss of death)
30 * Known contributors to this file:
32 * Markus Armbruster, 2007-2008
37 #include "commodity.h"
44 #include "prototypes.h"
48 caploss(struct sctstr *sp, natid coun, char *msg)
56 int loan_num, comm_num;
58 CANT_HAPPEN(sp->sct_own && sp->sct_own != player->cnum);
61 if (natp->nat_stat != STAT_ACTIVE)
63 if (sp->sct_x != natp->nat_xcap || sp->sct_y != natp->nat_ycap)
65 if (coun == player->cnum)
67 if (natp->nat_flags & NF_SACKED)
68 return; /* sacked capital, not yet reset */
69 natp->nat_flags |= NF_SACKED; /* no more sacking until player resets */
71 pr(msg, natp->nat_cnam);
72 gain = lose = natp->nat_money / 2;
75 natp->nat_money -= lose;
77 if (gain >= 0 && sp->sct_own) {
78 gain = (0.2 + 0.8 * (sp->sct_effic / 100.0)) * gain;
79 player->dolcost -= gain;
82 verb = sp->sct_own ? "sacked" : "obliterated";
83 wu(0, coun, "* %s just %s your capital! *\n",
84 cname(player->cnum), verb);
85 wu(0, coun, "You lost $%ld and they gained $%ld\n", lose, gain);
86 wu(0, coun, "You need to use 'capital' to activate a new capital.\n");
87 wu(0, 0, "%s just %s %s's capital and gained $%ld\n",
88 cname(player->cnum), verb, cname(coun), gain);
90 if (opt_LOANS && sp->sct_own) {
91 for (loan_num = 0; getloan(loan_num, &loan); loan_num++) {
92 if (loan.l_status == LS_SIGNED && loan.l_loner == coun) {
93 loan.l_loner = player->cnum;
94 putloan(loan_num, &loan);
95 pr("Loan %d has been transfered over to you\n", loan_num);
99 if (opt_MARKET && sp->sct_own) {
100 for (comm_num = 0; getcomm(comm_num, &comm); comm_num++) {
101 if (comm.com_owner == 0)
103 if (comm.com_owner == coun) {
104 if (comm.com_owner == comm.com_maxbidder)
105 comm.com_maxbidder = player->cnum;
106 comm.com_owner = player->cnum;
107 putcomm(comm_num, &comm);
108 pr("You now own commodity #%d.\n", comm_num);
112 nreport(player->cnum, N_SACK_CAP, coun, 1);