2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * mission.c: Mission subroutines for planes/ships/units
30 * Known contributors to this file:
32 * Steve McClure, 1996-2000
33 * Markus Armbruster, 2003-2009
48 #include "prototypes.h"
53 struct emp_qelem queue; /* list of units */
54 struct empobj *thing; /* thing's struct */
58 struct emp_qelem queue;
63 static void add_airport(struct emp_qelem *, coord, coord);
64 static int air_damage(struct emp_qelem *, coord, coord, int, natid,
66 static void build_mission_list(struct genlist[],
67 unsigned char[], unsigned char[],
69 static void build_mission_list_type(struct genlist[], unsigned char[],
70 coord, coord, int, int);
71 static void divide(struct emp_qelem *, struct emp_qelem *, coord, coord);
72 static int dosupport(coord, coord, natid, natid, int);
73 static int find_airport(struct emp_qelem *, coord, coord);
74 static void mission_pln_arm(struct emp_qelem *, coord, coord, int,
75 int, struct ichrstr *);
76 static void mission_pln_sel(struct emp_qelem *, int, int, int);
77 static int perform_mission_land(int, struct lndstr *, coord, coord,
78 natid, int, char *, int);
79 static int perform_mission_ship(int, struct shpstr *, coord, coord,
80 natid, int, char *, int);
81 static int perform_mission_msl(int, struct emp_qelem *, coord, coord,
83 static int perform_mission_bomb(int, struct emp_qelem *, coord, coord,
84 natid, int, char *, int, int);
85 static int perform_mission(coord, coord, natid, struct emp_qelem *,
89 tally_dam(int dam, int newdam)
91 return dam < 0 ? newdam : dam + newdam;
95 * Interdict commodities & transported planes
98 ground_interdict(coord x, coord y, natid victim, char *s)
102 unsigned char act[MAXNOC];
103 struct genlist mi[MAXNOC];
105 memset(mi, 0, sizeof(mi));
107 for (cn = 1; cn < MAXNOC; cn++) {
108 act[cn] = getrel(getnatp(cn), victim) <= HOSTILE;
109 emp_initque((struct emp_qelem *)&mi[cn]);
112 build_mission_list(mi, act, act, x, y, MI_INTERDICT);
114 for (cn = 1; cn < MAXNOC; cn++) {
115 if (QEMPTY(&mi[cn].queue))
118 newdam = perform_mission(x, y, victim, &mi[cn].queue,
119 MI_INTERDICT, s, SECT_HARDTARGET);
122 mpr(victim, "%s interdiction mission does %d damage!\n",
127 collateral_damage(x, y, dam);
133 collateral_damage(coord x, coord y, int dam)
141 getsect(x, y, §);
143 coll = ldround((double)dam * collateral_dam, 1);
146 mpr(sect.sct_own, "%s takes %d%% collateral damage\n",
147 xyas(x, y, sect.sct_own), coll);
148 sectdamage(§, coll);
156 only_subs(struct emp_qelem *list)
158 struct emp_qelem *qp;
161 for (qp = list->q_forw; qp != list; qp = qp->q_forw) {
162 glp = (struct genlist *)qp;
164 if (glp->thing->ef_type != EF_SHIP)
166 if (!(mchr[glp->thing->type].m_flags & M_SUB))
170 /* They were all subs! */
176 * Interdict ships & land units
179 unit_interdict(coord x, coord y, natid victim, char *s, int hardtarget,
182 int cn, rel, newdam, osubs;
184 unsigned char plane_act[MAXNOC], other_act[MAXNOC];
185 struct genlist mi[MAXNOC];
187 memset(mi, 0, sizeof(mi));
188 other_act[0] = plane_act[0] = 0;
189 for (cn = 1; cn < MAXNOC; cn++) {
190 rel = getrel(getnatp(cn), victim);
191 other_act[cn] = rel <= HOSTILE;
192 plane_act[cn] = mission == MI_SINTERDICT
193 ? cn != victim && rel <= NEUTRAL : other_act[cn];
194 emp_initque((struct emp_qelem *)&mi[cn]);
197 build_mission_list(mi, other_act, plane_act, x, y, mission);
199 for (cn = 1; cn < MAXNOC; cn++) {
200 if (QEMPTY(&mi[cn].queue))
203 osubs = only_subs(&mi[cn].queue);
204 newdam = perform_mission(x, y, victim, &mi[cn].queue,
205 mission, s, hardtarget);
206 dam = tally_dam(dam, newdam);
208 mpr(victim, "%s interdiction mission does %d damage!\n",
209 osubs ? "Enemy" : cname(cn), newdam);
212 collateral_damage(x, y, dam);
217 * Perform a mission against victim, on behalf of actee
220 off_support(coord x, coord y, natid victim, natid actee)
222 return dosupport(x, y, victim, actee, MI_OSUPPORT);
226 * Perform a mission against victim, on behalf of actee
229 def_support(coord x, coord y, natid victim, natid actee)
231 return dosupport(x, y, victim, actee, MI_DSUPPORT);
235 * Perform support missions in X,Y against VICTIM for ACTEE.
236 * MISSION is either MI_OSUPPORT or MI_DSUPPORT.
237 * Return total damage.
240 dosupport(coord x, coord y, natid victim, natid actee, int mission)
243 unsigned char act[MAXNOC];
244 struct genlist mi[MAXNOC];
248 memset(mi, 0, sizeof(mi));
250 for (cn = 1; cn < MAXNOC; cn++) {
251 act[cn] = feels_like_helping(cn, actee, victim);
252 emp_initque((struct emp_qelem *)&mi[cn]);
255 build_mission_list(mi, act, act, x, y, MI_SUPPORT);
256 build_mission_list(mi, act, act, x, y, mission);
258 for (cn = 1; cn < MAXNOC; cn++) {
259 if (QEMPTY(&mi[cn].queue))
262 newdam = perform_mission(x, y, victim, &mi[cn].queue, MI_SUPPORT,
263 "", SECT_HARDTARGET);
271 build_mission_list(struct genlist mi[],
272 unsigned char other_act[], unsigned char plane_act[],
273 coord x, coord y, int mission)
275 build_mission_list_type(mi, other_act, x, y, mission, EF_LAND);
276 build_mission_list_type(mi, other_act, x, y, mission, EF_SHIP);
277 build_mission_list_type(mi, plane_act, x, y, mission, EF_PLANE);
281 build_mission_list_type(struct genlist mi[], unsigned char act[],
282 coord x, coord y, int mission, int type)
287 union empobj_storage item;
289 snxtitem_all(&ni, type);
290 while (nxtitem(&ni, &item)) {
291 gp = (struct empobj *)&item;
299 if ((gp->mission != mission) && (mission != MI_SINTERDICT))
302 if ((gp->mission != mission) && (mission == MI_SINTERDICT) &&
303 (gp->mission != MI_INTERDICT))
306 if (!in_oparea(gp, x, y))
309 glp = malloc(sizeof(struct genlist));
310 memset(glp, 0, sizeof(struct genlist));
311 glp->thing = malloc(sizeof(item));
312 memcpy(glp->thing, &item, sizeof(item));
313 emp_insque(&glp->queue, &mi[gp->own].queue);
318 find_escorts(coord x, coord y, natid cn, struct emp_qelem *escorts)
324 snxtitem_all(&ni, EF_PLANE);
325 while (nxtitem(&ni, &plane)) {
326 if (plane.pln_own != cn)
328 if (plane.pln_mission != MI_ESCORT)
330 if (!in_oparea((struct empobj *)&plane, x, y))
332 plp = malloc(sizeof(struct plist));
333 memset(plp, 0, sizeof(struct plist));
334 plp->pcp = &plchr[(int)plane.pln_type];
336 emp_insque(&plp->queue, escorts);
341 perform_mission(coord x, coord y, natid victim, struct emp_qelem *list,
342 int mission, char *s, int hardtarget)
344 struct emp_qelem *qp, missiles, bombers;
347 struct plchrstr *pcp;
349 int targeting_ships = *s == 's'; /* "subs" or "ships" FIXME gross! */
351 emp_initque(&missiles);
352 emp_initque(&bombers);
354 for (qp = list->q_forw; qp != list; ) {
355 glp = (struct genlist *)qp;
358 if (glp->thing->ef_type == EF_LAND) {
359 dam = perform_mission_land(dam, (struct lndstr *)glp->thing,
360 x, y, victim, mission, s,
362 } else if (glp->thing->ef_type == EF_SHIP) {
363 dam = perform_mission_ship(dam, (struct shpstr *)glp->thing,
364 x, y, victim, mission, s,
366 } else if (glp->thing->ef_type == EF_PLANE) {
367 pcp = &plchr[glp->thing->type];
368 if ((pcp->pl_flags & P_M)
369 && (hardtarget != SECT_HARDTARGET
370 || (pcp->pl_flags & P_MAR)))
371 ; /* units have their own missile interdiction */
373 /* save planes for later */
374 plp = malloc(sizeof(struct plist));
376 memset(plp, 0, sizeof(struct plist));
378 memcpy(&plp->plane, glp->thing, sizeof(struct plnstr));
379 if (plp->pcp->pl_flags & P_M)
380 emp_insque(&plp->queue, &missiles);
382 emp_insque(&plp->queue, &bombers);
392 dam = perform_mission_msl(dam, &missiles, x, y, victim, hardtarget);
393 dam = perform_mission_bomb(dam, &bombers, x, y, victim, mission, s,
394 hardtarget, targeting_ships);
399 perform_mission_land(int dam, struct lndstr *lp, coord x, coord y,
400 natid victim, int mission, char *s,
405 if (mission == MI_SINTERDICT)
408 md = mapdist(x, y, lp->lnd_x, lp->lnd_y);
410 if (mission == MI_INTERDICT && md > land_max_interdiction_range)
413 range = roundrange(lnd_fire_range(lp));
418 putland(lp->lnd_uid, lp);
422 if (targeting_ships) {
423 if (chance(lnd_acc(lp) / 100.0))
424 dam2 = ldround(dam2 / 2.0, 1);
427 nreport(lp->lnd_own, N_SHP_SHELL, victim, 1);
429 nreport(lp->lnd_own, N_SCT_SHELL, victim, 1);
431 "%s fires at %s %s at %s\n",
432 prland(lp), cname(victim), s, xyas(x, y, lp->lnd_own));
434 mpr(victim, "%s %s fires at you at %s\n",
435 cname(lp->lnd_own), prland(lp), xyas(x, y, victim));
437 return tally_dam(dam, dam2);
441 perform_mission_ship(int dam, struct shpstr *sp, coord x, coord y,
442 natid victim, int mission, char *s,
445 struct mchrstr *mcp = &mchr[sp->shp_type];
446 double vrange, hitchance;
449 md = mapdist(x, y, sp->shp_x, sp->shp_y);
451 if ((mission == MI_INTERDICT || mission == MI_SINTERDICT)
452 && md > ship_max_interdiction_range)
455 if (mission == MI_SINTERDICT) {
456 if (!(mcp->m_flags & M_SONAR))
458 if (!(mcp->m_flags & M_DCH) && !(mcp->m_flags & M_SUBT))
460 vrange = techfact(sp->shp_tech, mcp->m_vrnge);
461 vrange *= sp->shp_effic / 200.0;
464 /* can't look all the time */
468 if (mcp->m_flags & M_SUB) {
469 if (!targeting_ships)
470 return dam; /* subs interdict only ships */
471 range = roundrange(torprange(sp));
474 if (!line_of_sight(NULL, x, y, sp->shp_x, sp->shp_y))
476 dam2 = shp_torp(sp, 1);
477 putship(sp->shp_uid, sp);
480 hitchance = shp_torp_hitchance(sp, md);
483 "%s locking on %s %s in %s\n",
484 prship(sp), cname(victim), s, xyas(x, y, sp->shp_own));
486 "\tEffective torpedo range is %d.0\n", range);
488 "\tWhooosh... Hitchance = %d%%\n",
489 (int)(hitchance * 100));
491 if (!chance(hitchance)) {
492 wu(0, sp->shp_own, "\tMissed\n");
494 "Incoming torpedo sighted @ %s missed (whew)!\n",
496 return tally_dam(dam, 0);
498 wu(0, sp->shp_own, "\tBOOM!...\n");
499 nreport(victim, N_TORP_SHIP, 0, 1);
501 "\tTorpedo hit %s %s for %d damage\n",
502 cname(victim), s, dam2);
505 "Incoming torpedo sighted @ %s hits and does %d damage!\n",
506 xyas(x, y, victim), dam2);
508 range = roundrange(shp_fire_range(sp));
511 if (mission == MI_SINTERDICT)
512 dam2 = shp_dchrg(sp);
515 putship(sp->shp_uid, sp);
519 nreport(sp->shp_own, N_SHP_SHELL, victim, 1);
521 nreport(sp->shp_own, N_SCT_SHELL, victim, 1);
523 "%s fires at %s %s at %s\n",
524 prship(sp), cname(victim), s, xyas(x, y, sp->shp_own));
526 mpr(victim, "%s %s fires at you at %s\n",
527 cname(sp->shp_own), prship(sp), xyas(x, y, victim));
530 return tally_dam(dam, dam2);
534 perform_mission_msl(int dam, struct emp_qelem *missiles, coord x, coord y,
535 natid victim, int hardtarget)
537 int performed, air_dam, sublaunch, dam2;
538 struct emp_qelem *qp, *newqp;
542 * Missiles, except for interdiction of ships or land units,
543 * because that happens elsewhere, in shp_missile_interdiction()
544 * and lnd_missile_interdiction().
546 performed = air_dam = 0;
547 for (qp = missiles->q_back; qp != missiles; qp = newqp) {
549 plp = (struct plist *)qp;
552 && !CANT_HAPPEN(hardtarget != SECT_HARDTARGET
553 || (plp->pcp->pl_flags & P_MAR))
554 && mission_pln_equip(plp, NULL, 'p') >= 0) {
555 if (msl_launch(&plp->plane, EF_SECTOR, "sector", x, y, victim,
559 if (!msl_hit(&plp->plane, SECT_HARDTARGET, EF_SECTOR,
560 N_SCT_MISS, N_SCT_SMISS, sublaunch, victim))
562 dam2 = pln_damage(&plp->plane, 'p', 1);
565 plp->plane.pln_effic = 0;
566 putplane(plp->plane.pln_uid, &plp->plane);
572 return performed ? tally_dam(dam, air_dam) : dam;
576 perform_mission_bomb(int dam, struct emp_qelem *bombers, coord x, coord y,
577 natid victim, int mission, char *s, int hardtarget,
580 struct emp_qelem *qp, *newqp, escorts, airp, b, e;
582 int plane_owner, performed, air_dam, md;
584 emp_initque(&escorts);
590 plp = (struct plist *)bombers->q_forw;
591 plane_owner = plp->plane.pln_own;
594 * If there are planes performing an
595 * interdict or support mission, find
596 * some escorts for them, if possible.
597 * Up to 2 per bomber, if possible.
599 find_escorts(x, y, plane_owner, &escorts);
601 if (mission == MI_SINTERDICT)
602 mission_pln_sel(bombers, P_T | P_A, 0, hardtarget);
604 mission_pln_sel(bombers, P_T, P_A, SECT_HARDTARGET);
606 mission_pln_sel(&escorts, P_ESC | P_F, 0, SECT_HARDTARGET);
608 for (qp = bombers->q_forw; qp != bombers; qp = qp->q_forw) {
609 plp = (struct plist *)qp;
610 if (!find_airport(&airp, plp->plane.pln_x, plp->plane.pln_y))
611 add_airport(&airp, plp->plane.pln_x, plp->plane.pln_y);
614 performed = air_dam = 0;
615 for (qp = airp.q_forw; qp != (&airp); qp = qp->q_forw) {
620 air = (struct airport *)qp;
621 md = mapdist(x, y, air->x, air->y);
626 /* Split off the bombers at this base into b */
627 divide(bombers, &b, air->x, air->y);
629 /* Split off the escorts at this base into e */
630 divide(&escorts, &e, air->x, air->y);
632 mission_pln_arm(&b, air->x, air->y, 2 * md, 'p', NULL);
637 mission_pln_arm(&e, air->x, air->y, 2 * md, 'e', NULL);
639 pp = BestAirPath(buf, air->x, air->y, x, y);
640 if (CANT_HAPPEN(!pp))
643 wu(0, plane_owner, "Flying %s mission from %s to %s\n",
644 mission_name(mission),
645 xyas(air->x, air->y, plane_owner),
646 xyas(x, y, plane_owner));
647 if (air->own && (air->own != plane_owner)) {
648 wu(0, air->own, "%s is flying %s mission from %s to %s\n",
649 cname(plane_owner), mission_name(mission),
650 xyas(air->x, air->y, air->own),
651 xyas(x, y, air->own));
654 ac_encounter(&b, &e, air->x, air->y, pp, 0);
658 air_damage(&b, x, y, mission, victim, s, hardtarget);
666 nreport(plane_owner, N_SHP_BOMB, victim, 1);
668 nreport(plane_owner, N_SCT_BOMB, victim, 1);
672 while (qp != (&escorts)) {
679 qp = bombers->q_forw;
680 while (qp != bombers) {
687 return performed ? tally_dam(dam, air_dam) : dam;
691 cando(int mission, int type)
695 if (type == EF_PLANE)
699 if (type == EF_PLANE)
703 if ((type == EF_PLANE) || (type == EF_SHIP))
711 if (type == EF_PLANE)
724 mission_name(int mission)
728 return "an interdiction";
732 return "an offensive support";
734 return "a defensive support";
740 return "a sub interdiction";
742 return "an air defense";
745 return "a mysterious";
749 * Maximum distance GP can perform its mission.
750 * Note: this has nothing to do with the radius of the op-area.
751 * oprange() governs where the unit *can* strike, the op-area governs
752 * where the player wants it to strike.
755 oprange(struct empobj *gp)
757 switch (gp->ef_type) {
759 return ldround(shp_fire_range((struct shpstr *)gp), 1);
761 if (gp->mission == MI_RESERVE)
762 return lnd_reaction_range((struct lndstr *)gp);
763 return ldround(lnd_fire_range((struct lndstr *)gp), 1);
765 /* missiles go one way, so we can use all the range */
766 if (plchr[(int)gp->type].pl_flags & P_M)
767 return ((struct plnstr *)gp)->pln_range;
768 return ((struct plnstr *)gp)->pln_range / 2;
775 * Does GP's mission op area cover X,Y?
778 in_oparea(struct empobj *gp, coord x, coord y)
780 return mapdist(x, y, gp->opx, gp->opy) <= gp->radius
781 && mapdist(x, y, gp->x, gp->y) <= oprange(gp);
785 * Remove all planes who cannot go on
786 * the mission from the plane list.
789 mission_pln_sel(struct emp_qelem *list, int wantflags, int nowantflags,
792 struct emp_qelem *qp, *next;
794 struct plchrstr *pcp;
797 for (qp = list->q_forw; qp != list; qp = next) {
799 plp = (struct plist *)qp;
803 if (pp->pln_effic < 40) {
809 if (pp->pln_mobil < 1) {
816 if (ontradingblock(EF_PLANE, pp)) {
823 if (!pln_capable(pp, wantflags, nowantflags)) {
829 if (!pln_airbase_ok(pp, 0, 0)) {
835 if (pcp->pl_flags & P_A) {
836 if (roll(100) > pln_identchance(pp, hardtarget, EF_SHIP)) {
843 putplane(pp->pln_uid, pp);
848 * Arm only the planes at x,y
851 mission_pln_arm(struct emp_qelem *list, coord x, coord y, int dist,
852 int mission, struct ichrstr *ip)
854 struct emp_qelem *qp;
855 struct emp_qelem *next;
859 for (qp = list->q_forw; qp != list; qp = next) {
861 plp = (struct plist *)qp;
869 if (CANT_HAPPEN(pp->pln_flags & PLN_LAUNCHED)
870 || mission_pln_equip(plp, ip, mission) < 0) {
876 pp->pln_flags |= PLN_LAUNCHED;
877 pp->pln_mobil -= pln_mobcost(dist, pp, mission);
878 putplane(pp->pln_uid, pp);
883 mission_pln_equip(struct plist *plp, struct ichrstr *ip, char mission)
885 struct plchrstr *pcp;
896 if (pp->pln_ship >= 0) {
897 getship(pp->pln_ship, &ship);
898 item = ship.shp_item;
899 } else if (pp->pln_land >= 0) {
900 getland(pp->pln_land, &land);
901 item = land.lnd_item;
903 getsect(pp->pln_x, pp->pln_y, §);
904 item = sect.sct_item;
906 if (pcp->pl_fuel > item[I_PETROL]) {
909 item[I_PETROL] -= pcp->pl_fuel;
913 case 'p': /* pinpoint bomb */
916 case 'i': /* missile interception */
920 case 'e': /* escort */
921 case 0: /* plane interception */
929 if (itype != I_NONE) {
930 needed = load / ichr[itype].i_lbs;
933 if (CANT_HAPPEN(nuk_on_plane(pp) >= 0))
935 if (itype == I_SHELL && item[itype] < needed) {
936 if (pp->pln_ship >= 0)
937 shp_supply(&ship, I_SHELL, needed);
938 else if (pp->pln_land >= 0)
939 lnd_supply(&land, I_SHELL, needed);
941 sct_supply(§, I_SHELL, needed);
943 if (item[itype] < needed)
945 item[itype] -= needed;
949 if (pp->pln_ship >= 0)
950 putship(ship.shp_uid, &ship);
951 else if (pp->pln_land >= 0)
952 putland(land.lnd_uid, &land);
959 * Return 1 if this x,y pair is in the list
962 find_airport(struct emp_qelem *airp, coord x, coord y)
964 struct emp_qelem *qp;
967 for (qp = airp->q_forw; qp != airp; qp = qp->q_forw) {
968 a = (struct airport *)qp;
969 if ((a->x == x) && (a->y == y))
976 /* #*# This needs to be changed to include acc's -KHS */
978 add_airport(struct emp_qelem *airp, coord x, coord y)
983 a = malloc(sizeof(struct airport));
987 getsect(x, y, §);
988 a->own = sect.sct_own;
990 emp_insque((struct emp_qelem *)a, airp);
994 * Take all the planes in list 1 that
995 * are at x,y, and put them into list 2.
998 divide(struct emp_qelem *l1, struct emp_qelem *l2, coord x, coord y)
1000 struct emp_qelem *qp, *next;
1003 for (qp = l1->q_forw; qp != l1; qp = next) {
1005 plp = (struct plist *)qp;
1007 if (plp->plane.pln_x != x)
1009 if (plp->plane.pln_y != y)
1018 air_damage(struct emp_qelem *bombers, coord x, coord y, int mission,
1019 natid victim, char *s, int hardtarget)
1021 struct emp_qelem *qp;
1024 int newdam, dam = 0;
1027 for (qp = bombers->q_forw; qp != bombers; qp = qp->q_forw) {
1028 plp = (struct plist *)qp;
1031 if ((mission == MI_SINTERDICT) && !(plp->pcp->pl_flags & P_A))
1037 if (plp->pcp->pl_flags & P_A) {
1038 if (roll(100) > pln_identchance(pp, hardtarget, EF_SHIP)) {
1040 "\t%s detects sub movement in %s\n",
1041 prplane(pp), xyas(x, y, pp->pln_own));
1044 if (getrel(getnatp(pp->pln_own), victim) > HOSTILE) {
1046 "\t%s tracks %s %s at %s\n",
1047 prplane(pp), cname(victim), s, xyas(x, y, pp->pln_own));
1051 "\t%s depth-charging %s %s in %s\n",
1052 prplane(pp), cname(victim), s, xyas(x, y, pp->pln_own));
1055 "\t%s pinbombing %s %s in %s\n",
1056 prplane(pp), cname(victim), s, xyas(x, y, pp->pln_own));
1058 hitchance = pln_hitchance(pp, hardtarget, EF_SHIP);
1059 if (nuk_on_plane(&plp->plane) >= 0)
1061 else if (hardtarget != SECT_HARDTARGET)
1062 wu(0, pp->pln_own, "\t\t%d%% hitchance...", hitchance);
1063 if (roll(100) <= hitchance) {
1064 newdam = pln_damage(&plp->plane, 'p', 1);
1066 "\t\thit %s %s for %d damage\n",
1067 cname(victim), s, newdam);
1070 newdam = pln_damage(&plp->plane, 'p', 0);
1071 wu(0, pp->pln_own, "missed\n");
1072 if (mission == MI_SINTERDICT) {
1074 "RUMBLE... your sub in %s hears a depth-charge explode nearby\n",
1075 xyas(x, y, victim));
1076 } else if (*s == 's') {
1077 mpr(victim, "SPLASH! Bombs miss your %s in %s\n",
1078 s, xyas(x, y, victim));
1080 mpr(victim, "SPLAT! Bombs miss your %s in %s\n",
1081 s, xyas(x, y, victim));
1083 /* Now, even though we missed, the bombs
1085 collateral_damage(x, y, newdam);
1088 /* use up missiles */
1089 if (plp->pcp->pl_flags & P_M)