2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * distribute.c: Do distribution to sectors
30 * Known contributors to this file:
37 #include "distribute.h"
41 #include "prototypes.h"
44 #define EXPORT_BONUS 10.0
45 #define IMPORT_BONUS 10.0
48 dodistribute(struct sctstr *sp, int imex, char *path, double dist_i_cost,
50 /* import or export? */
58 i_packing sect_packing, dist_packing;
67 if ((sp->sct_dist_x == sp->sct_x) && (sp->sct_dist_y == sp->sct_y))
71 if (sp->sct_own != 0) {
72 if (imex == EXPORT) /* only want this once */
73 wu(0, sp->sct_own, "No path to dist sector for %s\n",
79 dist = getsectp(sp->sct_dist_x, sp->sct_dist_y);
80 dist_packing = dist->sct_effic >= 60 ? dchr[dist->sct_type].d_pkg : IPKG;
81 sect_packing = sp->sct_effic >= 60 ? dchr[sp->sct_type].d_pkg : IPKG;
83 lplague = rplague = changed = 0;
84 for (item = I_NONE + 1; item <= I_MAX; item++) {
85 if (sp->sct_dist[item] == 0)
88 thresh = sp->sct_dist[item];
90 * calculate costs for importing and exporting.
91 * the mob bonus is because delivering straight through
92 * to the dist sect is cheaper than stopping at each
93 * sector along the way (processor-timewise)
95 amt_sect = sp->sct_item[item];
96 amt_dist = dist->sct_item[item];
97 diff = amt_sect - thresh;
99 if (sp->sct_own != sp->sct_oldown)
102 if (dist->sct_own != dist->sct_oldown)
108 if (!military_control(dist))
114 * don't import if no mobility.
115 * check to make sure have enough mobility in the
116 * dist sector to import what we need.
118 if (dist->sct_mobil <= 0) {
119 /*logerror(" dist mobil < 0"); */
124 amt_dist--; /* Don't send your last civ */
126 if (amt_dist < amt) {
131 pack = ip->i_pkg[dist_packing];
132 mcost = dist_i_cost / pack * ip->i_lbs / IMPORT_BONUS;
133 if (dist->sct_mobil < mcost * amt)
134 amt = dist->sct_mobil / mcost;
137 dist->sct_item[item] -= amt;
139 dist->sct_mobil -= (int)(mcost * amt);
140 sp->sct_item[item] += amt;
144 if (!military_control(sp))
146 if ((item == I_CIVIL) && (sp->sct_work < 100))
148 if ((item == I_CIVIL) && (sp->sct_own != sp->sct_oldown))
152 * don't export if no mobility. check to make sure we
153 * have mobility enough to do the right thing.
154 * also make sure that there's enough space in the
155 * target sector to hold the required amt.
157 if (sp->sct_mobil <= 0) {
158 /*logerror(" sp mob is zero"); */
164 pack = MAX(ip->i_pkg[sect_packing], ip->i_pkg[dist_packing]);
165 mcost = dist_e_cost / pack * ip->i_lbs / EXPORT_BONUS;
166 if (sp->sct_mobil < mcost * amt)
167 amt = sp->sct_mobil / mcost;
168 if (amt > ITEM_MAX - amt_dist)
169 amt = ITEM_MAX - amt_dist;
174 sp->sct_item[item] -= amt;
176 sp->sct_mobil -= (int)(mcost * amt);
177 dist->sct_item[item] += amt;
182 lplague = dist->sct_pstage;
183 if (lplague == PLG_INFECT && sp->sct_pstage == PLG_HEALTHY)
184 sp->sct_pstage = PLG_EXPOSED;
188 rplague = sp->sct_pstage;
189 if (rplague == PLG_INFECT && dist->sct_pstage == PLG_HEALTHY)
190 dist->sct_pstage = PLG_EXPOSED;