2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * nat.c: Accumulate tech, edu, research and happiness.
30 * Known contributors to this file:
48 float levels[MAXNOC][4];
51 * hap and edu avg mean that the weight on current happiness is
52 * (cur_hap * hap_avg + hap_prod * etu) / (hap_avg + etu);
54 * right now, happiness has 1 day (48 etu) average, prod of 10 from
55 * initial level of 0 yields (1) 1.42, (6) 6.03, (12) 8.42, (18) 9.37
57 * education has 4 day (192 etu) average, prod of 10 from initial
58 * level of 0 yields (1) 0.4, (6) 2.2, (12) 3.9, (18) 5.2.
63 extern float ally_factor;
66 * for values below the "easy level" values, production is
67 * as normal. For values above "easy", production gets harder
68 * based on an equation in "limit_level()" in update/nat.c.
69 * Basically, the smaller the the values for "level_log", the
70 * smaller return on investment above level_easy[] values.
73 * Damn! I hate this, but ...
74 * The values here for tech are *not* the real ones.
75 * They are changed later in the limit_level routine.
78 float level_easy[4] = { 0.75, 0.75, 5.00, 5.00 };
79 float level_log[4] = { 1.75, 2.00, 4.00, 6.00 };
82 * technique to limit the sharpers who turn entire countries
83 * into tech plants overnight...
87 logx(double d, double base)
91 return log10(d) / log10(base);
95 limit_level(double level, int type, int flag)
105 extern float easy_tech, tech_log_base;
107 level_easy[0] = easy_tech;
108 level_log[0] = tech_log_base;
113 if (level > level_easy[type]) {
114 logbase = level_log[type];
115 easy = level_easy[type];
116 above_easy = level - easy;
118 above = above_easy / logx(logbase + above_easy, logbase);
120 above = logx(above_easy + 1.0, logbase);
123 return ((above) < 0) ? easy : (easy + above);
131 extern long money[MAXNOC];
132 extern long pops[MAXNOC];
133 extern double hap_cons, edu_cons;
134 extern long sea_money[MAXNOC];
135 extern long lnd_money[MAXNOC];
136 extern long air_money[MAXNOC];
150 for (n = 0; NULL != (np = getnatp(n)); n++) {
151 if ((np->nat_stat & STAT_NORM) == 0)
154 * hap_edu: the more education people have, the
155 * more happiness they want.
157 hap_edu = np->nat_level[NAT_ELEV];
158 hap_edu = 1.5 - ((hap_edu + 10.0) / (hap_edu + 20.0));
161 * get per-population happiness and education
162 * see what the total per-civilian production is
163 * for this time period.
165 hap = levels[n][NAT_HLEV] * hap_edu * hap_cons /
167 edu = levels[n][NAT_ELEV] * edu_cons / ((float)pop * etu);
168 wu((natid)0, n, "%3.0f happiness, %3.0f education produced\n",
169 levels[n][NAT_HLEV], levels[n][NAT_ELEV]);
170 hap = limit_level(hap, NAT_HLEV, 1);
171 edu = limit_level(edu, NAT_ELEV, 1);
173 * change the "moving average"...old happiness and
174 * education levels are weighted heavier than current
177 newvalue = (np->nat_level[NAT_HLEV] * hap_avg + hap * etu) /
179 np->nat_level[NAT_HLEV] = newvalue;
180 newvalue = (np->nat_level[NAT_ELEV] * edu_avg + edu * etu) /
182 np->nat_level[NAT_ELEV] = newvalue;
184 * limit tech/research production
186 levels[n][NAT_TLEV] =
187 limit_level(levels[n][NAT_TLEV] / 1, NAT_TLEV, 0) * 1;
188 levels[n][NAT_RLEV] =
189 limit_level(levels[n][NAT_RLEV] / 1, NAT_RLEV, 0) * 1;
191 "total pop is %d, yielding %4.2f hap, %4.2f edu\n",
194 if (ally_factor > 0.0)
195 share_incr(res, tech);
197 bzero((s_char *)res, sizeof(res));
198 bzero((s_char *)tech, sizeof(tech));
200 for (n = 0; NULL != (np = getnatp(n)); n++) {
201 if ((np->nat_stat & STAT_NORM) == 0)
203 tlev = levels[n][NAT_TLEV];
204 rlev = levels[n][NAT_RLEV];
205 if (tech[n] != 0.0 || res[n] != 0.0) {
207 "%5.4f technology (%5.4f + %5.4f), ",
208 tlev + tech[n], tlev, tech[n]);
210 "%5.4f research (%5.4f + %5.4f) produced\n",
211 rlev + res[n], rlev, res[n]);
214 "%5.4f tech, %5.4f research produced\n", tlev, rlev);
218 np->nat_level[NAT_RLEV] += rlev;
220 np->nat_level[NAT_TLEV] += tlev;
221 if ((sea_money[n] != 0) || (air_money[n] != 0) ||
224 "Army delta $%d, Navy delta $%d, Air force delta $%d\n",
225 lnd_money[n], sea_money[n], air_money[n]);
226 wu((natid)0, n, "money delta was $%d for this update\n",
227 np->nat_money - money[n]);
228 if (opt_LOSE_CONTACT) {
229 for (cn = 0; cn <= MAXNOC; cn++) {
230 cont = getcontact(np, cn);
232 logerror("country %d at level %d with country %d.\n",
234 setcont(n, cn, cont - 1);
242 * find out everyones increment
245 share_incr(register double *res, register double *tech)
247 register struct natstr *np;
248 register struct natstr *other;
254 for (i = 0; NULL != (np = getnatp(i)); i++) {
255 res[i] = tech[i] = 0.0;
256 if ((np->nat_stat & STAT_INUSE) == 0)
258 if (np->nat_stat & STAT_GOD)
260 if (np->nat_stat == VIS)
263 for (j = 0; NULL != (other = getnatp(j)); j++) {
266 if (other->nat_stat & STAT_GOD)
268 if (other->nat_stat == VIS)
270 if ((other->nat_stat & STAT_INUSE) == 0)
273 if (!getcontact(np, j))
276 if (!opt_ALL_BLEED) {
277 if (getrel(np, j) != ALLIED)
279 if (getrel(other, i) != ALLIED)
281 res[i] += levels[j][NAT_RLEV];
282 tech[i] += levels[j][NAT_TLEV];
286 if (levels[j][NAT_TLEV] > 0.001) {
287 tech[i] += levels[j][NAT_TLEV];
290 if (levels[j][NAT_RLEV] > 0.001) {
291 res[i] += levels[j][NAT_RLEV];
296 if (rnc == 0 && tnc == 0)
299 res[i] /= rnc * ally_factor;
302 tech[i] /= tnc * ally_factor;
304 /* logerror("Country #%d gets %g res from %d allies, %g tech from %d allies", i, res[i], rnc, tech[i], tnc);*/