3 Conn0 output Conn0 2 Empire server ready
4 Conn0 input user tester
5 Conn0 output Conn0 0 hello tester
7 Conn0 output Conn0 10 country red does not exist
8 Conn0 output Conn0 3 so long...
9 Conn1 output Conn1 2 Empire server ready
10 Conn1 input user tester
11 Conn1 output Conn1 0 hello tester
13 Conn1 output Conn1 0 country name 1
15 Conn1 output Conn1 0 password ok
17 Conn1 login 1 127.0.0.1 tester
18 Play#1 output Play#1 2 2
19 Play#1 output Play#1 1
20 Play#1 output Play#1 1 *** Server configured for testing ***
21 Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
22 Play#1 output Play#1 6 0 640
23 Play#1 input cens * ?shell>0
25 Play#1 output Play#1 1 Thu Jan 1 00:00:00 1970
26 Play#1 output Play#1 1 CENSUS del dst
27 Play#1 output Play#1 1 sect eff prd mob uf uf old civ mil uw food work avail ter fall coa
28 Play#1 output Play#1 1 -4,0 + 100% 127 .. .. 100 5 0 0 0% 0 0 1
29 Play#1 output Play#1 1 -2,0 f 4% 127 .. .. 100 5 0 0 0% 0 0
30 Play#1 output Play#1 1 0,0 f 5% 127 .. .. 100 5 0 0 0% 0 0
31 Play#1 output Play#1 1 2,0 f 100% 127 .. .. 100 5 0 0 0% 0 0
32 Play#1 output Play#1 1 4,0 f 100% 127 .. .. 100 5 0 0 0% 0 0 1
33 Play#1 output Play#1 1 5 sectors
34 Play#1 output Play#1 6 0 640
35 Play#1 input comm * ?shell>0
36 Play#1 command commodity
37 Play#1 output Play#1 1 Thu Jan 1 00:00:00 1970
38 Play#1 output Play#1 1 COMMODITIES deliver-- distribute
39 Play#1 output Play#1 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
40 Play#1 output Play#1 1 -4,0 + .......... .......... 1 1 0 0 0 0 0 0 0 0
41 Play#1 output Play#1 1 -2,0 f .......... .......... 1 1 0 0 0 0 0 0 0 0
42 Play#1 output Play#1 1 0,0 f .......... .......... 1 1 0 0 0 0 0 0 0 0
43 Play#1 output Play#1 1 2,0 f .......... .......... 100 1 0 0 0 0 0 0 0 0
44 Play#1 output Play#1 1 4,0 f .......... .......... 100 7 0 0 0 0 0 0 0 0
45 Play#1 output Play#1 1 5 sectors
46 Play#1 output Play#1 6 0 640
47 Play#1 input fire se 1,0 6,0
49 Play#1 output Play#1 6 0 639
50 Play#1 input fire se -4,0 6,0
52 Play#1 output Play#1 6 0 638
53 Play#1 input fire se -2,0 6,0
55 Play#1 output Play#1 1 Fort not efficient enough to fire!
56 Play#1 output Play#1 6 0 637
57 Play#1 input fire se 0,0 0,0
59 Play#1 output Play#1 1 Sector 0,0 ready to fire
60 Play#1 output Play#1 1 You can't fire upon yourself!
61 Play#1 output Play#1 6 0 636
62 Play#1 input fire se 0,0 1,0
64 Play#1 output Play#1 1 Sector 0,0 ready to fire
65 Play#1 output Play#1 1 No such sector exists!
66 Play#1 output Play#1 6 0 635
67 Play#1 input fire se 0,0 666
69 Play#1 output Play#1 1 Sector 0,0 ready to fire
70 Play#1 output Play#1 1 No such ship exists!
71 Play#1 output Play#1 6 0 634
72 Play#1 input move m 0,0 1 nh
74 Play#1 output Play#1 1 No mobility used
75 Play#1 output Play#1 1 127 mob left in 0,0
76 Play#1 output Play#1 6 0 633
77 Play#1 input fire se 0,0 6,0
79 Play#1 output Play#1 1 Not enough military in sector 0,0!
80 Play#1 output Play#1 6 0 632
81 Play#1 input move m 1,1 1 yh
83 Play#1 output Play#1 1 Total movement cost = 1
84 Play#1 output Play#1 1 126 mob left in 1,1
85 Play#1 output Play#1 6 0 631
86 Play#1 input move g 0,0 1 nh
88 Play#1 output Play#1 1 No mobility used
89 Play#1 output Play#1 1 127 mob left in 0,0
90 Play#1 output Play#1 6 0 630
91 Play#1 input fire se 0,0 6,0
93 Play#1 output Play#1 1 Not enough guns in sector 0,0!
94 Play#1 output Play#1 6 0 629
95 Play#1 input move g 1,1 1 yh
97 Play#1 output Play#1 1 Total movement cost = 3
98 Play#1 output Play#1 1 123 mob left in 1,1
99 Play#1 output Play#1 6 0 628
100 Play#1 input move s 0,0 1 nh
102 Play#1 output Play#1 1 No mobility used
103 Play#1 output Play#1 1 127 mob left in 0,0
104 Play#1 output Play#1 6 0 627
105 Play#1 input fire se 0,0 6,0
107 Play#1 output Play#1 1 Not enough shells in sector 0,0!
108 Play#1 output Play#1 6 0 626
109 Play#1 input move s 1,1 1 yh
111 Play#1 output Play#1 1 Total movement cost = 1
112 Play#1 output Play#1 1 122 mob left in 1,1
113 Play#1 output Play#1 6 0 625
114 Play#1 input fire se 4,0 -12,0
116 Play#1 output Play#1 1 Sector 4,0 ready to fire
117 Play#1 output Play#1 1 range is 5.00 (4.50)
118 Play#1 output Play#1 1 Target out of range.
119 Play#1 output Play#1 6 0 624
120 Play#1 input fire se 4,0 0
122 Play#1 output Play#1 1 Sector 4,0 ready to fire
123 Play#1 output Play#1 1 range is 5.00 (4.50)
124 Play#1 output Play#1 1 Target out of range.
125 Play#1 output Play#1 6 0 623
126 Play#1 input fire se 4,0 13
128 Play#1 output Play#1 1 Sector 4,0 ready to fire
129 Play#1 output Play#1 1 range is 4.00 (4.50)
130 Play#1 output Play#1 1 Target out of range.
131 Play#1 output Play#1 6 0 622
132 Play#1 input fire se 4,0 12
134 Play#1 output Play#1 1 Sector 4,0 ready to fire
135 Play#1 output Play#1 1 range is 4.00 (4.50)
136 Play#1 output Play#1 1 Target out of range.
137 Play#1 output Play#1 6 0 621
138 Play#1 input fire se 4,0 14,0
140 Play#1 output Play#1 1 Sector 4,0 ready to fire
141 Play#1 output Play#1 1 range is 4.00 (4.50)
142 Play#1 output Play#1 1 Target out of range.
143 Play#1 output Play#1 6 0 620
144 Play#1 input fire se 4,0 14,0
146 Play#1 output Play#1 1 Sector 4,0 ready to fire
147 Play#1 output Play#1 1 range is 4.00 (4.50)
148 Play#1 output Play#1 1 Target out of range.
149 Play#1 output Play#1 6 0 619
150 Play#1 input fire se 4,0 14,0
152 Play#1 output Play#1 1 Sector 4,0 ready to fire
153 Play#1 output Play#1 1 range is 5.00 (4.50)
154 Play#1 output Play#1 1 \007Kaboom!!!
155 Play#1 output Play#1 1 Shells hit sector 14,0 for 22 damage.
156 Play#1 output Play#1 6 0 618
157 Play#1 input fire se 4,0 14,0
159 Play#1 output Play#1 1 Sector 4,0 ready to fire
160 Play#1 output Play#1 1 range is 4.00 (4.50)
161 Play#1 output Play#1 1 Target out of range.
162 Play#1 output Play#1 6 0 617
163 Play#1 input fire se 4,0 14,0
165 Play#1 output Play#1 1 Sector 4,0 ready to fire
166 Play#1 output Play#1 1 range is 4.00 (4.50)
167 Play#1 output Play#1 1 Target out of range.
168 Play#1 output Play#1 6 0 616
169 Play#1 input fire se 4,0 14,0
171 Play#1 output Play#1 1 Sector 4,0 ready to fire
172 Play#1 output Play#1 1 range is 5.00 (4.50)
173 Play#1 output Play#1 1 \007Kaboom!!!
174 Play#1 output Play#1 1 Shells hit sector 14,0 for 39 damage.
175 Play#1 output Play#1 6 0 615
176 Play#1 input fire se 4,0 2,-2
178 Play#1 output Play#1 1 Sector 4,0 ready to fire
179 Play#1 output Play#1 1 range is 5.00 (4.50)
180 Play#1 output Play#1 1 \007Kaboom!!!
181 Play#1 output Play#1 1 Shells hit sector 2,-2 for 21 damage.
182 Play#1 output Play#1 6 0 614
183 Play#1 input move s 2,0 20 gh
185 Play#1 output Play#1 1 Total movement cost = 7
186 Play#1 output Play#1 1 120 mob left in 2,0
187 Play#1 output Play#1 6 0 613
188 Play#1 input fire se 0,0 -2,-2
190 Play#1 output Play#1 1 Sector 0,0 ready to fire
191 Play#1 output Play#1 1 range is 3.00 (3.50)
192 Play#1 output Play#1 1 \007Kaboom!!!
193 Play#1 output Play#1 1 Shells hit sector -2,-2 for 0 damage.
194 Play#1 output Play#1 6 0 612
195 Play#1 input fire se 2,0 -2,-2
197 Play#1 output Play#1 1 Sector 2,0 ready to fire
198 Play#1 output Play#1 1 range is 5.00 (4.50)
199 Play#1 output Play#1 1 \007Kaboom!!!
200 Play#1 output Play#1 1 Shells hit sector -2,-2 for 5 damage.
201 Play#1 output Play#1 6 0 611
202 Play#1 input fire se 4,0 -2,-2
204 Play#1 output Play#1 1 Sector 4,0 ready to fire
205 Play#1 output Play#1 1 range is 5.00 (4.50)
206 Play#1 output Play#1 1 \007Kaboom!!!
207 Play#1 output Play#1 1 Shells hit sector -2,-2 for 43 damage.
208 Play#1 output Play#1 6 0 610
209 Play#1 input __cmd added -3 -3 0
211 Play#1 output Play#1 6 0 607
212 Play#1 input fire se 0,0 2,2
214 Play#1 output Play#1 1 Sector 0,0 ready to fire
215 Play#1 output Play#1 1 range is 4.00 (3.50)
216 Play#1 output Play#1 1 \007Kaboom!!!
217 Play#1 output Play#1 1 Shells hit sector 2,2 for 0 damage.
218 Play#1 output Play#1 6 0 606
219 Play#1 input fire se 2,0 2,2
221 Play#1 output Play#1 1 Sector 2,0 ready to fire
222 Play#1 output Play#1 1 range is 5.00 (4.50)
223 Play#1 output Play#1 1 \007Kaboom!!!
224 Play#1 output Play#1 1 Shells hit sector 2,2 for 5 damage.
225 Play#1 output Play#1 6 0 605
226 Play#1 input fire se 4,0 2,2
228 Play#1 output Play#1 1 Sector 4,0 ready to fire
229 Play#1 output Play#1 1 range is 4.00 (4.50)
230 Play#1 output Play#1 1 \007Kaboom!!!
231 Play#1 output Play#1 1 Shells hit sector 2,2 for 21 damage.
232 Play#1 output Play#1 6 0 604
233 Play#1 input fire se 0,0 9
235 Play#1 output Play#1 1 Sector 0,0 ready to fire
236 Play#1 output Play#1 1 range is 4.00 (3.50)
237 Play#1 output Play#1 1 \007Kaboom!!!
238 Play#1 output Play#1 1 Shells hit cs cargo ship (#9) in 5,1 for 0 damage.
239 Play#1 output Play#1 6 0 603
240 Play#1 input fire se 2,0 9
242 Play#1 output Play#1 1 Sector 2,0 ready to fire
243 Play#1 output Play#1 1 range is 4.00 (4.50)
244 Play#1 output Play#1 1 \007Kaboom!!!
245 Play#1 output Play#1 1 Shells hit cs cargo ship (#9) in 5,1 for 3 damage.
246 Play#1 output Play#1 1 cs cargo ship (#9) takes 2
247 Play#1 output Play#1 6 0 602
248 Play#1 input __cmd added 1 1 0
250 Play#1 output Play#1 6 0 603
251 Play#1 input fire se 0,0 23
253 Play#1 output Play#1 1 Sector 0,0 ready to fire
254 Play#1 output Play#1 1 range is 3.00 (3.50)
255 Play#1 output Play#1 1 \007Kaboom!!!
256 Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 6,0 for 0 damage.
257 Play#1 output Play#1 6 0 602
258 Play#1 input fire se 2,0 23
260 Play#1 output Play#1 1 Sector 2,0 ready to fire
261 Play#1 output Play#1 1 range is 4.00 (4.50)
262 Play#1 output Play#1 1 \007Kaboom!!!
263 Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 6,0 for 2 damage.
264 Play#1 output Play#1 6 0 601
265 Play#1 input fire se 4,0 23
267 Play#1 output Play#1 1 Sector 4,0 ready to fire
268 Play#1 output Play#1 1 range is 4.00 (4.50)
269 Play#1 output Play#1 1 \007Kaboom!!!
270 Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 6,0 for 26 damage.
271 Play#1 output Play#1 6 0 600
272 Play#1 input fire se 4,0 21
274 Play#1 output Play#1 1 Sector 4,0 ready to fire
275 Play#1 output Play#1 1 range is 5.00 (4.50)
276 Play#1 output Play#1 1 \007Kaboom!!!
277 Play#1 output Play#1 1 Shells hit cs cargo ship (#21) in 6,0 for 24 damage.
278 Play#1 output Play#1 1 cs cargo ship (#21) sunk!
279 Play#1 output Play#1 6 0 599
280 Play#1 input fire se 0,0 22
282 Play#1 output Play#1 1 Sector 0,0 ready to fire
283 Play#1 output Play#1 1 range is 4.00 (3.50)
284 Play#1 output Play#1 1 \007Kaboom!!!
285 Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 0 damage.
286 Play#1 output Play#1 6 0 598
287 Play#1 input fire se 2,0 22
289 Play#1 output Play#1 1 Sector 2,0 ready to fire
290 Play#1 output Play#1 1 range is 5.00 (4.50)
291 Play#1 output Play#1 1 \007Kaboom!!!
292 Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 4 damage.
293 Play#1 output Play#1 6 0 597
294 Play#1 input fire se 4,0 22
296 Play#1 output Play#1 1 Sector 4,0 ready to fire
297 Play#1 output Play#1 1 range is 5.00 (4.50)
298 Play#1 output Play#1 1 \007Kaboom!!!
299 Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 49 damage.
300 Play#1 output Play#1 6 0 596
301 Play#1 input fire se 4,0 20
303 Play#1 output Play#1 1 Sector 4,0 ready to fire
304 Play#1 output Play#1 1 range is 4.00 (4.50)
305 Play#1 output Play#1 1 \007Kaboom!!!
306 Play#1 output Play#1 1 Shells hit cs cargo ship (#20) in 2,2 for 27 damage.
307 Play#1 output Play#1 1 cs cargo ship (#20) sunk!
308 Play#1 output Play#1 6 0 595
309 Play#1 input comm * ?shell>0
310 Play#1 command commodity
311 Play#1 output Play#1 1 Thu Jan 1 00:00:00 1970
312 Play#1 output Play#1 1 COMMODITIES deliver-- distribute
313 Play#1 output Play#1 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
314 Play#1 output Play#1 1 -4,0 + .......... .......... 1 1 0 0 0 0 0 0 0 0
315 Play#1 output Play#1 1 -2,0 f .......... .......... 1 1 0 0 0 0 0 0 0 0
316 Play#1 output Play#1 1 0,0 f .......... .......... 16 1 0 0 0 0 0 0 0 0
317 Play#1 output Play#1 1 2,0 f .......... .......... 75 1 0 0 0 0 0 0 0 0
318 Play#1 output Play#1 1 4,0 f .......... .......... 83 7 0 0 0 0 0 0 0 0
319 Play#1 output Play#1 1 5 sectors
320 Play#1 output Play#1 6 0 595
322 Play#1 output Play#1 1 Bye-bye
324 Play#1 output Play#1 3 so long...
325 Conn2 output Conn2 2 Empire server ready
326 Conn2 input user tester
327 Conn2 output Conn2 0 hello tester
328 Conn2 input coun POGO
329 Conn2 output Conn2 0 country name POGO
330 Conn2 input pass peter
331 Conn2 output Conn2 0 password ok
333 Conn2 login 0 127.0.0.1 tester
334 Play#0 output Play#0 2 2
335 Play#0 output Play#0 1
336 Play#0 output Play#0 1 *** Server configured for testing ***
337 Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
338 Play#0 output Play#0 6 0 640
339 Play#0 input terr * ?terr=2&eff<100 1
340 Play#0 command territory
341 Play#0 output Play#0 6 0 640
342 Play#0 input cens * ?terr=1
343 Play#0 command census
344 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
345 Play#0 output Play#0 1 CENSUS del dst
346 Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa
347 Play#0 output Play#0 1 1 -2,-2 + 67% 85 .. .. 67 0 0 0 0% 0 0 1
348 Play#0 output Play#0 1 1 2,-2 s 100% 127 .. .. 100 0 0 0 0% 0 0 1
349 Play#0 output Play#0 1 0 6,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
350 Play#0 output Play#0 1 0 14,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
351 Play#0 output Play#0 1 2 0,2 + 100% 127 .. .. 1000 0 0 0 0% 100 0 1
352 Play#0 output Play#0 1 2 2,2 h 86% 0 .. .. 86 0 0 0 0% 87 0 1
353 Play#0 output Play#0 1 6 sectors
354 Play#0 output Play#0 6 0 640
355 Play#0 input comm * ?terr=1
356 Play#0 command commodity
357 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
358 Play#0 output Play#0 1 COMMODITIES deliver-- distribute
359 Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
360 Play#0 output Play#0 1 1 -2,-2 + .......... .......... 0 0 0 0 0 0 0 0 0 0
361 Play#0 output Play#0 1 1 2,-2 s .......... .......... 0 0 0 0 0 0 0 0 0 0
362 Play#0 output Play#0 1 0 6,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
363 Play#0 output Play#0 1 0 14,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
364 Play#0 output Play#0 1 2 0,2 + .......... .......... 0 0 0 0 0 0 0 100 100 0
365 Play#0 output Play#0 1 2 2,2 h .......... .......... 0 0 0 0 0 0 0 86 86 0
366 Play#0 output Play#0 1 6 sectors
367 Play#0 output Play#0 6 0 640
368 Play#0 input sinf * ?terr=1
369 Play#0 command sinfrastructure
370 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
371 Play#0 output Play#0 1 road rail defense
372 Play#0 output Play#0 1 own sect eff eff mcost eff mcost eff fact
373 Play#0 output Play#0 1 1 -2,-2 + 67% 0% 0.132 yes 0.132 67% 1.00
374 Play#0 output Play#0 1 1 2,-2 s 100% 0% N/A yes N/A 100% 99.00
375 Play#0 output Play#0 1 0 6,0 . 0% 0% N/A no N/A 0% 0.00
376 Play#0 output Play#0 1 0 14,0 . 0% 0% N/A no N/A 0% 0.00
377 Play#0 output Play#0 1 2 0,2 + 100% 100% 0.001 yes 0.020 100% 1.00
378 Play#0 output Play#0 1 2 2,2 h 86% 86% 0.052 yes 0.052 86% 1.43
379 Play#0 output Play#0 1 6 sectors
380 Play#0 output Play#0 6 0 640
381 Play#0 input ship * ?eff<100
383 Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
384 Play#0 output Play#0 1 2 0 frg frigate -12,0 20% 0 0 0 0 0 0 0 0 0 0
385 Play#0 output Play#0 1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
386 Play#0 output Play#0 1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
387 Play#0 output Play#0 1 1 9 cs cargo ship 5,1 98% 0 10 0 0 0 0 0 0 124 20
388 Play#0 output Play#0 1 2 10 sb submarine 2,2 20% 0 0 0 0 0 0 0 0 0 60
389 Play#0 output Play#0 1 2 11 sb submarine 6,0 20% 0 0 0 0 0 0 0 1 0 60
390 Play#0 output Play#0 1 2 22 cs cargo ship 2,2 58% 0 3 0 0 0 0 1 1 74 20
391 Play#0 output Play#0 1 2 23 cs cargo ship 6,0 78% 0 4 0 0 0 0 1 1 98 20
392 Play#0 output Play#0 1 8 ships
393 Play#0 output Play#0 6 0 640
394 Play#0 input carg * ?eff<100
396 Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
397 Play#0 output Play#0 1 0 frg -12,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
398 Play#0 output Play#0 1 1 bb 3,1 59% 0 13 0 100 10 0 0 0 0 0 0 0 0
399 Play#0 output Play#0 1 2 bb 3,1 60% 0 13 0 100 10 0 0 0 0 0 0 0 0
400 Play#0 output Play#0 1 9 cs 5,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
401 Play#0 output Play#0 1 10 sb 2,2 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
402 Play#0 output Play#0 1 11 sb 6,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
403 Play#0 output Play#0 1 22 cs 2,2 58% 0 3 0 0 0 0 0 0 0 0 58 59 0
404 Play#0 output Play#0 1 23 cs 6,0 78% 0 4 0 0 0 0 0 0 0 0 78 78 0
405 Play#0 output Play#0 1 8 ships
406 Play#0 output Play#0 6 0 640
407 Play#0 input plane * ?eff<100
409 Play#0 output Play#0 1 *: No plane(s)
410 Play#0 output Play#0 1 command failed
411 Play#0 output Play#0 6 0 640
412 Play#0 input land * ?eff<100
414 Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
415 Play#0 output Play#0 1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
416 Play#0 output Play#0 1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
417 Play#0 output Play#0 1 2 22 rad radar unit 2,2 97% 10 0 124 0 270 42% 1 0 22S
418 Play#0 output Play#0 1 2 32 tra train 2,2 94% 10 0 119 0 40 42% 1 1
419 Play#0 output Play#0 1 2 33 rad radar unit 2,2 97% 9 0 123 0 270 42% 1 0 32L
420 Play#0 output Play#0 1 5 units
421 Play#0 output Play#0 6 0 640
422 Play#0 input lcarg * ?eff<100
423 Play#0 command lcargo
424 Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
425 Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 40 12 0 0 0 0 0 0 0 0
426 Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 40 12 0 0 0 0 0 0 0 0
427 Play#0 output Play#0 1 22 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
428 Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
429 Play#0 output Play#0 1 33 rad 2,2 97% 0 9 0 0 0 0 0 0 0 0 0 0 0
430 Play#0 output Play#0 1 5 units
431 Play#0 output Play#0 6 0 640
434 Play#0 output Play#0 1 own # nuke type x,y s eff tech carry burst
435 Play#0 output Play#0 1 2 0 10kt fission 2,2 100% 280
436 Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 280 1P ground
437 Play#0 output Play#0 1 2 nukes
438 Play#0 output Play#0 6 0 640
439 Play#0 input __cmd added 3 0 0
441 Play#0 output Play#0 6 0 640
443 Play#0 output Play#0 1 Bye-bye
445 Play#0 output Play#0 3 so long...
446 Conn3 output Conn3 2 Empire server ready
447 Conn3 input user tester
448 Conn3 output Conn3 0 hello tester
450 Conn3 output Conn3 0 country name 1
452 Conn3 output Conn3 0 password ok
454 Conn3 login 1 127.0.0.1 tester
455 Play#1 output Play#1 2 2
456 Play#1 output Play#1 1
457 Play#1 output Play#1 1 *** Server configured for testing ***
458 Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
459 Play#1 output Play#1 6 0 595
460 Play#1 input ship * ?shell>0
462 Play#1 output Play#1 1 shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
463 Play#1 output Play#1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
464 Play#1 output Play#1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
465 Play#1 output Play#1 1 3 bb battleship 3,1 100% 0 13 0 0 0 0 0 0 127 150
466 Play#1 output Play#1 1 4 bb battleship 3,1 100% 0 13 0 0 0 0 0 0 127 150
467 Play#1 output Play#1 1 5 dd destroyer 8,0 100% 0 5 0 0 0 0 0 0 127 100
468 Play#1 output Play#1 1 6 dd destroyer 3,3 100% 0 5 0 0 0 0 0 0 127 100
469 Play#1 output Play#1 1 9 cs cargo ship 5,1 98% 0 10 0 0 0 0 0 0 124 20
470 Play#1 output Play#1 1 7 ships
471 Play#1 output Play#1 6 0 595
472 Play#1 input carg * ?shell>0
474 Play#1 output Play#1 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
475 Play#1 output Play#1 1 1 bb 3,1 59% 0 13 0 100 10 0 0 0 0 0 0 0 0
476 Play#1 output Play#1 1 2 bb 3,1 60% 0 13 0 100 10 0 0 0 0 0 0 0 0
477 Play#1 output Play#1 1 3 bb 3,1 100% 0 13 0 100 10 0 0 0 0 0 0 0 0
478 Play#1 output Play#1 1 4 bb 3,1 100% 0 13 0 100 10 0 0 0 0 0 0 0 0
479 Play#1 output Play#1 1 5 dd 8,0 100% 0 5 0 40 4 0 0 0 0 0 0 0 0
480 Play#1 output Play#1 1 6 dd 3,3 100% 0 5 0 40 4 0 0 0 0 0 0 0 0
481 Play#1 output Play#1 1 9 cs 5,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
482 Play#1 output Play#1 1 7 ships
483 Play#1 output Play#1 6 0 595
484 Play#1 input fire sh 666 6,0
486 Play#1 output Play#1 6 0 594
487 Play#1 input fire sh 9 6,0
489 Play#1 output Play#1 1 Ships 9 cannot fire guns!
490 Play#1 output Play#1 6 0 593
491 Play#1 input fire sh 1 6,0
493 Play#1 output Play#1 1 Ship #1 is crippled!
494 Play#1 output Play#1 6 0 592
495 Play#1 input fire sh 2 2
497 Play#1 output Play#1 1 bb battleship (#2) ready to fire
498 Play#1 output Play#1 1 You can't fire upon yourself!
499 Play#1 output Play#1 6 0 591
500 Play#1 input fire sh 2 1,0
502 Play#1 output Play#1 1 bb battleship (#2) ready to fire
503 Play#1 output Play#1 1 No such sector exists!
504 Play#1 output Play#1 6 0 590
505 Play#1 input fire sh 2 666
507 Play#1 output Play#1 1 bb battleship (#2) ready to fire
508 Play#1 output Play#1 1 No such ship exists!
509 Play#1 output Play#1 6 0 589
510 Play#1 input unload m 2 13
511 Play#1 command unload
512 Play#1 output Play#1 1 13 military unloaded from bb battleship (#2) at 3,1
513 Play#1 output Play#1 1 1 ship unloaded
514 Play#1 output Play#1 6 0 588
515 Play#1 input fire sh 2 6,0
517 Play#1 output Play#1 1 Not enough mil on ship #2
518 Play#1 output Play#1 6 0 587
519 Play#1 input load m 2 13
521 Play#1 output Play#1 1 13 military loaded onto bb battleship (#2) at 3,1
522 Play#1 output Play#1 1 1 ship loaded
523 Play#1 output Play#1 6 0 586
524 Play#1 input unload g 2 10
525 Play#1 command unload
526 Play#1 output Play#1 1 10 guns unloaded from bb battleship (#2) at 3,1
527 Play#1 output Play#1 1 1 ship unloaded
528 Play#1 output Play#1 6 0 585
529 Play#1 input fire sh 2 6,0
531 Play#1 output Play#1 1 Not enough guns on ship #2
532 Play#1 output Play#1 6 0 584
533 Play#1 input load g 2 10
535 Play#1 output Play#1 1 10 guns loaded onto bb battleship (#2) at 3,1
536 Play#1 output Play#1 1 1 ship loaded
537 Play#1 output Play#1 6 0 583
538 Play#1 input unload s 2 100
539 Play#1 command unload
540 Play#1 output Play#1 1 100 shells unloaded from bb battleship (#2) at 3,1
541 Play#1 output Play#1 1 1 ship unloaded
542 Play#1 output Play#1 6 0 582
543 Play#1 input fire sh 2 6,0
545 Play#1 output Play#1 1 Not enough shells on ship #2
546 Play#1 output Play#1 6 0 581
547 Play#1 input load s 2 100
549 Play#1 output Play#1 1 100 shells loaded onto bb battleship (#2) at 3,1
550 Play#1 output Play#1 1 1 ship loaded
551 Play#1 output Play#1 6 0 580
552 Play#1 input miss s * ?mission#0 q
553 Play#1 command mission
554 Play#1 output Play#1 1 Thing x,y op-sect rad mission
555 Play#1 output Play#1 1 bb battleship (#1) 3,1 3,1 4 is on an interdiction mission
556 Play#1 output Play#1 1 bb battleship (#2) 3,1 3,1 4 is on an interdiction mission
557 Play#1 output Play#1 1 bb battleship (#3) 3,1 3,1 4 is on an interdiction mission
558 Play#1 output Play#1 1 bb battleship (#4) 3,1 3,1 4 is on an interdiction mission
559 Play#1 output Play#1 1 dd destroyer (#5) 8,0 8,0 2 is on an interdiction mission
560 Play#1 output Play#1 1 dd destroyer (#6) 3,3 3,3 2 is on an interdiction mission
561 Play#1 output Play#1 6 0 578
562 Play#1 input __cmd added 1 2 0
564 Play#1 output Play#1 6 0 580
565 Play#1 input fire sh 3 -12,0
567 Play#1 output Play#1 1 bb battleship (#3) ready to fire
568 Play#1 output Play#1 1 range is 4.00 (3.71)
569 Play#1 output Play#1 1 Target out of range.
570 Play#1 output Play#1 6 0 579
571 Play#1 input fire sh 3 0
573 Play#1 output Play#1 1 bb battleship (#3) ready to fire
574 Play#1 output Play#1 1 range is 4.00 (3.71)
575 Play#1 output Play#1 1 Target out of range.
576 Play#1 output Play#1 6 0 578
577 Play#1 input fire sh 3 13
579 Play#1 output Play#1 1 bb battleship (#3) ready to fire
580 Play#1 output Play#1 1 range is 4.00 (3.71)
581 Play#1 output Play#1 1 Target out of range.
582 Play#1 output Play#1 6 0 577
583 Play#1 input fire sh 3 12
585 Play#1 output Play#1 1 bb battleship (#3) ready to fire
586 Play#1 output Play#1 1 range is 4.00 (3.71)
587 Play#1 output Play#1 1 Target out of range.
588 Play#1 output Play#1 6 0 576
589 Play#1 input fire sh 3 6,0
591 Play#1 output Play#1 1 bb battleship (#3) ready to fire
592 Play#1 output Play#1 1 range is 3.00 (3.71)
593 Play#1 output Play#1 1 \007Kaboom!!!
594 Play#1 output Play#1 1 Shells hit sector 6,0 for 87 damage.
595 Play#1 output Play#1 6 0 575
596 Play#1 input fire sh 3 2,-2
598 Play#1 output Play#1 1 bb battleship (#3) ready to fire
599 Play#1 output Play#1 1 range is 4.00 (3.71)
600 Play#1 output Play#1 1 \007Kaboom!!!
601 Play#1 output Play#1 1 Shells hit sector 2,-2 for 87 damage.
602 Play#1 output Play#1 6 0 574
603 Play#1 input unload g 4 -1
604 Play#1 command unload
605 Play#1 output Play#1 1 9 guns unloaded from bb battleship (#4) at 3,1
606 Play#1 output Play#1 1 1 ship unloaded
607 Play#1 output Play#1 6 0 573
608 Play#1 input fire sh 4 0,2
610 Play#1 output Play#1 1 bb battleship (#4) ready to fire
611 Play#1 output Play#1 1 range is 4.00 (3.71)
612 Play#1 output Play#1 1 \007Kaboom!!!
613 Play#1 output Play#1 1 Shells hit sector 0,2 for 14 damage.
614 Play#1 output Play#1 6 0 572
615 Play#1 input load g 4 1
617 Play#1 output Play#1 1 1 guns loaded onto bb battleship (#4) at 3,1
618 Play#1 output Play#1 1 1 ship loaded
619 Play#1 output Play#1 6 0 571
620 Play#1 input fire sh 4 0,2
622 Play#1 output Play#1 1 bb battleship (#4) ready to fire
623 Play#1 output Play#1 1 range is 4.00 (3.71)
624 Play#1 output Play#1 1 \007Kaboom!!!
625 Play#1 output Play#1 1 Shells hit sector 0,2 for 25 damage.
626 Play#1 output Play#1 6 0 570
627 Play#1 input load g 4 1
629 Play#1 output Play#1 1 1 guns loaded onto bb battleship (#4) at 3,1
630 Play#1 output Play#1 1 1 ship loaded
631 Play#1 output Play#1 6 0 569
632 Play#1 input fire sh 4 0,2
634 Play#1 output Play#1 1 bb battleship (#4) ready to fire
635 Play#1 output Play#1 1 range is 4.00 (3.71)
636 Play#1 output Play#1 1 \007Kaboom!!!
637 Play#1 output Play#1 1 Shells hit sector 0,2 for 32 damage.
638 Play#1 output Play#1 6 0 568
639 Play#1 input load g 4 7
641 Play#1 output Play#1 1 7 guns loaded onto bb battleship (#4) at 3,1
642 Play#1 output Play#1 1 1 ship loaded
643 Play#1 output Play#1 6 0 567
644 Play#1 input unload s 4 -1
645 Play#1 command unload
646 Play#1 output Play#1 1 95 shells unloaded from bb battleship (#4) at 3,1
647 Play#1 output Play#1 1 1 ship unloaded
648 Play#1 output Play#1 6 0 566
649 Play#1 input load s 3 100
651 Play#1 output Play#1 1 95 shells loaded onto bb battleship (#3) at 3,1
652 Play#1 output Play#1 1 1 ship loaded
653 Play#1 output Play#1 6 0 565
654 Play#1 input fire sh 4 0,2
656 Play#1 output Play#1 1 bb battleship (#4) ready to fire
657 Play#1 output Play#1 1 range is 4.00 (3.71)
658 Play#1 output Play#1 1 \007Kaboom!!!
659 Play#1 output Play#1 1 Shells hit sector 0,2 for 21 damage.
660 Play#1 output Play#1 6 0 564
661 Play#1 input tend s 3 2 4
663 Play#1 output Play#1 1 2 total shells transferred off of bb battleship (#3)
664 Play#1 output Play#1 6 0 563
665 Play#1 input __cmd added -2 -2 0
667 Play#1 output Play#1 6 0 561
668 Play#1 input fire sh 4 0,2
670 Play#1 output Play#1 1 bb battleship (#4) ready to fire
671 Play#1 output Play#1 1 range is 3.00 (3.71)
672 Play#1 output Play#1 1 \007Kaboom!!!
673 Play#1 output Play#1 1 Shells hit sector 0,2 for 50 damage.
674 Play#1 output Play#1 6 0 560
675 Play#1 input tend s 3 93 4
677 Play#1 output Play#1 1 93 total shells transferred off of bb battleship (#3)
678 Play#1 output Play#1 6 0 559
679 Play#1 input __cmd added -1 -1 0
681 Play#1 output Play#1 6 0 558
682 Play#1 input unload m 4 -1
683 Play#1 command unload
684 Play#1 output Play#1 1 12 military unloaded from bb battleship (#4) at 3,1
685 Play#1 output Play#1 1 1 ship unloaded
686 Play#1 output Play#1 6 0 557
687 Play#1 input fire sh 4 0,2
689 Play#1 output Play#1 1 bb battleship (#4) ready to fire
690 Play#1 output Play#1 1 range is 4.00 (3.71)
691 Play#1 output Play#1 1 \007Kaboom!!!
692 Play#1 output Play#1 1 Shells hit sector 0,2 for 12 damage.
693 Play#1 output Play#1 6 0 556
694 Play#1 input load m 4 1
696 Play#1 output Play#1 1 1 military loaded onto bb battleship (#4) at 3,1
697 Play#1 output Play#1 1 1 ship loaded
698 Play#1 output Play#1 6 0 555
699 Play#1 input fire sh 4 0,2
701 Play#1 output Play#1 1 bb battleship (#4) ready to fire
702 Play#1 output Play#1 1 range is 3.00 (3.71)
703 Play#1 output Play#1 1 \007Kaboom!!!
704 Play#1 output Play#1 1 Shells hit sector 0,2 for 12 damage.
705 Play#1 output Play#1 6 0 554
706 Play#1 input load m 4 1
708 Play#1 output Play#1 1 1 military loaded onto bb battleship (#4) at 3,1
709 Play#1 output Play#1 1 1 ship loaded
710 Play#1 output Play#1 6 0 553
711 Play#1 input fire sh 4 0,2
713 Play#1 output Play#1 1 bb battleship (#4) ready to fire
714 Play#1 output Play#1 1 range is 4.00 (3.71)
715 Play#1 output Play#1 1 \007Kaboom!!!
716 Play#1 output Play#1 1 Shells hit sector 0,2 for 23 damage.
717 Play#1 output Play#1 6 0 552
718 Play#1 input load m 4 10
720 Play#1 output Play#1 1 10 military loaded onto bb battleship (#4) at 3,1
721 Play#1 output Play#1 1 1 ship loaded
722 Play#1 output Play#1 6 0 551
723 Play#1 input fire sh 2 0,2
725 Play#1 output Play#1 1 bb battleship (#2) ready to fire
726 Play#1 output Play#1 1 range is 4.00 (3.71)
727 Play#1 output Play#1 1 \007Kaboom!!!
728 Play#1 output Play#1 1 Shells hit sector 0,2 for 49 damage.
729 Play#1 output Play#1 6 0 550
730 Play#1 input fire sh 3 0,2
732 Play#1 output Play#1 1 bb battleship (#3) ready to fire
733 Play#1 output Play#1 1 range is 4.00 (3.71)
734 Play#1 output Play#1 1 \007Kaboom!!!
735 Play#1 output Play#1 1 Shells hit sector 0,2 for 88 damage.
736 Play#1 output Play#1 6 0 549
737 Play#1 input fire sh 5 13
739 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
740 Play#1 output Play#1 1 range is 2.00 (1.50)
741 Play#1 output Play#1 1 \007Kawhomp!!!
742 Play#1 output Play#1 1 Shells hit sub in 6,0 for 35 damage.
743 Play#1 output Play#1 6 0 548
744 Play#1 input fire sh 6 12
746 Play#1 output Play#1 1 dd destroyer (#6) ready to fire
747 Play#1 output Play#1 1 range is 2.00 (1.50)
748 Play#1 output Play#1 1 \007Kawhomp!!!
749 Play#1 output Play#1 1 Shells hit sub in 2,2 for 40 damage.
750 Play#1 output Play#1 6 0 547
751 Play#1 input fire sh 5 11
753 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
754 Play#1 output Play#1 1 range is 2.00 (1.50)
755 Play#1 output Play#1 1 \007Kawhomp!!!
756 Play#1 output Play#1 1 Shells hit sub in 6,0 for 37 damage.
757 Play#1 output Play#1 1 sub sunk!
758 Play#1 output Play#1 6 0 546
759 Play#1 input fire sh 6 10
761 Play#1 output Play#1 1 dd destroyer (#6) ready to fire
762 Play#1 output Play#1 1 range is 2.00 (1.50)
763 Play#1 output Play#1 1 \007Kawhomp!!!
764 Play#1 output Play#1 1 Shells hit sub in 2,2 for 34 damage.
765 Play#1 output Play#1 1 sub sunk!
766 Play#1 output Play#1 6 0 545
767 Play#1 input navi 5 jh
768 Play#1 command navigate
769 Play#1 output Play#1 1 Flagship is dd destroyer (#5)
770 Play#1 output Play#1 1 dd destroyer (#5) stopped at 10,0
771 Play#1 output Play#1 6 0 544
772 Play#1 input fire sh 5 24
774 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
775 Play#1 output Play#1 1 range is 1.00 (1.50)
776 Play#1 output Play#1 1 Target out of range.
777 Play#1 output Play#1 6 0 543
778 Play#1 input fire sh 5 24
780 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
781 Play#1 output Play#1 1 range is 2.00 (1.50)
782 Play#1 output Play#1 1 \007Kaboom!!!
783 Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 43 damage.
784 Play#1 output Play#1 6 0 542
785 Play#1 input fire sh 5 24
787 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
788 Play#1 output Play#1 1 range is 1.00 (1.50)
789 Play#1 output Play#1 1 Target out of range.
790 Play#1 output Play#1 6 0 541
791 Play#1 input fire sh 5 24
793 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
794 Play#1 output Play#1 1 range is 2.00 (1.50)
795 Play#1 output Play#1 1 \007Kaboom!!!
796 Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 35 damage.
797 Play#1 output Play#1 6 0 540
798 Play#1 input fire sh 5 24
800 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
801 Play#1 output Play#1 1 range is 1.00 (1.50)
802 Play#1 output Play#1 1 Target out of range.
803 Play#1 output Play#1 6 0 539
804 Play#1 input fire sh 5 24
806 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
807 Play#1 output Play#1 1 range is 2.00 (1.50)
808 Play#1 output Play#1 1 \007Kaboom!!!
809 Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 38 damage.
810 Play#1 output Play#1 6 0 538
811 Play#1 input carg * ?shell>0
813 Play#1 output Play#1 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
814 Play#1 output Play#1 1 1 bb 3,1 59% 0 13 0 100 10 0 0 0 0 0 0 0 0
815 Play#1 output Play#1 1 2 bb 3,1 60% 0 13 0 96 10 0 0 0 0 0 0 0 0
816 Play#1 output Play#1 1 3 bb 3,1 100% 0 13 0 72 10 0 0 0 0 0 0 0 0
817 Play#1 output Play#1 1 4 bb 3,1 100% 0 13 0 90 10 0 0 0 0 0 0 0 0
818 Play#1 output Play#1 1 5 dd 10,0 100% 0 5 0 24 4 0 0 0 0 0 0 0 0
819 Play#1 output Play#1 1 6 dd 3,3 100% 0 5 0 36 4 0 0 0 0 0 0 0 0
820 Play#1 output Play#1 1 9 cs 5,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
821 Play#1 output Play#1 1 7 ships
822 Play#1 output Play#1 6 0 538
824 Play#1 output Play#1 1 Bye-bye
826 Play#1 output Play#1 3 so long...
827 Conn4 output Conn4 2 Empire server ready
828 Conn4 input user tester
829 Conn4 output Conn4 0 hello tester
830 Conn4 input coun POGO
831 Conn4 output Conn4 0 country name POGO
832 Conn4 input pass peter
833 Conn4 output Conn4 0 password ok
835 Conn4 login 0 127.0.0.1 tester
836 Play#0 output Play#0 2 2
837 Play#0 output Play#0 1
838 Play#0 output Play#0 1 *** Server configured for testing ***
839 Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
840 Play#0 output Play#0 6 0 640
841 Play#0 input terr * ?terr=2&eff<100 1
842 Play#0 command territory
843 Play#0 output Play#0 6 0 640
844 Play#0 input cens * ?terr=1
845 Play#0 command census
846 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
847 Play#0 output Play#0 1 CENSUS del dst
848 Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa
849 Play#0 output Play#0 1 1 -2,-2 + 67% 85 .. .. 67 0 0 0 0% 0 0 1
850 Play#0 output Play#0 1 1 2,-2 s 100% 127 .. .. 100 0 0 0 0% 0 0 1
851 Play#0 output Play#0 1 0 6,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
852 Play#0 output Play#0 1 0 14,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
853 Play#0 output Play#0 1 2 0,2 + 7% 9 .. .. 72 0 0 0 0% 7 0 1
854 Play#0 output Play#0 1 2 2,2 h 86% 0 .. .. 86 0 0 0 0% 87 0 1
855 Play#0 output Play#0 1 6 sectors
856 Play#0 output Play#0 6 0 640
857 Play#0 input comm * ?terr=1
858 Play#0 command commodity
859 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
860 Play#0 output Play#0 1 COMMODITIES deliver-- distribute
861 Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
862 Play#0 output Play#0 1 1 -2,-2 + .......... .......... 0 0 0 0 0 0 0 0 0 0
863 Play#0 output Play#0 1 1 2,-2 s .......... .......... 0 0 0 0 0 0 0 0 0 0
864 Play#0 output Play#0 1 0 6,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
865 Play#0 output Play#0 1 0 14,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
866 Play#0 output Play#0 1 2 0,2 + .......... .......... 0 0 0 0 0 0 0 7 7 0
867 Play#0 output Play#0 1 2 2,2 h .......... .......... 0 0 0 0 0 0 0 86 86 0
868 Play#0 output Play#0 1 6 sectors
869 Play#0 output Play#0 6 0 640
870 Play#0 input sinf * ?terr=1
871 Play#0 command sinfrastructure
872 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
873 Play#0 output Play#0 1 road rail defense
874 Play#0 output Play#0 1 own sect eff eff mcost eff mcost eff fact
875 Play#0 output Play#0 1 1 -2,-2 + 67% 0% 0.132 yes 0.132 67% 1.00
876 Play#0 output Play#0 1 1 2,-2 s 100% 0% N/A yes N/A 100% 99.00
877 Play#0 output Play#0 1 0 6,0 . 0% 0% N/A no N/A 0% 0.00
878 Play#0 output Play#0 1 0 14,0 . 0% 0% N/A no N/A 0% 0.00
879 Play#0 output Play#0 1 2 0,2 + 7% 7% 0.349 yes 0.349 7% 1.00
880 Play#0 output Play#0 1 2 2,2 h 86% 86% 0.052 yes 0.052 86% 1.43
881 Play#0 output Play#0 1 6 sectors
882 Play#0 output Play#0 6 0 640
883 Play#0 input ship * ?eff<100
885 Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
886 Play#0 output Play#0 1 2 0 frg frigate -12,0 20% 0 0 0 0 0 0 0 0 0 0
887 Play#0 output Play#0 1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
888 Play#0 output Play#0 1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
889 Play#0 output Play#0 1 1 9 cs cargo ship 5,1 98% 0 10 0 0 0 0 0 0 124 20
890 Play#0 output Play#0 1 2 12 sb submarine 2,2 68% 0 3 0 0 0 0 0 0 86 60
891 Play#0 output Play#0 1 2 13 sb submarine 6,0 72% 0 3 0 0 0 0 0 1 91 60
892 Play#0 output Play#0 1 2 22 cs cargo ship 2,2 58% 0 3 0 0 0 0 1 1 74 20
893 Play#0 output Play#0 1 2 23 cs cargo ship 6,0 78% 0 4 0 0 0 0 1 1 98 20
894 Play#0 output Play#0 1 2 24 cs cargo ship 6,0 32% 0 2 0 0 0 0 0 0 40 20
895 Play#0 output Play#0 1 9 ships
896 Play#0 output Play#0 6 0 640
897 Play#0 input carg * ?eff<100
899 Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
900 Play#0 output Play#0 1 0 frg -12,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
901 Play#0 output Play#0 1 1 bb 3,1 59% 0 13 0 100 10 0 0 0 0 0 0 0 0
902 Play#0 output Play#0 1 2 bb 3,1 60% 0 13 0 96 10 0 0 0 0 0 0 0 0
903 Play#0 output Play#0 1 9 cs 5,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
904 Play#0 output Play#0 1 12 sb 2,2 68% 0 3 0 0 0 0 0 0 0 0 0 0 0
905 Play#0 output Play#0 1 13 sb 6,0 72% 0 3 0 0 0 0 0 0 0 0 0 0 0
906 Play#0 output Play#0 1 22 cs 2,2 58% 0 3 0 0 0 0 0 0 0 0 58 59 0
907 Play#0 output Play#0 1 23 cs 6,0 78% 0 4 0 0 0 0 0 0 0 0 78 78 0
908 Play#0 output Play#0 1 24 cs 6,0 32% 0 2 0 0 0 0 0 0 0 0 32 32 0
909 Play#0 output Play#0 1 9 ships
910 Play#0 output Play#0 6 0 640
911 Play#0 input plane * ?eff<100
913 Play#0 output Play#0 1 *: No plane(s)
914 Play#0 output Play#0 1 command failed
915 Play#0 output Play#0 6 0 640
916 Play#0 input land * ?eff<100
918 Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
919 Play#0 output Play#0 1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
920 Play#0 output Play#0 1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
921 Play#0 output Play#0 1 2 22 rad radar unit 2,2 97% 10 0 124 0 270 42% 1 0 22S
922 Play#0 output Play#0 1 2 32 tra train 2,2 94% 10 0 119 0 40 42% 1 1
923 Play#0 output Play#0 1 2 33 rad radar unit 2,2 97% 9 0 123 0 270 42% 1 0 32L
924 Play#0 output Play#0 1 5 units
925 Play#0 output Play#0 6 0 640
926 Play#0 input lcarg * ?eff<100
927 Play#0 command lcargo
928 Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
929 Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 40 12 0 0 0 0 0 0 0 0
930 Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 40 12 0 0 0 0 0 0 0 0
931 Play#0 output Play#0 1 22 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
932 Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
933 Play#0 output Play#0 1 33 rad 2,2 97% 0 9 0 0 0 0 0 0 0 0 0 0 0
934 Play#0 output Play#0 1 5 units
935 Play#0 output Play#0 6 0 640
938 Play#0 output Play#0 1 own # nuke type x,y s eff tech carry burst
939 Play#0 output Play#0 1 2 0 10kt fission 2,2 100% 280
940 Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 280 1P ground
941 Play#0 output Play#0 1 2 nukes
942 Play#0 output Play#0 6 0 640
943 Play#0 input __cmd added 3 0 0
945 Play#0 output Play#0 6 0 640
947 Play#0 output Play#0 1 Bye-bye
949 Play#0 output Play#0 3 so long...
950 Conn5 output Conn5 2 Empire server ready
951 Conn5 input user tester
952 Conn5 output Conn5 0 hello tester
954 Conn5 output Conn5 0 country name 1
956 Conn5 output Conn5 0 password ok
958 Conn5 login 1 127.0.0.1 tester
959 Play#1 output Play#1 2 2
960 Play#1 output Play#1 1
961 Play#1 output Play#1 1 *** Server configured for testing ***
962 Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
963 Play#1 output Play#1 6 0 538
964 Play#1 input land * ?shell>0
966 Play#1 output Play#1 1 # unit type x,y a eff mil frt mu fd tch retr xl ln carry
967 Play#1 output Play#1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
968 Play#1 output Play#1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
969 Play#1 output Play#1 1 3 hat hvy artill 3,1 100% 10 0 127 0 160 42% 0 0
970 Play#1 output Play#1 1 4 hat hvy artill 3,1 100% 10 0 127 0 160 42% 0 0
971 Play#1 output Play#1 1 5 hat hvy artill 0,-2 100% 10 0 127 0 160 42% 0 0
972 Play#1 output Play#1 1 9 sup supply 1,1 100% 10 0 0 0 50 42% 0 0
973 Play#1 output Play#1 1 6 units
974 Play#1 output Play#1 6 0 538
975 Play#1 input lcarg * ?shell>0
976 Play#1 command lcargo
977 Play#1 output Play#1 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
978 Play#1 output Play#1 1 1 hat 3,1 39% 0 10 0 40 12 0 0 0 0 0 0 0 0
979 Play#1 output Play#1 1 2 hat 3,1 40% 0 10 0 40 12 0 0 0 0 0 0 0 0
980 Play#1 output Play#1 1 3 hat 3,1 100% 0 10 0 40 12 0 0 0 0 0 0 0 0
981 Play#1 output Play#1 1 4 hat 3,1 100% 0 10 0 40 12 0 0 0 0 0 0 0 0
982 Play#1 output Play#1 1 5 hat 0,-2 100% 0 10 0 40 12 0 0 0 0 0 0 0 0
983 Play#1 output Play#1 1 9 sup 1,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
984 Play#1 output Play#1 1 6 units
985 Play#1 output Play#1 6 0 538
986 Play#1 input fire la 666 6,0
988 Play#1 output Play#1 6 0 537
989 Play#1 input fire la 9 6,0
991 Play#1 output Play#1 1 Unit 9 cannot fire!
992 Play#1 output Play#1 6 0 536
993 Play#1 input fire la 1 6,0
995 Play#1 output Play#1 1 Unit 1 cannot fire because it is less than 40% efficient
996 Play#1 output Play#1 6 0 535
997 Play#1 input fire la 2 3,1
999 Play#1 output Play#1 1 hat hvy artillery #2 ready to fire
1000 Play#1 output Play#1 1 You can't fire upon yourself!
1001 Play#1 output Play#1 6 0 534
1002 Play#1 input fire la 2 1,0
1004 Play#1 output Play#1 1 hat hvy artillery #2 ready to fire
1005 Play#1 output Play#1 1 No such sector exists!
1006 Play#1 output Play#1 6 0 533
1007 Play#1 input fire la 2 666
1009 Play#1 output Play#1 1 hat hvy artillery #2 ready to fire
1010 Play#1 output Play#1 1 No such ship exists!
1011 Play#1 output Play#1 6 0 532
1012 Play#1 input lunload m 2 10
1013 Play#1 command lunload
1014 Play#1 output Play#1 1 10 military unloaded from hat hvy artillery #2 at 3,1
1015 Play#1 output Play#1 1 1 unit unloaded
1016 Play#1 output Play#1 6 0 531
1017 Play#1 input fire la 2 6,0
1019 Play#1 output Play#1 1 Unit 2 cannot fire because it has no military!
1020 Play#1 output Play#1 6 0 530
1021 Play#1 input lload m 2 10
1022 Play#1 command lload
1023 Play#1 output Play#1 1 10 military loaded onto hat hvy artillery #2 at 3,1
1024 Play#1 output Play#1 1 1 unit loaded
1025 Play#1 output Play#1 6 0 529
1026 Play#1 input lunload g 2 12
1027 Play#1 command lunload
1028 Play#1 output Play#1 1 12 guns unloaded from hat hvy artillery #2 at 3,1
1029 Play#1 output Play#1 1 1 unit unloaded
1030 Play#1 output Play#1 6 0 528
1031 Play#1 input fire la 2 6,0
1033 Play#1 output Play#1 1 hat hvy artillery #2 -- not enough guns
1034 Play#1 output Play#1 6 0 527
1035 Play#1 input lload g 2 12
1036 Play#1 command lload
1037 Play#1 output Play#1 1 12 guns loaded onto hat hvy artillery #2 at 3,1
1038 Play#1 output Play#1 1 1 unit loaded
1039 Play#1 output Play#1 6 0 526
1040 Play#1 input lunload s 2 40
1041 Play#1 command lunload
1042 Play#1 output Play#1 1 40 shells unloaded from hat hvy artillery #2 at 3,1
1043 Play#1 output Play#1 1 1 unit unloaded
1044 Play#1 output Play#1 6 0 525
1045 Play#1 input fire la 2 6,0
1047 Play#1 output Play#1 1 hat hvy artillery #2 -- not enough shells
1048 Play#1 output Play#1 6 0 524
1049 Play#1 input lload s 2 40
1050 Play#1 command lload
1051 Play#1 output Play#1 1 40 shells loaded onto hat hvy artillery #2 at 3,1
1052 Play#1 output Play#1 1 1 unit loaded
1053 Play#1 output Play#1 6 0 523
1054 Play#1 input load land 8 2
1056 Play#1 output Play#1 1 hat hvy artillery #2 loaded onto cs cargo ship (#8) at 3,1.
1057 Play#1 output Play#1 1 1 ship loaded
1058 Play#1 output Play#1 6 0 522
1059 Play#1 input fire la 2 6,0
1061 Play#1 output Play#1 1 Unit 2 cannot fire because it is on a ship!
1062 Play#1 output Play#1 6 0 521
1063 Play#1 input unload land 8 2
1064 Play#1 command unload
1065 Play#1 output Play#1 1 hat hvy artillery #2 unloaded from cs cargo ship (#8) at 3,1.
1066 Play#1 output Play#1 1 1 ship unloaded
1067 Play#1 output Play#1 6 0 520
1068 Play#1 input lload land 8 2
1069 Play#1 command lload
1070 Play#1 output Play#1 1 hat hvy artillery #2 loaded onto tra train #8 at 3,1.
1071 Play#1 output Play#1 1 1 unit loaded
1072 Play#1 output Play#1 6 0 519
1073 Play#1 input fire la 2 6,0
1075 Play#1 output Play#1 1 Unit 2 cannot fire because it is on a land unit!
1076 Play#1 output Play#1 6 0 518
1077 Play#1 input lunload land 8 2
1078 Play#1 command lunload
1079 Play#1 output Play#1 1 hat hvy artillery #2 unloaded from tra train #8 at 3,1.
1080 Play#1 output Play#1 1 1 unit unloaded
1081 Play#1 output Play#1 6 0 517
1082 Play#1 input miss l * ?mission#0 q
1083 Play#1 command mission
1084 Play#1 output Play#1 1 Thing x,y op-sect rad mission
1085 Play#1 output Play#1 1 hat hvy artillery #1 3,1 3,1 4 is on an interdiction mission
1086 Play#1 output Play#1 1 hat hvy artillery #2 3,1 3,1 4 is on an interdiction mission
1087 Play#1 output Play#1 1 hat hvy artillery #3 3,1 3,1 4 is on an interdiction mission
1088 Play#1 output Play#1 1 hat hvy artillery #4 3,1 3,1 4 is on an interdiction mission
1089 Play#1 output Play#1 1 hat hvy artillery #5 0,-2 0,-2 4 is on an interdiction mission
1090 Play#1 output Play#1 6 0 515
1091 Play#1 input __cmd added 1 2 0
1092 Play#1 command __cmd
1093 Play#1 output Play#1 6 0 517
1094 Play#1 input fire la 3 -12,0
1096 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1097 Play#1 output Play#1 1 range is 4.00 (3.50)
1098 Play#1 output Play#1 1 Target out of range.
1099 Play#1 output Play#1 6 0 516
1100 Play#1 input fire la 3 0
1102 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1103 Play#1 output Play#1 1 range is 4.00 (3.50)
1104 Play#1 output Play#1 1 Target out of range.
1105 Play#1 output Play#1 6 0 515
1106 Play#1 input fire la 3 13
1108 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1109 Play#1 output Play#1 1 range is 3.00 (3.50)
1110 Play#1 output Play#1 1 Target out of range.
1111 Play#1 output Play#1 6 0 514
1112 Play#1 input fire la 3 12
1114 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1115 Play#1 output Play#1 1 range is 3.00 (3.50)
1116 Play#1 output Play#1 1 Target out of range.
1117 Play#1 output Play#1 6 0 513
1118 Play#1 input fire la 3 6,0
1120 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1121 Play#1 output Play#1 1 range is 3.00 (3.50)
1122 Play#1 output Play#1 1 \007Kaboom!!!
1123 Play#1 output Play#1 1 Shells hit sector 6,0 for 61 damage.
1124 Play#1 output Play#1 6 0 512
1125 Play#1 input fire la 3 2,-2
1127 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1128 Play#1 output Play#1 1 range is 3.00 (3.50)
1129 Play#1 output Play#1 1 \007Kaboom!!!
1130 Play#1 output Play#1 1 Shells hit sector 2,-2 for 66 damage.
1131 Play#1 output Play#1 6 0 511
1132 Play#1 input lunload g 4 -1
1133 Play#1 command lunload
1134 Play#1 output Play#1 1 11 guns unloaded from hat hvy artillery #4 at 3,1
1135 Play#1 output Play#1 1 1 unit unloaded
1136 Play#1 output Play#1 6 0 510
1137 Play#1 input fire la 4 0,2
1139 Play#1 output Play#1 1 hat hvy artillery #4 ready to fire
1140 Play#1 output Play#1 1 range is 4.00 (3.50)
1141 Play#1 output Play#1 1 \007Kaboom!!!
1142 Play#1 output Play#1 1 Shells hit sector 0,2 for 9 damage.
1143 Play#1 output Play#1 6 0 509
1144 Play#1 input lload g 4 11
1145 Play#1 command lload
1146 Play#1 output Play#1 1 11 guns loaded onto hat hvy artillery #4 at 3,1
1147 Play#1 output Play#1 1 1 unit loaded
1148 Play#1 output Play#1 6 0 508
1149 Play#1 input lunload s 4 -1
1150 Play#1 command lunload
1151 Play#1 output Play#1 1 35 shells unloaded from hat hvy artillery #4 at 3,1
1152 Play#1 output Play#1 1 1 unit unloaded
1153 Play#1 output Play#1 6 0 507
1154 Play#1 input lload s 3 40
1155 Play#1 command lload
1156 Play#1 output Play#1 1 35 shells loaded onto hat hvy artillery #3 at 3,1
1157 Play#1 output Play#1 1 1 unit loaded
1158 Play#1 output Play#1 6 0 506
1159 Play#1 input fire la 4 0,2
1161 Play#1 output Play#1 1 hat hvy artillery #4 ready to fire
1162 Play#1 output Play#1 1 range is 3.00 (3.50)
1163 Play#1 output Play#1 1 \007Kaboom!!!
1164 Play#1 output Play#1 1 Shells hit sector 0,2 for 15 damage.
1165 Play#1 output Play#1 6 0 505
1166 Play#1 input lunload s 3 35
1167 Play#1 command lunload
1168 Play#1 output Play#1 1 35 shells unloaded from hat hvy artillery #3 at 3,1
1169 Play#1 output Play#1 1 1 unit unloaded
1170 Play#1 output Play#1 6 0 504
1171 Play#1 input lload s 4 35
1172 Play#1 command lload
1173 Play#1 output Play#1 1 35 shells loaded onto hat hvy artillery #4 at 3,1
1174 Play#1 output Play#1 1 1 unit loaded
1175 Play#1 output Play#1 6 0 503
1176 Play#1 input fire la 2 0,2
1178 Play#1 output Play#1 1 hat hvy artillery #2 ready to fire
1179 Play#1 output Play#1 1 range is 3.00 (3.50)
1180 Play#1 output Play#1 1 \007Kaboom!!!
1181 Play#1 output Play#1 1 Shells hit sector 0,2 for 20 damage.
1182 Play#1 output Play#1 6 0 502
1183 Play#1 input fire la 4 0,2
1185 Play#1 output Play#1 1 hat hvy artillery #4 ready to fire
1186 Play#1 output Play#1 1 range is 3.00 (3.50)
1187 Play#1 output Play#1 1 \007Kaboom!!!
1188 Play#1 output Play#1 1 Shells hit sector 0,2 for 60 damage.
1189 Play#1 output Play#1 6 0 501
1190 Play#1 input __cmd added -1 -1 0
1191 Play#1 command __cmd
1192 Play#1 output Play#1 6 0 500
1193 Play#1 input fire la 5 0,2
1195 Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
1196 Play#1 output Play#1 1 range is 3.00 (3.50)
1197 Play#1 output Play#1 1 Target out of range.
1198 Play#1 output Play#1 6 0 499
1199 Play#1 input fire la 5 0,2
1201 Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
1202 Play#1 output Play#1 1 range is 4.00 (3.50)
1203 Play#1 output Play#1 1 \007Kaboom!!!
1204 Play#1 output Play#1 1 Shells hit sector 0,2 for 52 damage.
1205 Play#1 output Play#1 6 0 498
1206 Play#1 input fire la 5 0,2
1208 Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
1209 Play#1 output Play#1 1 range is 3.00 (3.50)
1210 Play#1 output Play#1 1 Target out of range.
1211 Play#1 output Play#1 6 0 497
1212 Play#1 input fire la 5 0,2
1214 Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
1215 Play#1 output Play#1 1 range is 4.00 (3.50)
1216 Play#1 output Play#1 1 \007Kaboom!!!
1217 Play#1 output Play#1 1 Shells hit sector 0,2 for 62 damage.
1218 Play#1 output Play#1 6 0 496
1219 Play#1 input fire la 5 0,2
1221 Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
1222 Play#1 output Play#1 1 range is 3.00 (3.50)
1223 Play#1 output Play#1 1 Target out of range.
1224 Play#1 output Play#1 6 0 495
1225 Play#1 input fire la 5 0,2
1227 Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
1228 Play#1 output Play#1 1 range is 3.00 (3.50)
1229 Play#1 output Play#1 1 Target out of range.
1230 Play#1 output Play#1 6 0 494
1231 Play#1 input lcarg * ?shell>0
1232 Play#1 command lcargo
1233 Play#1 output Play#1 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1234 Play#1 output Play#1 1 1 hat 3,1 39% 0 10 0 40 12 0 0 0 0 0 0 0 0
1235 Play#1 output Play#1 1 2 hat 3,1 40% 0 10 0 36 12 0 0 0 0 0 0 0 0
1236 Play#1 output Play#1 1 3 hat 3,1 100% 0 10 0 16 12 0 0 0 0 0 0 0 0
1237 Play#1 output Play#1 1 4 hat 3,1 100% 0 10 0 31 12 0 0 0 0 0 0 0 0
1238 Play#1 output Play#1 1 5 hat 0,-2 100% 0 10 0 16 12 0 0 0 0 0 0 0 0
1239 Play#1 output Play#1 1 9 sup 1,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
1240 Play#1 output Play#1 1 6 units
1241 Play#1 output Play#1 6 0 494
1243 Play#1 output Play#1 1 Bye-bye
1245 Play#1 output Play#1 3 so long...
1246 Conn6 output Conn6 2 Empire server ready
1247 Conn6 input user tester
1248 Conn6 output Conn6 0 hello tester
1249 Conn6 input coun POGO
1250 Conn6 output Conn6 0 country name POGO
1251 Conn6 input pass peter
1252 Conn6 output Conn6 0 password ok
1254 Conn6 login 0 127.0.0.1 tester
1255 Play#0 output Play#0 2 2
1256 Play#0 output Play#0 1
1257 Play#0 output Play#0 1 *** Server configured for testing ***
1258 Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
1259 Play#0 output Play#0 6 0 640
1260 Play#0 input terr * ?terr=2&eff<100 1
1261 Play#0 command territory
1262 Play#0 output Play#0 6 0 640
1263 Play#0 input cens * ?terr=1
1264 Play#0 command census
1265 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
1266 Play#0 output Play#0 1 CENSUS del dst
1267 Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa
1268 Play#0 output Play#0 1 1 -2,-2 + 67% 85 .. .. 67 0 0 0 0% 0 0 1
1269 Play#0 output Play#0 1 1 2,-2 s 100% 127 .. .. 100 0 0 0 0% 0 0 1
1270 Play#0 output Play#0 1 0 6,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
1271 Play#0 output Play#0 1 0 14,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
1272 Play#0 output Play#0 1 2 0,2 + 1% 1 .. .. 13 0 0 0 0% 2 0 1
1273 Play#0 output Play#0 1 2 2,2 h 86% 0 .. .. 86 0 0 0 0% 87 0 1
1274 Play#0 output Play#0 1 6 sectors
1275 Play#0 output Play#0 6 0 640
1276 Play#0 input comm * ?terr=1
1277 Play#0 command commodity
1278 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
1279 Play#0 output Play#0 1 COMMODITIES deliver-- distribute
1280 Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
1281 Play#0 output Play#0 1 1 -2,-2 + .......... .......... 0 0 0 0 0 0 0 0 0 0
1282 Play#0 output Play#0 1 1 2,-2 s .......... .......... 0 0 0 0 0 0 0 0 0 0
1283 Play#0 output Play#0 1 0 6,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
1284 Play#0 output Play#0 1 0 14,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
1285 Play#0 output Play#0 1 2 0,2 + .......... .......... 0 0 0 0 0 0 0 2 1 0
1286 Play#0 output Play#0 1 2 2,2 h .......... .......... 0 0 0 0 0 0 0 86 86 0
1287 Play#0 output Play#0 1 6 sectors
1288 Play#0 output Play#0 6 0 640
1289 Play#0 input sinf * ?terr=1
1290 Play#0 command sinfrastructure
1291 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
1292 Play#0 output Play#0 1 road rail defense
1293 Play#0 output Play#0 1 own sect eff eff mcost eff mcost eff fact
1294 Play#0 output Play#0 1 1 -2,-2 + 67% 0% 0.132 yes 0.132 67% 1.00
1295 Play#0 output Play#0 1 1 2,-2 s 100% 0% N/A yes N/A 100% 99.00
1296 Play#0 output Play#0 1 0 6,0 . 0% 0% N/A no N/A 0% 0.00
1297 Play#0 output Play#0 1 0 14,0 . 0% 0% N/A no N/A 0% 0.00
1298 Play#0 output Play#0 1 2 0,2 + 1% 1% 0.392 no N/A 1% 1.00
1299 Play#0 output Play#0 1 2 2,2 h 86% 86% 0.052 no N/A 86% 1.43
1300 Play#0 output Play#0 1 6 sectors
1301 Play#0 output Play#0 6 0 640
1304 Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
1305 Play#0 output Play#0 1 2 0 frg frigate -12,0 20% 0 0 0 0 0 0 0 0 0 0
1306 Play#0 output Play#0 1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
1307 Play#0 output Play#0 1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
1308 Play#0 output Play#0 1 1 3 bb battleship 3,1 100% 0 13 0 0 0 0 0 0 127 150
1309 Play#0 output Play#0 1 1 4 bb battleship 3,1 100% 0 13 0 0 0 0 0 0 127 150
1310 Play#0 output Play#0 1 1 5 dd destroyer 10,0 100% 0 5 0 0 0 0 0 0 117 100
1311 Play#0 output Play#0 1 1 6 dd destroyer 3,3 100% 0 5 0 0 0 0 0 0 127 100
1312 Play#0 output Play#0 1 1 8 cs cargo ship 3,1 100% 0 0 0 0 0 0 0 0 0 20
1313 Play#0 output Play#0 1 1 9 cs cargo ship 5,1 98% 0 10 0 0 0 0 0 0 124 20
1314 Play#0 output Play#0 1 2 12 sb submarine 2,2 68% 0 3 0 0 0 0 0 0 86 60
1315 Play#0 output Play#0 1 2 13 sb submarine 6,0 72% 0 3 0 0 0 0 0 1 91 60
1316 Play#0 output Play#0 1 2 22 cs cargo ship 2,2 58% 0 3 0 0 0 0 1 1 74 20
1317 Play#0 output Play#0 1 2 23 cs cargo ship 6,0 78% 0 4 0 0 0 0 1 1 98 20
1318 Play#0 output Play#0 1 2 24 cs cargo ship 6,0 32% 0 2 0 0 0 0 0 0 40 20
1319 Play#0 output Play#0 1 14 ships
1320 Play#0 output Play#0 6 0 640
1322 Play#0 command cargo
1323 Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1324 Play#0 output Play#0 1 0 frg -12,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
1325 Play#0 output Play#0 1 1 bb 3,1 59% 0 13 0 100 10 0 0 0 0 0 0 0 0
1326 Play#0 output Play#0 1 2 bb 3,1 60% 0 13 0 96 10 0 0 0 0 0 0 0 0
1327 Play#0 output Play#0 1 3 bb 3,1 100% 0 13 0 72 10 0 0 0 0 0 0 0 0
1328 Play#0 output Play#0 1 4 bb 3,1 100% 0 13 0 90 10 0 0 0 0 0 0 0 0
1329 Play#0 output Play#0 1 5 dd 10,0 100% 0 5 0 24 4 0 0 0 0 0 0 0 0
1330 Play#0 output Play#0 1 6 dd 3,3 100% 0 5 0 36 4 0 0 0 0 0 0 0 0
1331 Play#0 output Play#0 1 8 cs 3,1 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
1332 Play#0 output Play#0 1 9 cs 5,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
1333 Play#0 output Play#0 1 12 sb 2,2 68% 0 3 0 0 0 0 0 0 0 0 0 0 0
1334 Play#0 output Play#0 1 13 sb 6,0 72% 0 3 0 0 0 0 0 0 0 0 0 0 0
1335 Play#0 output Play#0 1 22 cs 2,2 58% 0 3 0 0 0 0 0 0 0 0 58 59 0
1336 Play#0 output Play#0 1 23 cs 6,0 78% 0 4 0 0 0 0 0 0 0 0 78 78 0
1337 Play#0 output Play#0 1 24 cs 6,0 32% 0 2 0 0 0 0 0 0 0 0 32 32 0
1338 Play#0 output Play#0 1 14 ships
1339 Play#0 output Play#0 6 0 640
1340 Play#0 input miss s * ?mission#0 q
1341 Play#0 command mission
1342 Play#0 output Play#0 1 Thing x,y op-sect rad mission
1343 Play#0 output Play#0 1 bb battleship (#1) 3,1 3,1 4 is on an interdiction mission
1344 Play#0 output Play#0 1 bb battleship (#2) 3,1 3,1 4 is on an interdiction mission
1345 Play#0 output Play#0 1 bb battleship (#4) 3,1 3,1 4 is on an interdiction mission
1346 Play#0 output Play#0 1 dd destroyer (#6) 3,3 3,3 2 is on an interdiction mission
1347 Play#0 output Play#0 6 0 638
1348 Play#0 input plane *
1349 Play#0 command plane
1350 Play#0 output Play#0 1 own # type x,y w eff mu def tech ran hard carry special
1351 Play#0 output Play#0 1 2 0 sam Sea Sparrow 2,2 100% 127 18 180 2 0
1352 Play#0 output Play#0 1 2 1 jhb B-52 Strato-Fo 2,2 100% 127 11 150 35 0 10kt G
1353 Play#0 output Play#0 1 2 22 sam Sea Sparrow 2,2 100% 127 18 180 2 0 22S
1354 Play#0 output Play#0 1 2 23 sam Sea Sparrow 6,0 100% 127 18 180 2 0 23S
1355 Play#0 output Play#0 1 2 27 sam Sea Sparrow 2,2 100% 127 18 180 2 0 22L
1356 Play#0 output Play#0 1 2 28 sam Sea Sparrow 6,0 100% 127 18 180 2 0 23L
1357 Play#0 output Play#0 1 2 32 sam Sea Sparrow 2,2 100% 127 18 180 2 0 32L
1358 Play#0 output Play#0 1 2 33 sam Sea Sparrow 2,2 100% 127 18 180 2 0 33L
1359 Play#0 output Play#0 1 8 planes
1360 Play#0 output Play#0 6 0 638
1363 Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
1364 Play#0 output Play#0 1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
1365 Play#0 output Play#0 1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
1366 Play#0 output Play#0 1 1 3 hat hvy artill 3,1 100% 10 0 127 0 160 42% 0 0
1367 Play#0 output Play#0 1 1 4 hat hvy artill 3,1 100% 10 0 127 0 160 42% 0 0
1368 Play#0 output Play#0 1 1 5 hat hvy artill 0,-2 100% 10 0 127 0 160 42% 0 0
1369 Play#0 output Play#0 1 1 8 tra train 3,1 100% 0 0 127 0 40 42% 0 0
1370 Play#0 output Play#0 1 1 9 sup supply 1,1 100% 10 0 0 0 50 42% 0 0
1371 Play#0 output Play#0 1 2 13 spy infiltrato 6,0 100% 0 0 127 0 40 42% 0 0 13S
1372 Play#0 output Play#0 1 2 22 rad radar unit 2,2 97% 10 0 124 0 270 42% 1 0 22S
1373 Play#0 output Play#0 1 2 23 rad radar unit 6,0 100% 10 0 127 0 270 42% 1 0 23S
1374 Play#0 output Play#0 1 2 32 tra train 2,2 94% 10 0 119 0 40 42% 1 1
1375 Play#0 output Play#0 1 2 33 rad radar unit 2,2 97% 9 0 123 0 270 42% 1 0 32L
1376 Play#0 output Play#0 1 12 units
1377 Play#0 output Play#0 6 0 638
1378 Play#0 input lcarg *
1379 Play#0 command lcargo
1380 Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1381 Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 40 12 0 0 0 0 0 0 0 0
1382 Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 36 12 0 0 0 0 0 0 0 0
1383 Play#0 output Play#0 1 3 hat 3,1 100% 0 10 0 16 12 0 0 0 0 0 0 0 0
1384 Play#0 output Play#0 1 4 hat 3,1 100% 0 10 0 31 12 0 0 0 0 0 0 0 0
1385 Play#0 output Play#0 1 5 hat 0,-2 100% 0 10 0 16 12 0 0 0 0 0 0 0 0
1386 Play#0 output Play#0 1 8 tra 3,1 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
1387 Play#0 output Play#0 1 9 sup 1,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
1388 Play#0 output Play#0 1 13 spy 6,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
1389 Play#0 output Play#0 1 22 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
1390 Play#0 output Play#0 1 23 rad 6,0 100% 0 10 0 0 0 0 0 0 0 0 0 0 0
1391 Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
1392 Play#0 output Play#0 1 33 rad 2,2 97% 0 9 0 0 0 0 0 0 0 0 0 0 0
1393 Play#0 output Play#0 1 12 units
1394 Play#0 output Play#0 6 0 638
1395 Play#0 input miss l * ?mission#0 q
1396 Play#0 command mission
1397 Play#0 output Play#0 1 Thing x,y op-sect rad mission
1398 Play#0 output Play#0 1 hat hvy artillery #1 3,1 3,1 4 is on an interdiction mission
1399 Play#0 output Play#0 1 hat hvy artillery #2 3,1 3,1 4 is on an interdiction mission
1400 Play#0 output Play#0 1 hat hvy artillery #4 3,1 3,1 4 is on an interdiction mission
1401 Play#0 output Play#0 6 0 636
1404 Play#0 output Play#0 1 own # nuke type x,y s eff tech carry burst
1405 Play#0 output Play#0 1 2 0 10kt fission 2,2 100% 280
1406 Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 280 1P ground
1407 Play#0 output Play#0 1 2 nukes
1408 Play#0 output Play#0 6 0 636
1409 Play#0 input terr * 0
1410 Play#0 command territory
1411 Play#0 output Play#0 6 0 636
1414 Play#0 output Play#0 1 No telegrams for you at the moment...
1415 Play#0 output Play#0 6 0 636
1418 Play#0 output Play#0 1 No telegrams for 1 at the moment...
1419 Play#0 output Play#0 6 0 636
1422 Play#0 output Play#0 1
1423 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
1424 Play#0 output Play#0 1 Country #1 shelled sector 2,2 for 0 damage.
1425 Play#0 output Play#0 1 Country #1 shelled sector 2,2 for 5 damage.
1426 Play#0 output Play#0 1 spy infiltrator #0 takes 1
1427 Play#0 output Play#0 1 spy infiltrator #10 takes 1
1428 Play#0 output Play#0 1 spy infiltrator #12 takes 1
1429 Play#0 output Play#0 1 rad radar unit #20 takes 1
1430 Play#0 output Play#0 1 rad radar unit #22 takes 1
1431 Play#0 output Play#0 1 tra train #32 takes 1
1432 Play#0 output Play#0 1 rad radar unit #33 takes 1
1433 Play#0 output Play#0 1 Country #1 shelled sector 2,2 for 21 damage.
1434 Play#0 output Play#0 1 rad radar unit #20 takes 2
1435 Play#0 output Play#0 1 rad radar unit #22 takes 2
1436 Play#0 output Play#0 1 tra train #32 takes 5
1437 Play#0 output Play#0 1 rad radar unit #33 takes 2
1438 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#23) in 6,0 for 0 damage.
1439 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#23) in 6,0 for 2 damage.
1440 Play#0 output Play#0 1 cs cargo ship (#23) takes 1
1441 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#23) in 6,0 for 26 damage.
1442 Play#0 output Play#0 1 cs cargo ship (#23) takes 21
1443 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#21) in 6,0 for 24 damage.
1444 Play#0 output Play#0 1 cs cargo ship (#21) takes 20
1445 Play#0 output Play#0 1 cs cargo ship (#21) sunk!
1446 Play#0 output Play#0 1 sam Sea Sparrow #21 lost!
1447 Play#0 output Play#0 1 rad radar unit #21 lost!
1448 Play#0 output Play#0 1 sam Sea Sparrow #26 lost!
1449 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 2,2 for 0 damage.
1450 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 2,2 for 4 damage.
1451 Play#0 output Play#0 1 cs cargo ship (#22) takes 3
1452 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 2,2 for 49 damage.
1453 Play#0 output Play#0 1 cs cargo ship (#22) takes 40
1454 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#20) in 2,2 for 27 damage.
1455 Play#0 output Play#0 1 cs cargo ship (#20) takes 22
1456 Play#0 output Play#0 1 cs cargo ship (#20) sunk!
1457 Play#0 output Play#0 1 sam Sea Sparrow #20 lost!
1458 Play#0 output Play#0 1 rad radar unit #20 lost!
1459 Play#0 output Play#0 1 sam Sea Sparrow #25 lost!
1460 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 14 damage.
1461 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 25 damage.
1462 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 32 damage.
1463 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 21 damage.
1464 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 50 damage.
1465 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 12 damage.
1466 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 12 damage.
1467 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 23 damage.
1468 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 49 damage.
1469 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 88 damage.
1470 Play#0 output Play#0 1 Country #1 shelled sb submarine (#13) in 6,0 for 35 damage.
1471 Play#0 output Play#0 1 sb submarine (#13) takes 28
1472 Play#0 output Play#0 1 Country #1 shelled sb submarine (#12) in 2,2 for 40 damage.
1473 Play#0 output Play#0 1 sb submarine (#12) takes 32
1474 Play#0 output Play#0 1 Country #1 shelled sb submarine (#11) in 6,0 for 37 damage.
1475 Play#0 output Play#0 1 sb submarine (#11) takes 29
1476 Play#0 output Play#0 1 sb submarine (#11) sunk!
1477 Play#0 output Play#0 1 spy infiltrator #11 lost!
1478 Play#0 output Play#0 1 Country #1 shelled sb submarine (#10) in 2,2 for 34 damage.
1479 Play#0 output Play#0 1 sb submarine (#10) takes 27
1480 Play#0 output Play#0 1 sb submarine (#10) sunk!
1481 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#24) in 6,0 for 43 damage.
1482 Play#0 output Play#0 1 cs cargo ship (#24) takes 35
1483 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#24) in 6,0 for 35 damage.
1484 Play#0 output Play#0 1 cs cargo ship (#24) takes 29
1485 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#24) in 6,0 for 38 damage.
1486 Play#0 output Play#0 1 cs cargo ship (#24) takes 31
1487 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 9 damage.
1488 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 15 damage.
1489 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 20 damage.
1490 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 60 damage.
1491 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 52 damage.
1492 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 62 damage.
1493 Play#0 output Play#0 6 0 636
1496 Play#0 output Play#0 1 No telegrams for 3 at the moment...
1497 Play#0 output Play#0 6 0 636
1499 Play#0 output Play#0 1 Bye-bye
1501 Play#0 output Play#0 3 so long...