3 Conn0 output Conn0 2 Empire server ready
4 Conn0 input user tester
5 Conn0 output Conn0 0 hello tester
7 Conn0 output Conn0 10 country red does not exist
8 Conn0 output Conn0 3 so long...
9 Conn1 output Conn1 2 Empire server ready
10 Conn1 input user tester
11 Conn1 output Conn1 0 hello tester
13 Conn1 output Conn1 0 country name 1
15 Conn1 output Conn1 0 password ok
17 Conn1 login 1 127.0.0.1 tester
18 Play#1 output Play#1 2 2
19 Play#1 output Play#1 1
20 Play#1 output Play#1 1 *** Server configured for testing ***
21 Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
22 Play#1 output Play#1 6 0 640
23 Play#1 input cens * ?shell>0
25 Play#1 output Play#1 1 Thu Jan 1 00:00:00 1970
26 Play#1 output Play#1 1 CENSUS del dst
27 Play#1 output Play#1 1 sect eff prd mob uf uf old civ mil uw food work avail ter fall coa
28 Play#1 output Play#1 1 -4,0 + 100% 127 .. .. 100 5 0 0 0% 0 0 1
29 Play#1 output Play#1 1 -2,0 f 4% 127 .. .. 100 5 0 0 0% 0 0
30 Play#1 output Play#1 1 0,0 f 5% 127 .. .. 100 5 0 0 0% 0 0
31 Play#1 output Play#1 1 2,0 f 100% 127 .. .. 100 5 0 0 0% 0 0
32 Play#1 output Play#1 1 4,0 f 100% 127 .. .. 100 5 0 0 0% 0 0 1
33 Play#1 output Play#1 1 5 sectors
34 Play#1 output Play#1 6 0 640
35 Play#1 input comm * ?shell>0
36 Play#1 command commodity
37 Play#1 output Play#1 1 Thu Jan 1 00:00:00 1970
38 Play#1 output Play#1 1 COMMODITIES deliver-- distribute
39 Play#1 output Play#1 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
40 Play#1 output Play#1 1 -4,0 + .......... .......... 1 1 0 0 0 0 0 0 0 0
41 Play#1 output Play#1 1 -2,0 f .......... .......... 1 1 0 0 0 0 0 0 0 0
42 Play#1 output Play#1 1 0,0 f .......... .......... 1 1 0 0 0 0 0 0 0 0
43 Play#1 output Play#1 1 2,0 f .......... .......... 100 1 0 0 0 0 0 0 0 0
44 Play#1 output Play#1 1 4,0 f .......... .......... 100 7 0 0 0 0 0 0 0 0
45 Play#1 output Play#1 1 5 sectors
46 Play#1 output Play#1 6 0 640
47 Play#1 input fire se 1,0 6,0
49 Play#1 output Play#1 6 0 639
50 Play#1 input fire se 2,2 6,0
52 Play#1 output Play#1 6 0 638
53 Play#1 input __cmd added 1 1 0
55 Play#1 output Play#1 6 0 639
56 Play#1 input fire se -4,0 6,0
58 Play#1 output Play#1 6 0 638
59 Play#1 input fire se -2,0 6,0
61 Play#1 output Play#1 1 Fort not efficient enough to fire!
62 Play#1 output Play#1 6 0 637
63 Play#1 input fire se 0,0 0,0
65 Play#1 output Play#1 1 Sector 0,0 ready to fire
66 Play#1 output Play#1 1 You can't fire upon yourself!
67 Play#1 output Play#1 6 0 636
68 Play#1 input fire se 0,0 1,0
70 Play#1 output Play#1 1 Sector 0,0 ready to fire
71 Play#1 output Play#1 1 No such sector exists!
72 Play#1 output Play#1 6 0 635
73 Play#1 input fire se 0,0 666
75 Play#1 output Play#1 1 Sector 0,0 ready to fire
76 Play#1 output Play#1 1 No such ship exists!
77 Play#1 output Play#1 6 0 634
78 Play#1 input move m 0,0 1 nh
80 Play#1 output Play#1 1 No mobility used
81 Play#1 output Play#1 1 127 mob left in 0,0
82 Play#1 output Play#1 6 0 633
83 Play#1 input fire se 0,0 6,0
85 Play#1 output Play#1 1 Not enough military in sector 0,0!
86 Play#1 output Play#1 6 0 632
87 Play#1 input move m 1,1 1 yh
89 Play#1 output Play#1 1 Total movement cost = 1
90 Play#1 output Play#1 1 126 mob left in 1,1
91 Play#1 output Play#1 6 0 631
92 Play#1 input move g 0,0 1 nh
94 Play#1 output Play#1 1 No mobility used
95 Play#1 output Play#1 1 127 mob left in 0,0
96 Play#1 output Play#1 6 0 630
97 Play#1 input fire se 0,0 6,0
99 Play#1 output Play#1 1 Not enough guns in sector 0,0!
100 Play#1 output Play#1 6 0 629
101 Play#1 input move g 1,1 1 yh
103 Play#1 output Play#1 1 Total movement cost = 3
104 Play#1 output Play#1 1 123 mob left in 1,1
105 Play#1 output Play#1 6 0 628
106 Play#1 input move s 0,0 1 nh
108 Play#1 output Play#1 1 No mobility used
109 Play#1 output Play#1 1 127 mob left in 0,0
110 Play#1 output Play#1 6 0 627
111 Play#1 input fire se 0,0 6,0
113 Play#1 output Play#1 1 Not enough shells in sector 0,0!
114 Play#1 output Play#1 6 0 626
115 Play#1 input move s 1,1 1 yh
117 Play#1 output Play#1 1 Total movement cost = 1
118 Play#1 output Play#1 1 122 mob left in 1,1
119 Play#1 output Play#1 6 0 625
120 Play#1 input fire se 4,0 -12,0
122 Play#1 output Play#1 1 Sector 4,0 ready to fire
123 Play#1 output Play#1 1 range is 5.00 (4.50)
124 Play#1 output Play#1 1 \007Kaboom!!!
125 Play#1 output Play#1 1 Target out of range.
126 Play#1 output Play#1 6 0 624
127 Play#1 input fire se 4,0 0
129 Play#1 output Play#1 1 Sector 4,0 ready to fire
130 Play#1 output Play#1 1 range is 5.00 (4.50)
131 Play#1 output Play#1 1 \007Kaboom!!!
132 Play#1 output Play#1 1 Target out of range.
133 Play#1 output Play#1 6 0 623
134 Play#1 input fire se 4,0 13
136 Play#1 output Play#1 1 Sector 4,0 ready to fire
137 Play#1 output Play#1 1 range is 4.00 (4.50)
138 Play#1 output Play#1 1 \007Kaboom!!!
139 Play#1 output Play#1 1 Target out of range.
140 Play#1 output Play#1 6 0 622
141 Play#1 input fire se 4,0 12
143 Play#1 output Play#1 1 Sector 4,0 ready to fire
144 Play#1 output Play#1 1 range is 4.00 (4.50)
145 Play#1 output Play#1 1 \007Kaboom!!!
146 Play#1 output Play#1 1 Target out of range.
147 Play#1 output Play#1 6 0 621
148 Play#1 input fire se 4,0 14,0
150 Play#1 output Play#1 1 Sector 4,0 ready to fire
151 Play#1 output Play#1 1 range is 4.00 (4.50)
152 Play#1 output Play#1 1 \007Kaboom!!!
153 Play#1 output Play#1 1 Target out of range.
154 Play#1 output Play#1 6 0 620
155 Play#1 input fire se 4,0 14,0
157 Play#1 output Play#1 1 Sector 4,0 ready to fire
158 Play#1 output Play#1 1 range is 4.00 (4.50)
159 Play#1 output Play#1 1 \007Kaboom!!!
160 Play#1 output Play#1 1 Target out of range.
161 Play#1 output Play#1 6 0 619
162 Play#1 input fire se 4,0 14,0
164 Play#1 output Play#1 1 Sector 4,0 ready to fire
165 Play#1 output Play#1 1 range is 5.00 (4.50)
166 Play#1 output Play#1 1 \007Kaboom!!!
167 Play#1 output Play#1 1 Shells hit sector 14,0 for 22 damage.
168 Play#1 output Play#1 6 0 618
169 Play#1 input fire se 4,0 14,0
171 Play#1 output Play#1 1 Sector 4,0 ready to fire
172 Play#1 output Play#1 1 range is 4.00 (4.50)
173 Play#1 output Play#1 1 \007Kaboom!!!
174 Play#1 output Play#1 1 Target out of range.
175 Play#1 output Play#1 6 0 617
176 Play#1 input fire se 4,0 14,0
178 Play#1 output Play#1 1 Sector 4,0 ready to fire
179 Play#1 output Play#1 1 range is 4.00 (4.50)
180 Play#1 output Play#1 1 \007Kaboom!!!
181 Play#1 output Play#1 1 Target out of range.
182 Play#1 output Play#1 6 0 616
183 Play#1 input fire se 4,0 14,0
185 Play#1 output Play#1 1 Sector 4,0 ready to fire
186 Play#1 output Play#1 1 range is 5.00 (4.50)
187 Play#1 output Play#1 1 \007Kaboom!!!
188 Play#1 output Play#1 1 Shells hit sector 14,0 for 39 damage.
189 Play#1 output Play#1 6 0 615
190 Play#1 input fire se 4,0 2,-2
192 Play#1 output Play#1 1 Sector 4,0 ready to fire
193 Play#1 output Play#1 1 range is 5.00 (4.50)
194 Play#1 output Play#1 1 \007Kaboom!!!
195 Play#1 output Play#1 1 Shells hit sector 2,-2 for 21 damage.
196 Play#1 output Play#1 6 0 614
197 Play#1 input move s 2,0 20 gh
199 Play#1 output Play#1 1 Total movement cost = 7
200 Play#1 output Play#1 1 120 mob left in 2,0
201 Play#1 output Play#1 6 0 613
202 Play#1 input fire se 0,0 -2,-2
204 Play#1 output Play#1 1 Sector 0,0 ready to fire
205 Play#1 output Play#1 1 range is 3.00 (3.50)
206 Play#1 output Play#1 1 \007Kaboom!!!
207 Play#1 output Play#1 1 Shells hit sector -2,-2 for 0 damage.
208 Play#1 output Play#1 6 0 612
209 Play#1 input fire se 2,0 -2,-2
211 Play#1 output Play#1 1 Sector 2,0 ready to fire
212 Play#1 output Play#1 1 range is 5.00 (4.50)
213 Play#1 output Play#1 1 \007Kaboom!!!
214 Play#1 output Play#1 1 Shells hit sector -2,-2 for 5 damage.
215 Play#1 output Play#1 6 0 611
216 Play#1 input fire se 4,0 -2,-2
218 Play#1 output Play#1 1 Sector 4,0 ready to fire
219 Play#1 output Play#1 1 range is 5.00 (4.50)
220 Play#1 output Play#1 1 \007Kaboom!!!
221 Play#1 output Play#1 1 Shells hit sector -2,-2 for 43 damage.
222 Play#1 output Play#1 6 0 610
223 Play#1 input __cmd added -3 -3 0
225 Play#1 output Play#1 6 0 607
226 Play#1 input fire se 0,0 2,2
228 Play#1 output Play#1 1 Sector 0,0 ready to fire
229 Play#1 output Play#1 1 range is 4.00 (3.50)
230 Play#1 output Play#1 1 \007Kaboom!!!
231 Play#1 output Play#1 1 Shells hit sector 2,2 for 0 damage.
232 Play#1 output Play#1 6 0 606
233 Play#1 input fire se 2,0 2,2
235 Play#1 output Play#1 1 Sector 2,0 ready to fire
236 Play#1 output Play#1 1 range is 5.00 (4.50)
237 Play#1 output Play#1 1 \007Kaboom!!!
238 Play#1 output Play#1 1 Shells hit sector 2,2 for 5 damage.
239 Play#1 output Play#1 6 0 605
240 Play#1 input fire se 4,0 2,2
242 Play#1 output Play#1 1 Sector 4,0 ready to fire
243 Play#1 output Play#1 1 range is 4.00 (4.50)
244 Play#1 output Play#1 1 \007Kaboom!!!
245 Play#1 output Play#1 1 Shells hit sector 2,2 for 21 damage.
246 Play#1 output Play#1 6 0 604
247 Play#1 input fire se 0,0 9
249 Play#1 output Play#1 1 Sector 0,0 ready to fire
250 Play#1 output Play#1 1 range is 4.00 (3.50)
251 Play#1 output Play#1 1 \007Kaboom!!!
252 Play#1 output Play#1 1 Shells hit cs cargo ship (#9) in 5,1 for 0 damage.
253 Play#1 output Play#1 6 0 603
254 Play#1 input fire se 2,0 9
256 Play#1 output Play#1 1 Sector 2,0 ready to fire
257 Play#1 output Play#1 1 range is 4.00 (4.50)
258 Play#1 output Play#1 1 \007Kaboom!!!
259 Play#1 output Play#1 1 Shells hit cs cargo ship (#9) in 5,1 for 3 damage.
260 Play#1 output Play#1 1 cs cargo ship (#9) takes 2
261 Play#1 output Play#1 6 0 602
262 Play#1 input __cmd added 1 1 0
264 Play#1 output Play#1 6 0 603
265 Play#1 input fire se 0,0 23
267 Play#1 output Play#1 1 Sector 0,0 ready to fire
268 Play#1 output Play#1 1 range is 3.00 (3.50)
269 Play#1 output Play#1 1 \007Kaboom!!!
270 Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 6,0 for 0 damage.
271 Play#1 output Play#1 6 0 602
272 Play#1 input fire se 2,0 23
274 Play#1 output Play#1 1 Sector 2,0 ready to fire
275 Play#1 output Play#1 1 range is 4.00 (4.50)
276 Play#1 output Play#1 1 \007Kaboom!!!
277 Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 6,0 for 2 damage.
278 Play#1 output Play#1 6 0 601
279 Play#1 input fire se 4,0 23
281 Play#1 output Play#1 1 Sector 4,0 ready to fire
282 Play#1 output Play#1 1 range is 4.00 (4.50)
283 Play#1 output Play#1 1 \007Kaboom!!!
284 Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 6,0 for 26 damage.
285 Play#1 output Play#1 6 0 600
286 Play#1 input fire se 4,0 21
288 Play#1 output Play#1 1 Sector 4,0 ready to fire
289 Play#1 output Play#1 1 range is 5.00 (4.50)
290 Play#1 output Play#1 1 \007Kaboom!!!
291 Play#1 output Play#1 1 Shells hit cs cargo ship (#21) in 6,0 for 24 damage.
292 Play#1 output Play#1 1 cs cargo ship (#21) sunk!
293 Play#1 output Play#1 6 0 599
294 Play#1 input fire se 0,0 22
296 Play#1 output Play#1 1 Sector 0,0 ready to fire
297 Play#1 output Play#1 1 range is 4.00 (3.50)
298 Play#1 output Play#1 1 \007Kaboom!!!
299 Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 0 damage.
300 Play#1 output Play#1 6 0 598
301 Play#1 input fire se 2,0 22
303 Play#1 output Play#1 1 Sector 2,0 ready to fire
304 Play#1 output Play#1 1 range is 5.00 (4.50)
305 Play#1 output Play#1 1 \007Kaboom!!!
306 Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 4 damage.
307 Play#1 output Play#1 6 0 597
308 Play#1 input fire se 4,0 22
310 Play#1 output Play#1 1 Sector 4,0 ready to fire
311 Play#1 output Play#1 1 range is 5.00 (4.50)
312 Play#1 output Play#1 1 \007Kaboom!!!
313 Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 49 damage.
314 Play#1 output Play#1 6 0 596
315 Play#1 input fire se 4,0 20
317 Play#1 output Play#1 1 Sector 4,0 ready to fire
318 Play#1 output Play#1 1 range is 4.00 (4.50)
319 Play#1 output Play#1 1 \007Kaboom!!!
320 Play#1 output Play#1 1 Shells hit cs cargo ship (#20) in 2,2 for 27 damage.
321 Play#1 output Play#1 1 cs cargo ship (#20) sunk!
322 Play#1 output Play#1 6 0 595
323 Play#1 input comm * ?shell>0
324 Play#1 command commodity
325 Play#1 output Play#1 1 Thu Jan 1 00:00:00 1970
326 Play#1 output Play#1 1 COMMODITIES deliver-- distribute
327 Play#1 output Play#1 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
328 Play#1 output Play#1 1 -4,0 + .......... .......... 1 1 0 0 0 0 0 0 0 0
329 Play#1 output Play#1 1 -2,0 f .......... .......... 1 1 0 0 0 0 0 0 0 0
330 Play#1 output Play#1 1 0,0 f .......... .......... 16 1 0 0 0 0 0 0 0 0
331 Play#1 output Play#1 1 2,0 f .......... .......... 75 1 0 0 0 0 0 0 0 0
332 Play#1 output Play#1 1 4,0 f .......... .......... 83 7 0 0 0 0 0 0 0 0
333 Play#1 output Play#1 1 5 sectors
334 Play#1 output Play#1 6 0 595
336 Play#1 output Play#1 1 Bye-bye
338 Play#1 output Play#1 3 so long...
339 Conn2 output Conn2 2 Empire server ready
340 Conn2 input user tester
341 Conn2 output Conn2 0 hello tester
342 Conn2 input coun POGO
343 Conn2 output Conn2 0 country name POGO
344 Conn2 input pass peter
345 Conn2 output Conn2 0 password ok
347 Conn2 login 0 127.0.0.1 tester
348 Play#0 output Play#0 2 2
349 Play#0 output Play#0 1
350 Play#0 output Play#0 1 *** Server configured for testing ***
351 Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
352 Play#0 output Play#0 6 0 640
353 Play#0 input terr * ?terr=2&eff<100 1
354 Play#0 command territory
355 Play#0 output Play#0 6 0 640
356 Play#0 input cens * ?terr=1
357 Play#0 command census
358 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
359 Play#0 output Play#0 1 CENSUS del dst
360 Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa
361 Play#0 output Play#0 1 1 -2,-2 + 67% 85 .. .. 67 0 0 0 0% 0 0 1
362 Play#0 output Play#0 1 1 2,-2 s 100% 127 .. .. 100 0 0 0 0% 0 0 1
363 Play#0 output Play#0 1 0 6,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
364 Play#0 output Play#0 1 0 14,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
365 Play#0 output Play#0 1 2 0,2 + 100% 127 .. .. 1000 0 0 0 0% 100 0 1
366 Play#0 output Play#0 1 2 2,2 h 86% 0 .. .. 86 0 0 0 0% 87 0 1
367 Play#0 output Play#0 1 6 sectors
368 Play#0 output Play#0 6 0 640
369 Play#0 input comm * ?terr=1
370 Play#0 command commodity
371 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
372 Play#0 output Play#0 1 COMMODITIES deliver-- distribute
373 Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
374 Play#0 output Play#0 1 1 -2,-2 + .......... .......... 0 0 0 0 0 0 0 0 0 0
375 Play#0 output Play#0 1 1 2,-2 s .......... .......... 0 0 0 0 0 0 0 0 0 0
376 Play#0 output Play#0 1 0 6,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
377 Play#0 output Play#0 1 0 14,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
378 Play#0 output Play#0 1 2 0,2 + .......... .......... 0 0 0 0 0 0 0 100 100 0
379 Play#0 output Play#0 1 2 2,2 h .......... .......... 0 0 0 0 0 0 0 86 86 0
380 Play#0 output Play#0 1 6 sectors
381 Play#0 output Play#0 6 0 640
382 Play#0 input sinf * ?terr=1
383 Play#0 command sinfrastructure
384 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
385 Play#0 output Play#0 1 road rail defense
386 Play#0 output Play#0 1 own sect eff eff mcost eff mcost eff fact
387 Play#0 output Play#0 1 1 -2,-2 + 67% 0% 0.132 yes 0.132 67% 1.00
388 Play#0 output Play#0 1 1 2,-2 s 100% 0% N/A yes N/A 100% 99.00
389 Play#0 output Play#0 1 0 6,0 . 0% 0% N/A no N/A 0% 0.00
390 Play#0 output Play#0 1 0 14,0 . 0% 0% N/A no N/A 0% 0.00
391 Play#0 output Play#0 1 2 0,2 + 100% 100% 0.001 yes 0.020 100% 1.00
392 Play#0 output Play#0 1 2 2,2 h 86% 86% 0.052 yes 0.052 86% 1.43
393 Play#0 output Play#0 1 6 sectors
394 Play#0 output Play#0 6 0 640
395 Play#0 input ship * ?eff<100
397 Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
398 Play#0 output Play#0 1 2 0 frg frigate -12,0 20% 0 0 0 0 0 0 0 0 0 0
399 Play#0 output Play#0 1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
400 Play#0 output Play#0 1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
401 Play#0 output Play#0 1 1 9 cs cargo ship 5,1 98% 0 10 0 0 0 0 0 0 124 20
402 Play#0 output Play#0 1 2 10 sb submarine 2,2 20% 0 0 0 0 0 0 0 0 0 60
403 Play#0 output Play#0 1 2 11 sb submarine 6,0 20% 0 0 0 0 0 0 0 1 0 60
404 Play#0 output Play#0 1 2 22 cs cargo ship 2,2 58% 0 3 0 0 0 0 1 1 74 20
405 Play#0 output Play#0 1 2 23 cs cargo ship 6,0 78% 0 4 0 0 0 0 1 1 98 20
406 Play#0 output Play#0 1 8 ships
407 Play#0 output Play#0 6 0 640
408 Play#0 input carg * ?eff<100
410 Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
411 Play#0 output Play#0 1 0 frg -12,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
412 Play#0 output Play#0 1 1 bb 3,1 59% 0 13 0 100 10 0 0 0 0 0 0 0 0
413 Play#0 output Play#0 1 2 bb 3,1 60% 0 13 0 100 10 0 0 0 0 0 0 0 0
414 Play#0 output Play#0 1 9 cs 5,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
415 Play#0 output Play#0 1 10 sb 2,2 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
416 Play#0 output Play#0 1 11 sb 6,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
417 Play#0 output Play#0 1 22 cs 2,2 58% 0 3 0 0 0 0 0 0 0 0 58 59 0
418 Play#0 output Play#0 1 23 cs 6,0 78% 0 4 0 0 0 0 0 0 0 0 78 78 0
419 Play#0 output Play#0 1 8 ships
420 Play#0 output Play#0 6 0 640
421 Play#0 input plane * ?eff<100
423 Play#0 output Play#0 1 *: No plane(s)
424 Play#0 output Play#0 1 command failed
425 Play#0 output Play#0 6 0 640
426 Play#0 input land * ?eff<100
428 Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
429 Play#0 output Play#0 1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
430 Play#0 output Play#0 1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
431 Play#0 output Play#0 1 2 22 rad radar unit 2,2 97% 10 0 124 0 270 42% 1 0 22S
432 Play#0 output Play#0 1 2 32 tra train 2,2 94% 10 0 119 0 40 42% 1 1
433 Play#0 output Play#0 1 2 33 rad radar unit 2,2 97% 9 0 123 0 270 42% 1 0 32L
434 Play#0 output Play#0 1 5 units
435 Play#0 output Play#0 6 0 640
436 Play#0 input lcarg * ?eff<100
437 Play#0 command lcargo
438 Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
439 Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 40 12 0 0 0 0 0 0 0 0
440 Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 40 12 0 0 0 0 0 0 0 0
441 Play#0 output Play#0 1 22 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
442 Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
443 Play#0 output Play#0 1 33 rad 2,2 97% 0 9 0 0 0 0 0 0 0 0 0 0 0
444 Play#0 output Play#0 1 5 units
445 Play#0 output Play#0 6 0 640
448 Play#0 output Play#0 1 own # nuke type x,y s eff tech carry burst
449 Play#0 output Play#0 1 2 0 10kt fission 2,2 100% 280
450 Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 280 1P ground
451 Play#0 output Play#0 1 2 nukes
452 Play#0 output Play#0 6 0 640
453 Play#0 input __cmd added 3 0 0
455 Play#0 output Play#0 6 0 640
457 Play#0 output Play#0 1 Bye-bye
459 Play#0 output Play#0 3 so long...
460 Conn3 output Conn3 2 Empire server ready
461 Conn3 input user tester
462 Conn3 output Conn3 0 hello tester
464 Conn3 output Conn3 0 country name 1
466 Conn3 output Conn3 0 password ok
468 Conn3 login 1 127.0.0.1 tester
469 Play#1 output Play#1 2 2
470 Play#1 output Play#1 1
471 Play#1 output Play#1 1 *** Server configured for testing ***
472 Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
473 Play#1 output Play#1 6 0 595
474 Play#1 input ship * ?shell>0
476 Play#1 output Play#1 1 shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
477 Play#1 output Play#1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
478 Play#1 output Play#1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
479 Play#1 output Play#1 1 3 bb battleship 3,1 100% 0 13 0 0 0 0 0 0 127 150
480 Play#1 output Play#1 1 4 bb battleship 3,1 100% 0 13 0 0 0 0 0 0 127 150
481 Play#1 output Play#1 1 5 dd destroyer 8,0 100% 0 5 0 0 0 0 0 0 127 100
482 Play#1 output Play#1 1 6 dd destroyer 3,3 100% 0 5 0 0 0 0 0 0 127 100
483 Play#1 output Play#1 1 9 cs cargo ship 5,1 98% 0 10 0 0 0 0 0 0 124 20
484 Play#1 output Play#1 1 7 ships
485 Play#1 output Play#1 6 0 595
486 Play#1 input carg * ?shell>0
488 Play#1 output Play#1 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
489 Play#1 output Play#1 1 1 bb 3,1 59% 0 13 0 100 10 0 0 0 0 0 0 0 0
490 Play#1 output Play#1 1 2 bb 3,1 60% 0 13 0 100 10 0 0 0 0 0 0 0 0
491 Play#1 output Play#1 1 3 bb 3,1 100% 0 13 0 100 10 0 0 0 0 0 0 0 0
492 Play#1 output Play#1 1 4 bb 3,1 100% 0 13 0 100 10 0 0 0 0 0 0 0 0
493 Play#1 output Play#1 1 5 dd 8,0 100% 0 5 0 40 4 0 0 0 0 0 0 0 0
494 Play#1 output Play#1 1 6 dd 3,3 100% 0 5 0 40 4 0 0 0 0 0 0 0 0
495 Play#1 output Play#1 1 9 cs 5,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
496 Play#1 output Play#1 1 7 ships
497 Play#1 output Play#1 6 0 595
498 Play#1 input fire sh 666 6,0
500 Play#1 output Play#1 6 0 594
501 Play#1 input fire sh 11 6,0
503 Play#1 output Play#1 6 0 593
504 Play#1 input __cmd added 1 1 0
506 Play#1 output Play#1 6 0 594
507 Play#1 input fire sh 9 6,0
509 Play#1 output Play#1 1 Ships 9 cannot fire guns!
510 Play#1 output Play#1 6 0 593
511 Play#1 input fire sh 1 6,0
513 Play#1 output Play#1 1 Ship #1 is crippled!
514 Play#1 output Play#1 6 0 592
515 Play#1 input fire sh 2 2
517 Play#1 output Play#1 1 bb battleship (#2) ready to fire
518 Play#1 output Play#1 1 You can't fire upon yourself!
519 Play#1 output Play#1 6 0 591
520 Play#1 input fire sh 2 1,0
522 Play#1 output Play#1 1 bb battleship (#2) ready to fire
523 Play#1 output Play#1 1 No such sector exists!
524 Play#1 output Play#1 6 0 590
525 Play#1 input fire sh 2 666
527 Play#1 output Play#1 1 bb battleship (#2) ready to fire
528 Play#1 output Play#1 1 No such ship exists!
529 Play#1 output Play#1 6 0 589
530 Play#1 input unload m 2 13
531 Play#1 command unload
532 Play#1 output Play#1 1 13 military unloaded from bb battleship (#2) at 3,1
533 Play#1 output Play#1 1 1 ship unloaded
534 Play#1 output Play#1 6 0 588
535 Play#1 input fire sh 2 6,0
537 Play#1 output Play#1 1 Not enough mil on ship #2
538 Play#1 output Play#1 6 0 587
539 Play#1 input load m 2 13
541 Play#1 output Play#1 1 13 military loaded onto bb battleship (#2) at 3,1
542 Play#1 output Play#1 1 1 ship loaded
543 Play#1 output Play#1 6 0 586
544 Play#1 input unload g 2 10
545 Play#1 command unload
546 Play#1 output Play#1 1 10 guns unloaded from bb battleship (#2) at 3,1
547 Play#1 output Play#1 1 1 ship unloaded
548 Play#1 output Play#1 6 0 585
549 Play#1 input fire sh 2 6,0
551 Play#1 output Play#1 1 Not enough guns on ship #2
552 Play#1 output Play#1 6 0 584
553 Play#1 input load g 2 10
555 Play#1 output Play#1 1 10 guns loaded onto bb battleship (#2) at 3,1
556 Play#1 output Play#1 1 1 ship loaded
557 Play#1 output Play#1 6 0 583
558 Play#1 input unload s 2 100
559 Play#1 command unload
560 Play#1 output Play#1 1 100 shells unloaded from bb battleship (#2) at 3,1
561 Play#1 output Play#1 1 1 ship unloaded
562 Play#1 output Play#1 6 0 582
563 Play#1 input fire sh 2 6,0
565 Play#1 output Play#1 1 Not enough shells on ship #2
566 Play#1 output Play#1 6 0 581
567 Play#1 input load s 2 100
569 Play#1 output Play#1 1 100 shells loaded onto bb battleship (#2) at 3,1
570 Play#1 output Play#1 1 1 ship loaded
571 Play#1 output Play#1 6 0 580
572 Play#1 input miss s * ?mission#0 q
573 Play#1 command mission
574 Play#1 output Play#1 1 Thing x,y op-sect rad mission
575 Play#1 output Play#1 1 bb battleship (#1) 3,1 3,1 4 is on an interdiction mission
576 Play#1 output Play#1 1 bb battleship (#2) 3,1 3,1 4 is on an interdiction mission
577 Play#1 output Play#1 1 bb battleship (#3) 3,1 3,1 4 is on an interdiction mission
578 Play#1 output Play#1 1 bb battleship (#4) 3,1 3,1 4 is on an interdiction mission
579 Play#1 output Play#1 1 dd destroyer (#5) 8,0 8,0 2 is on an interdiction mission
580 Play#1 output Play#1 1 dd destroyer (#6) 3,3 3,3 2 is on an interdiction mission
581 Play#1 output Play#1 6 0 578
582 Play#1 input __cmd added 1 2 0
584 Play#1 output Play#1 6 0 580
585 Play#1 input fire sh 3 -12,0
587 Play#1 output Play#1 1 bb battleship (#3) ready to fire
588 Play#1 output Play#1 1 range is 4.00 (3.71)
589 Play#1 output Play#1 1 \007Kaboom!!!
590 Play#1 output Play#1 1 Target out of range.
591 Play#1 output Play#1 6 0 579
592 Play#1 input fire sh 3 0
594 Play#1 output Play#1 1 bb battleship (#3) ready to fire
595 Play#1 output Play#1 1 range is 4.00 (3.71)
596 Play#1 output Play#1 1 \007Kaboom!!!
597 Play#1 output Play#1 1 Target out of range.
598 Play#1 output Play#1 6 0 578
599 Play#1 input fire sh 3 13
601 Play#1 output Play#1 1 bb battleship (#3) ready to fire
602 Play#1 output Play#1 1 range is 4.00 (3.71)
603 Play#1 output Play#1 1 \007Kaboom!!!
604 Play#1 output Play#1 1 Target out of range.
605 Play#1 output Play#1 6 0 577
606 Play#1 input fire sh 3 12
608 Play#1 output Play#1 1 bb battleship (#3) ready to fire
609 Play#1 output Play#1 1 range is 4.00 (3.71)
610 Play#1 output Play#1 1 \007Kaboom!!!
611 Play#1 output Play#1 1 Target out of range.
612 Play#1 output Play#1 6 0 576
613 Play#1 input fire sh 3 6,0
615 Play#1 output Play#1 1 bb battleship (#3) ready to fire
616 Play#1 output Play#1 1 range is 3.00 (3.71)
617 Play#1 output Play#1 1 \007Kaboom!!!
618 Play#1 output Play#1 1 Shells hit sector 6,0 for 87 damage.
619 Play#1 output Play#1 6 0 575
620 Play#1 input fire sh 3 2,-2
622 Play#1 output Play#1 1 bb battleship (#3) ready to fire
623 Play#1 output Play#1 1 range is 4.00 (3.71)
624 Play#1 output Play#1 1 \007Kaboom!!!
625 Play#1 output Play#1 1 Shells hit sector 2,-2 for 87 damage.
626 Play#1 output Play#1 6 0 574
627 Play#1 input unload g 4 -1
628 Play#1 command unload
629 Play#1 output Play#1 1 9 guns unloaded from bb battleship (#4) at 3,1
630 Play#1 output Play#1 1 1 ship unloaded
631 Play#1 output Play#1 6 0 573
632 Play#1 input fire sh 4 0,2
634 Play#1 output Play#1 1 bb battleship (#4) ready to fire
635 Play#1 output Play#1 1 range is 4.00 (3.71)
636 Play#1 output Play#1 1 \007Kaboom!!!
637 Play#1 output Play#1 1 Shells hit sector 0,2 for 14 damage.
638 Play#1 output Play#1 6 0 572
639 Play#1 input load g 4 1
641 Play#1 output Play#1 1 1 guns loaded onto bb battleship (#4) at 3,1
642 Play#1 output Play#1 1 1 ship loaded
643 Play#1 output Play#1 6 0 571
644 Play#1 input fire sh 4 0,2
646 Play#1 output Play#1 1 bb battleship (#4) ready to fire
647 Play#1 output Play#1 1 range is 4.00 (3.71)
648 Play#1 output Play#1 1 \007Kaboom!!!
649 Play#1 output Play#1 1 Shells hit sector 0,2 for 25 damage.
650 Play#1 output Play#1 6 0 570
651 Play#1 input load g 4 1
653 Play#1 output Play#1 1 1 guns loaded onto bb battleship (#4) at 3,1
654 Play#1 output Play#1 1 1 ship loaded
655 Play#1 output Play#1 6 0 569
656 Play#1 input fire sh 4 0,2
658 Play#1 output Play#1 1 bb battleship (#4) ready to fire
659 Play#1 output Play#1 1 range is 4.00 (3.71)
660 Play#1 output Play#1 1 \007Kaboom!!!
661 Play#1 output Play#1 1 Shells hit sector 0,2 for 32 damage.
662 Play#1 output Play#1 6 0 568
663 Play#1 input load g 4 7
665 Play#1 output Play#1 1 7 guns loaded onto bb battleship (#4) at 3,1
666 Play#1 output Play#1 1 1 ship loaded
667 Play#1 output Play#1 6 0 567
668 Play#1 input unload s 4 -1
669 Play#1 command unload
670 Play#1 output Play#1 1 95 shells unloaded from bb battleship (#4) at 3,1
671 Play#1 output Play#1 1 1 ship unloaded
672 Play#1 output Play#1 6 0 566
673 Play#1 input load s 3 100
675 Play#1 output Play#1 1 95 shells loaded onto bb battleship (#3) at 3,1
676 Play#1 output Play#1 1 1 ship loaded
677 Play#1 output Play#1 6 0 565
678 Play#1 input fire sh 4 0,2
680 Play#1 output Play#1 1 bb battleship (#4) ready to fire
681 Play#1 output Play#1 1 range is 4.00 (3.71)
682 Play#1 output Play#1 1 \007Kaboom!!!
683 Play#1 output Play#1 1 Shells hit sector 0,2 for 21 damage.
684 Play#1 output Play#1 6 0 564
685 Play#1 input tend s 3 2 4
687 Play#1 output Play#1 1 2 total shells transferred off of bb battleship (#3)
688 Play#1 output Play#1 6 0 563
689 Play#1 input __cmd added -2 -2 0
691 Play#1 output Play#1 6 0 561
692 Play#1 input fire sh 4 0,2
694 Play#1 output Play#1 1 bb battleship (#4) ready to fire
695 Play#1 output Play#1 1 range is 3.00 (3.71)
696 Play#1 output Play#1 1 \007Kaboom!!!
697 Play#1 output Play#1 1 Shells hit sector 0,2 for 50 damage.
698 Play#1 output Play#1 6 0 560
699 Play#1 input tend s 3 93 4
701 Play#1 output Play#1 1 93 total shells transferred off of bb battleship (#3)
702 Play#1 output Play#1 6 0 559
703 Play#1 input __cmd added -1 -1 0
705 Play#1 output Play#1 6 0 558
706 Play#1 input unload m 4 -1
707 Play#1 command unload
708 Play#1 output Play#1 1 12 military unloaded from bb battleship (#4) at 3,1
709 Play#1 output Play#1 1 1 ship unloaded
710 Play#1 output Play#1 6 0 557
711 Play#1 input fire sh 4 0,2
713 Play#1 output Play#1 1 bb battleship (#4) ready to fire
714 Play#1 output Play#1 1 range is 4.00 (3.71)
715 Play#1 output Play#1 1 \007Kaboom!!!
716 Play#1 output Play#1 1 Shells hit sector 0,2 for 12 damage.
717 Play#1 output Play#1 6 0 556
718 Play#1 input load m 4 1
720 Play#1 output Play#1 1 1 military loaded onto bb battleship (#4) at 3,1
721 Play#1 output Play#1 1 1 ship loaded
722 Play#1 output Play#1 6 0 555
723 Play#1 input fire sh 4 0,2
725 Play#1 output Play#1 1 bb battleship (#4) ready to fire
726 Play#1 output Play#1 1 range is 3.00 (3.71)
727 Play#1 output Play#1 1 \007Kaboom!!!
728 Play#1 output Play#1 1 Shells hit sector 0,2 for 12 damage.
729 Play#1 output Play#1 6 0 554
730 Play#1 input load m 4 1
732 Play#1 output Play#1 1 1 military loaded onto bb battleship (#4) at 3,1
733 Play#1 output Play#1 1 1 ship loaded
734 Play#1 output Play#1 6 0 553
735 Play#1 input fire sh 4 0,2
737 Play#1 output Play#1 1 bb battleship (#4) ready to fire
738 Play#1 output Play#1 1 range is 4.00 (3.71)
739 Play#1 output Play#1 1 \007Kaboom!!!
740 Play#1 output Play#1 1 Shells hit sector 0,2 for 23 damage.
741 Play#1 output Play#1 6 0 552
742 Play#1 input load m 4 10
744 Play#1 output Play#1 1 10 military loaded onto bb battleship (#4) at 3,1
745 Play#1 output Play#1 1 1 ship loaded
746 Play#1 output Play#1 6 0 551
747 Play#1 input fire sh 2 0,2
749 Play#1 output Play#1 1 bb battleship (#2) ready to fire
750 Play#1 output Play#1 1 range is 4.00 (3.71)
751 Play#1 output Play#1 1 \007Kaboom!!!
752 Play#1 output Play#1 1 Shells hit sector 0,2 for 49 damage.
753 Play#1 output Play#1 6 0 550
754 Play#1 input fire sh 3 0,2
756 Play#1 output Play#1 1 bb battleship (#3) ready to fire
757 Play#1 output Play#1 1 range is 4.00 (3.71)
758 Play#1 output Play#1 1 \007Kaboom!!!
759 Play#1 output Play#1 1 Shells hit sector 0,2 for 88 damage.
760 Play#1 output Play#1 6 0 549
761 Play#1 input fire sh 5 13
763 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
764 Play#1 output Play#1 1 range is 2.00 (1.50)
765 Play#1 output Play#1 1 \007Kawhomp!!!
766 Play#1 output Play#1 1 Shells hit sub in 6,0 for 35 damage.
767 Play#1 output Play#1 6 0 548
768 Play#1 input fire sh 6 12
770 Play#1 output Play#1 1 dd destroyer (#6) ready to fire
771 Play#1 output Play#1 1 range is 2.00 (1.50)
772 Play#1 output Play#1 1 \007Kawhomp!!!
773 Play#1 output Play#1 1 Shells hit sub in 2,2 for 40 damage.
774 Play#1 output Play#1 6 0 547
775 Play#1 input fire sh 5 11
777 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
778 Play#1 output Play#1 1 range is 2.00 (1.50)
779 Play#1 output Play#1 1 \007Kawhomp!!!
780 Play#1 output Play#1 1 Shells hit sub in 6,0 for 37 damage.
781 Play#1 output Play#1 1 sub sunk!
782 Play#1 output Play#1 6 0 546
783 Play#1 input fire sh 6 10
785 Play#1 output Play#1 1 dd destroyer (#6) ready to fire
786 Play#1 output Play#1 1 range is 2.00 (1.50)
787 Play#1 output Play#1 1 \007Kawhomp!!!
788 Play#1 output Play#1 1 Shells hit sub in 2,2 for 34 damage.
789 Play#1 output Play#1 1 sub sunk!
790 Play#1 output Play#1 6 0 545
791 Play#1 input navi 5 jh
792 Play#1 command navigate
793 Play#1 output Play#1 1 Flagship is dd destroyer (#5)
794 Play#1 output Play#1 1 dd destroyer (#5) stopped at 10,0
795 Play#1 output Play#1 6 0 544
796 Play#1 input fire sh 5 24
798 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
799 Play#1 output Play#1 1 range is 1.00 (1.50)
800 Play#1 output Play#1 1 \007Kaboom!!!
801 Play#1 output Play#1 1 Target out of range.
802 Play#1 output Play#1 6 0 543
803 Play#1 input fire sh 5 24
805 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
806 Play#1 output Play#1 1 range is 2.00 (1.50)
807 Play#1 output Play#1 1 \007Kaboom!!!
808 Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 43 damage.
809 Play#1 output Play#1 6 0 542
810 Play#1 input fire sh 5 24
812 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
813 Play#1 output Play#1 1 range is 1.00 (1.50)
814 Play#1 output Play#1 1 \007Kaboom!!!
815 Play#1 output Play#1 1 Target out of range.
816 Play#1 output Play#1 6 0 541
817 Play#1 input fire sh 5 24
819 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
820 Play#1 output Play#1 1 range is 2.00 (1.50)
821 Play#1 output Play#1 1 \007Kaboom!!!
822 Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 35 damage.
823 Play#1 output Play#1 6 0 540
824 Play#1 input fire sh 5 24
826 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
827 Play#1 output Play#1 1 range is 1.00 (1.50)
828 Play#1 output Play#1 1 \007Kaboom!!!
829 Play#1 output Play#1 1 Target out of range.
830 Play#1 output Play#1 6 0 539
831 Play#1 input fire sh 5 24
833 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
834 Play#1 output Play#1 1 range is 2.00 (1.50)
835 Play#1 output Play#1 1 \007Kaboom!!!
836 Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 38 damage.
837 Play#1 output Play#1 6 0 538
838 Play#1 input carg * ?shell>0
840 Play#1 output Play#1 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
841 Play#1 output Play#1 1 1 bb 3,1 59% 0 13 0 100 10 0 0 0 0 0 0 0 0
842 Play#1 output Play#1 1 2 bb 3,1 60% 0 13 0 96 10 0 0 0 0 0 0 0 0
843 Play#1 output Play#1 1 3 bb 3,1 100% 0 13 0 72 10 0 0 0 0 0 0 0 0
844 Play#1 output Play#1 1 4 bb 3,1 100% 0 13 0 90 10 0 0 0 0 0 0 0 0
845 Play#1 output Play#1 1 5 dd 10,0 100% 0 5 0 24 4 0 0 0 0 0 0 0 0
846 Play#1 output Play#1 1 6 dd 3,3 100% 0 5 0 36 4 0 0 0 0 0 0 0 0
847 Play#1 output Play#1 1 9 cs 5,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
848 Play#1 output Play#1 1 7 ships
849 Play#1 output Play#1 6 0 538
851 Play#1 output Play#1 1 Bye-bye
853 Play#1 output Play#1 3 so long...
854 Conn4 output Conn4 2 Empire server ready
855 Conn4 input user tester
856 Conn4 output Conn4 0 hello tester
857 Conn4 input coun POGO
858 Conn4 output Conn4 0 country name POGO
859 Conn4 input pass peter
860 Conn4 output Conn4 0 password ok
862 Conn4 login 0 127.0.0.1 tester
863 Play#0 output Play#0 2 2
864 Play#0 output Play#0 1
865 Play#0 output Play#0 1 *** Server configured for testing ***
866 Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
867 Play#0 output Play#0 6 0 640
868 Play#0 input terr * ?terr=2&eff<100 1
869 Play#0 command territory
870 Play#0 output Play#0 6 0 640
871 Play#0 input cens * ?terr=1
872 Play#0 command census
873 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
874 Play#0 output Play#0 1 CENSUS del dst
875 Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa
876 Play#0 output Play#0 1 1 -2,-2 + 67% 85 .. .. 67 0 0 0 0% 0 0 1
877 Play#0 output Play#0 1 1 2,-2 s 100% 127 .. .. 100 0 0 0 0% 0 0 1
878 Play#0 output Play#0 1 0 6,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
879 Play#0 output Play#0 1 0 14,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
880 Play#0 output Play#0 1 2 0,2 + 7% 9 .. .. 72 0 0 0 0% 7 0 1
881 Play#0 output Play#0 1 2 2,2 h 86% 0 .. .. 86 0 0 0 0% 87 0 1
882 Play#0 output Play#0 1 6 sectors
883 Play#0 output Play#0 6 0 640
884 Play#0 input comm * ?terr=1
885 Play#0 command commodity
886 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
887 Play#0 output Play#0 1 COMMODITIES deliver-- distribute
888 Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
889 Play#0 output Play#0 1 1 -2,-2 + .......... .......... 0 0 0 0 0 0 0 0 0 0
890 Play#0 output Play#0 1 1 2,-2 s .......... .......... 0 0 0 0 0 0 0 0 0 0
891 Play#0 output Play#0 1 0 6,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
892 Play#0 output Play#0 1 0 14,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
893 Play#0 output Play#0 1 2 0,2 + .......... .......... 0 0 0 0 0 0 0 7 7 0
894 Play#0 output Play#0 1 2 2,2 h .......... .......... 0 0 0 0 0 0 0 86 86 0
895 Play#0 output Play#0 1 6 sectors
896 Play#0 output Play#0 6 0 640
897 Play#0 input sinf * ?terr=1
898 Play#0 command sinfrastructure
899 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
900 Play#0 output Play#0 1 road rail defense
901 Play#0 output Play#0 1 own sect eff eff mcost eff mcost eff fact
902 Play#0 output Play#0 1 1 -2,-2 + 67% 0% 0.132 yes 0.132 67% 1.00
903 Play#0 output Play#0 1 1 2,-2 s 100% 0% N/A yes N/A 100% 99.00
904 Play#0 output Play#0 1 0 6,0 . 0% 0% N/A no N/A 0% 0.00
905 Play#0 output Play#0 1 0 14,0 . 0% 0% N/A no N/A 0% 0.00
906 Play#0 output Play#0 1 2 0,2 + 7% 7% 0.349 yes 0.349 7% 1.00
907 Play#0 output Play#0 1 2 2,2 h 86% 86% 0.052 yes 0.052 86% 1.43
908 Play#0 output Play#0 1 6 sectors
909 Play#0 output Play#0 6 0 640
910 Play#0 input ship * ?eff<100
912 Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
913 Play#0 output Play#0 1 2 0 frg frigate -12,0 20% 0 0 0 0 0 0 0 0 0 0
914 Play#0 output Play#0 1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
915 Play#0 output Play#0 1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
916 Play#0 output Play#0 1 1 9 cs cargo ship 5,1 98% 0 10 0 0 0 0 0 0 124 20
917 Play#0 output Play#0 1 2 12 sb submarine 2,2 68% 0 3 0 0 0 0 0 0 86 60
918 Play#0 output Play#0 1 2 13 sb submarine 6,0 72% 0 3 0 0 0 0 0 1 91 60
919 Play#0 output Play#0 1 2 22 cs cargo ship 2,2 58% 0 3 0 0 0 0 1 1 74 20
920 Play#0 output Play#0 1 2 23 cs cargo ship 6,0 78% 0 4 0 0 0 0 1 1 98 20
921 Play#0 output Play#0 1 2 24 cs cargo ship 6,0 32% 0 2 0 0 0 0 0 0 40 20
922 Play#0 output Play#0 1 9 ships
923 Play#0 output Play#0 6 0 640
924 Play#0 input carg * ?eff<100
926 Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
927 Play#0 output Play#0 1 0 frg -12,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
928 Play#0 output Play#0 1 1 bb 3,1 59% 0 13 0 100 10 0 0 0 0 0 0 0 0
929 Play#0 output Play#0 1 2 bb 3,1 60% 0 13 0 96 10 0 0 0 0 0 0 0 0
930 Play#0 output Play#0 1 9 cs 5,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
931 Play#0 output Play#0 1 12 sb 2,2 68% 0 3 0 0 0 0 0 0 0 0 0 0 0
932 Play#0 output Play#0 1 13 sb 6,0 72% 0 3 0 0 0 0 0 0 0 0 0 0 0
933 Play#0 output Play#0 1 22 cs 2,2 58% 0 3 0 0 0 0 0 0 0 0 58 59 0
934 Play#0 output Play#0 1 23 cs 6,0 78% 0 4 0 0 0 0 0 0 0 0 78 78 0
935 Play#0 output Play#0 1 24 cs 6,0 32% 0 2 0 0 0 0 0 0 0 0 32 32 0
936 Play#0 output Play#0 1 9 ships
937 Play#0 output Play#0 6 0 640
938 Play#0 input plane * ?eff<100
940 Play#0 output Play#0 1 *: No plane(s)
941 Play#0 output Play#0 1 command failed
942 Play#0 output Play#0 6 0 640
943 Play#0 input land * ?eff<100
945 Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
946 Play#0 output Play#0 1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
947 Play#0 output Play#0 1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
948 Play#0 output Play#0 1 2 22 rad radar unit 2,2 97% 10 0 124 0 270 42% 1 0 22S
949 Play#0 output Play#0 1 2 32 tra train 2,2 94% 10 0 119 0 40 42% 1 1
950 Play#0 output Play#0 1 2 33 rad radar unit 2,2 97% 9 0 123 0 270 42% 1 0 32L
951 Play#0 output Play#0 1 5 units
952 Play#0 output Play#0 6 0 640
953 Play#0 input lcarg * ?eff<100
954 Play#0 command lcargo
955 Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
956 Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 40 12 0 0 0 0 0 0 0 0
957 Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 40 12 0 0 0 0 0 0 0 0
958 Play#0 output Play#0 1 22 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
959 Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
960 Play#0 output Play#0 1 33 rad 2,2 97% 0 9 0 0 0 0 0 0 0 0 0 0 0
961 Play#0 output Play#0 1 5 units
962 Play#0 output Play#0 6 0 640
965 Play#0 output Play#0 1 own # nuke type x,y s eff tech carry burst
966 Play#0 output Play#0 1 2 0 10kt fission 2,2 100% 280
967 Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 280 1P ground
968 Play#0 output Play#0 1 2 nukes
969 Play#0 output Play#0 6 0 640
970 Play#0 input __cmd added 3 0 0
972 Play#0 output Play#0 6 0 640
974 Play#0 output Play#0 1 Bye-bye
976 Play#0 output Play#0 3 so long...
977 Conn5 output Conn5 2 Empire server ready
978 Conn5 input user tester
979 Conn5 output Conn5 0 hello tester
981 Conn5 output Conn5 0 country name 1
983 Conn5 output Conn5 0 password ok
985 Conn5 login 1 127.0.0.1 tester
986 Play#1 output Play#1 2 2
987 Play#1 output Play#1 1
988 Play#1 output Play#1 1 *** Server configured for testing ***
989 Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
990 Play#1 output Play#1 6 0 538
991 Play#1 input land * ?shell>0
993 Play#1 output Play#1 1 # unit type x,y a eff mil frt mu fd tch retr xl ln carry
994 Play#1 output Play#1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
995 Play#1 output Play#1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
996 Play#1 output Play#1 1 3 hat hvy artill 3,1 100% 10 0 127 0 160 42% 0 0
997 Play#1 output Play#1 1 4 hat hvy artill 3,1 100% 10 0 127 0 160 42% 0 0
998 Play#1 output Play#1 1 5 hat hvy artill 0,-2 100% 10 0 127 0 160 42% 0 0
999 Play#1 output Play#1 1 9 sup supply 1,1 100% 10 0 0 0 50 42% 0 0
1000 Play#1 output Play#1 1 6 units
1001 Play#1 output Play#1 6 0 538
1002 Play#1 input lcarg * ?shell>0
1003 Play#1 command lcargo
1004 Play#1 output Play#1 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1005 Play#1 output Play#1 1 1 hat 3,1 39% 0 10 0 40 12 0 0 0 0 0 0 0 0
1006 Play#1 output Play#1 1 2 hat 3,1 40% 0 10 0 40 12 0 0 0 0 0 0 0 0
1007 Play#1 output Play#1 1 3 hat 3,1 100% 0 10 0 40 12 0 0 0 0 0 0 0 0
1008 Play#1 output Play#1 1 4 hat 3,1 100% 0 10 0 40 12 0 0 0 0 0 0 0 0
1009 Play#1 output Play#1 1 5 hat 0,-2 100% 0 10 0 40 12 0 0 0 0 0 0 0 0
1010 Play#1 output Play#1 1 9 sup 1,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
1011 Play#1 output Play#1 1 6 units
1012 Play#1 output Play#1 6 0 538
1013 Play#1 input fire la 666 6,0
1015 Play#1 output Play#1 6 0 537
1016 Play#1 input fire la 13 6,0
1018 Play#1 output Play#1 6 0 536
1019 Play#1 input __cmd added 1 1 0
1020 Play#1 command __cmd
1021 Play#1 output Play#1 6 0 537
1022 Play#1 input fire la 9 6,0
1024 Play#1 output Play#1 1 Unit 9 cannot fire!
1025 Play#1 output Play#1 6 0 536
1026 Play#1 input fire la 1 6,0
1028 Play#1 output Play#1 1 Unit 1 cannot fire because it is less than 40% efficient
1029 Play#1 output Play#1 6 0 535
1030 Play#1 input fire la 2 3,1
1032 Play#1 output Play#1 1 hat hvy artillery #2 ready to fire
1033 Play#1 output Play#1 1 You can't fire upon yourself!
1034 Play#1 output Play#1 6 0 534
1035 Play#1 input fire la 2 1,0
1037 Play#1 output Play#1 1 hat hvy artillery #2 ready to fire
1038 Play#1 output Play#1 1 No such sector exists!
1039 Play#1 output Play#1 6 0 533
1040 Play#1 input fire la 2 666
1042 Play#1 output Play#1 1 hat hvy artillery #2 ready to fire
1043 Play#1 output Play#1 1 No such ship exists!
1044 Play#1 output Play#1 6 0 532
1045 Play#1 input lunload m 2 10
1046 Play#1 command lunload
1047 Play#1 output Play#1 1 10 military unloaded from hat hvy artillery #2 at 3,1
1048 Play#1 output Play#1 1 1 unit unloaded
1049 Play#1 output Play#1 6 0 531
1050 Play#1 input fire la 2 6,0
1052 Play#1 output Play#1 1 Unit 2 cannot fire because it has no military!
1053 Play#1 output Play#1 6 0 530
1054 Play#1 input lload m 2 10
1055 Play#1 command lload
1056 Play#1 output Play#1 1 10 military loaded onto hat hvy artillery #2 at 3,1
1057 Play#1 output Play#1 1 1 unit loaded
1058 Play#1 output Play#1 6 0 529
1059 Play#1 input lunload g 2 12
1060 Play#1 command lunload
1061 Play#1 output Play#1 1 12 guns unloaded from hat hvy artillery #2 at 3,1
1062 Play#1 output Play#1 1 1 unit unloaded
1063 Play#1 output Play#1 6 0 528
1064 Play#1 input fire la 2 6,0
1066 Play#1 output Play#1 1 hat hvy artillery #2 -- not enough guns
1067 Play#1 output Play#1 6 0 527
1068 Play#1 input lload g 2 12
1069 Play#1 command lload
1070 Play#1 output Play#1 1 12 guns loaded onto hat hvy artillery #2 at 3,1
1071 Play#1 output Play#1 1 1 unit loaded
1072 Play#1 output Play#1 6 0 526
1073 Play#1 input lunload s 2 40
1074 Play#1 command lunload
1075 Play#1 output Play#1 1 40 shells unloaded from hat hvy artillery #2 at 3,1
1076 Play#1 output Play#1 1 1 unit unloaded
1077 Play#1 output Play#1 6 0 525
1078 Play#1 input fire la 2 6,0
1080 Play#1 output Play#1 1 hat hvy artillery #2 -- not enough shells
1081 Play#1 output Play#1 6 0 524
1082 Play#1 input lload s 2 40
1083 Play#1 command lload
1084 Play#1 output Play#1 1 40 shells loaded onto hat hvy artillery #2 at 3,1
1085 Play#1 output Play#1 1 1 unit loaded
1086 Play#1 output Play#1 6 0 523
1087 Play#1 input load land 8 2
1089 Play#1 output Play#1 1 hat hvy artillery #2 loaded onto cs cargo ship (#8) at 3,1.
1090 Play#1 output Play#1 1 1 ship loaded
1091 Play#1 output Play#1 6 0 522
1092 Play#1 input fire la 2 6,0
1094 Play#1 output Play#1 1 Unit 2 cannot fire because it is on a ship!
1095 Play#1 output Play#1 6 0 521
1096 Play#1 input unload land 8 2
1097 Play#1 command unload
1098 Play#1 output Play#1 1 hat hvy artillery #2 unloaded from cs cargo ship (#8) at 3,1.
1099 Play#1 output Play#1 1 1 ship unloaded
1100 Play#1 output Play#1 6 0 520
1101 Play#1 input lload land 8 2
1102 Play#1 command lload
1103 Play#1 output Play#1 1 hat hvy artillery #2 loaded onto tra train #8 at 3,1.
1104 Play#1 output Play#1 1 1 unit loaded
1105 Play#1 output Play#1 6 0 519
1106 Play#1 input fire la 2 6,0
1108 Play#1 output Play#1 1 Unit 2 cannot fire because it is on a land unit!
1109 Play#1 output Play#1 6 0 518
1110 Play#1 input lunload land 8 2
1111 Play#1 command lunload
1112 Play#1 output Play#1 1 hat hvy artillery #2 unloaded from tra train #8 at 3,1.
1113 Play#1 output Play#1 1 1 unit unloaded
1114 Play#1 output Play#1 6 0 517
1115 Play#1 input miss l * ?mission#0 q
1116 Play#1 command mission
1117 Play#1 output Play#1 1 Thing x,y op-sect rad mission
1118 Play#1 output Play#1 1 hat hvy artillery #1 3,1 3,1 4 is on an interdiction mission
1119 Play#1 output Play#1 1 hat hvy artillery #2 3,1 3,1 4 is on an interdiction mission
1120 Play#1 output Play#1 1 hat hvy artillery #3 3,1 3,1 4 is on an interdiction mission
1121 Play#1 output Play#1 1 hat hvy artillery #4 3,1 3,1 4 is on an interdiction mission
1122 Play#1 output Play#1 1 hat hvy artillery #5 0,-2 0,-2 4 is on an interdiction mission
1123 Play#1 output Play#1 6 0 515
1124 Play#1 input __cmd added 1 2 0
1125 Play#1 command __cmd
1126 Play#1 output Play#1 6 0 517
1127 Play#1 input fire la 3 -12,0
1129 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1130 Play#1 output Play#1 1 range is 4.00 (3.50)
1131 Play#1 output Play#1 1 \007Kaboom!!!
1132 Play#1 output Play#1 1 Target out of range.
1133 Play#1 output Play#1 6 0 516
1134 Play#1 input fire la 3 0
1136 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1137 Play#1 output Play#1 1 range is 4.00 (3.50)
1138 Play#1 output Play#1 1 \007Kaboom!!!
1139 Play#1 output Play#1 1 Target out of range.
1140 Play#1 output Play#1 6 0 515
1141 Play#1 input fire la 3 13
1143 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1144 Play#1 output Play#1 1 range is 3.00 (3.50)
1145 Play#1 output Play#1 1 \007Kaboom!!!
1146 Play#1 output Play#1 1 Target out of range.
1147 Play#1 output Play#1 6 0 514
1148 Play#1 input fire la 3 12
1150 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1151 Play#1 output Play#1 1 range is 3.00 (3.50)
1152 Play#1 output Play#1 1 \007Kaboom!!!
1153 Play#1 output Play#1 1 Target out of range.
1154 Play#1 output Play#1 6 0 513
1155 Play#1 input fire la 3 6,0
1157 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1158 Play#1 output Play#1 1 range is 3.00 (3.50)
1159 Play#1 output Play#1 1 \007Kaboom!!!
1160 Play#1 output Play#1 1 Shells hit sector 6,0 for 61 damage.
1161 Play#1 output Play#1 6 0 512
1162 Play#1 input fire la 3 2,-2
1164 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1165 Play#1 output Play#1 1 range is 3.00 (3.50)
1166 Play#1 output Play#1 1 \007Kaboom!!!
1167 Play#1 output Play#1 1 Shells hit sector 2,-2 for 66 damage.
1168 Play#1 output Play#1 6 0 511
1169 Play#1 input lunload g 4 -1
1170 Play#1 command lunload
1171 Play#1 output Play#1 1 11 guns unloaded from hat hvy artillery #4 at 3,1
1172 Play#1 output Play#1 1 1 unit unloaded
1173 Play#1 output Play#1 6 0 510
1174 Play#1 input fire la 4 0,2
1176 Play#1 output Play#1 1 hat hvy artillery #4 ready to fire
1177 Play#1 output Play#1 1 range is 4.00 (3.50)
1178 Play#1 output Play#1 1 \007Kaboom!!!
1179 Play#1 output Play#1 1 Shells hit sector 0,2 for 9 damage.
1180 Play#1 output Play#1 6 0 509
1181 Play#1 input lload g 4 11
1182 Play#1 command lload
1183 Play#1 output Play#1 1 11 guns loaded onto hat hvy artillery #4 at 3,1
1184 Play#1 output Play#1 1 1 unit loaded
1185 Play#1 output Play#1 6 0 508
1186 Play#1 input lunload s 4 -1
1187 Play#1 command lunload
1188 Play#1 output Play#1 1 35 shells unloaded from hat hvy artillery #4 at 3,1
1189 Play#1 output Play#1 1 1 unit unloaded
1190 Play#1 output Play#1 6 0 507
1191 Play#1 input lload s 3 40
1192 Play#1 command lload
1193 Play#1 output Play#1 1 35 shells loaded onto hat hvy artillery #3 at 3,1
1194 Play#1 output Play#1 1 1 unit loaded
1195 Play#1 output Play#1 6 0 506
1196 Play#1 input fire la 4 0,2
1198 Play#1 output Play#1 1 hat hvy artillery #4 ready to fire
1199 Play#1 output Play#1 1 range is 3.00 (3.50)
1200 Play#1 output Play#1 1 \007Kaboom!!!
1201 Play#1 output Play#1 1 Shells hit sector 0,2 for 15 damage.
1202 Play#1 output Play#1 6 0 505
1203 Play#1 input lunload s 3 35
1204 Play#1 command lunload
1205 Play#1 output Play#1 1 35 shells unloaded from hat hvy artillery #3 at 3,1
1206 Play#1 output Play#1 1 1 unit unloaded
1207 Play#1 output Play#1 6 0 504
1208 Play#1 input lload s 4 35
1209 Play#1 command lload
1210 Play#1 output Play#1 1 35 shells loaded onto hat hvy artillery #4 at 3,1
1211 Play#1 output Play#1 1 1 unit loaded
1212 Play#1 output Play#1 6 0 503
1213 Play#1 input fire la 2 0,2
1215 Play#1 output Play#1 1 hat hvy artillery #2 ready to fire
1216 Play#1 output Play#1 1 range is 3.00 (3.50)
1217 Play#1 output Play#1 1 \007Kaboom!!!
1218 Play#1 output Play#1 1 Shells hit sector 0,2 for 20 damage.
1219 Play#1 output Play#1 6 0 502
1220 Play#1 input fire la 4 0,2
1222 Play#1 output Play#1 1 hat hvy artillery #4 ready to fire
1223 Play#1 output Play#1 1 range is 3.00 (3.50)
1224 Play#1 output Play#1 1 \007Kaboom!!!
1225 Play#1 output Play#1 1 Shells hit sector 0,2 for 60 damage.
1226 Play#1 output Play#1 6 0 501
1227 Play#1 input __cmd added -1 -1 0
1228 Play#1 command __cmd
1229 Play#1 output Play#1 6 0 500
1230 Play#1 input fire la 5 0,2
1232 Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
1233 Play#1 output Play#1 1 range is 3.00 (3.50)
1234 Play#1 output Play#1 1 \007Kaboom!!!
1235 Play#1 output Play#1 1 Target out of range.
1236 Play#1 output Play#1 6 0 499
1237 Play#1 input fire la 5 0,2
1239 Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
1240 Play#1 output Play#1 1 range is 4.00 (3.50)
1241 Play#1 output Play#1 1 \007Kaboom!!!
1242 Play#1 output Play#1 1 Shells hit sector 0,2 for 52 damage.
1243 Play#1 output Play#1 6 0 498
1244 Play#1 input fire la 5 0,2
1246 Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
1247 Play#1 output Play#1 1 range is 3.00 (3.50)
1248 Play#1 output Play#1 1 \007Kaboom!!!
1249 Play#1 output Play#1 1 Target out of range.
1250 Play#1 output Play#1 6 0 497
1251 Play#1 input fire la 5 0,2
1253 Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
1254 Play#1 output Play#1 1 range is 4.00 (3.50)
1255 Play#1 output Play#1 1 \007Kaboom!!!
1256 Play#1 output Play#1 1 Shells hit sector 0,2 for 62 damage.
1257 Play#1 output Play#1 6 0 496
1258 Play#1 input fire la 5 0,2
1260 Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
1261 Play#1 output Play#1 1 range is 3.00 (3.50)
1262 Play#1 output Play#1 1 \007Kaboom!!!
1263 Play#1 output Play#1 1 Target out of range.
1264 Play#1 output Play#1 6 0 495
1265 Play#1 input fire la 5 0,2
1267 Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
1268 Play#1 output Play#1 1 range is 3.00 (3.50)
1269 Play#1 output Play#1 1 \007Kaboom!!!
1270 Play#1 output Play#1 1 Target out of range.
1271 Play#1 output Play#1 6 0 494
1272 Play#1 input lcarg * ?shell>0
1273 Play#1 command lcargo
1274 Play#1 output Play#1 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1275 Play#1 output Play#1 1 1 hat 3,1 39% 0 10 0 40 12 0 0 0 0 0 0 0 0
1276 Play#1 output Play#1 1 2 hat 3,1 40% 0 10 0 36 12 0 0 0 0 0 0 0 0
1277 Play#1 output Play#1 1 3 hat 3,1 100% 0 10 0 16 12 0 0 0 0 0 0 0 0
1278 Play#1 output Play#1 1 4 hat 3,1 100% 0 10 0 31 12 0 0 0 0 0 0 0 0
1279 Play#1 output Play#1 1 5 hat 0,-2 100% 0 10 0 16 12 0 0 0 0 0 0 0 0
1280 Play#1 output Play#1 1 9 sup 1,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
1281 Play#1 output Play#1 1 6 units
1282 Play#1 output Play#1 6 0 494
1284 Play#1 output Play#1 1 Bye-bye
1286 Play#1 output Play#1 3 so long...
1287 Conn6 output Conn6 2 Empire server ready
1288 Conn6 input user tester
1289 Conn6 output Conn6 0 hello tester
1290 Conn6 input coun POGO
1291 Conn6 output Conn6 0 country name POGO
1292 Conn6 input pass peter
1293 Conn6 output Conn6 0 password ok
1295 Conn6 login 0 127.0.0.1 tester
1296 Play#0 output Play#0 2 2
1297 Play#0 output Play#0 1
1298 Play#0 output Play#0 1 *** Server configured for testing ***
1299 Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
1300 Play#0 output Play#0 6 0 640
1301 Play#0 input terr * ?terr=2&eff<100 1
1302 Play#0 command territory
1303 Play#0 output Play#0 6 0 640
1304 Play#0 input cens * ?terr=1
1305 Play#0 command census
1306 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
1307 Play#0 output Play#0 1 CENSUS del dst
1308 Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa
1309 Play#0 output Play#0 1 1 -2,-2 + 67% 85 .. .. 67 0 0 0 0% 0 0 1
1310 Play#0 output Play#0 1 1 2,-2 s 100% 127 .. .. 100 0 0 0 0% 0 0 1
1311 Play#0 output Play#0 1 0 6,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
1312 Play#0 output Play#0 1 0 14,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
1313 Play#0 output Play#0 1 2 0,2 + 1% 1 .. .. 13 0 0 0 0% 2 0 1
1314 Play#0 output Play#0 1 2 2,2 h 86% 0 .. .. 86 0 0 0 0% 87 0 1
1315 Play#0 output Play#0 1 6 sectors
1316 Play#0 output Play#0 6 0 640
1317 Play#0 input comm * ?terr=1
1318 Play#0 command commodity
1319 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
1320 Play#0 output Play#0 1 COMMODITIES deliver-- distribute
1321 Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
1322 Play#0 output Play#0 1 1 -2,-2 + .......... .......... 0 0 0 0 0 0 0 0 0 0
1323 Play#0 output Play#0 1 1 2,-2 s .......... .......... 0 0 0 0 0 0 0 0 0 0
1324 Play#0 output Play#0 1 0 6,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
1325 Play#0 output Play#0 1 0 14,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
1326 Play#0 output Play#0 1 2 0,2 + .......... .......... 0 0 0 0 0 0 0 2 1 0
1327 Play#0 output Play#0 1 2 2,2 h .......... .......... 0 0 0 0 0 0 0 86 86 0
1328 Play#0 output Play#0 1 6 sectors
1329 Play#0 output Play#0 6 0 640
1330 Play#0 input sinf * ?terr=1
1331 Play#0 command sinfrastructure
1332 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
1333 Play#0 output Play#0 1 road rail defense
1334 Play#0 output Play#0 1 own sect eff eff mcost eff mcost eff fact
1335 Play#0 output Play#0 1 1 -2,-2 + 67% 0% 0.132 yes 0.132 67% 1.00
1336 Play#0 output Play#0 1 1 2,-2 s 100% 0% N/A yes N/A 100% 99.00
1337 Play#0 output Play#0 1 0 6,0 . 0% 0% N/A no N/A 0% 0.00
1338 Play#0 output Play#0 1 0 14,0 . 0% 0% N/A no N/A 0% 0.00
1339 Play#0 output Play#0 1 2 0,2 + 1% 1% 0.392 no N/A 1% 1.00
1340 Play#0 output Play#0 1 2 2,2 h 86% 86% 0.052 no N/A 86% 1.43
1341 Play#0 output Play#0 1 6 sectors
1342 Play#0 output Play#0 6 0 640
1345 Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
1346 Play#0 output Play#0 1 2 0 frg frigate -12,0 20% 0 0 0 0 0 0 0 0 0 0
1347 Play#0 output Play#0 1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
1348 Play#0 output Play#0 1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
1349 Play#0 output Play#0 1 1 3 bb battleship 3,1 100% 0 13 0 0 0 0 0 0 127 150
1350 Play#0 output Play#0 1 1 4 bb battleship 3,1 100% 0 13 0 0 0 0 0 0 127 150
1351 Play#0 output Play#0 1 1 5 dd destroyer 10,0 100% 0 5 0 0 0 0 0 0 117 100
1352 Play#0 output Play#0 1 1 6 dd destroyer 3,3 100% 0 5 0 0 0 0 0 0 127 100
1353 Play#0 output Play#0 1 1 8 cs cargo ship 3,1 100% 0 0 0 0 0 0 0 0 0 20
1354 Play#0 output Play#0 1 1 9 cs cargo ship 5,1 98% 0 10 0 0 0 0 0 0 124 20
1355 Play#0 output Play#0 1 2 12 sb submarine 2,2 68% 0 3 0 0 0 0 0 0 86 60
1356 Play#0 output Play#0 1 2 13 sb submarine 6,0 72% 0 3 0 0 0 0 0 1 91 60
1357 Play#0 output Play#0 1 2 22 cs cargo ship 2,2 58% 0 3 0 0 0 0 1 1 74 20
1358 Play#0 output Play#0 1 2 23 cs cargo ship 6,0 78% 0 4 0 0 0 0 1 1 98 20
1359 Play#0 output Play#0 1 2 24 cs cargo ship 6,0 32% 0 2 0 0 0 0 0 0 40 20
1360 Play#0 output Play#0 1 14 ships
1361 Play#0 output Play#0 6 0 640
1363 Play#0 command cargo
1364 Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1365 Play#0 output Play#0 1 0 frg -12,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
1366 Play#0 output Play#0 1 1 bb 3,1 59% 0 13 0 100 10 0 0 0 0 0 0 0 0
1367 Play#0 output Play#0 1 2 bb 3,1 60% 0 13 0 96 10 0 0 0 0 0 0 0 0
1368 Play#0 output Play#0 1 3 bb 3,1 100% 0 13 0 72 10 0 0 0 0 0 0 0 0
1369 Play#0 output Play#0 1 4 bb 3,1 100% 0 13 0 90 10 0 0 0 0 0 0 0 0
1370 Play#0 output Play#0 1 5 dd 10,0 100% 0 5 0 24 4 0 0 0 0 0 0 0 0
1371 Play#0 output Play#0 1 6 dd 3,3 100% 0 5 0 36 4 0 0 0 0 0 0 0 0
1372 Play#0 output Play#0 1 8 cs 3,1 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
1373 Play#0 output Play#0 1 9 cs 5,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
1374 Play#0 output Play#0 1 12 sb 2,2 68% 0 3 0 0 0 0 0 0 0 0 0 0 0
1375 Play#0 output Play#0 1 13 sb 6,0 72% 0 3 0 0 0 0 0 0 0 0 0 0 0
1376 Play#0 output Play#0 1 22 cs 2,2 58% 0 3 0 0 0 0 0 0 0 0 58 59 0
1377 Play#0 output Play#0 1 23 cs 6,0 78% 0 4 0 0 0 0 0 0 0 0 78 78 0
1378 Play#0 output Play#0 1 24 cs 6,0 32% 0 2 0 0 0 0 0 0 0 0 32 32 0
1379 Play#0 output Play#0 1 14 ships
1380 Play#0 output Play#0 6 0 640
1381 Play#0 input miss s * ?mission#0 q
1382 Play#0 command mission
1383 Play#0 output Play#0 1 Thing x,y op-sect rad mission
1384 Play#0 output Play#0 1 bb battleship (#1) 3,1 3,1 4 is on an interdiction mission
1385 Play#0 output Play#0 6 0 638
1386 Play#0 input plane *
1387 Play#0 command plane
1388 Play#0 output Play#0 1 own # type x,y w eff mu def tech ran hard carry special
1389 Play#0 output Play#0 1 2 0 sam Sea Sparrow 2,2 100% 127 18 180 2 0
1390 Play#0 output Play#0 1 2 1 jhb B-52 Strato-Fo 2,2 100% 127 11 150 35 0 10kt G
1391 Play#0 output Play#0 1 2 22 sam Sea Sparrow 2,2 100% 127 18 180 2 0 22S
1392 Play#0 output Play#0 1 2 23 sam Sea Sparrow 6,0 100% 127 18 180 2 0 23S
1393 Play#0 output Play#0 1 2 27 sam Sea Sparrow 2,2 100% 127 18 180 2 0 22L
1394 Play#0 output Play#0 1 2 28 sam Sea Sparrow 6,0 100% 127 18 180 2 0 23L
1395 Play#0 output Play#0 1 2 32 sam Sea Sparrow 2,2 100% 127 18 180 2 0 32L
1396 Play#0 output Play#0 1 2 33 sam Sea Sparrow 2,2 100% 127 18 180 2 0 33L
1397 Play#0 output Play#0 1 8 planes
1398 Play#0 output Play#0 6 0 638
1401 Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
1402 Play#0 output Play#0 1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
1403 Play#0 output Play#0 1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
1404 Play#0 output Play#0 1 1 3 hat hvy artill 3,1 100% 10 0 127 0 160 42% 0 0
1405 Play#0 output Play#0 1 1 4 hat hvy artill 3,1 100% 10 0 127 0 160 42% 0 0
1406 Play#0 output Play#0 1 1 5 hat hvy artill 0,-2 100% 10 0 127 0 160 42% 0 0
1407 Play#0 output Play#0 1 1 8 tra train 3,1 100% 0 0 127 0 40 42% 0 0
1408 Play#0 output Play#0 1 1 9 sup supply 1,1 100% 10 0 0 0 50 42% 0 0
1409 Play#0 output Play#0 1 2 13 spy infiltrato 6,0 100% 0 0 127 0 40 42% 0 0 13S
1410 Play#0 output Play#0 1 2 22 rad radar unit 2,2 97% 10 0 124 0 270 42% 1 0 22S
1411 Play#0 output Play#0 1 2 23 rad radar unit 6,0 100% 10 0 127 0 270 42% 1 0 23S
1412 Play#0 output Play#0 1 2 32 tra train 2,2 94% 10 0 119 0 40 42% 1 1
1413 Play#0 output Play#0 1 2 33 rad radar unit 2,2 97% 9 0 123 0 270 42% 1 0 32L
1414 Play#0 output Play#0 1 12 units
1415 Play#0 output Play#0 6 0 638
1416 Play#0 input lcarg *
1417 Play#0 command lcargo
1418 Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1419 Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 40 12 0 0 0 0 0 0 0 0
1420 Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 36 12 0 0 0 0 0 0 0 0
1421 Play#0 output Play#0 1 3 hat 3,1 100% 0 10 0 16 12 0 0 0 0 0 0 0 0
1422 Play#0 output Play#0 1 4 hat 3,1 100% 0 10 0 31 12 0 0 0 0 0 0 0 0
1423 Play#0 output Play#0 1 5 hat 0,-2 100% 0 10 0 16 12 0 0 0 0 0 0 0 0
1424 Play#0 output Play#0 1 8 tra 3,1 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
1425 Play#0 output Play#0 1 9 sup 1,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
1426 Play#0 output Play#0 1 13 spy 6,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
1427 Play#0 output Play#0 1 22 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
1428 Play#0 output Play#0 1 23 rad 6,0 100% 0 10 0 0 0 0 0 0 0 0 0 0 0
1429 Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
1430 Play#0 output Play#0 1 33 rad 2,2 97% 0 9 0 0 0 0 0 0 0 0 0 0 0
1431 Play#0 output Play#0 1 12 units
1432 Play#0 output Play#0 6 0 638
1433 Play#0 input miss l * ?mission#0 q
1434 Play#0 command mission
1435 Play#0 output Play#0 1 Thing x,y op-sect rad mission
1436 Play#0 output Play#0 1 hat hvy artillery #1 3,1 3,1 4 is on an interdiction mission
1437 Play#0 output Play#0 6 0 636
1440 Play#0 output Play#0 1 own # nuke type x,y s eff tech carry burst
1441 Play#0 output Play#0 1 2 0 10kt fission 2,2 100% 280
1442 Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 280 1P ground
1443 Play#0 output Play#0 1 2 nukes
1444 Play#0 output Play#0 6 0 636
1445 Play#0 input terr * 0
1446 Play#0 command territory
1447 Play#0 output Play#0 6 0 636
1450 Play#0 output Play#0 1 No telegrams for you at the moment...
1451 Play#0 output Play#0 6 0 636
1454 Play#0 output Play#0 1 No telegrams for 1 at the moment...
1455 Play#0 output Play#0 6 0 636
1458 Play#0 output Play#0 1
1459 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
1460 Play#0 output Play#0 1 Country #1 shelled sector 2,2 for 0 damage.
1461 Play#0 output Play#0 1 Country #1 shelled sector 2,2 for 5 damage.
1462 Play#0 output Play#0 1 spy infiltrator #0 takes 1
1463 Play#0 output Play#0 1 spy infiltrator #10 takes 1
1464 Play#0 output Play#0 1 spy infiltrator #12 takes 1
1465 Play#0 output Play#0 1 rad radar unit #20 takes 1
1466 Play#0 output Play#0 1 rad radar unit #22 takes 1
1467 Play#0 output Play#0 1 tra train #32 takes 1
1468 Play#0 output Play#0 1 rad radar unit #33 takes 1
1469 Play#0 output Play#0 1 Country #1 shelled sector 2,2 for 21 damage.
1470 Play#0 output Play#0 1 rad radar unit #20 takes 2
1471 Play#0 output Play#0 1 rad radar unit #22 takes 2
1472 Play#0 output Play#0 1 tra train #32 takes 5
1473 Play#0 output Play#0 1 rad radar unit #33 takes 2
1474 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#23) in 6,0 for 0 damage.
1475 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#23) in 6,0 for 2 damage.
1476 Play#0 output Play#0 1 cs cargo ship (#23) takes 1
1477 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#23) in 6,0 for 26 damage.
1478 Play#0 output Play#0 1 cs cargo ship (#23) takes 21
1479 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#21) in 6,0 for 24 damage.
1480 Play#0 output Play#0 1 cs cargo ship (#21) takes 20
1481 Play#0 output Play#0 1 cs cargo ship (#21) sunk!
1482 Play#0 output Play#0 1 sam Sea Sparrow #21 lost!
1483 Play#0 output Play#0 1 rad radar unit #21 lost!
1484 Play#0 output Play#0 1 sam Sea Sparrow #26 lost!
1485 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 2,2 for 0 damage.
1486 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 2,2 for 4 damage.
1487 Play#0 output Play#0 1 cs cargo ship (#22) takes 3
1488 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 2,2 for 49 damage.
1489 Play#0 output Play#0 1 cs cargo ship (#22) takes 40
1490 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#20) in 2,2 for 27 damage.
1491 Play#0 output Play#0 1 cs cargo ship (#20) takes 22
1492 Play#0 output Play#0 1 cs cargo ship (#20) sunk!
1493 Play#0 output Play#0 1 sam Sea Sparrow #20 lost!
1494 Play#0 output Play#0 1 rad radar unit #20 lost!
1495 Play#0 output Play#0 1 sam Sea Sparrow #25 lost!
1496 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 14 damage.
1497 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 25 damage.
1498 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 32 damage.
1499 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 21 damage.
1500 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 50 damage.
1501 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 12 damage.
1502 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 12 damage.
1503 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 23 damage.
1504 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 49 damage.
1505 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 88 damage.
1506 Play#0 output Play#0 1 Country #1 shelled sb submarine (#13) in 6,0 for 35 damage.
1507 Play#0 output Play#0 1 sb submarine (#13) takes 28
1508 Play#0 output Play#0 1 Country #1 shelled sb submarine (#12) in 2,2 for 40 damage.
1509 Play#0 output Play#0 1 sb submarine (#12) takes 32
1510 Play#0 output Play#0 1 Country #1 shelled sb submarine (#11) in 6,0 for 37 damage.
1511 Play#0 output Play#0 1 sb submarine (#11) takes 29
1512 Play#0 output Play#0 1 sb submarine (#11) sunk!
1513 Play#0 output Play#0 1 spy infiltrator #11 lost!
1514 Play#0 output Play#0 1 Country #1 shelled sb submarine (#10) in 2,2 for 34 damage.
1515 Play#0 output Play#0 1 sb submarine (#10) takes 27
1516 Play#0 output Play#0 1 sb submarine (#10) sunk!
1517 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#24) in 6,0 for 43 damage.
1518 Play#0 output Play#0 1 cs cargo ship (#24) takes 35
1519 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#24) in 6,0 for 35 damage.
1520 Play#0 output Play#0 1 cs cargo ship (#24) takes 29
1521 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#24) in 6,0 for 38 damage.
1522 Play#0 output Play#0 1 cs cargo ship (#24) takes 31
1523 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 9 damage.
1524 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 15 damage.
1525 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 20 damage.
1526 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 60 damage.
1527 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 52 damage.
1528 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 62 damage.
1529 Play#0 output Play#0 6 0 636
1532 Play#0 output Play#0 1 No telegrams for 3 at the moment...
1533 Play#0 output Play#0 6 0 636
1535 Play#0 output Play#0 1 Bye-bye
1537 Play#0 output Play#0 3 so long...