3 Conn0 output Conn0 2 Empire server ready
4 Conn0 input user tester
5 Conn0 output Conn0 0 hello tester
7 Conn0 output Conn0 10 country red does not exist
8 Conn0 output Conn0 3 so long...
9 Conn1 output Conn1 2 Empire server ready
10 Conn1 input user tester
11 Conn1 output Conn1 0 hello tester
13 Conn1 output Conn1 0 country name 1
15 Conn1 output Conn1 0 password ok
17 Conn1 login 1 127.0.0.1 tester
18 Play#1 output Play#1 2 2
19 Play#1 output Play#1 1
20 Play#1 output Play#1 1 *** Server configured for testing ***
21 Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
22 Play#1 output Play#1 6 0 640
23 Play#1 input cens * ?shell>0
25 Play#1 output Play#1 1 Thu Jan 1 00:00:00 1970
26 Play#1 output Play#1 1 CENSUS del dst
27 Play#1 output Play#1 1 sect eff prd mob uf uf old civ mil uw food work avail ter fall coa
28 Play#1 output Play#1 1 -4,0 + 100% 127 .. .. 100 5 0 0 0% 0 0 1
29 Play#1 output Play#1 1 -2,0 f 4% 127 .. .. 100 5 0 0 0% 0 0
30 Play#1 output Play#1 1 0,0 f 5% 127 .. .. 100 5 0 0 0% 0 0
31 Play#1 output Play#1 1 2,0 f 100% 127 .. .. 100 5 0 0 0% 0 0
32 Play#1 output Play#1 1 4,0 f 100% 127 .. .. 100 5 0 0 0% 0 0 1
33 Play#1 output Play#1 1 5 sectors
34 Play#1 output Play#1 6 0 640
35 Play#1 input comm * ?shell>0
36 Play#1 command commodity
37 Play#1 output Play#1 1 Thu Jan 1 00:00:00 1970
38 Play#1 output Play#1 1 COMMODITIES deliver-- distribute
39 Play#1 output Play#1 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
40 Play#1 output Play#1 1 -4,0 + .......... .......... 1 1 0 0 0 0 0 0 0 0
41 Play#1 output Play#1 1 -2,0 f .......... .......... 1 1 0 0 0 0 0 0 0 0
42 Play#1 output Play#1 1 0,0 f .......... .......... 1 1 0 0 0 0 0 0 0 0
43 Play#1 output Play#1 1 2,0 f .......... .......... 100 1 0 0 0 0 0 0 0 0
44 Play#1 output Play#1 1 4,0 f .......... .......... 100 7 0 0 0 0 0 0 0 0
45 Play#1 output Play#1 1 5 sectors
46 Play#1 output Play#1 6 0 640
47 Play#1 input fire se 1,0 6,0
49 Play#1 output Play#1 6 0 639
50 Play#1 input fire se 2,2 6,0
52 Play#1 output Play#1 6 0 638
53 Play#1 input __cmd added 1 1 0
55 Play#1 output Play#1 6 0 639
56 Play#1 input fire se -4,0 6,0
58 Play#1 output Play#1 6 0 638
59 Play#1 input fire se -2,0 6,0
61 Play#1 output Play#1 1 Fort not efficient enough to fire!
62 Play#1 output Play#1 6 0 637
63 Play#1 input fire se 0,0 0,0
65 Play#1 output Play#1 1 Sector 0,0 ready to fire
66 Play#1 output Play#1 1 You can't fire upon yourself!
67 Play#1 output Play#1 6 0 636
68 Play#1 input fire se 0,0 1,0
70 Play#1 output Play#1 1 Sector 0,0 ready to fire
71 Play#1 output Play#1 1 No such sector exists!
72 Play#1 output Play#1 6 0 635
73 Play#1 input fire se 0,0 666
75 Play#1 output Play#1 1 Sector 0,0 ready to fire
76 Play#1 output Play#1 1 No such ship exists!
77 Play#1 output Play#1 6 0 634
78 Play#1 input fire se 0,0 19
80 Play#1 output Play#1 1 Sector 0,0 ready to fire
81 Play#1 output Play#1 1 No such ship exists!
82 Play#1 output Play#1 6 0 633
83 Play#1 input __cmd added 1 1 0
85 Play#1 output Play#1 6 0 634
86 Play#1 input move m 0,0 1 nh
88 Play#1 output Play#1 1 No mobility used
89 Play#1 output Play#1 1 127 mob left in 0,0
90 Play#1 output Play#1 6 0 633
91 Play#1 input fire se 0,0 6,0
93 Play#1 output Play#1 1 Not enough military in sector 0,0!
94 Play#1 output Play#1 6 0 632
95 Play#1 input move m 1,1 1 yh
97 Play#1 output Play#1 1 Total movement cost = 1
98 Play#1 output Play#1 1 126 mob left in 1,1
99 Play#1 output Play#1 6 0 631
100 Play#1 input move g 0,0 1 nh
102 Play#1 output Play#1 1 No mobility used
103 Play#1 output Play#1 1 127 mob left in 0,0
104 Play#1 output Play#1 6 0 630
105 Play#1 input fire se 0,0 6,0
107 Play#1 output Play#1 1 Not enough guns in sector 0,0!
108 Play#1 output Play#1 6 0 629
109 Play#1 input move g 1,1 1 yh
111 Play#1 output Play#1 1 Total movement cost = 3
112 Play#1 output Play#1 1 123 mob left in 1,1
113 Play#1 output Play#1 6 0 628
114 Play#1 input move s 0,0 1 nh
116 Play#1 output Play#1 1 No mobility used
117 Play#1 output Play#1 1 127 mob left in 0,0
118 Play#1 output Play#1 6 0 627
119 Play#1 input fire se 0,0 6,0
121 Play#1 output Play#1 1 Not enough shells in sector 0,0!
122 Play#1 output Play#1 6 0 626
123 Play#1 input move s 1,1 1 yh
125 Play#1 output Play#1 1 Total movement cost = 1
126 Play#1 output Play#1 1 122 mob left in 1,1
127 Play#1 output Play#1 6 0 625
128 Play#1 input fire se 4,0 -12,0
130 Play#1 output Play#1 1 Sector 4,0 ready to fire
131 Play#1 output Play#1 1 range is 5.00 (4.50)
132 Play#1 output Play#1 1 \007Kaboom!!!
133 Play#1 output Play#1 1 Target out of range.
134 Play#1 output Play#1 6 0 624
135 Play#1 input fire se 4,0 0
137 Play#1 output Play#1 1 Sector 4,0 ready to fire
138 Play#1 output Play#1 1 range is 5.00 (4.50)
139 Play#1 output Play#1 1 \007Kaboom!!!
140 Play#1 output Play#1 1 Target out of range.
141 Play#1 output Play#1 6 0 623
142 Play#1 input fire se 4,0 13
144 Play#1 output Play#1 1 Sector 4,0 ready to fire
145 Play#1 output Play#1 1 range is 4.00 (4.50)
146 Play#1 output Play#1 1 \007Kaboom!!!
147 Play#1 output Play#1 1 Target out of range.
148 Play#1 output Play#1 6 0 622
149 Play#1 input fire se 4,0 12
151 Play#1 output Play#1 1 Sector 4,0 ready to fire
152 Play#1 output Play#1 1 range is 4.00 (4.50)
153 Play#1 output Play#1 1 \007Kaboom!!!
154 Play#1 output Play#1 1 Target out of range.
155 Play#1 output Play#1 6 0 621
156 Play#1 input fire se 4,0 14,0
158 Play#1 output Play#1 1 Sector 4,0 ready to fire
159 Play#1 output Play#1 1 range is 4.00 (4.50)
160 Play#1 output Play#1 1 \007Kaboom!!!
161 Play#1 output Play#1 1 Target out of range.
162 Play#1 output Play#1 6 0 620
163 Play#1 input fire se 4,0 14,0
165 Play#1 output Play#1 1 Sector 4,0 ready to fire
166 Play#1 output Play#1 1 range is 4.00 (4.50)
167 Play#1 output Play#1 1 \007Kaboom!!!
168 Play#1 output Play#1 1 Target out of range.
169 Play#1 output Play#1 6 0 619
170 Play#1 input fire se 4,0 14,0
172 Play#1 output Play#1 1 Sector 4,0 ready to fire
173 Play#1 output Play#1 1 range is 5.00 (4.50)
174 Play#1 output Play#1 1 \007Kaboom!!!
175 Play#1 output Play#1 1 Shells hit sector 14,0 for 22 damage.
176 Play#1 output Play#1 6 0 618
177 Play#1 input fire se 4,0 14,0
179 Play#1 output Play#1 1 Sector 4,0 ready to fire
180 Play#1 output Play#1 1 range is 4.00 (4.50)
181 Play#1 output Play#1 1 \007Kaboom!!!
182 Play#1 output Play#1 1 Target out of range.
183 Play#1 output Play#1 6 0 617
184 Play#1 input fire se 4,0 14,0
186 Play#1 output Play#1 1 Sector 4,0 ready to fire
187 Play#1 output Play#1 1 range is 4.00 (4.50)
188 Play#1 output Play#1 1 \007Kaboom!!!
189 Play#1 output Play#1 1 Target out of range.
190 Play#1 output Play#1 6 0 616
191 Play#1 input fire se 4,0 14,0
193 Play#1 output Play#1 1 Sector 4,0 ready to fire
194 Play#1 output Play#1 1 range is 5.00 (4.50)
195 Play#1 output Play#1 1 \007Kaboom!!!
196 Play#1 output Play#1 1 Shells hit sector 14,0 for 39 damage.
197 Play#1 output Play#1 6 0 615
198 Play#1 input fire se 4,0 2,-2
200 Play#1 output Play#1 1 Sector 4,0 ready to fire
201 Play#1 output Play#1 1 range is 5.00 (4.50)
202 Play#1 output Play#1 1 \007Kaboom!!!
203 Play#1 output Play#1 1 Shells hit sector 2,-2 for 21 damage.
204 Play#1 output Play#1 6 0 614
205 Play#1 input move s 2,0 20 gh
207 Play#1 output Play#1 1 Total movement cost = 7
208 Play#1 output Play#1 1 120 mob left in 2,0
209 Play#1 output Play#1 6 0 613
210 Play#1 input fire se 0,0 -2,-2
212 Play#1 output Play#1 1 Sector 0,0 ready to fire
213 Play#1 output Play#1 1 range is 3.00 (3.50)
214 Play#1 output Play#1 1 \007Kaboom!!!
215 Play#1 output Play#1 1 Shells hit sector -2,-2 for 0 damage.
216 Play#1 output Play#1 6 0 612
217 Play#1 input fire se 2,0 -2,-2
219 Play#1 output Play#1 1 Sector 2,0 ready to fire
220 Play#1 output Play#1 1 range is 5.00 (4.50)
221 Play#1 output Play#1 1 \007Kaboom!!!
222 Play#1 output Play#1 1 Shells hit sector -2,-2 for 5 damage.
223 Play#1 output Play#1 6 0 611
224 Play#1 input fire se 4,0 -2,-2
226 Play#1 output Play#1 1 Sector 4,0 ready to fire
227 Play#1 output Play#1 1 range is 5.00 (4.50)
228 Play#1 output Play#1 1 \007Kaboom!!!
229 Play#1 output Play#1 1 Shells hit sector -2,-2 for 43 damage.
230 Play#1 output Play#1 6 0 610
231 Play#1 input __cmd added -3 -3 0
233 Play#1 output Play#1 6 0 607
234 Play#1 input fire se 0,0 2,2
236 Play#1 output Play#1 1 Sector 0,0 ready to fire
237 Play#1 output Play#1 1 range is 4.00 (3.50)
238 Play#1 output Play#1 1 \007Kaboom!!!
239 Play#1 output Play#1 1 Shells hit sector 2,2 for 0 damage.
240 Play#1 output Play#1 6 0 606
241 Play#1 input fire se 2,0 2,2
243 Play#1 output Play#1 1 Sector 2,0 ready to fire
244 Play#1 output Play#1 1 range is 5.00 (4.50)
245 Play#1 output Play#1 1 \007Kaboom!!!
246 Play#1 output Play#1 1 Shells hit sector 2,2 for 5 damage.
247 Play#1 output Play#1 6 0 605
248 Play#1 input fire se 4,0 2,2
250 Play#1 output Play#1 1 Sector 4,0 ready to fire
251 Play#1 output Play#1 1 range is 4.00 (4.50)
252 Play#1 output Play#1 1 \007Kaboom!!!
253 Play#1 output Play#1 1 Shells hit sector 2,2 for 21 damage.
254 Play#1 output Play#1 6 0 604
255 Play#1 input fire se 0,0 9
257 Play#1 output Play#1 1 Sector 0,0 ready to fire
258 Play#1 output Play#1 1 range is 4.00 (3.50)
259 Play#1 output Play#1 1 \007Kaboom!!!
260 Play#1 output Play#1 1 Shells hit cs cargo ship (#9) in 5,1 for 0 damage.
261 Play#1 output Play#1 6 0 603
262 Play#1 input fire se 2,0 9
264 Play#1 output Play#1 1 Sector 2,0 ready to fire
265 Play#1 output Play#1 1 range is 4.00 (4.50)
266 Play#1 output Play#1 1 \007Kaboom!!!
267 Play#1 output Play#1 1 Shells hit cs cargo ship (#9) in 5,1 for 3 damage.
268 Play#1 output Play#1 1 cs cargo ship (#9) takes 2
269 Play#1 output Play#1 6 0 602
270 Play#1 input __cmd added 1 1 0
272 Play#1 output Play#1 6 0 603
273 Play#1 input fire se 0,0 23
275 Play#1 output Play#1 1 Sector 0,0 ready to fire
276 Play#1 output Play#1 1 range is 3.00 (3.50)
277 Play#1 output Play#1 1 \007Kaboom!!!
278 Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 6,0 for 0 damage.
279 Play#1 output Play#1 6 0 602
280 Play#1 input fire se 2,0 23
282 Play#1 output Play#1 1 Sector 2,0 ready to fire
283 Play#1 output Play#1 1 range is 4.00 (4.50)
284 Play#1 output Play#1 1 \007Kaboom!!!
285 Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 6,0 for 2 damage.
286 Play#1 output Play#1 6 0 601
287 Play#1 input fire se 4,0 23
289 Play#1 output Play#1 1 Sector 4,0 ready to fire
290 Play#1 output Play#1 1 range is 4.00 (4.50)
291 Play#1 output Play#1 1 \007Kaboom!!!
292 Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 6,0 for 26 damage.
293 Play#1 output Play#1 6 0 600
294 Play#1 input fire se 4,0 21
296 Play#1 output Play#1 1 Sector 4,0 ready to fire
297 Play#1 output Play#1 1 range is 5.00 (4.50)
298 Play#1 output Play#1 1 \007Kaboom!!!
299 Play#1 output Play#1 1 Shells hit cs cargo ship (#21) in 6,0 for 24 damage.
300 Play#1 output Play#1 1 cs cargo ship (#21) sunk!
301 Play#1 output Play#1 6 0 599
302 Play#1 input fire se 0,0 22
304 Play#1 output Play#1 1 Sector 0,0 ready to fire
305 Play#1 output Play#1 1 range is 4.00 (3.50)
306 Play#1 output Play#1 1 \007Kaboom!!!
307 Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 0 damage.
308 Play#1 output Play#1 6 0 598
309 Play#1 input fire se 2,0 22
311 Play#1 output Play#1 1 Sector 2,0 ready to fire
312 Play#1 output Play#1 1 range is 5.00 (4.50)
313 Play#1 output Play#1 1 \007Kaboom!!!
314 Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 4 damage.
315 Play#1 output Play#1 6 0 597
316 Play#1 input fire se 4,0 22
318 Play#1 output Play#1 1 Sector 4,0 ready to fire
319 Play#1 output Play#1 1 range is 5.00 (4.50)
320 Play#1 output Play#1 1 \007Kaboom!!!
321 Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 49 damage.
322 Play#1 output Play#1 6 0 596
323 Play#1 input fire se 4,0 20
325 Play#1 output Play#1 1 Sector 4,0 ready to fire
326 Play#1 output Play#1 1 range is 4.00 (4.50)
327 Play#1 output Play#1 1 \007Kaboom!!!
328 Play#1 output Play#1 1 Shells hit cs cargo ship (#20) in 2,2 for 27 damage.
329 Play#1 output Play#1 1 cs cargo ship (#20) sunk!
330 Play#1 output Play#1 6 0 595
331 Play#1 input comm * ?shell>0
332 Play#1 command commodity
333 Play#1 output Play#1 1 Thu Jan 1 00:00:00 1970
334 Play#1 output Play#1 1 COMMODITIES deliver-- distribute
335 Play#1 output Play#1 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
336 Play#1 output Play#1 1 -4,0 + .......... .......... 1 1 0 0 0 0 0 0 0 0
337 Play#1 output Play#1 1 -2,0 f .......... .......... 1 1 0 0 0 0 0 0 0 0
338 Play#1 output Play#1 1 0,0 f .......... .......... 16 1 0 0 0 0 0 0 0 0
339 Play#1 output Play#1 1 2,0 f .......... .......... 75 1 0 0 0 0 0 0 0 0
340 Play#1 output Play#1 1 4,0 f .......... .......... 83 7 0 0 0 0 0 0 0 0
341 Play#1 output Play#1 1 5 sectors
342 Play#1 output Play#1 6 0 595
344 Play#1 output Play#1 1 Bye-bye
346 Play#1 output Play#1 3 so long...
347 Conn2 output Conn2 2 Empire server ready
348 Conn2 input user tester
349 Conn2 output Conn2 0 hello tester
350 Conn2 input coun POGO
351 Conn2 output Conn2 0 country name POGO
352 Conn2 input pass peter
353 Conn2 output Conn2 0 password ok
355 Conn2 login 0 127.0.0.1 tester
356 Play#0 output Play#0 2 2
357 Play#0 output Play#0 1
358 Play#0 output Play#0 1 *** Server configured for testing ***
359 Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
360 Play#0 output Play#0 6 0 640
361 Play#0 input terr * ?terr=2&eff<100 1
362 Play#0 command territory
363 Play#0 output Play#0 6 0 640
364 Play#0 input cens * ?terr=1
365 Play#0 command census
366 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
367 Play#0 output Play#0 1 CENSUS del dst
368 Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa
369 Play#0 output Play#0 1 1 -2,-2 + 67% 85 .. .. 67 0 0 0 0% 0 0 1
370 Play#0 output Play#0 1 1 2,-2 s 100% 127 .. .. 100 0 0 0 0% 0 0 1
371 Play#0 output Play#0 1 0 6,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
372 Play#0 output Play#0 1 0 14,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
373 Play#0 output Play#0 1 2 0,2 + 100% 127 .. .. 1000 0 0 0 0% 100 0 1
374 Play#0 output Play#0 1 2 2,2 h 86% 0 .. .. 86 0 0 0 0% 87 0 1
375 Play#0 output Play#0 1 6 sectors
376 Play#0 output Play#0 6 0 640
377 Play#0 input comm * ?terr=1
378 Play#0 command commodity
379 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
380 Play#0 output Play#0 1 COMMODITIES deliver-- distribute
381 Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
382 Play#0 output Play#0 1 1 -2,-2 + .......... .......... 0 0 0 0 0 0 0 0 0 0
383 Play#0 output Play#0 1 1 2,-2 s .......... .......... 0 0 0 0 0 0 0 0 0 0
384 Play#0 output Play#0 1 0 6,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
385 Play#0 output Play#0 1 0 14,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
386 Play#0 output Play#0 1 2 0,2 + .......... .......... 0 0 0 0 0 0 0 100 100 0
387 Play#0 output Play#0 1 2 2,2 h .......... .......... 0 0 0 0 0 0 0 86 86 0
388 Play#0 output Play#0 1 6 sectors
389 Play#0 output Play#0 6 0 640
390 Play#0 input sinf * ?terr=1
391 Play#0 command sinfrastructure
392 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
393 Play#0 output Play#0 1 road rail defense
394 Play#0 output Play#0 1 own sect eff eff mcost eff mcost eff fact
395 Play#0 output Play#0 1 1 -2,-2 + 67% 0% 0.132 yes 0.132 67% 1.00
396 Play#0 output Play#0 1 1 2,-2 s 100% 0% N/A yes N/A 100% 99.00
397 Play#0 output Play#0 1 0 6,0 . 0% 0% N/A no N/A 0% 0.00
398 Play#0 output Play#0 1 0 14,0 . 0% 0% N/A no N/A 0% 0.00
399 Play#0 output Play#0 1 2 0,2 + 100% 100% 0.001 yes 0.020 100% 1.00
400 Play#0 output Play#0 1 2 2,2 h 86% 86% 0.052 yes 0.052 86% 1.43
401 Play#0 output Play#0 1 6 sectors
402 Play#0 output Play#0 6 0 640
403 Play#0 input ship * ?eff<100
405 Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
406 Play#0 output Play#0 1 2 0 frg frigate -12,0 20% 0 0 0 0 0 0 0 0 0 0
407 Play#0 output Play#0 1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
408 Play#0 output Play#0 1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
409 Play#0 output Play#0 1 1 9 cs cargo ship 5,1 98% 0 10 0 0 0 0 0 0 124 20
410 Play#0 output Play#0 1 2 10 sb submarine 2,2 20% 0 0 0 0 0 0 0 0 0 60
411 Play#0 output Play#0 1 2 11 sb submarine 6,0 20% 0 0 0 0 0 0 0 1 0 60
412 Play#0 output Play#0 1 2 22 cs cargo ship 2,2 58% 0 3 0 0 0 0 1 1 74 20
413 Play#0 output Play#0 1 2 23 cs cargo ship 6,0 78% 0 4 0 0 0 0 1 1 98 20
414 Play#0 output Play#0 1 8 ships
415 Play#0 output Play#0 6 0 640
416 Play#0 input carg * ?eff<100
418 Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
419 Play#0 output Play#0 1 0 frg -12,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
420 Play#0 output Play#0 1 1 bb 3,1 59% 0 13 0 100 10 0 0 0 0 0 0 0 0
421 Play#0 output Play#0 1 2 bb 3,1 60% 0 13 0 100 10 0 0 0 0 0 0 0 0
422 Play#0 output Play#0 1 9 cs 5,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
423 Play#0 output Play#0 1 10 sb 2,2 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
424 Play#0 output Play#0 1 11 sb 6,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
425 Play#0 output Play#0 1 22 cs 2,2 58% 0 3 0 0 0 0 0 0 0 0 58 59 0
426 Play#0 output Play#0 1 23 cs 6,0 78% 0 4 0 0 0 0 0 0 0 0 78 78 0
427 Play#0 output Play#0 1 8 ships
428 Play#0 output Play#0 6 0 640
429 Play#0 input plane * ?eff<100
431 Play#0 output Play#0 1 *: No plane(s)
432 Play#0 output Play#0 1 command failed
433 Play#0 output Play#0 6 0 640
434 Play#0 input land * ?eff<100
436 Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
437 Play#0 output Play#0 1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
438 Play#0 output Play#0 1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
439 Play#0 output Play#0 1 2 22 rad radar unit 2,2 97% 10 0 124 0 270 42% 1 0 22S
440 Play#0 output Play#0 1 2 32 tra train 2,2 94% 10 0 119 0 40 42% 1 1
441 Play#0 output Play#0 1 2 33 rad radar unit 2,2 97% 9 0 123 0 270 42% 1 0 32L
442 Play#0 output Play#0 1 5 units
443 Play#0 output Play#0 6 0 640
444 Play#0 input lcarg * ?eff<100
445 Play#0 command lcargo
446 Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
447 Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 40 12 0 0 0 0 0 0 0 0
448 Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 40 12 0 0 0 0 0 0 0 0
449 Play#0 output Play#0 1 22 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
450 Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
451 Play#0 output Play#0 1 33 rad 2,2 97% 0 9 0 0 0 0 0 0 0 0 0 0 0
452 Play#0 output Play#0 1 5 units
453 Play#0 output Play#0 6 0 640
456 Play#0 output Play#0 1 own # nuke type x,y s eff tech carry burst
457 Play#0 output Play#0 1 2 0 10kt fission 2,2 100% 280
458 Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 280 1P ground
459 Play#0 output Play#0 1 2 nukes
460 Play#0 output Play#0 6 0 640
461 Play#0 input __cmd added 3 0 0
463 Play#0 output Play#0 6 0 640
465 Play#0 output Play#0 1 Bye-bye
467 Play#0 output Play#0 3 so long...
468 Conn3 output Conn3 2 Empire server ready
469 Conn3 input user tester
470 Conn3 output Conn3 0 hello tester
472 Conn3 output Conn3 0 country name 1
474 Conn3 output Conn3 0 password ok
476 Conn3 login 1 127.0.0.1 tester
477 Play#1 output Play#1 2 2
478 Play#1 output Play#1 1
479 Play#1 output Play#1 1 *** Server configured for testing ***
480 Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
481 Play#1 output Play#1 6 0 595
482 Play#1 input ship * ?shell>0
484 Play#1 output Play#1 1 shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
485 Play#1 output Play#1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
486 Play#1 output Play#1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
487 Play#1 output Play#1 1 3 bb battleship 3,1 100% 0 13 0 0 0 0 0 0 127 150
488 Play#1 output Play#1 1 4 bb battleship 3,1 100% 0 13 0 0 0 0 0 0 127 150
489 Play#1 output Play#1 1 5 dd destroyer 8,0 100% 0 5 0 0 0 0 0 0 127 100
490 Play#1 output Play#1 1 6 dd destroyer 3,3 100% 0 5 0 0 0 0 0 0 127 100
491 Play#1 output Play#1 1 9 cs cargo ship 5,1 98% 0 10 0 0 0 0 0 0 124 20
492 Play#1 output Play#1 1 7 ships
493 Play#1 output Play#1 6 0 595
494 Play#1 input carg * ?shell>0
496 Play#1 output Play#1 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
497 Play#1 output Play#1 1 1 bb 3,1 59% 0 13 0 100 10 0 0 0 0 0 0 0 0
498 Play#1 output Play#1 1 2 bb 3,1 60% 0 13 0 100 10 0 0 0 0 0 0 0 0
499 Play#1 output Play#1 1 3 bb 3,1 100% 0 13 0 100 10 0 0 0 0 0 0 0 0
500 Play#1 output Play#1 1 4 bb 3,1 100% 0 13 0 100 10 0 0 0 0 0 0 0 0
501 Play#1 output Play#1 1 5 dd 8,0 100% 0 5 0 40 4 0 0 0 0 0 0 0 0
502 Play#1 output Play#1 1 6 dd 3,3 100% 0 5 0 40 4 0 0 0 0 0 0 0 0
503 Play#1 output Play#1 1 9 cs 5,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
504 Play#1 output Play#1 1 7 ships
505 Play#1 output Play#1 6 0 595
506 Play#1 input fire sh 666 6,0
508 Play#1 output Play#1 6 0 594
509 Play#1 input fire sh 11 6,0
511 Play#1 output Play#1 6 0 593
512 Play#1 input __cmd added 1 1 0
514 Play#1 output Play#1 6 0 594
515 Play#1 input fire sh 9 6,0
517 Play#1 output Play#1 1 Ships 9 cannot fire guns!
518 Play#1 output Play#1 6 0 593
519 Play#1 input fire sh 1 6,0
521 Play#1 output Play#1 1 Ship #1 is crippled!
522 Play#1 output Play#1 6 0 592
523 Play#1 input fire sh 2 2
525 Play#1 output Play#1 1 bb battleship (#2) ready to fire
526 Play#1 output Play#1 1 You can't fire upon yourself!
527 Play#1 output Play#1 6 0 591
528 Play#1 input fire sh 2 1,0
530 Play#1 output Play#1 1 bb battleship (#2) ready to fire
531 Play#1 output Play#1 1 No such sector exists!
532 Play#1 output Play#1 6 0 590
533 Play#1 input fire sh 2 666
535 Play#1 output Play#1 1 bb battleship (#2) ready to fire
536 Play#1 output Play#1 1 No such ship exists!
537 Play#1 output Play#1 6 0 589
538 Play#1 input fire sh 2 19
540 Play#1 output Play#1 1 bb battleship (#2) ready to fire
541 Play#1 output Play#1 1 No such ship exists!
542 Play#1 output Play#1 6 0 588
543 Play#1 input __cmd added 1 1 0
545 Play#1 output Play#1 6 0 589
546 Play#1 input unload m 2 13
547 Play#1 command unload
548 Play#1 output Play#1 1 13 military unloaded from bb battleship (#2) at 3,1
549 Play#1 output Play#1 1 1 ship unloaded
550 Play#1 output Play#1 6 0 588
551 Play#1 input fire sh 2 6,0
553 Play#1 output Play#1 1 Not enough mil on ship #2
554 Play#1 output Play#1 6 0 587
555 Play#1 input load m 2 13
557 Play#1 output Play#1 1 13 military loaded onto bb battleship (#2) at 3,1
558 Play#1 output Play#1 1 1 ship loaded
559 Play#1 output Play#1 6 0 586
560 Play#1 input unload g 2 10
561 Play#1 command unload
562 Play#1 output Play#1 1 10 guns unloaded from bb battleship (#2) at 3,1
563 Play#1 output Play#1 1 1 ship unloaded
564 Play#1 output Play#1 6 0 585
565 Play#1 input fire sh 2 6,0
567 Play#1 output Play#1 1 Not enough guns on ship #2
568 Play#1 output Play#1 6 0 584
569 Play#1 input load g 2 10
571 Play#1 output Play#1 1 10 guns loaded onto bb battleship (#2) at 3,1
572 Play#1 output Play#1 1 1 ship loaded
573 Play#1 output Play#1 6 0 583
574 Play#1 input unload s 2 100
575 Play#1 command unload
576 Play#1 output Play#1 1 100 shells unloaded from bb battleship (#2) at 3,1
577 Play#1 output Play#1 1 1 ship unloaded
578 Play#1 output Play#1 6 0 582
579 Play#1 input fire sh 2 6,0
581 Play#1 output Play#1 1 Not enough shells on ship #2
582 Play#1 output Play#1 6 0 581
583 Play#1 input load s 2 100
585 Play#1 output Play#1 1 100 shells loaded onto bb battleship (#2) at 3,1
586 Play#1 output Play#1 1 1 ship loaded
587 Play#1 output Play#1 6 0 580
588 Play#1 input miss s * ?mission#0 q
589 Play#1 command mission
590 Play#1 output Play#1 1 Thing x,y op-sect rad mission
591 Play#1 output Play#1 1 bb battleship (#1) 3,1 3,1 4 is on an interdiction mission
592 Play#1 output Play#1 1 bb battleship (#2) 3,1 3,1 4 is on an interdiction mission
593 Play#1 output Play#1 1 bb battleship (#3) 3,1 3,1 4 is on an interdiction mission
594 Play#1 output Play#1 1 bb battleship (#4) 3,1 3,1 4 is on an interdiction mission
595 Play#1 output Play#1 1 dd destroyer (#5) 8,0 8,0 2 is on an interdiction mission
596 Play#1 output Play#1 1 dd destroyer (#6) 3,3 3,3 2 is on an interdiction mission
597 Play#1 output Play#1 6 0 578
598 Play#1 input __cmd added 1 2 0
600 Play#1 output Play#1 6 0 580
601 Play#1 input fire sh 3 -12,0
603 Play#1 output Play#1 1 bb battleship (#3) ready to fire
604 Play#1 output Play#1 1 range is 4.00 (3.71)
605 Play#1 output Play#1 1 \007Kaboom!!!
606 Play#1 output Play#1 1 Target out of range.
607 Play#1 output Play#1 6 0 579
608 Play#1 input fire sh 3 0
610 Play#1 output Play#1 1 bb battleship (#3) ready to fire
611 Play#1 output Play#1 1 range is 4.00 (3.71)
612 Play#1 output Play#1 1 \007Kaboom!!!
613 Play#1 output Play#1 1 Target out of range.
614 Play#1 output Play#1 6 0 578
615 Play#1 input fire sh 3 13
617 Play#1 output Play#1 1 bb battleship (#3) ready to fire
618 Play#1 output Play#1 1 range is 4.00 (3.71)
619 Play#1 output Play#1 1 \007Kaboom!!!
620 Play#1 output Play#1 1 Target out of range.
621 Play#1 output Play#1 6 0 577
622 Play#1 input fire sh 3 12
624 Play#1 output Play#1 1 bb battleship (#3) ready to fire
625 Play#1 output Play#1 1 range is 4.00 (3.71)
626 Play#1 output Play#1 1 \007Kaboom!!!
627 Play#1 output Play#1 1 Target out of range.
628 Play#1 output Play#1 6 0 576
629 Play#1 input fire sh 3 6,0
631 Play#1 output Play#1 1 bb battleship (#3) ready to fire
632 Play#1 output Play#1 1 range is 3.00 (3.71)
633 Play#1 output Play#1 1 \007Kaboom!!!
634 Play#1 output Play#1 1 Shells hit sector 6,0 for 87 damage.
635 Play#1 output Play#1 6 0 575
636 Play#1 input fire sh 3 2,-2
638 Play#1 output Play#1 1 bb battleship (#3) ready to fire
639 Play#1 output Play#1 1 range is 4.00 (3.71)
640 Play#1 output Play#1 1 \007Kaboom!!!
641 Play#1 output Play#1 1 Shells hit sector 2,-2 for 87 damage.
642 Play#1 output Play#1 6 0 574
643 Play#1 input unload g 4 -1
644 Play#1 command unload
645 Play#1 output Play#1 1 9 guns unloaded from bb battleship (#4) at 3,1
646 Play#1 output Play#1 1 1 ship unloaded
647 Play#1 output Play#1 6 0 573
648 Play#1 input fire sh 4 0,2
650 Play#1 output Play#1 1 bb battleship (#4) ready to fire
651 Play#1 output Play#1 1 range is 4.00 (3.71)
652 Play#1 output Play#1 1 \007Kaboom!!!
653 Play#1 output Play#1 1 Shells hit sector 0,2 for 14 damage.
654 Play#1 output Play#1 6 0 572
655 Play#1 input load g 4 1
657 Play#1 output Play#1 1 1 guns loaded onto bb battleship (#4) at 3,1
658 Play#1 output Play#1 1 1 ship loaded
659 Play#1 output Play#1 6 0 571
660 Play#1 input fire sh 4 0,2
662 Play#1 output Play#1 1 bb battleship (#4) ready to fire
663 Play#1 output Play#1 1 range is 4.00 (3.71)
664 Play#1 output Play#1 1 \007Kaboom!!!
665 Play#1 output Play#1 1 Shells hit sector 0,2 for 25 damage.
666 Play#1 output Play#1 6 0 570
667 Play#1 input load g 4 1
669 Play#1 output Play#1 1 1 guns loaded onto bb battleship (#4) at 3,1
670 Play#1 output Play#1 1 1 ship loaded
671 Play#1 output Play#1 6 0 569
672 Play#1 input fire sh 4 0,2
674 Play#1 output Play#1 1 bb battleship (#4) ready to fire
675 Play#1 output Play#1 1 range is 4.00 (3.71)
676 Play#1 output Play#1 1 \007Kaboom!!!
677 Play#1 output Play#1 1 Shells hit sector 0,2 for 32 damage.
678 Play#1 output Play#1 6 0 568
679 Play#1 input load g 4 7
681 Play#1 output Play#1 1 7 guns loaded onto bb battleship (#4) at 3,1
682 Play#1 output Play#1 1 1 ship loaded
683 Play#1 output Play#1 6 0 567
684 Play#1 input unload s 4 -1
685 Play#1 command unload
686 Play#1 output Play#1 1 95 shells unloaded from bb battleship (#4) at 3,1
687 Play#1 output Play#1 1 1 ship unloaded
688 Play#1 output Play#1 6 0 566
689 Play#1 input load s 3 100
691 Play#1 output Play#1 1 95 shells loaded onto bb battleship (#3) at 3,1
692 Play#1 output Play#1 1 1 ship loaded
693 Play#1 output Play#1 6 0 565
694 Play#1 input fire sh 4 0,2
696 Play#1 output Play#1 1 bb battleship (#4) ready to fire
697 Play#1 output Play#1 1 range is 4.00 (3.71)
698 Play#1 output Play#1 1 \007Kaboom!!!
699 Play#1 output Play#1 1 Shells hit sector 0,2 for 21 damage.
700 Play#1 output Play#1 6 0 564
701 Play#1 input tend s 3 2 4
703 Play#1 output Play#1 1 2 total shells transferred off of bb battleship (#3)
704 Play#1 output Play#1 6 0 563
705 Play#1 input __cmd added -2 -2 0
707 Play#1 output Play#1 6 0 561
708 Play#1 input fire sh 4 0,2
710 Play#1 output Play#1 1 bb battleship (#4) ready to fire
711 Play#1 output Play#1 1 range is 3.00 (3.71)
712 Play#1 output Play#1 1 \007Kaboom!!!
713 Play#1 output Play#1 1 Shells hit sector 0,2 for 50 damage.
714 Play#1 output Play#1 6 0 560
715 Play#1 input tend s 3 93 4
717 Play#1 output Play#1 1 93 total shells transferred off of bb battleship (#3)
718 Play#1 output Play#1 6 0 559
719 Play#1 input __cmd added -1 -1 0
721 Play#1 output Play#1 6 0 558
722 Play#1 input unload m 4 -1
723 Play#1 command unload
724 Play#1 output Play#1 1 12 military unloaded from bb battleship (#4) at 3,1
725 Play#1 output Play#1 1 1 ship unloaded
726 Play#1 output Play#1 6 0 557
727 Play#1 input fire sh 4 0,2
729 Play#1 output Play#1 1 bb battleship (#4) ready to fire
730 Play#1 output Play#1 1 range is 4.00 (3.71)
731 Play#1 output Play#1 1 \007Kaboom!!!
732 Play#1 output Play#1 1 Shells hit sector 0,2 for 12 damage.
733 Play#1 output Play#1 6 0 556
734 Play#1 input load m 4 1
736 Play#1 output Play#1 1 1 military loaded onto bb battleship (#4) at 3,1
737 Play#1 output Play#1 1 1 ship loaded
738 Play#1 output Play#1 6 0 555
739 Play#1 input fire sh 4 0,2
741 Play#1 output Play#1 1 bb battleship (#4) ready to fire
742 Play#1 output Play#1 1 range is 3.00 (3.71)
743 Play#1 output Play#1 1 \007Kaboom!!!
744 Play#1 output Play#1 1 Shells hit sector 0,2 for 12 damage.
745 Play#1 output Play#1 6 0 554
746 Play#1 input load m 4 1
748 Play#1 output Play#1 1 1 military loaded onto bb battleship (#4) at 3,1
749 Play#1 output Play#1 1 1 ship loaded
750 Play#1 output Play#1 6 0 553
751 Play#1 input fire sh 4 0,2
753 Play#1 output Play#1 1 bb battleship (#4) ready to fire
754 Play#1 output Play#1 1 range is 4.00 (3.71)
755 Play#1 output Play#1 1 \007Kaboom!!!
756 Play#1 output Play#1 1 Shells hit sector 0,2 for 23 damage.
757 Play#1 output Play#1 6 0 552
758 Play#1 input load m 4 10
760 Play#1 output Play#1 1 10 military loaded onto bb battleship (#4) at 3,1
761 Play#1 output Play#1 1 1 ship loaded
762 Play#1 output Play#1 6 0 551
763 Play#1 input fire sh 2 0,2
765 Play#1 output Play#1 1 bb battleship (#2) ready to fire
766 Play#1 output Play#1 1 range is 4.00 (3.71)
767 Play#1 output Play#1 1 \007Kaboom!!!
768 Play#1 output Play#1 1 Shells hit sector 0,2 for 49 damage.
769 Play#1 output Play#1 6 0 550
770 Play#1 input fire sh 3 0,2
772 Play#1 output Play#1 1 bb battleship (#3) ready to fire
773 Play#1 output Play#1 1 range is 4.00 (3.71)
774 Play#1 output Play#1 1 \007Kaboom!!!
775 Play#1 output Play#1 1 Shells hit sector 0,2 for 88 damage.
776 Play#1 output Play#1 6 0 549
777 Play#1 input fire sh 5 13
779 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
780 Play#1 output Play#1 1 range is 2.00 (1.50)
781 Play#1 output Play#1 1 \007Kawhomp!!!
782 Play#1 output Play#1 1 Shells hit sub in 6,0 for 35 damage.
783 Play#1 output Play#1 6 0 548
784 Play#1 input fire sh 6 12
786 Play#1 output Play#1 1 dd destroyer (#6) ready to fire
787 Play#1 output Play#1 1 range is 2.00 (1.50)
788 Play#1 output Play#1 1 \007Kawhomp!!!
789 Play#1 output Play#1 1 Shells hit sub in 2,2 for 40 damage.
790 Play#1 output Play#1 6 0 547
791 Play#1 input fire sh 5 11
793 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
794 Play#1 output Play#1 1 range is 2.00 (1.50)
795 Play#1 output Play#1 1 \007Kawhomp!!!
796 Play#1 output Play#1 1 Shells hit sub in 6,0 for 37 damage.
797 Play#1 output Play#1 1 sub sunk!
798 Play#1 output Play#1 6 0 546
799 Play#1 input fire sh 6 10
801 Play#1 output Play#1 1 dd destroyer (#6) ready to fire
802 Play#1 output Play#1 1 range is 2.00 (1.50)
803 Play#1 output Play#1 1 \007Kawhomp!!!
804 Play#1 output Play#1 1 Shells hit sub in 2,2 for 34 damage.
805 Play#1 output Play#1 1 sub sunk!
806 Play#1 output Play#1 6 0 545
807 Play#1 input navi 5 jh
808 Play#1 command navigate
809 Play#1 output Play#1 1 Flagship is dd destroyer (#5)
810 Play#1 output Play#1 1 dd destroyer (#5) stopped at 10,0
811 Play#1 output Play#1 6 0 544
812 Play#1 input fire sh 5 24
814 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
815 Play#1 output Play#1 1 range is 1.00 (1.50)
816 Play#1 output Play#1 1 \007Kaboom!!!
817 Play#1 output Play#1 1 Target out of range.
818 Play#1 output Play#1 6 0 543
819 Play#1 input fire sh 5 24
821 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
822 Play#1 output Play#1 1 range is 2.00 (1.50)
823 Play#1 output Play#1 1 \007Kaboom!!!
824 Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 43 damage.
825 Play#1 output Play#1 6 0 542
826 Play#1 input fire sh 5 24
828 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
829 Play#1 output Play#1 1 range is 1.00 (1.50)
830 Play#1 output Play#1 1 \007Kaboom!!!
831 Play#1 output Play#1 1 Target out of range.
832 Play#1 output Play#1 6 0 541
833 Play#1 input fire sh 5 24
835 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
836 Play#1 output Play#1 1 range is 2.00 (1.50)
837 Play#1 output Play#1 1 \007Kaboom!!!
838 Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 35 damage.
839 Play#1 output Play#1 6 0 540
840 Play#1 input fire sh 5 24
842 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
843 Play#1 output Play#1 1 range is 1.00 (1.50)
844 Play#1 output Play#1 1 \007Kaboom!!!
845 Play#1 output Play#1 1 Target out of range.
846 Play#1 output Play#1 6 0 539
847 Play#1 input fire sh 5 24
849 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
850 Play#1 output Play#1 1 range is 2.00 (1.50)
851 Play#1 output Play#1 1 \007Kaboom!!!
852 Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 38 damage.
853 Play#1 output Play#1 6 0 538
854 Play#1 input carg * ?shell>0
856 Play#1 output Play#1 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
857 Play#1 output Play#1 1 1 bb 3,1 59% 0 13 0 100 10 0 0 0 0 0 0 0 0
858 Play#1 output Play#1 1 2 bb 3,1 60% 0 13 0 96 10 0 0 0 0 0 0 0 0
859 Play#1 output Play#1 1 3 bb 3,1 100% 0 13 0 72 10 0 0 0 0 0 0 0 0
860 Play#1 output Play#1 1 4 bb 3,1 100% 0 13 0 90 10 0 0 0 0 0 0 0 0
861 Play#1 output Play#1 1 5 dd 10,0 100% 0 5 0 24 4 0 0 0 0 0 0 0 0
862 Play#1 output Play#1 1 6 dd 3,3 100% 0 5 0 36 4 0 0 0 0 0 0 0 0
863 Play#1 output Play#1 1 9 cs 5,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
864 Play#1 output Play#1 1 7 ships
865 Play#1 output Play#1 6 0 538
867 Play#1 output Play#1 1 Bye-bye
869 Play#1 output Play#1 3 so long...
870 Conn4 output Conn4 2 Empire server ready
871 Conn4 input user tester
872 Conn4 output Conn4 0 hello tester
873 Conn4 input coun POGO
874 Conn4 output Conn4 0 country name POGO
875 Conn4 input pass peter
876 Conn4 output Conn4 0 password ok
878 Conn4 login 0 127.0.0.1 tester
879 Play#0 output Play#0 2 2
880 Play#0 output Play#0 1
881 Play#0 output Play#0 1 *** Server configured for testing ***
882 Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
883 Play#0 output Play#0 6 0 640
884 Play#0 input terr * ?terr=2&eff<100 1
885 Play#0 command territory
886 Play#0 output Play#0 6 0 640
887 Play#0 input cens * ?terr=1
888 Play#0 command census
889 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
890 Play#0 output Play#0 1 CENSUS del dst
891 Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa
892 Play#0 output Play#0 1 1 -2,-2 + 67% 85 .. .. 67 0 0 0 0% 0 0 1
893 Play#0 output Play#0 1 1 2,-2 s 100% 127 .. .. 100 0 0 0 0% 0 0 1
894 Play#0 output Play#0 1 0 6,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
895 Play#0 output Play#0 1 0 14,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
896 Play#0 output Play#0 1 2 0,2 + 7% 9 .. .. 72 0 0 0 0% 7 0 1
897 Play#0 output Play#0 1 2 2,2 h 86% 0 .. .. 86 0 0 0 0% 87 0 1
898 Play#0 output Play#0 1 6 sectors
899 Play#0 output Play#0 6 0 640
900 Play#0 input comm * ?terr=1
901 Play#0 command commodity
902 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
903 Play#0 output Play#0 1 COMMODITIES deliver-- distribute
904 Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
905 Play#0 output Play#0 1 1 -2,-2 + .......... .......... 0 0 0 0 0 0 0 0 0 0
906 Play#0 output Play#0 1 1 2,-2 s .......... .......... 0 0 0 0 0 0 0 0 0 0
907 Play#0 output Play#0 1 0 6,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
908 Play#0 output Play#0 1 0 14,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
909 Play#0 output Play#0 1 2 0,2 + .......... .......... 0 0 0 0 0 0 0 7 7 0
910 Play#0 output Play#0 1 2 2,2 h .......... .......... 0 0 0 0 0 0 0 86 86 0
911 Play#0 output Play#0 1 6 sectors
912 Play#0 output Play#0 6 0 640
913 Play#0 input sinf * ?terr=1
914 Play#0 command sinfrastructure
915 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
916 Play#0 output Play#0 1 road rail defense
917 Play#0 output Play#0 1 own sect eff eff mcost eff mcost eff fact
918 Play#0 output Play#0 1 1 -2,-2 + 67% 0% 0.132 yes 0.132 67% 1.00
919 Play#0 output Play#0 1 1 2,-2 s 100% 0% N/A yes N/A 100% 99.00
920 Play#0 output Play#0 1 0 6,0 . 0% 0% N/A no N/A 0% 0.00
921 Play#0 output Play#0 1 0 14,0 . 0% 0% N/A no N/A 0% 0.00
922 Play#0 output Play#0 1 2 0,2 + 7% 7% 0.349 yes 0.349 7% 1.00
923 Play#0 output Play#0 1 2 2,2 h 86% 86% 0.052 yes 0.052 86% 1.43
924 Play#0 output Play#0 1 6 sectors
925 Play#0 output Play#0 6 0 640
926 Play#0 input ship * ?eff<100
928 Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
929 Play#0 output Play#0 1 2 0 frg frigate -12,0 20% 0 0 0 0 0 0 0 0 0 0
930 Play#0 output Play#0 1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
931 Play#0 output Play#0 1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
932 Play#0 output Play#0 1 1 9 cs cargo ship 5,1 98% 0 10 0 0 0 0 0 0 124 20
933 Play#0 output Play#0 1 2 12 sb submarine 2,2 68% 0 3 0 0 0 0 0 0 86 60
934 Play#0 output Play#0 1 2 13 sb submarine 6,0 72% 0 3 0 0 0 0 0 1 91 60
935 Play#0 output Play#0 1 2 22 cs cargo ship 2,2 58% 0 3 0 0 0 0 1 1 74 20
936 Play#0 output Play#0 1 2 23 cs cargo ship 6,0 78% 0 4 0 0 0 0 1 1 98 20
937 Play#0 output Play#0 1 2 24 cs cargo ship 6,0 32% 0 2 0 0 0 0 0 0 40 20
938 Play#0 output Play#0 1 9 ships
939 Play#0 output Play#0 6 0 640
940 Play#0 input carg * ?eff<100
942 Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
943 Play#0 output Play#0 1 0 frg -12,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
944 Play#0 output Play#0 1 1 bb 3,1 59% 0 13 0 100 10 0 0 0 0 0 0 0 0
945 Play#0 output Play#0 1 2 bb 3,1 60% 0 13 0 96 10 0 0 0 0 0 0 0 0
946 Play#0 output Play#0 1 9 cs 5,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
947 Play#0 output Play#0 1 12 sb 2,2 68% 0 3 0 0 0 0 0 0 0 0 0 0 0
948 Play#0 output Play#0 1 13 sb 6,0 72% 0 3 0 0 0 0 0 0 0 0 0 0 0
949 Play#0 output Play#0 1 22 cs 2,2 58% 0 3 0 0 0 0 0 0 0 0 58 59 0
950 Play#0 output Play#0 1 23 cs 6,0 78% 0 4 0 0 0 0 0 0 0 0 78 78 0
951 Play#0 output Play#0 1 24 cs 6,0 32% 0 2 0 0 0 0 0 0 0 0 32 32 0
952 Play#0 output Play#0 1 9 ships
953 Play#0 output Play#0 6 0 640
954 Play#0 input plane * ?eff<100
956 Play#0 output Play#0 1 *: No plane(s)
957 Play#0 output Play#0 1 command failed
958 Play#0 output Play#0 6 0 640
959 Play#0 input land * ?eff<100
961 Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
962 Play#0 output Play#0 1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
963 Play#0 output Play#0 1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
964 Play#0 output Play#0 1 2 22 rad radar unit 2,2 97% 10 0 124 0 270 42% 1 0 22S
965 Play#0 output Play#0 1 2 32 tra train 2,2 94% 10 0 119 0 40 42% 1 1
966 Play#0 output Play#0 1 2 33 rad radar unit 2,2 97% 9 0 123 0 270 42% 1 0 32L
967 Play#0 output Play#0 1 5 units
968 Play#0 output Play#0 6 0 640
969 Play#0 input lcarg * ?eff<100
970 Play#0 command lcargo
971 Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
972 Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 40 12 0 0 0 0 0 0 0 0
973 Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 40 12 0 0 0 0 0 0 0 0
974 Play#0 output Play#0 1 22 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
975 Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
976 Play#0 output Play#0 1 33 rad 2,2 97% 0 9 0 0 0 0 0 0 0 0 0 0 0
977 Play#0 output Play#0 1 5 units
978 Play#0 output Play#0 6 0 640
981 Play#0 output Play#0 1 own # nuke type x,y s eff tech carry burst
982 Play#0 output Play#0 1 2 0 10kt fission 2,2 100% 280
983 Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 280 1P ground
984 Play#0 output Play#0 1 2 nukes
985 Play#0 output Play#0 6 0 640
986 Play#0 input __cmd added 3 0 0
988 Play#0 output Play#0 6 0 640
990 Play#0 output Play#0 1 Bye-bye
992 Play#0 output Play#0 3 so long...
993 Conn5 output Conn5 2 Empire server ready
994 Conn5 input user tester
995 Conn5 output Conn5 0 hello tester
997 Conn5 output Conn5 0 country name 1
999 Conn5 output Conn5 0 password ok
1001 Conn5 login 1 127.0.0.1 tester
1002 Play#1 output Play#1 2 2
1003 Play#1 output Play#1 1
1004 Play#1 output Play#1 1 *** Server configured for testing ***
1005 Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
1006 Play#1 output Play#1 6 0 538
1007 Play#1 input land * ?shell>0
1009 Play#1 output Play#1 1 # unit type x,y a eff mil frt mu fd tch retr xl ln carry
1010 Play#1 output Play#1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
1011 Play#1 output Play#1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
1012 Play#1 output Play#1 1 3 hat hvy artill 3,1 100% 10 0 127 0 160 42% 0 0
1013 Play#1 output Play#1 1 4 hat hvy artill 3,1 100% 10 0 127 0 160 42% 0 0
1014 Play#1 output Play#1 1 5 hat hvy artill 0,-2 100% 10 0 127 0 160 42% 0 0
1015 Play#1 output Play#1 1 9 sup supply 1,1 100% 10 0 0 0 50 42% 0 0
1016 Play#1 output Play#1 1 6 units
1017 Play#1 output Play#1 6 0 538
1018 Play#1 input lcarg * ?shell>0
1019 Play#1 command lcargo
1020 Play#1 output Play#1 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1021 Play#1 output Play#1 1 1 hat 3,1 39% 0 10 0 40 12 0 0 0 0 0 0 0 0
1022 Play#1 output Play#1 1 2 hat 3,1 40% 0 10 0 40 12 0 0 0 0 0 0 0 0
1023 Play#1 output Play#1 1 3 hat 3,1 100% 0 10 0 40 12 0 0 0 0 0 0 0 0
1024 Play#1 output Play#1 1 4 hat 3,1 100% 0 10 0 40 12 0 0 0 0 0 0 0 0
1025 Play#1 output Play#1 1 5 hat 0,-2 100% 0 10 0 40 12 0 0 0 0 0 0 0 0
1026 Play#1 output Play#1 1 9 sup 1,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
1027 Play#1 output Play#1 1 6 units
1028 Play#1 output Play#1 6 0 538
1029 Play#1 input fire la 666 6,0
1031 Play#1 output Play#1 6 0 537
1032 Play#1 input fire la 13 6,0
1034 Play#1 output Play#1 6 0 536
1035 Play#1 input __cmd added 1 1 0
1036 Play#1 command __cmd
1037 Play#1 output Play#1 6 0 537
1038 Play#1 input fire la 9 6,0
1040 Play#1 output Play#1 1 Unit 9 cannot fire!
1041 Play#1 output Play#1 6 0 536
1042 Play#1 input fire la 1 6,0
1044 Play#1 output Play#1 1 Unit 1 cannot fire because it is less than 40% efficient
1045 Play#1 output Play#1 6 0 535
1046 Play#1 input fire la 2 3,1
1048 Play#1 output Play#1 1 hat hvy artillery #2 ready to fire
1049 Play#1 output Play#1 1 You can't fire upon yourself!
1050 Play#1 output Play#1 6 0 534
1051 Play#1 input fire la 2 1,0
1053 Play#1 output Play#1 1 hat hvy artillery #2 ready to fire
1054 Play#1 output Play#1 1 No such sector exists!
1055 Play#1 output Play#1 6 0 533
1056 Play#1 input fire la 2 666
1058 Play#1 output Play#1 1 hat hvy artillery #2 ready to fire
1059 Play#1 output Play#1 1 No such ship exists!
1060 Play#1 output Play#1 6 0 532
1061 Play#1 input fire la 2 19
1063 Play#1 output Play#1 1 hat hvy artillery #2 ready to fire
1064 Play#1 output Play#1 1 No such ship exists!
1065 Play#1 output Play#1 6 0 531
1066 Play#1 input __cmd added 1 1 0
1067 Play#1 command __cmd
1068 Play#1 output Play#1 6 0 532
1069 Play#1 input lunload m 2 10
1070 Play#1 command lunload
1071 Play#1 output Play#1 1 10 military unloaded from hat hvy artillery #2 at 3,1
1072 Play#1 output Play#1 1 1 unit unloaded
1073 Play#1 output Play#1 6 0 531
1074 Play#1 input fire la 2 6,0
1076 Play#1 output Play#1 1 Unit 2 cannot fire because it has no military!
1077 Play#1 output Play#1 6 0 530
1078 Play#1 input lload m 2 10
1079 Play#1 command lload
1080 Play#1 output Play#1 1 10 military loaded onto hat hvy artillery #2 at 3,1
1081 Play#1 output Play#1 1 1 unit loaded
1082 Play#1 output Play#1 6 0 529
1083 Play#1 input lunload g 2 12
1084 Play#1 command lunload
1085 Play#1 output Play#1 1 12 guns unloaded from hat hvy artillery #2 at 3,1
1086 Play#1 output Play#1 1 1 unit unloaded
1087 Play#1 output Play#1 6 0 528
1088 Play#1 input fire la 2 6,0
1090 Play#1 output Play#1 1 hat hvy artillery #2 -- not enough guns
1091 Play#1 output Play#1 6 0 527
1092 Play#1 input lload g 2 12
1093 Play#1 command lload
1094 Play#1 output Play#1 1 12 guns loaded onto hat hvy artillery #2 at 3,1
1095 Play#1 output Play#1 1 1 unit loaded
1096 Play#1 output Play#1 6 0 526
1097 Play#1 input lunload s 2 40
1098 Play#1 command lunload
1099 Play#1 output Play#1 1 40 shells unloaded from hat hvy artillery #2 at 3,1
1100 Play#1 output Play#1 1 1 unit unloaded
1101 Play#1 output Play#1 6 0 525
1102 Play#1 input fire la 2 6,0
1104 Play#1 output Play#1 1 hat hvy artillery #2 -- not enough shells
1105 Play#1 output Play#1 6 0 524
1106 Play#1 input lload s 2 40
1107 Play#1 command lload
1108 Play#1 output Play#1 1 40 shells loaded onto hat hvy artillery #2 at 3,1
1109 Play#1 output Play#1 1 1 unit loaded
1110 Play#1 output Play#1 6 0 523
1111 Play#1 input load land 8 2
1113 Play#1 output Play#1 1 hat hvy artillery #2 loaded onto cs cargo ship (#8) at 3,1.
1114 Play#1 output Play#1 1 1 ship loaded
1115 Play#1 output Play#1 6 0 522
1116 Play#1 input fire la 2 6,0
1118 Play#1 output Play#1 1 Unit 2 cannot fire because it is on a ship!
1119 Play#1 output Play#1 6 0 521
1120 Play#1 input unload land 8 2
1121 Play#1 command unload
1122 Play#1 output Play#1 1 hat hvy artillery #2 unloaded from cs cargo ship (#8) at 3,1.
1123 Play#1 output Play#1 1 1 ship unloaded
1124 Play#1 output Play#1 6 0 520
1125 Play#1 input lload land 8 2
1126 Play#1 command lload
1127 Play#1 output Play#1 1 hat hvy artillery #2 loaded onto tra train #8 at 3,1.
1128 Play#1 output Play#1 1 1 unit loaded
1129 Play#1 output Play#1 6 0 519
1130 Play#1 input fire la 2 6,0
1132 Play#1 output Play#1 1 Unit 2 cannot fire because it is on a land unit!
1133 Play#1 output Play#1 6 0 518
1134 Play#1 input lunload land 8 2
1135 Play#1 command lunload
1136 Play#1 output Play#1 1 hat hvy artillery #2 unloaded from tra train #8 at 3,1.
1137 Play#1 output Play#1 1 1 unit unloaded
1138 Play#1 output Play#1 6 0 517
1139 Play#1 input miss l * ?mission#0 q
1140 Play#1 command mission
1141 Play#1 output Play#1 1 Thing x,y op-sect rad mission
1142 Play#1 output Play#1 1 hat hvy artillery #1 3,1 3,1 4 is on an interdiction mission
1143 Play#1 output Play#1 1 hat hvy artillery #2 3,1 3,1 4 is on an interdiction mission
1144 Play#1 output Play#1 1 hat hvy artillery #3 3,1 3,1 4 is on an interdiction mission
1145 Play#1 output Play#1 1 hat hvy artillery #4 3,1 3,1 4 is on an interdiction mission
1146 Play#1 output Play#1 1 hat hvy artillery #5 0,-2 0,-2 4 is on an interdiction mission
1147 Play#1 output Play#1 6 0 515
1148 Play#1 input __cmd added 1 2 0
1149 Play#1 command __cmd
1150 Play#1 output Play#1 6 0 517
1151 Play#1 input fire la 3 -12,0
1153 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1154 Play#1 output Play#1 1 range is 4.00 (3.50)
1155 Play#1 output Play#1 1 \007Kaboom!!!
1156 Play#1 output Play#1 1 Target out of range.
1157 Play#1 output Play#1 6 0 516
1158 Play#1 input fire la 3 0
1160 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1161 Play#1 output Play#1 1 range is 4.00 (3.50)
1162 Play#1 output Play#1 1 \007Kaboom!!!
1163 Play#1 output Play#1 1 Target out of range.
1164 Play#1 output Play#1 6 0 515
1165 Play#1 input fire la 3 13
1167 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1168 Play#1 output Play#1 1 range is 3.00 (3.50)
1169 Play#1 output Play#1 1 \007Kaboom!!!
1170 Play#1 output Play#1 1 Target out of range.
1171 Play#1 output Play#1 6 0 514
1172 Play#1 input fire la 3 12
1174 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1175 Play#1 output Play#1 1 range is 3.00 (3.50)
1176 Play#1 output Play#1 1 \007Kaboom!!!
1177 Play#1 output Play#1 1 Target out of range.
1178 Play#1 output Play#1 6 0 513
1179 Play#1 input fire la 3 6,0
1181 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1182 Play#1 output Play#1 1 range is 3.00 (3.50)
1183 Play#1 output Play#1 1 \007Kaboom!!!
1184 Play#1 output Play#1 1 Shells hit sector 6,0 for 61 damage.
1185 Play#1 output Play#1 6 0 512
1186 Play#1 input fire la 3 2,-2
1188 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1189 Play#1 output Play#1 1 range is 3.00 (3.50)
1190 Play#1 output Play#1 1 \007Kaboom!!!
1191 Play#1 output Play#1 1 Shells hit sector 2,-2 for 66 damage.
1192 Play#1 output Play#1 6 0 511
1193 Play#1 input lunload g 4 -1
1194 Play#1 command lunload
1195 Play#1 output Play#1 1 11 guns unloaded from hat hvy artillery #4 at 3,1
1196 Play#1 output Play#1 1 1 unit unloaded
1197 Play#1 output Play#1 6 0 510
1198 Play#1 input fire la 4 0,2
1200 Play#1 output Play#1 1 hat hvy artillery #4 ready to fire
1201 Play#1 output Play#1 1 range is 4.00 (3.50)
1202 Play#1 output Play#1 1 \007Kaboom!!!
1203 Play#1 output Play#1 1 Shells hit sector 0,2 for 9 damage.
1204 Play#1 output Play#1 6 0 509
1205 Play#1 input lload g 4 11
1206 Play#1 command lload
1207 Play#1 output Play#1 1 11 guns loaded onto hat hvy artillery #4 at 3,1
1208 Play#1 output Play#1 1 1 unit loaded
1209 Play#1 output Play#1 6 0 508
1210 Play#1 input lunload s 4 -1
1211 Play#1 command lunload
1212 Play#1 output Play#1 1 35 shells unloaded from hat hvy artillery #4 at 3,1
1213 Play#1 output Play#1 1 1 unit unloaded
1214 Play#1 output Play#1 6 0 507
1215 Play#1 input lload s 3 40
1216 Play#1 command lload
1217 Play#1 output Play#1 1 35 shells loaded onto hat hvy artillery #3 at 3,1
1218 Play#1 output Play#1 1 1 unit loaded
1219 Play#1 output Play#1 6 0 506
1220 Play#1 input fire la 4 0,2
1222 Play#1 output Play#1 1 hat hvy artillery #4 ready to fire
1223 Play#1 output Play#1 1 range is 3.00 (3.50)
1224 Play#1 output Play#1 1 \007Kaboom!!!
1225 Play#1 output Play#1 1 Shells hit sector 0,2 for 15 damage.
1226 Play#1 output Play#1 6 0 505
1227 Play#1 input lunload s 3 35
1228 Play#1 command lunload
1229 Play#1 output Play#1 1 35 shells unloaded from hat hvy artillery #3 at 3,1
1230 Play#1 output Play#1 1 1 unit unloaded
1231 Play#1 output Play#1 6 0 504
1232 Play#1 input lload s 4 35
1233 Play#1 command lload
1234 Play#1 output Play#1 1 35 shells loaded onto hat hvy artillery #4 at 3,1
1235 Play#1 output Play#1 1 1 unit loaded
1236 Play#1 output Play#1 6 0 503
1237 Play#1 input fire la 2 0,2
1239 Play#1 output Play#1 1 hat hvy artillery #2 ready to fire
1240 Play#1 output Play#1 1 range is 3.00 (3.50)
1241 Play#1 output Play#1 1 \007Kaboom!!!
1242 Play#1 output Play#1 1 Shells hit sector 0,2 for 20 damage.
1243 Play#1 output Play#1 6 0 502
1244 Play#1 input fire la 4 0,2
1246 Play#1 output Play#1 1 hat hvy artillery #4 ready to fire
1247 Play#1 output Play#1 1 range is 3.00 (3.50)
1248 Play#1 output Play#1 1 \007Kaboom!!!
1249 Play#1 output Play#1 1 Shells hit sector 0,2 for 60 damage.
1250 Play#1 output Play#1 6 0 501
1251 Play#1 input __cmd added -1 -1 0
1252 Play#1 command __cmd
1253 Play#1 output Play#1 6 0 500
1254 Play#1 input fire la 5 0,2
1256 Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
1257 Play#1 output Play#1 1 range is 3.00 (3.50)
1258 Play#1 output Play#1 1 \007Kaboom!!!
1259 Play#1 output Play#1 1 Target out of range.
1260 Play#1 output Play#1 6 0 499
1261 Play#1 input fire la 5 0,2
1263 Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
1264 Play#1 output Play#1 1 range is 4.00 (3.50)
1265 Play#1 output Play#1 1 \007Kaboom!!!
1266 Play#1 output Play#1 1 Shells hit sector 0,2 for 52 damage.
1267 Play#1 output Play#1 6 0 498
1268 Play#1 input fire la 5 0,2
1270 Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
1271 Play#1 output Play#1 1 range is 3.00 (3.50)
1272 Play#1 output Play#1 1 \007Kaboom!!!
1273 Play#1 output Play#1 1 Target out of range.
1274 Play#1 output Play#1 6 0 497
1275 Play#1 input fire la 5 0,2
1277 Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
1278 Play#1 output Play#1 1 range is 4.00 (3.50)
1279 Play#1 output Play#1 1 \007Kaboom!!!
1280 Play#1 output Play#1 1 Shells hit sector 0,2 for 62 damage.
1281 Play#1 output Play#1 6 0 496
1282 Play#1 input fire la 5 0,2
1284 Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
1285 Play#1 output Play#1 1 range is 3.00 (3.50)
1286 Play#1 output Play#1 1 \007Kaboom!!!
1287 Play#1 output Play#1 1 Target out of range.
1288 Play#1 output Play#1 6 0 495
1289 Play#1 input fire la 5 0,2
1291 Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
1292 Play#1 output Play#1 1 range is 3.00 (3.50)
1293 Play#1 output Play#1 1 \007Kaboom!!!
1294 Play#1 output Play#1 1 Target out of range.
1295 Play#1 output Play#1 6 0 494
1296 Play#1 input lcarg * ?shell>0
1297 Play#1 command lcargo
1298 Play#1 output Play#1 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1299 Play#1 output Play#1 1 1 hat 3,1 39% 0 10 0 40 12 0 0 0 0 0 0 0 0
1300 Play#1 output Play#1 1 2 hat 3,1 40% 0 10 0 36 12 0 0 0 0 0 0 0 0
1301 Play#1 output Play#1 1 3 hat 3,1 100% 0 10 0 16 12 0 0 0 0 0 0 0 0
1302 Play#1 output Play#1 1 4 hat 3,1 100% 0 10 0 31 12 0 0 0 0 0 0 0 0
1303 Play#1 output Play#1 1 5 hat 0,-2 100% 0 10 0 16 12 0 0 0 0 0 0 0 0
1304 Play#1 output Play#1 1 9 sup 1,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
1305 Play#1 output Play#1 1 6 units
1306 Play#1 output Play#1 6 0 494
1308 Play#1 output Play#1 1 Bye-bye
1310 Play#1 output Play#1 3 so long...
1311 Conn6 output Conn6 2 Empire server ready
1312 Conn6 input user tester
1313 Conn6 output Conn6 0 hello tester
1314 Conn6 input coun POGO
1315 Conn6 output Conn6 0 country name POGO
1316 Conn6 input pass peter
1317 Conn6 output Conn6 0 password ok
1319 Conn6 login 0 127.0.0.1 tester
1320 Play#0 output Play#0 2 2
1321 Play#0 output Play#0 1
1322 Play#0 output Play#0 1 *** Server configured for testing ***
1323 Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
1324 Play#0 output Play#0 6 0 640
1325 Play#0 input terr * ?terr=2&eff<100 1
1326 Play#0 command territory
1327 Play#0 output Play#0 6 0 640
1328 Play#0 input cens * ?terr=1
1329 Play#0 command census
1330 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
1331 Play#0 output Play#0 1 CENSUS del dst
1332 Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa
1333 Play#0 output Play#0 1 1 -2,-2 + 67% 85 .. .. 67 0 0 0 0% 0 0 1
1334 Play#0 output Play#0 1 1 2,-2 s 100% 127 .. .. 100 0 0 0 0% 0 0 1
1335 Play#0 output Play#0 1 0 6,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
1336 Play#0 output Play#0 1 0 14,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
1337 Play#0 output Play#0 1 2 0,2 + 1% 1 .. .. 13 0 0 0 0% 2 0 1
1338 Play#0 output Play#0 1 2 2,2 h 86% 0 .. .. 86 0 0 0 0% 87 0 1
1339 Play#0 output Play#0 1 6 sectors
1340 Play#0 output Play#0 6 0 640
1341 Play#0 input comm * ?terr=1
1342 Play#0 command commodity
1343 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
1344 Play#0 output Play#0 1 COMMODITIES deliver-- distribute
1345 Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
1346 Play#0 output Play#0 1 1 -2,-2 + .......... .......... 0 0 0 0 0 0 0 0 0 0
1347 Play#0 output Play#0 1 1 2,-2 s .......... .......... 0 0 0 0 0 0 0 0 0 0
1348 Play#0 output Play#0 1 0 6,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
1349 Play#0 output Play#0 1 0 14,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
1350 Play#0 output Play#0 1 2 0,2 + .......... .......... 0 0 0 0 0 0 0 2 1 0
1351 Play#0 output Play#0 1 2 2,2 h .......... .......... 0 0 0 0 0 0 0 86 86 0
1352 Play#0 output Play#0 1 6 sectors
1353 Play#0 output Play#0 6 0 640
1354 Play#0 input sinf * ?terr=1
1355 Play#0 command sinfrastructure
1356 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
1357 Play#0 output Play#0 1 road rail defense
1358 Play#0 output Play#0 1 own sect eff eff mcost eff mcost eff fact
1359 Play#0 output Play#0 1 1 -2,-2 + 67% 0% 0.132 yes 0.132 67% 1.00
1360 Play#0 output Play#0 1 1 2,-2 s 100% 0% N/A yes N/A 100% 99.00
1361 Play#0 output Play#0 1 0 6,0 . 0% 0% N/A no N/A 0% 0.00
1362 Play#0 output Play#0 1 0 14,0 . 0% 0% N/A no N/A 0% 0.00
1363 Play#0 output Play#0 1 2 0,2 + 1% 1% 0.392 no N/A 1% 1.00
1364 Play#0 output Play#0 1 2 2,2 h 86% 86% 0.052 no N/A 86% 1.43
1365 Play#0 output Play#0 1 6 sectors
1366 Play#0 output Play#0 6 0 640
1369 Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
1370 Play#0 output Play#0 1 2 0 frg frigate -12,0 20% 0 0 0 0 0 0 0 0 0 0
1371 Play#0 output Play#0 1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
1372 Play#0 output Play#0 1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
1373 Play#0 output Play#0 1 1 3 bb battleship 3,1 100% 0 13 0 0 0 0 0 0 127 150
1374 Play#0 output Play#0 1 1 4 bb battleship 3,1 100% 0 13 0 0 0 0 0 0 127 150
1375 Play#0 output Play#0 1 1 5 dd destroyer 10,0 100% 0 5 0 0 0 0 0 0 117 100
1376 Play#0 output Play#0 1 1 6 dd destroyer 3,3 100% 0 5 0 0 0 0 0 0 127 100
1377 Play#0 output Play#0 1 1 8 cs cargo ship 3,1 100% 0 0 0 0 0 0 0 0 0 20
1378 Play#0 output Play#0 1 1 9 cs cargo ship 5,1 98% 0 10 0 0 0 0 0 0 124 20
1379 Play#0 output Play#0 1 2 12 sb submarine 2,2 68% 0 3 0 0 0 0 0 0 86 60
1380 Play#0 output Play#0 1 2 13 sb submarine 6,0 72% 0 3 0 0 0 0 0 1 91 60
1381 Play#0 output Play#0 1 2 22 cs cargo ship 2,2 58% 0 3 0 0 0 0 1 1 74 20
1382 Play#0 output Play#0 1 2 23 cs cargo ship 6,0 78% 0 4 0 0 0 0 1 1 98 20
1383 Play#0 output Play#0 1 2 24 cs cargo ship 6,0 32% 0 2 0 0 0 0 0 0 40 20
1384 Play#0 output Play#0 1 14 ships
1385 Play#0 output Play#0 6 0 640
1387 Play#0 command cargo
1388 Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1389 Play#0 output Play#0 1 0 frg -12,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
1390 Play#0 output Play#0 1 1 bb 3,1 59% 0 13 0 100 10 0 0 0 0 0 0 0 0
1391 Play#0 output Play#0 1 2 bb 3,1 60% 0 13 0 96 10 0 0 0 0 0 0 0 0
1392 Play#0 output Play#0 1 3 bb 3,1 100% 0 13 0 72 10 0 0 0 0 0 0 0 0
1393 Play#0 output Play#0 1 4 bb 3,1 100% 0 13 0 90 10 0 0 0 0 0 0 0 0
1394 Play#0 output Play#0 1 5 dd 10,0 100% 0 5 0 24 4 0 0 0 0 0 0 0 0
1395 Play#0 output Play#0 1 6 dd 3,3 100% 0 5 0 36 4 0 0 0 0 0 0 0 0
1396 Play#0 output Play#0 1 8 cs 3,1 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
1397 Play#0 output Play#0 1 9 cs 5,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
1398 Play#0 output Play#0 1 12 sb 2,2 68% 0 3 0 0 0 0 0 0 0 0 0 0 0
1399 Play#0 output Play#0 1 13 sb 6,0 72% 0 3 0 0 0 0 0 0 0 0 0 0 0
1400 Play#0 output Play#0 1 22 cs 2,2 58% 0 3 0 0 0 0 0 0 0 0 58 59 0
1401 Play#0 output Play#0 1 23 cs 6,0 78% 0 4 0 0 0 0 0 0 0 0 78 78 0
1402 Play#0 output Play#0 1 24 cs 6,0 32% 0 2 0 0 0 0 0 0 0 0 32 32 0
1403 Play#0 output Play#0 1 14 ships
1404 Play#0 output Play#0 6 0 640
1405 Play#0 input miss s * ?mission#0 q
1406 Play#0 command mission
1407 Play#0 output Play#0 1 Thing x,y op-sect rad mission
1408 Play#0 output Play#0 1 bb battleship (#1) 3,1 3,1 4 is on an interdiction mission
1409 Play#0 output Play#0 6 0 638
1410 Play#0 input plane *
1411 Play#0 command plane
1412 Play#0 output Play#0 1 own # type x,y w eff mu def tech ran hard carry special
1413 Play#0 output Play#0 1 2 0 sam Sea Sparrow 2,2 100% 127 18 180 2 0
1414 Play#0 output Play#0 1 2 1 jhb B-52 Strato-Fo 2,2 100% 127 11 150 35 0 10kt G
1415 Play#0 output Play#0 1 2 22 sam Sea Sparrow 2,2 100% 127 18 180 2 0 22S
1416 Play#0 output Play#0 1 2 23 sam Sea Sparrow 6,0 100% 127 18 180 2 0 23S
1417 Play#0 output Play#0 1 2 27 sam Sea Sparrow 2,2 100% 127 18 180 2 0 22L
1418 Play#0 output Play#0 1 2 28 sam Sea Sparrow 6,0 100% 127 18 180 2 0 23L
1419 Play#0 output Play#0 1 2 32 sam Sea Sparrow 2,2 100% 127 18 180 2 0 32L
1420 Play#0 output Play#0 1 2 33 sam Sea Sparrow 2,2 100% 127 18 180 2 0 33L
1421 Play#0 output Play#0 1 8 planes
1422 Play#0 output Play#0 6 0 638
1425 Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
1426 Play#0 output Play#0 1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
1427 Play#0 output Play#0 1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
1428 Play#0 output Play#0 1 1 3 hat hvy artill 3,1 100% 10 0 127 0 160 42% 0 0
1429 Play#0 output Play#0 1 1 4 hat hvy artill 3,1 100% 10 0 127 0 160 42% 0 0
1430 Play#0 output Play#0 1 1 5 hat hvy artill 0,-2 100% 10 0 127 0 160 42% 0 0
1431 Play#0 output Play#0 1 1 8 tra train 3,1 100% 0 0 127 0 40 42% 0 0
1432 Play#0 output Play#0 1 1 9 sup supply 1,1 100% 10 0 0 0 50 42% 0 0
1433 Play#0 output Play#0 1 2 13 spy infiltrato 6,0 100% 0 0 127 0 40 42% 0 0 13S
1434 Play#0 output Play#0 1 2 22 rad radar unit 2,2 97% 10 0 124 0 270 42% 1 0 22S
1435 Play#0 output Play#0 1 2 23 rad radar unit 6,0 100% 10 0 127 0 270 42% 1 0 23S
1436 Play#0 output Play#0 1 2 32 tra train 2,2 94% 10 0 119 0 40 42% 1 1
1437 Play#0 output Play#0 1 2 33 rad radar unit 2,2 97% 9 0 123 0 270 42% 1 0 32L
1438 Play#0 output Play#0 1 12 units
1439 Play#0 output Play#0 6 0 638
1440 Play#0 input lcarg *
1441 Play#0 command lcargo
1442 Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1443 Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 40 12 0 0 0 0 0 0 0 0
1444 Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 36 12 0 0 0 0 0 0 0 0
1445 Play#0 output Play#0 1 3 hat 3,1 100% 0 10 0 16 12 0 0 0 0 0 0 0 0
1446 Play#0 output Play#0 1 4 hat 3,1 100% 0 10 0 31 12 0 0 0 0 0 0 0 0
1447 Play#0 output Play#0 1 5 hat 0,-2 100% 0 10 0 16 12 0 0 0 0 0 0 0 0
1448 Play#0 output Play#0 1 8 tra 3,1 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
1449 Play#0 output Play#0 1 9 sup 1,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
1450 Play#0 output Play#0 1 13 spy 6,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
1451 Play#0 output Play#0 1 22 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
1452 Play#0 output Play#0 1 23 rad 6,0 100% 0 10 0 0 0 0 0 0 0 0 0 0 0
1453 Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
1454 Play#0 output Play#0 1 33 rad 2,2 97% 0 9 0 0 0 0 0 0 0 0 0 0 0
1455 Play#0 output Play#0 1 12 units
1456 Play#0 output Play#0 6 0 638
1457 Play#0 input miss l * ?mission#0 q
1458 Play#0 command mission
1459 Play#0 output Play#0 1 Thing x,y op-sect rad mission
1460 Play#0 output Play#0 1 hat hvy artillery #1 3,1 3,1 4 is on an interdiction mission
1461 Play#0 output Play#0 6 0 636
1464 Play#0 output Play#0 1 own # nuke type x,y s eff tech carry burst
1465 Play#0 output Play#0 1 2 0 10kt fission 2,2 100% 280
1466 Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 280 1P ground
1467 Play#0 output Play#0 1 2 nukes
1468 Play#0 output Play#0 6 0 636
1469 Play#0 input terr * 0
1470 Play#0 command territory
1471 Play#0 output Play#0 6 0 636
1474 Play#0 output Play#0 1 No telegrams for you at the moment...
1475 Play#0 output Play#0 6 0 636
1478 Play#0 output Play#0 1 No telegrams for 1 at the moment...
1479 Play#0 output Play#0 6 0 636
1482 Play#0 output Play#0 1
1483 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
1484 Play#0 output Play#0 1 Country #1 shelled sector 2,2 for 0 damage.
1485 Play#0 output Play#0 1 Country #1 shelled sector 2,2 for 5 damage.
1486 Play#0 output Play#0 1 spy infiltrator #0 takes 1
1487 Play#0 output Play#0 1 spy infiltrator #10 takes 1
1488 Play#0 output Play#0 1 spy infiltrator #12 takes 1
1489 Play#0 output Play#0 1 rad radar unit #20 takes 1
1490 Play#0 output Play#0 1 rad radar unit #22 takes 1
1491 Play#0 output Play#0 1 tra train #32 takes 1
1492 Play#0 output Play#0 1 rad radar unit #33 takes 1
1493 Play#0 output Play#0 1 Country #1 shelled sector 2,2 for 21 damage.
1494 Play#0 output Play#0 1 rad radar unit #20 takes 2
1495 Play#0 output Play#0 1 rad radar unit #22 takes 2
1496 Play#0 output Play#0 1 tra train #32 takes 5
1497 Play#0 output Play#0 1 rad radar unit #33 takes 2
1498 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#23) in 6,0 for 0 damage.
1499 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#23) in 6,0 for 2 damage.
1500 Play#0 output Play#0 1 cs cargo ship (#23) takes 1
1501 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#23) in 6,0 for 26 damage.
1502 Play#0 output Play#0 1 cs cargo ship (#23) takes 21
1503 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#21) in 6,0 for 24 damage.
1504 Play#0 output Play#0 1 cs cargo ship (#21) takes 20
1505 Play#0 output Play#0 1 cs cargo ship (#21) sunk!
1506 Play#0 output Play#0 1 sam Sea Sparrow #21 lost!
1507 Play#0 output Play#0 1 rad radar unit #21 lost!
1508 Play#0 output Play#0 1 sam Sea Sparrow #26 lost!
1509 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 2,2 for 0 damage.
1510 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 2,2 for 4 damage.
1511 Play#0 output Play#0 1 cs cargo ship (#22) takes 3
1512 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 2,2 for 49 damage.
1513 Play#0 output Play#0 1 cs cargo ship (#22) takes 40
1514 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#20) in 2,2 for 27 damage.
1515 Play#0 output Play#0 1 cs cargo ship (#20) takes 22
1516 Play#0 output Play#0 1 cs cargo ship (#20) sunk!
1517 Play#0 output Play#0 1 sam Sea Sparrow #20 lost!
1518 Play#0 output Play#0 1 rad radar unit #20 lost!
1519 Play#0 output Play#0 1 sam Sea Sparrow #25 lost!
1520 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 14 damage.
1521 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 25 damage.
1522 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 32 damage.
1523 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 21 damage.
1524 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 50 damage.
1525 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 12 damage.
1526 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 12 damage.
1527 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 23 damage.
1528 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 49 damage.
1529 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 88 damage.
1530 Play#0 output Play#0 1 Country #1 shelled sb submarine (#13) in 6,0 for 35 damage.
1531 Play#0 output Play#0 1 sb submarine (#13) takes 28
1532 Play#0 output Play#0 1 Country #1 shelled sb submarine (#12) in 2,2 for 40 damage.
1533 Play#0 output Play#0 1 sb submarine (#12) takes 32
1534 Play#0 output Play#0 1 Country #1 shelled sb submarine (#11) in 6,0 for 37 damage.
1535 Play#0 output Play#0 1 sb submarine (#11) takes 29
1536 Play#0 output Play#0 1 sb submarine (#11) sunk!
1537 Play#0 output Play#0 1 spy infiltrator #11 lost!
1538 Play#0 output Play#0 1 Country #1 shelled sb submarine (#10) in 2,2 for 34 damage.
1539 Play#0 output Play#0 1 sb submarine (#10) takes 27
1540 Play#0 output Play#0 1 sb submarine (#10) sunk!
1541 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#24) in 6,0 for 43 damage.
1542 Play#0 output Play#0 1 cs cargo ship (#24) takes 35
1543 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#24) in 6,0 for 35 damage.
1544 Play#0 output Play#0 1 cs cargo ship (#24) takes 29
1545 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#24) in 6,0 for 38 damage.
1546 Play#0 output Play#0 1 cs cargo ship (#24) takes 31
1547 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 9 damage.
1548 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 15 damage.
1549 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 20 damage.
1550 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 60 damage.
1551 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 52 damage.
1552 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 62 damage.
1553 Play#0 output Play#0 6 0 636
1556 Play#0 output Play#0 1 No telegrams for 3 at the moment...
1557 Play#0 output Play#0 6 0 636
1559 Play#0 output Play#0 1 Bye-bye
1561 Play#0 output Play#0 3 so long...