3 Conn0 output Conn0 2 Empire server ready
4 Conn0 input user tester
5 Conn0 output Conn0 0 hello tester
7 Conn0 output Conn0 10 country red does not exist
8 Conn0 output Conn0 3 so long...
9 Conn1 output Conn1 2 Empire server ready
10 Conn1 input user tester
11 Conn1 output Conn1 0 hello tester
13 Conn1 output Conn1 0 country name 1
15 Conn1 output Conn1 0 password ok
17 Conn1 login 1 127.0.0.1 tester
18 Play#1 output Play#1 2 2
19 Play#1 output Play#1 1
20 Play#1 output Play#1 1 *** Server configured for testing ***
21 Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
22 Play#1 output Play#1 6 0 640
23 Play#1 input navi 2/3/0 i
24 Play#1 command navigate
25 Play#1 output Play#1 1 Flagship is dd destroyer (#2)
26 Play#1 output Play#1 1 shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech
27 Play#1 output Play#1 1 2 dd destroyer 1,1 100% 5 0 0 0 0 0 0 127 70
28 Play#1 output Play#1 1 3 ft fishing tra 1,1 100% 5 0 0 0 0 0 0 127 35
29 Play#1 output Play#1 1 0 pt patrol boat 1,1 100% 2 0 0 0 0 0 0 127 40
30 Play#1 output Play#1 1 . =
31 Play#1 output Play#1 1 h h h
32 Play#1 output Play#1 1 c c
33 Play#1 output Play#1 4 <127.0:127.0: 1,1>
35 Play#1 output Play#1 1 Changing flagship to ft fishing trawler (#3)
36 Play#1 output Play#1 1 shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech
37 Play#1 output Play#1 1 3 ft fishing tra 1,1 100% 5 0 0 0 0 0 0 127 35
38 Play#1 output Play#1 1 0 pt patrol boat 1,1 100% 2 0 0 0 0 0 0 127 40
39 Play#1 output Play#1 1 2 dd destroyer 1,1 100% 5 0 0 0 0 0 0 127 70
40 Play#1 output Play#1 1 . =
41 Play#1 output Play#1 1 h h h
42 Play#1 output Play#1 1 c c
43 Play#1 output Play#1 4 <127.0:127.0: 1,1>
45 Play#1 output Play#1 1 Legal directions are:
46 Play#1 output Play#1 1 y u
47 Play#1 output Play#1 1 g j
48 Play#1 output Play#1 1 b n
49 Play#1 output Play#1 1 `h' to stop, `v' to view, `i' to list ships, `f' to change flagship,
50 Play#1 output Play#1 1 `r' to radar, `s' to sonar, `l' to look, `M' to map, `B' to bmap,
51 Play#1 output Play#1 1 `d' to drop mines, and `m' to minesweep
52 Play#1 output Play#1 1 . =
53 Play#1 output Play#1 1 h h h
54 Play#1 output Play#1 1 c c
55 Play#1 output Play#1 4 <127.0:127.0: 1,1>
57 Play#1 output Play#1 1 ft fishing trawler (#3) stopped at 1,1
58 Play#1 output Play#1 1 pt patrol boat (#0) stopped at 1,1
59 Play#1 output Play#1 1 dd destroyer (#2) stopped at 1,1
60 Play#1 output Play#1 6 0 639
61 Play#1 input set s 12 500
63 Play#1 output Play#1 1 pt patrol boat #12 (lot #0) price set to $500
64 Play#1 output Play#1 6 0 638
65 Play#1 input navi 12/10/19/11/13
66 Play#1 command navigate
67 Play#1 output Play#1 1 pt patrol boat (#12) is on the trading block
68 Play#1 output Play#1 1 pt patrol boat (#13) is crewless
69 Play#1 output Play#1 1 Flagship is pt patrol boat (#10)
70 Play#1 output Play#1 1 . i
71 Play#1 output Play#1 1 . . =
72 Play#1 output Play#1 1 h h
73 Play#1 output Play#1 4 <127.0:127.0: 0,0>
75 Play#1 output Play#1 1 pt patrol boat (#10) stopped at -1,-1
76 Play#1 output Play#1 6 0 637
77 Play#1 input navi 20 yh
78 Play#1 command navigate
79 Play#1 output Play#1 1 Flagship is pt patrol boat (#20)
80 Play#1 output Play#1 1 pt patrol boat (#20) stopped at 0,0
81 Play#1 output Play#1 6 0 636
82 Play#1 input navi 21 h
83 Play#1 command navigate
84 Play#1 output Play#1 1 pt patrol boat (#21) is caught in a construction zone
85 Play#1 output Play#1 1 No ships
86 Play#1 output Play#1 1 command failed
87 Play#1 output Play#1 6 0 635
88 Play#1 input navi 22 uh
89 Play#1 command navigate
90 Play#1 output Play#1 1 Flagship is pt patrol boat (#22)
91 Play#1 output Play#1 1 pt patrol boat (#22) stopped at 3,-1
92 Play#1 output Play#1 6 0 634
93 Play#1 input navi 23 h
94 Play#1 command navigate
95 Play#1 output Play#1 1 pt patrol boat (#23) is caught in a construction zone
96 Play#1 output Play#1 1 No ships
97 Play#1 output Play#1 1 command failed
98 Play#1 output Play#1 6 0 633
99 Play#1 input navi 24/26 yh
100 Play#1 command navigate
101 Play#1 output Play#1 1 cs cargo ship (#26) is landlocked
102 Play#1 output Play#1 1 Flagship is pt patrol boat (#24)
103 Play#1 output Play#1 1 pt patrol boat (#24) stopped at 1,1
104 Play#1 output Play#1 6 0 632
105 Play#1 input navi 25 h
106 Play#1 command navigate
107 Play#1 output Play#1 1 pt patrol boat (#25) is caught in a construction zone
108 Play#1 output Play#1 1 No ships
109 Play#1 output Play#1 1 command failed
110 Play#1 output Play#1 6 0 631
111 Play#1 input navi 27 h
112 Play#1 command navigate
113 Play#1 output Play#1 1 pt patrol boat (#27) is landlocked
114 Play#1 output Play#1 1 No ships
115 Play#1 output Play#1 1 command failed
116 Play#1 output Play#1 6 0 630
117 Play#1 input nav 28/10 yh
118 Play#1 command navigate
119 Play#1 output Play#1 1 pt patrol boat (#10) is not with the flagship
120 Play#1 output Play#1 1 Flagship is pt patrol boat (#28)
121 Play#1 output Play#1 1 pt patrol boat (#28) stopped at 3,-1
122 Play#1 output Play#1 6 0 629
123 Play#1 input __cmd added 1 1 0
125 Play#1 output Play#1 6 0 630
126 Play#1 input navi 31/30 jX
127 Play#1 command navigate
128 Play#1 output Play#1 1 Flagship is pt patrol boat (#31)
129 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
130 Play#1 output Play#1 1 pt patrol boat (#31) takes 34
131 Play#1 output Play#1 1 pt patrol boat (#31) sunk!
132 Play#1 output Play#1 1 Changing flagship to pt patrol boat (#30)
133 Play#1 output Play#1 1 . .
134 Play#1 output Play#1 1 . X .
135 Play#1 output Play#1 1 . .
136 Play#1 output Play#1 4 <117.8:117.8: 11,-5>
138 Play#1 output Play#1 1 shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech
139 Play#1 output Play#1 1 30 pt patrol boat 11,-5 100% 2 0 0 0 0 0 0 117 40
140 Play#1 output Play#1 1 pt patrol boat (#30) stopped at 10,-6
141 Play#1 output Play#1 6 0 629
142 Play#1 input navi 32/33/34/35/36/37/38/39 jX
143 Play#1 command navigate
144 Play#1 output Play#1 1 Flagship is pt patrol boat (#32)
145 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
146 Play#1 output Play#1 1 pt patrol boat (#32) takes 25
147 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
148 Play#1 output Play#1 1 pt patrol boat (#33) takes 20
149 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
150 Play#1 output Play#1 1 pt patrol boat (#35) takes 34
151 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
152 Play#1 output Play#1 1 pt patrol boat (#36) takes 20
153 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
154 Play#1 output Play#1 1 pt patrol boat (#37) takes 20
155 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
156 Play#1 output Play#1 1 pt patrol boat (#38) takes 31
157 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
158 Play#1 output Play#1 1 pt patrol boat (#39) takes 36
159 Play#1 output Play#1 1 pt patrol boat (#38) is crewless & stays in 11,-5
160 Play#1 output Play#1 1 . .
161 Play#1 output Play#1 1 . X .
162 Play#1 output Play#1 1 . .
163 Play#1 output Play#1 4 <117.8:75.0: 11,-5>
165 Play#1 output Play#1 1 shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech
166 Play#1 output Play#1 1 32 pt patrol boat 11,-5 75% 1 0 0 0 0 0 0 88 40
167 Play#1 output Play#1 1 33 pt patrol boat 11,-5 80% 1 0 0 0 0 0 0 94 40
168 Play#1 output Play#1 1 34 pt patrol boat 11,-5 100% 1 0 0 0 0 0 0 117 40
169 Play#1 output Play#1 1 35 pt patrol boat 11,-5 66% 1 0 0 0 0 0 0 77 40
170 Play#1 output Play#1 1 36 pt patrol boat 11,-5 80% 1 0 0 0 0 0 0 94 40
171 Play#1 output Play#1 1 37 pt patrol boat 11,-5 80% 1 0 0 0 0 0 0 94 40
172 Play#1 output Play#1 1 39 pt patrol boat 11,-5 64% 1 0 0 0 0 0 0 75 40
173 Play#1 output Play#1 1 pt patrol boat (#32) stopped at 10,-6
174 Play#1 output Play#1 1 pt patrol boat (#33) stopped at 10,-6
175 Play#1 output Play#1 1 pt patrol boat (#34) stopped at 10,-6
176 Play#1 output Play#1 1 pt patrol boat (#35) stopped at 10,-6
177 Play#1 output Play#1 1 pt patrol boat (#36) stopped at 10,-6
178 Play#1 output Play#1 1 pt patrol boat (#37) stopped at 10,-6
179 Play#1 output Play#1 1 pt patrol boat (#39) stopped at 10,-6
180 Play#1 output Play#1 6 0 628
181 Play#1 input navi 50 nh
182 Play#1 command navigate
183 Play#1 output Play#1 1 Flagship is pt patrol boat (#50)
184 Play#1 output Play#1 1 pt patrol boat (#50) stopped at 1,1
185 Play#1 output Play#1 6 0 627
186 Play#1 input navi 51 bX
187 Play#1 command navigate
188 Play#1 output Play#1 1 Flagship is pt patrol boat (#51)
189 Play#1 output Play#1 1 can't go to 3,1
190 Play#1 output Play#1 1 . .
191 Play#1 output Play#1 1 = . =
192 Play#1 output Play#1 1 h h
193 Play#1 output Play#1 4 <127.0:127.0: 4,0>
195 Play#1 output Play#1 1 pt patrol boat (#51) stopped at 4,0
196 Play#1 output Play#1 6 0 626
197 Play#1 input navi 52 gh
198 Play#1 command navigate
199 Play#1 output Play#1 1 Flagship is pt patrol boat (#52)
200 Play#1 output Play#1 1 pt patrol boat (#52) stopped at 2,0
201 Play#1 output Play#1 6 0 625
202 Play#1 input navi 53 jX
203 Play#1 command navigate
204 Play#1 output Play#1 1 Flagship is pt patrol boat (#53)
205 Play#1 output Play#1 1 can't go to 6,0
206 Play#1 output Play#1 1 . .
207 Play#1 output Play#1 1 = . =
208 Play#1 output Play#1 1 h h
209 Play#1 output Play#1 4 <127.0:127.0: 4,0>
211 Play#1 output Play#1 1 pt patrol boat (#53) stopped at 4,0
212 Play#1 output Play#1 6 0 624
213 Play#1 input navi 54/55 n
214 Play#1 command navigate
215 Play#1 output Play#1 1 Flagship is pt patrol boat (#54)
216 Play#1 output Play#1 1 cs cargo ship (#55) is too large to fit into the canal system at 2,2 & stays in 1,1
217 Play#1 output Play#1 1 h h
218 Play#1 output Play#1 1 c c c
219 Play#1 output Play#1 1 + +
220 Play#1 output Play#1 4 <117.8:117.8: 2,2>
222 Play#1 output Play#1 1 shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech
223 Play#1 output Play#1 1 54 pt patrol boat 2,2 100% 2 0 0 0 0 0 0 117 40
224 Play#1 output Play#1 1 pt patrol boat (#54) stopped at 0,0
225 Play#1 output Play#1 6 0 623
226 Play#1 input navi 57/56 n
227 Play#1 command navigate
228 Play#1 output Play#1 1 Flagship is cs cargo ship (#57)
229 Play#1 output Play#1 1 cs cargo ship (#57) is too large to fit into the canal system at 2,2 & stays in 1,1
230 Play#1 output Play#1 1 Changing flagship to pt patrol boat (#56)
231 Play#1 output Play#1 1 h h
232 Play#1 output Play#1 1 c c c
233 Play#1 output Play#1 1 + +
234 Play#1 output Play#1 4 <117.8:117.8: 2,2>
236 Play#1 output Play#1 1 shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech
237 Play#1 output Play#1 1 56 pt patrol boat 2,2 100% 2 0 0 0 0 0 0 117 40
238 Play#1 output Play#1 1 pt patrol boat (#56) stopped at 0,0
239 Play#1 output Play#1 6 0 622
240 Play#1 input navi 58/59 nX
241 Play#1 command navigate
242 Play#1 output Play#1 1 Flagship is cs cargo ship (#58)
243 Play#1 output Play#1 1 is too large to fit into the canal system at 2,2
244 Play#1 output Play#1 1 . =
245 Play#1 output Play#1 1 h h h
246 Play#1 output Play#1 1 c c
247 Play#1 output Play#1 4 <127.0:127.0: 1,1>
249 Play#1 output Play#1 1 cs cargo ship (#58) stopped at 1,1
250 Play#1 output Play#1 1 cs cargo ship (#59) stopped at 1,1
251 Play#1 output Play#1 6 0 621
252 Play#1 input navi 60 bX
253 Play#1 command navigate
254 Play#1 output Play#1 1 Flagship is pt patrol boat (#60)
255 Play#1 output Play#1 1 can't go to 4,2
256 Play#1 output Play#1 1 . =
257 Play#1 output Play#1 1 h h h
258 Play#1 output Play#1 1 c c
259 Play#1 output Play#1 4 <127.0:127.0: 5,1>
261 Play#1 output Play#1 1 pt patrol boat (#60) stopped at 5,1
262 Play#1 output Play#1 6 0 620
263 Play#1 input navi 61 gX
264 Play#1 command navigate
265 Play#1 output Play#1 1 Flagship is pt patrol boat (#61)
266 Play#1 output Play#1 1 can't go to 1,-1
267 Play#1 output Play#1 1 . .
268 Play#1 output Play#1 1 i . .
269 Play#1 output Play#1 1 = .
270 Play#1 output Play#1 4 <127.0:127.0: 3,-1>
272 Play#1 output Play#1 1 pt patrol boat (#61) stopped at 3,-1
273 Play#1 output Play#1 6 0 619
274 Play#1 input navi 62 bh
275 Play#1 command navigate
276 Play#1 output Play#1 1 Flagship is pt patrol boat (#62)
277 Play#1 output Play#1 1 pt patrol boat (#62) stopped at -13,1
278 Play#1 output Play#1 6 0 618
279 Play#1 input navi 63 bh
280 Play#1 command navigate
281 Play#1 output Play#1 1 Flagship is pt patrol boat (#63)
282 Play#1 output Play#1 1 pt patrol boat (#63) stopped at -5,1
283 Play#1 output Play#1 6 0 617
284 Play#1 input navi 64 bX
285 Play#1 command navigate
286 Play#1 output Play#1 1 Flagship is pt patrol boat (#64)
287 Play#1 output Play#1 1 can't go to -9,1
288 Play#1 output Play#1 1 . .
289 Play#1 output Play#1 1 = . =
290 Play#1 output Play#1 1 h h
291 Play#1 output Play#1 4 <127.0:127.0: -8,0>
293 Play#1 output Play#1 1 pt patrol boat (#64) stopped at -8,0
294 Play#1 output Play#1 6 0 616
295 Play#1 input navi 65 bX
296 Play#1 command navigate
297 Play#1 output Play#1 1 Flagship is cs cargo ship (#65)
298 Play#1 output Play#1 1 can't go to -10,2
299 Play#1 output Play#1 1 = .
300 Play#1 output Play#1 1 h h h
301 Play#1 output Play#1 1 c c
302 Play#1 output Play#1 4 <127.0:127.0: -9,1>
304 Play#1 output Play#1 1 cs cargo ship (#65) stopped at -9,1
305 Play#1 output Play#1 6 0 615
306 Play#1 input navi 70 gh
307 Play#1 command navigate
308 Play#1 output Play#1 1 Flagship is pt patrol boat (#70)
309 Play#1 output Play#1 1 pt patrol boat (#70) stopped at -14,0
310 Play#1 output Play#1 6 0 614
311 Play#1 input navi 71 gh
312 Play#1 command navigate
313 Play#1 output Play#1 1 Flagship is pt patrol boat (#71)
314 Play#1 output Play#1 1 pt patrol boat (#71) stopped at -6,0
315 Play#1 output Play#1 6 0 613
316 Play#1 input navi 72 gX
317 Play#1 command navigate
318 Play#1 output Play#1 1 Flagship is pt patrol boat (#72)
319 Play#1 output Play#1 1 can't go to -10,0
320 Play#1 output Play#1 1 . .
321 Play#1 output Play#1 1 = . =
322 Play#1 output Play#1 1 h h
323 Play#1 output Play#1 4 <127.0:127.0: -8,0>
325 Play#1 output Play#1 1 pt patrol boat (#72) stopped at -8,0
326 Play#1 output Play#1 6 0 612
327 Play#1 input navi 84/83/80/81/82
328 Play#1 command navigate
329 Play#1 output Play#1 1 Flagship is cs cargo ship (#84)
330 Play#1 output Play#1 1 . i
331 Play#1 output Play#1 1 . . =
332 Play#1 output Play#1 1 h h
333 Play#1 output Play#1 4 <127.0:0.0: 0,0>
335 Play#1 output Play#1 1 cs cargo ship (#84) is out of mobility & stays in 0,0
336 Play#1 output Play#1 1 Changing flagship to cs cargo ship (#83)
337 Play#1 output Play#1 1 cs cargo ship (#83) is out of mobility & stays in -1,-1
338 Play#1 output Play#1 1 Changing flagship to cs cargo ship (#80)
339 Play#1 output Play#1 1 cs cargo ship (#82) is out of mobility & stays in -3,-3
340 Play#1 output Play#1 1 . .
341 Play#1 output Play#1 1 . . .
342 Play#1 output Play#1 1 . .
343 Play#1 output Play#1 4 <68.7:68.7: -4,-4>
345 Play#1 output Play#1 1 cs cargo ship (#80) stopped at -4,-4
346 Play#1 output Play#1 1 cs cargo ship (#81) stopped at -4,-4
347 Play#1 output Play#1 6 0 611
348 Play#1 input navi 90 -3,-3
349 Play#1 command navigate
350 Play#1 output Play#1 1 Flagship is pt patrol boat (#90)
351 Play#1 output Play#1 1 Using path 'yyy'
352 Play#1 output Play#1 1 . .
353 Play#1 output Play#1 1 . . .
354 Play#1 output Play#1 1 . .
355 Play#1 output Play#1 4 <99.4:99.4: -3,-3>
357 Play#1 output Play#1 1 Using path 'uj'
358 Play#1 output Play#1 1 . .
359 Play#1 output Play#1 1 . . .
360 Play#1 output Play#1 1 . i
361 Play#1 output Play#1 4 <81.1:81.1: 0,-4>
363 Play#1 output Play#1 1 Can't get to '1,-1' right now.
364 Play#1 output Play#1 1 pt patrol boat (#90) stopped at 0,-4
365 Play#1 output Play#1 6 0 610
366 Play#1 input navi 90 1,-1
367 Play#1 command navigate
368 Play#1 output Play#1 1 Flagship is pt patrol boat (#90)
369 Play#1 output Play#1 1 Can't get to '1,-1' right now.
370 Play#1 output Play#1 1 . .
371 Play#1 output Play#1 1 . . .
372 Play#1 output Play#1 1 . i
373 Play#1 output Play#1 4 <81.0:81.0: 0,-4>
375 Play#1 output Play#1 1 pt patrol boat (#90) stopped at 0,-4
376 Play#1 output Play#1 6 0 609
377 Play#1 input navi 91 -3,1
378 Play#1 command navigate
379 Play#1 output Play#1 1 Flagship is pt patrol boat (#91)
380 Play#1 output Play#1 1 Using path 'gb'
381 Play#1 output Play#1 1 . .
382 Play#1 output Play#1 1 h h h
383 Play#1 output Play#1 1 c c
384 Play#1 output Play#1 4 <108.6:108.6: -3,1>
386 Play#1 output Play#1 1 pt patrol boat (#91) stopped at -3,1
387 Play#1 output Play#1 6 0 608
388 Play#1 input navi 92 2,2
389 Play#1 command navigate
390 Play#1 output Play#1 1 Flagship is pt patrol boat (#92)
391 Play#1 output Play#1 1 Can't get to '2,2' right now.
392 Play#1 output Play#1 1 . i
393 Play#1 output Play#1 1 . . =
394 Play#1 output Play#1 1 h h
395 Play#1 output Play#1 4 <127.0:127.0: 0,0>
397 Play#1 output Play#1 1 pt patrol boat (#92) stopped at 0,0
398 Play#1 output Play#1 6 0 607
399 Play#1 input navi 102/101/100
400 Play#1 command navigate
401 Play#1 output Play#1 1 Flagship is oe oil exploration boat (#102)
402 Play#1 output Play#1 1 . .
403 Play#1 output Play#1 1 = . =
404 Play#1 output Play#1 1 h h
405 Play#1 output Play#1 4 <127.0:127.0: 8,0>
407 Play#1 output Play#1 1 [oil:0] oe oil exploration boat (#102) @ 8,0 0% sea
408 Play#1 output Play#1 1 [fert:0] ft fishing trawler (#101) @ 8,0 0% sea
409 Play#1 output Play#1 1 dd destroyer (#100) @ 8,0 0% sea
410 Play#1 output Play#1 1 . .
411 Play#1 output Play#1 1 = . =
412 Play#1 output Play#1 1 h h
413 Play#1 output Play#1 4 <127.0:127.0: 8,0>
415 Play#1 output Play#1 1 --0000000000111111111
416 Play#1 output Play#1 1 210123456789012345654
417 Play#1 output Play#1 1 -5 . . . . X . -5
418 Play#1 output Play#1 1 -4 . . . . . . -4
419 Play#1 output Play#1 1 -3 . i -3
420 Play#1 output Play#1 1 -2 . . . . . . . -2
421 Play#1 output Play#1 1 -1 . i . . . . . . -1
422 Play#1 output Play#1 1 0 . . = . = O = . . . 0
423 Play#1 output Play#1 1 1 h h h h h h ? ? 1
424 Play#1 output Play#1 1 2 c c c c c c ? ? 2
425 Play#1 output Play#1 1 3 + + 3
426 Play#1 output Play#1 1 4 4
427 Play#1 output Play#1 1 5 5
428 Play#1 output Play#1 1 --0000000000111111111
429 Play#1 output Play#1 1 210123456789012345654
430 Play#1 output Play#1 4 <127.0:127.0: 8,0>
432 Play#1 output Play#1 1 POGO (#0) bridge span 60% efficient with approx 100 civ @ 10,0
433 Play#1 output Play#1 1 Your harbor 2% efficient with 100 civ @ 9,1
434 Play#1 output Play#1 1 Your harbor 2% efficient with 100 civ @ 7,1
435 Play#1 output Play#1 1 Your bridge span 59% efficient with 100 civ @ 6,0
436 Play#1 output Play#1 1 . .
437 Play#1 output Play#1 1 = . =
438 Play#1 output Play#1 1 h h
439 Play#1 output Play#1 4 <127.0:127.0: 8,0>
441 Play#1 output Play#1 1 Your harbor 2% efficient with 100 civ @ 1,1
442 Play#1 output Play#1 1 Your bridge span 60% efficient with 100 civ @ 2,0
443 Play#1 output Play#1 1 Your harbor 1% efficient with 100 civ @ 3,1
444 Play#1 output Play#1 1 Your city 2% efficient with 100 civ @ 2,2
445 Play#1 output Play#1 1 Your city 2% efficient with 100 civ @ 0,2
446 Play#1 output Play#1 1 2 (#2) harbor 0% efficient with approx 100 civ @ -1,1
447 Play#1 output Play#1 1 . .
448 Play#1 output Play#1 1 = . =
449 Play#1 output Play#1 1 h h
450 Play#1 output Play#1 4 <127.0:127.0: 8,0>
452 Play#1 output Play#1 1 . .
453 Play#1 output Play#1 1 i . .
454 Play#1 output Play#1 1 = .
455 Play#1 output Play#1 4 <108.1:84.7: 3,-1>
457 Play#1 output Play#1 1 ---------000000000011
458 Play#1 output Play#1 1 987654321012345678901
459 Play#1 output Play#1 1 -4 . . . . . . . -4
460 Play#1 output Play#1 1 -3 . . . i . . . . -3
461 Play#1 output Play#1 1 -2 . . . . . . . . -2
462 Play#1 output Play#1 1 -1 . . . . . i . . . . . -1
463 Play#1 output Play#1 1 0 . = . . . = . = . = 0
464 Play#1 output Play#1 1 1 h h h h h P h h h h ? 1
465 Play#1 output Play#1 1 2 c ? c c c c c c c ? 2
466 Play#1 output Play#1 1 3 + + 3
467 Play#1 output Play#1 1 4 4
468 Play#1 output Play#1 1 5 5
469 Play#1 output Play#1 1 6 6
470 Play#1 output Play#1 1 ---------000000000011
471 Play#1 output Play#1 1 987654321012345678901
472 Play#1 output Play#1 4 <108.1:84.7: 3,-1>
474 Play#1 output Play#1 1 1111111---------0000000000111111
475 Play#1 output Play#1 1 65432109876543210123456789012345
476 Play#1 output Play#1 1 -8 . . . . . . . . . . -8
477 Play#1 output Play#1 1 -7 . . . . . . . . . -7
478 Play#1 output Play#1 1 -6 . . . . . . . . -6
479 Play#1 output Play#1 1 -5 -5
480 Play#1 output Play#1 1 -4 . . -4
481 Play#1 output Play#1 1 -3 . i . -3
482 Play#1 output Play#1 1 -2 . . . . . . -2
483 Play#1 output Play#1 1 -1 . . i . . . . -1
484 Play#1 output Play#1 1 0 . . = . = . ? 0
485 Play#1 output Play#1 1 1 ? ? h h h h h ? 1
486 Play#1 output Play#1 1 2 ? ? c c c c c ? ? 2
487 Play#1 output Play#1 1 3 ? ? ? + + + + + ? ? 3
488 Play#1 output Play#1 1 4 ? ? ? m + m m m ? ? ? 4
489 Play#1 output Play#1 1 5 ? ? ? m + m m m ? ? ? 5
490 Play#1 output Play#1 1 6 ? ? ? m m m m m ? ? ? 6
491 Play#1 output Play#1 1 7 ? ? ? m m m m m ? ? ? 7
492 Play#1 output Play#1 1 1111111---------0000000000111111
493 Play#1 output Play#1 1 65432109876543210123456789012345
494 Play#1 output Play#1 4 <108.1:84.7: 3,-1>
496 Play#1 output Play#1 1 oe oil exploration boat (#102) at 3,-1 efficiency 100%, max range 1
497 Play#1 output Play#1 1 . .
498 Play#1 output Play#1 1 i 0 .
499 Play#1 output Play#1 1 = .
500 Play#1 output Play#1 1
501 Play#1 output Play#1 4 <108.1:84.7: 3,-1>
503 Play#1 output Play#1 1 dd destroyer (#100) at 3,-1 efficiency 100%, max range 2
504 Play#1 output Play#1 1 i . .
505 Play#1 output Play#1 1 . . . .
506 Play#1 output Play#1 1 C P 0 . .
507 Play#1 output Play#1 1 C P P =
508 Play#1 output Play#1 1 C h h
509 Play#1 output Play#1 1
510 Play#1 output Play#1 4 <108.1:84.7: 3,-1>
512 Play#1 output Play#1 4 <108.1:84.7: 3,-1>
514 Play#1 output Play#1 1 dd destroyer (#100) at 3,-1 efficiency 100%, max range 7
515 Play#1 output Play#1 1 . . . . . .
516 Play#1 output Play#1 1 . . . . . .
517 Play#1 output Play#1 1 . . . . . . .
518 Play#1 output Play#1 1 . . . . . . . . .
519 Play#1 output Play#1 1 . . . . . . . . . .
520 Play#1 output Play#1 1 . i . . . . . . .
521 Play#1 output Play#1 1 . . . . . . . .
522 Play#1 output Play#1 1 i 0 . . . . . . .
523 Play#1 output Play#1 1 = . =
524 Play#1 output Play#1 1 h h
525 Play#1 output Play#1 1
526 Play#1 output Play#1 4 <108.1:84.7: 3,-1>
528 Play#1 output Play#1 1 Changing flagship to ft fishing trawler (#101)
529 Play#1 output Play#1 1 . .
530 Play#1 output Play#1 1 i . .
531 Play#1 output Play#1 1 = .
532 Play#1 output Play#1 4 <108.1:84.7: 3,-1>
534 Play#1 output Play#1 1 ft fishing trawler (#101) at 3,-1 efficiency 100%, max range 1
535 Play#1 output Play#1 1 . .
536 Play#1 output Play#1 1 i 0 .
537 Play#1 output Play#1 1 = .
538 Play#1 output Play#1 1
539 Play#1 output Play#1 4 <108.1:84.7: 3,-1>
541 Play#1 output Play#1 1 ft fishing trawler (#101) stopped at 3,-1
542 Play#1 output Play#1 1 dd destroyer (#100) stopped at 3,-1
543 Play#1 output Play#1 1 oe oil exploration boat (#102) stopped at 3,-1
544 Play#1 output Play#1 6 0 599
545 Play#1 input navi 110/111 d
546 Play#1 command navigate
547 Play#1 output Play#1 1 Flagship is ms minesweeper (#110)
548 Play#1 output Play#1 1 Laying 1 mines from ms minesweeper (#110)
549 Play#1 output Play#1 4 <127.0:127.0: 9,-3>
551 Play#1 output Play#1 1 Laying 12 mines from ms minesweeper (#110)
552 Play#1 output Play#1 4 <127.0:127.0: 9,-3>
553 Play#1 input nd 111/110 3
554 Play#1 output Play#1 1 Laying 3 mines from ms minesweeper (#111)
555 Play#1 output Play#1 1 Laying 3 mines from ms minesweeper (#110)
556 Play#1 output Play#1 4 <113.0:113.0: 10,-2>
558 Play#1 output Play#1 1 ms minesweeper (#110) stopped at 10,-2
559 Play#1 output Play#1 1 ms minesweeper (#111) stopped at 10,-2
560 Play#1 output Play#1 6 0 595
561 Play#1 input navi 0/1 mh
562 Play#1 command navigate
563 Play#1 output Play#1 1 Flagship is pt patrol boat (#0)
564 Play#1 output Play#1 1 No minesweepers!
565 Play#1 output Play#1 1 pt patrol boat (#0) stopped at 1,1
566 Play#1 output Play#1 1 cs cargo ship (#1) stopped at 1,1
567 Play#1 output Play#1 6 0 594
568 Play#1 input navi 5 mh
569 Play#1 command navigate
570 Play#1 output Play#1 1 Flagship is ms minesweeper (#5)
571 Play#1 output Play#1 1 1,1 is a harbor. No seamines there!
572 Play#1 output Play#1 1 ms minesweeper (#5) stopped at 1,1
573 Play#1 output Play#1 6 0 593
574 Play#1 input navi 121/122/128 j
575 Play#1 command navigate
576 Play#1 output Play#1 1 Flagship is ms minesweeper (#121)
577 Play#1 output Play#1 1 Approaching minefield at 11,-3...
578 Play#1 output Play#1 1 Sweep...
579 Play#1 output Play#1 1 Sweep...
580 Play#1 output Play#1 1 Sweep...
581 Play#1 output Play#1 1 Sweep...
582 Play#1 output Play#1 1 Sweep...
583 Play#1 output Play#1 1 Sweep...
584 Play#1 output Play#1 1 Sweep...
585 Play#1 output Play#1 1 Sweep...
586 Play#1 output Play#1 1 Sweep...
587 Play#1 output Play#1 1 . .
588 Play#1 output Play#1 1 X X .
589 Play#1 output Play#1 1 X .
590 Play#1 output Play#1 4 <113.0:-13.0: 11,-3>
592 Play#1 output Play#1 1 shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech
593 Play#1 output Play#1 1 121 ms minesweeper 11,-3 100% 5 1 0 0 0 0 0 113 40
594 Play#1 output Play#1 1 122 ms minesweeper 11,-3 100% 5 3 0 0 0 0 0 113 40
595 Play#1 output Play#1 1 128 ms minesweeper 11,-3 100% 5 5 0 0 0 0 0 -12 40
596 Play#1 output Play#1 1 Approaching minefield at 11,-3...
597 Play#1 output Play#1 1 Sweep...
598 Play#1 output Play#1 1 ms minesweeper (#128) is out of mobility!
599 Play#1 output Play#1 1 ms minesweeper (#128) is out of mobility & stays in 11,-3
600 Play#1 output Play#1 1 ms minesweeper (#121) stopped at 13,-3
601 Play#1 output Play#1 1 ms minesweeper (#122) stopped at 13,-3
602 Play#1 output Play#1 6 0 592
603 Play#1 input __cmd added -1 0 0
605 Play#1 output Play#1 6 0 592
606 Play#1 input navi 129 nmh
607 Play#1 command navigate
608 Play#1 output Play#1 1 Flagship is ms minesweeper (#129)
609 Play#1 output Play#1 1 Approaching minefield at 10,-2...
610 Play#1 output Play#1 1 Sweep...
611 Play#1 output Play#1 1 Sweep...
612 Play#1 output Play#1 1 Sweep...
613 Play#1 output Play#1 1 Sweep...
614 Play#1 output Play#1 1 Approaching minefield at 10,-2...
615 Play#1 output Play#1 1 Sweep...
616 Play#1 output Play#1 1 Sweep...
617 Play#1 output Play#1 1 ms minesweeper (#129) stopped at 10,-2
618 Play#1 output Play#1 6 0 591
619 Play#1 input navi 135/130/131/136/137/138/139
620 Play#1 command navigate
621 Play#1 output Play#1 1 Flagship is pt patrol boat (#135)
622 Play#1 output Play#1 1 . .
623 Play#1 output Play#1 1 . . X
624 Play#1 output Play#1 1 . .
625 Play#1 output Play#1 4 <127.0:127.0: 9,-5>
627 Play#1 output Play#1 1 Approaching minefield at 11,-5...
628 Play#1 output Play#1 1 Sweep...
629 Play#1 output Play#1 1 Sweep...
630 Play#1 output Play#1 1 Sweep...
631 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
632 Play#1 output Play#1 1 ms minesweeper (#130) takes 19
633 Play#1 output Play#1 1 Sweep...
634 Play#1 output Play#1 1 Sweep...
635 Play#1 output Play#1 1 Sweep...
636 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
637 Play#1 output Play#1 1 ms minesweeper (#131) takes 18
638 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
639 Play#1 output Play#1 1 pt patrol boat (#135) takes 30
640 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
641 Play#1 output Play#1 1 ms minesweeper (#130) takes 17
642 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
643 Play#1 output Play#1 1 ms minesweeper (#131) takes 11
644 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
645 Play#1 output Play#1 1 pt patrol boat (#136) takes 31
646 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
647 Play#1 output Play#1 1 pt patrol boat (#138) takes 20
648 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
649 Play#1 output Play#1 1 pt patrol boat (#139) takes 26
650 Play#1 output Play#1 1 . .
651 Play#1 output Play#1 1 . X .
652 Play#1 output Play#1 1 . .
653 Play#1 output Play#1 4 <117.8:76.0: 11,-5>
655 Play#1 output Play#1 1 Approaching minefield at 11,-5...
656 Play#1 output Play#1 1 Sweep...
657 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
658 Play#1 output Play#1 1 ms minesweeper (#130) takes 15
659 Play#1 output Play#1 1 Sweep...
660 Play#1 output Play#1 1 Sweep...
661 Play#1 output Play#1 1 Sweep...
662 Play#1 output Play#1 1 Sweep...
663 Play#1 output Play#1 1 Sweep...
664 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
665 Play#1 output Play#1 1 ms minesweeper (#131) takes 10
666 Play#1 output Play#1 1 . .
667 Play#1 output Play#1 1 . X .
668 Play#1 output Play#1 1 . .
669 Play#1 output Play#1 4 <117.8:47.0: 11,-5>
671 Play#1 output Play#1 1 Approaching minefield at 11,-5...
672 Play#1 output Play#1 1 Sweep...
673 Play#1 output Play#1 1 Sweep...
674 Play#1 output Play#1 1 Sweep...
675 Play#1 output Play#1 1 Sweep...
676 Play#1 output Play#1 1 Sweep...
677 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
678 Play#1 output Play#1 1 ms minesweeper (#130) takes 17
679 Play#1 output Play#1 1 Sweep...
680 Play#1 output Play#1 1 Sweep...
681 Play#1 output Play#1 1 Sweep...
682 Play#1 output Play#1 1 Sweep...
683 Play#1 output Play#1 1 Sweep...
684 Play#1 output Play#1 1 . .
685 Play#1 output Play#1 1 . X .
686 Play#1 output Play#1 1 . .
687 Play#1 output Play#1 4 <117.8:18.0: 11,-5>
689 Play#1 output Play#1 1 Approaching minefield at 11,-5...
690 Play#1 output Play#1 1 Sweep...
691 Play#1 output Play#1 1 Sweep...
692 Play#1 output Play#1 1 Sweep...
693 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
694 Play#1 output Play#1 1 ms minesweeper (#130) takes 10
695 Play#1 output Play#1 1 Sweep...
696 Play#1 output Play#1 1 Sweep...
697 Play#1 output Play#1 1 . .
698 Play#1 output Play#1 1 . X .
699 Play#1 output Play#1 1 . .
700 Play#1 output Play#1 4 <117.8:-11.1: 11,-5>
702 Play#1 output Play#1 1 pt patrol boat (#135) stopped at 11,-5
703 Play#1 output Play#1 1 ms minesweeper (#130) stopped at 11,-5
704 Play#1 output Play#1 1 ms minesweeper (#131) stopped at 11,-5
705 Play#1 output Play#1 1 pt patrol boat (#136) stopped at 11,-5
706 Play#1 output Play#1 1 pt patrol boat (#137) stopped at 11,-5
707 Play#1 output Play#1 1 pt patrol boat (#138) stopped at 11,-5
708 Play#1 output Play#1 1 pt patrol boat (#139) stopped at 11,-5
709 Play#1 output Play#1 6 0 590
711 Play#1 output Play#1 1 Bye-bye
713 Play#1 output Play#1 3 so long...
714 Conn2 output Conn2 2 Empire server ready
715 Conn2 input user tester
716 Conn2 output Conn2 0 hello tester
718 Conn2 output Conn2 0 country name 1
720 Conn2 output Conn2 0 password ok
722 Conn2 login 1 127.0.0.1 tester
723 Play#1 output Play#1 2 2
724 Play#1 output Play#1 1
725 Play#1 output Play#1 1 *** Server configured for testing ***
726 Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
727 Play#1 output Play#1 6 0 590
728 Play#1 input march 2/3/0 i
730 Play#1 output Play#1 1 Leader is spy infiltrator #2
731 Play#1 output Play#1 1 lnd# land type x,y a eff mil sh gun xl ln mu tech retr
732 Play#1 output Play#1 1 2 spy infiltrator 1,1 100% 0 0 0 0 0 127 40 42%
733 Play#1 output Play#1 1 3 rad radar unit 1,1 100% 5 0 0 0 0 127 270 42%
734 Play#1 output Play#1 1 0 cav cavalry 1,1 100% 5 0 0 0 0 127 30 42%
735 Play#1 output Play#1 1 . =
736 Play#1 output Play#1 1 h h h
737 Play#1 output Play#1 1 c c
738 Play#1 output Play#1 4 <127.0:127.0: 1,1>
740 Play#1 output Play#1 1 Changing leader to rad radar unit #3
741 Play#1 output Play#1 1 lnd# land type x,y a eff mil sh gun xl ln mu tech retr
742 Play#1 output Play#1 1 3 rad radar unit 1,1 100% 5 0 0 0 0 127 270 42%
743 Play#1 output Play#1 1 0 cav cavalry 1,1 100% 5 0 0 0 0 127 30 42%
744 Play#1 output Play#1 1 2 spy infiltrator 1,1 100% 0 0 0 0 0 127 40 42%
745 Play#1 output Play#1 1 . =
746 Play#1 output Play#1 1 h h h
747 Play#1 output Play#1 1 c c
748 Play#1 output Play#1 4 <127.0:127.0: 1,1>
750 Play#1 output Play#1 1 Legal directions are:
751 Play#1 output Play#1 1 y u
752 Play#1 output Play#1 1 g j
753 Play#1 output Play#1 1 b n
754 Play#1 output Play#1 1 `h' to stop, `v' to view, `i' to list units, `f' to change leader,
755 Play#1 output Play#1 1 `r' to radar, `l' to look, `M' to map, `B' to bmap,
756 Play#1 output Play#1 1 `d' to drop mines, and `m' to minesweep
757 Play#1 output Play#1 1 . =
758 Play#1 output Play#1 1 h h h
759 Play#1 output Play#1 1 c c
760 Play#1 output Play#1 4 <127.0:127.0: 1,1>
762 Play#1 output Play#1 1 rad radar unit #3 stopped at 1,1
763 Play#1 output Play#1 1 cav cavalry #0 stopped at 1,1
764 Play#1 output Play#1 1 spy infiltrator #2 stopped at 1,1
765 Play#1 output Play#1 6 0 589
766 Play#1 input set l 12 500
768 Play#1 output Play#1 1 cav cavalry #12 (lot #1) price set to $500
769 Play#1 output Play#1 6 0 588
770 Play#1 input march 12/10/19/11/13/14/15
772 Play#1 output Play#1 1 cav cavalry #12 is on the trading block
773 Play#1 output Play#1 1 cav cavalry #13 has no mil on it to guide it
774 Play#1 output Play#1 1 cav cavalry #14 is on a ship
775 Play#1 output Play#1 1 cav cavalry #15 is on a unit
776 Play#1 output Play#1 1 Leader is cav cavalry #10
777 Play#1 output Play#1 1 . =
778 Play#1 output Play#1 1 h h h
779 Play#1 output Play#1 1 c c
780 Play#1 output Play#1 4 <127.0:127.0: 1,1>
782 Play#1 output Play#1 1 cav cavalry #10 stopped at 2,2
783 Play#1 output Play#1 6 0 587
784 Play#1 input march 20/22 jh
786 Play#1 output Play#1 1 tra train #22 is a train and can't march with the leader
787 Play#1 output Play#1 1 Leader is cav cavalry #20
788 Play#1 output Play#1 1 cav cavalry #20 stopped at 3,3
789 Play#1 output Play#1 6 0 586
790 Play#1 input march 22/21/23 jh
792 Play#1 output Play#1 1 cav cavalry #21 can't rail-march with the leading train
793 Play#1 output Play#1 1 Leader is tra train #22
794 Play#1 output Play#1 1 tra train #22 stopped at 3,3
795 Play#1 output Play#1 1 tra train #23 stopped at 3,3
796 Play#1 output Play#1 6 0 585
797 Play#1 input march 24 nh
799 Play#1 output Play#1 1 tra train #24 is stuck off the rail system
800 Play#1 output Play#1 1 No lands
801 Play#1 output Play#1 1 command failed
802 Play#1 output Play#1 6 0 584
803 Play#1 input march 25 gh
805 Play#1 output Play#1 1 cav cavalry #25 has been kidnapped by 3
806 Play#1 output Play#1 1 No lands
807 Play#1 output Play#1 1 command failed
808 Play#1 output Play#1 6 0 583
809 Play#1 input march 21/10 nh
811 Play#1 output Play#1 1 cav cavalry #10 is not with the leader
812 Play#1 output Play#1 1 Leader is cav cavalry #21
813 Play#1 output Play#1 1 cav cavalry #21 stopped at 2,4
814 Play#1 output Play#1 6 0 582
815 Play#1 input __cmd added 1 1 0
817 Play#1 output Play#1 6 0 583
818 Play#1 input march 31/30 jX
820 Play#1 output Play#1 1 Leader is cav cavalry #31
821 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
822 Play#1 output Play#1 1 cav cavalry #31 takes 19
823 Play#1 output Play#1 1 Changing leader to cav cavalry #30
824 Play#1 output Play#1 1 m m
825 Play#1 output Play#1 1 m m m
826 Play#1 output Play#1 1 m m
827 Play#1 output Play#1 4 <104.7:104.7: 8,6>
829 Play#1 output Play#1 1 lnd# land type x,y a eff mil sh gun xl ln mu tech retr
830 Play#1 output Play#1 1 30 cav cavalry 8,6 100% 5 0 0 0 0 104 30 42%
831 Play#1 output Play#1 1 cav cavalry #30 stopped at 7,5
832 Play#1 output Play#1 6 0 582
833 Play#1 input __cmd added -1 0 0
835 Play#1 output Play#1 6 0 582
836 Play#1 input march 32/33/34/35/36/37/38/39 jX
838 Play#1 output Play#1 1 Leader is cav cavalry #32
839 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
840 Play#1 output Play#1 1 cav cavalry #32 takes 13
841 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
842 Play#1 output Play#1 1 cav cavalry #34 takes 14
843 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
844 Play#1 output Play#1 1 cav cavalry #35 takes 13
845 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
846 Play#1 output Play#1 1 cav cavalry #36 takes 22
847 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
848 Play#1 output Play#1 1 cav cavalry #37 takes 10
849 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
850 Play#1 output Play#1 1 cav cavalry #38 takes 22
851 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
852 Play#1 output Play#1 1 cav cavalry #39 takes 16
853 Play#1 output Play#1 1 cav cavalry #36 has no mil on it to guide it & stays in 8,6
854 Play#1 output Play#1 1 m m
855 Play#1 output Play#1 1 m m m
856 Play#1 output Play#1 1 m m
857 Play#1 output Play#1 4 <104.7:81.0: 8,6>
859 Play#1 output Play#1 1 lnd# land type x,y a eff mil sh gun xl ln mu tech retr
860 Play#1 output Play#1 1 32 cav cavalry 8,6 87% 1 0 0 0 0 90 30 42%
861 Play#1 output Play#1 1 33 cav cavalry 8,6 100% 1 0 0 0 0 104 30 42%
862 Play#1 output Play#1 1 34 cav cavalry 8,6 86% 1 0 0 0 0 90 30 42%
863 Play#1 output Play#1 1 35 cav cavalry 8,6 87% 1 0 0 0 0 91 30 42%
864 Play#1 output Play#1 1 37 cav cavalry 8,6 90% 1 0 0 0 0 93 30 42%
865 Play#1 output Play#1 1 38 cav cavalry 8,6 78% 1 0 0 0 0 81 30 42%
866 Play#1 output Play#1 1 39 cav cavalry 8,6 84% 1 0 0 0 0 87 30 42%
867 Play#1 output Play#1 1 cav cavalry #32 stopped at 7,5
868 Play#1 output Play#1 1 cav cavalry #33 stopped at 7,5
869 Play#1 output Play#1 1 cav cavalry #34 stopped at 7,5
870 Play#1 output Play#1 1 cav cavalry #35 stopped at 7,5
871 Play#1 output Play#1 1 cav cavalry #37 stopped at 7,5
872 Play#1 output Play#1 1 cav cavalry #38 stopped at 7,5
873 Play#1 output Play#1 1 cav cavalry #39 stopped at 7,5
874 Play#1 output Play#1 6 0 581
875 Play#1 input march 50 jh
877 Play#1 output Play#1 1 Leader is cav cavalry #50
878 Play#1 output Play#1 1 cav cavalry #50 stopped at 11,3
879 Play#1 output Play#1 6 0 580
880 Play#1 input march 51 gh
882 Play#1 output Play#1 1 Leader is cav cavalry #51
883 Play#1 output Play#1 1 cav cavalry #51 stopped at -1,3
884 Play#1 output Play#1 6 0 579
885 Play#1 input march 52/53 g
887 Play#1 output Play#1 1 Leader is cav cavalry #52
888 Play#1 output Play#1 1 cav cavalry #52 can't go to -5,3 & stays in -3,3
889 Play#1 output Play#1 1 Changing leader to spy infiltrator #53
890 Play#1 output Play#1 1 c c
891 Play#1 output Play#1 1 + + +
892 Play#1 output Play#1 1 m m
893 Play#1 output Play#1 4 <106.3:106.3: -5,3>
895 Play#1 output Play#1 1 lnd# land type x,y a eff mil sh gun xl ln mu tech retr
896 Play#1 output Play#1 1 53 spy infiltrator -5,3 100% 0 0 0 0 0 106 40 42%
897 Play#1 output Play#1 1 spy infiltrator #53 stopped at -1,3
898 Play#1 output Play#1 6 0 578
899 Play#1 input __cmd added -1 0 0
901 Play#1 output Play#1 6 0 578
902 Play#1 input march 55/54 g
904 Play#1 output Play#1 1 Leader is spy infiltrator #55
905 Play#1 output Play#1 1 cav cavalry #54 can't go to -5,3 & stays in -3,3
906 Play#1 output Play#1 1 c c
907 Play#1 output Play#1 1 + + +
908 Play#1 output Play#1 1 m m
909 Play#1 output Play#1 4 <106.3:106.3: -5,3>
911 Play#1 output Play#1 1 lnd# land type x,y a eff mil sh gun xl ln mu tech retr
912 Play#1 output Play#1 1 55 spy infiltrator -5,3 100% 0 0 0 0 0 106 40 42%
913 Play#1 output Play#1 1 spy infiltrator #55 stopped at -1,3
914 Play#1 output Play#1 6 0 577
915 Play#1 input march 56/57/58/59 jh
917 Play#1 output Play#1 1 Leader is spy infiltrator #56
918 Play#1 output Play#1 1 spy infiltrator #56 stopped at 10,4
919 Play#1 output Play#1 1 spy infiltrator #57 stopped at 10,4
920 Play#1 output Play#1 1 spy infiltrator #58 stopped at 10,4
921 Play#1 output Play#1 1 spy infiltrator #59 stopped at 10,4
922 Play#1 output Play#1 6 0 576
923 Play#1 input march 60 yX
925 Play#1 output Play#1 1 Leader is cav cavalry #60
926 Play#1 output Play#1 1 can't go to 0,0
927 Play#1 output Play#1 1 . =
928 Play#1 output Play#1 1 h h h
929 Play#1 output Play#1 1 c c
930 Play#1 output Play#1 4 <127.0:127.0: 1,1>
932 Play#1 output Play#1 1 cav cavalry #60 stopped at 1,1
933 Play#1 output Play#1 6 0 575
934 Play#1 input march 70 gh
936 Play#1 output Play#1 1 Leader is tra train #70
937 Play#1 output Play#1 1 tra train #70 stopped at 1,3
938 Play#1 output Play#1 6 0 574
939 Play#1 input march 71 bX
941 Play#1 output Play#1 1 Leader is tra train #71
942 Play#1 output Play#1 1 no rail system in 3,5
943 Play#1 output Play#1 1 + +
944 Play#1 output Play#1 1 + m m
945 Play#1 output Play#1 1 + m
946 Play#1 output Play#1 4 <127.0:127.0: 4,4>
948 Play#1 output Play#1 1 tra train #71 stopped at 4,4
949 Play#1 output Play#1 6 0 573
950 Play#1 input march 72 bh
952 Play#1 output Play#1 1 Leader is tra train #72
953 Play#1 output Play#1 1 tra train #72 stopped at 4,4
954 Play#1 output Play#1 6 0 572
955 Play#1 input march 73 nX
957 Play#1 output Play#1 1 Leader is tra train #73
958 Play#1 output Play#1 1 no rail system in 6,4
959 Play#1 output Play#1 1 c c
960 Play#1 output Play#1 1 + + +
961 Play#1 output Play#1 1 m m
962 Play#1 output Play#1 4 <127.0:127.0: 5,3>
964 Play#1 output Play#1 1 tra train #73 stopped at 5,3
965 Play#1 output Play#1 6 0 571
966 Play#1 input march 74 bX
968 Play#1 output Play#1 1 Leader is tra train #74
969 Play#1 output Play#1 1 can't go to -5,5
970 Play#1 output Play#1 1 + +
971 Play#1 output Play#1 1 m m m
972 Play#1 output Play#1 1 m m
973 Play#1 output Play#1 4 <127.0:127.0: -4,4>
975 Play#1 output Play#1 1 tra train #74 stopped at -4,4
976 Play#1 output Play#1 6 0 570
977 Play#1 input march 75 bX
979 Play#1 output Play#1 1 Leader is tra train #75
980 Play#1 output Play#1 1 no rail system in -1,5
981 Play#1 output Play#1 1 + +
982 Play#1 output Play#1 1 m m +
983 Play#1 output Play#1 1 m m
984 Play#1 output Play#1 4 <127.0:127.0: 0,4>
986 Play#1 output Play#1 1 tra train #75 stopped at 0,4
987 Play#1 output Play#1 6 0 569
988 Play#1 input march 76/77 yj
990 Play#1 output Play#1 1 Leader is cav cavalry #76
991 Play#1 output Play#1 4 Do you really want to abandon 1,7 [yn]?
993 Play#1 output Play#1 1 You no longer own 1,7
994 Play#1 output Play#1 1 m +
995 Play#1 output Play#1 1 m m m
996 Play#1 output Play#1 1 m m
997 Play#1 output Play#1 4 <104.7:104.7: 2,6>
999 Play#1 output Play#1 1 cav cavalry #76 stopped at 2,6
1000 Play#1 output Play#1 1 cav cavalry #77 stopped at 2,6
1001 Play#1 output Play#1 6 0 568
1002 Play#1 input march 78/79 yj
1003 Play#1 command march
1004 Play#1 output Play#1 1 Leader is cav cavalry #78
1005 Play#1 output Play#1 4 Do you really want to abandon 3,7 [yn]?
1007 Play#1 output Play#1 1 command failed
1008 Play#1 output Play#1 6 0 567
1009 Play#1 input march 84/83/80/81/82
1010 Play#1 command march
1011 Play#1 output Play#1 1 Leader is cav cavalry #84
1012 Play#1 output Play#1 1 + m
1013 Play#1 output Play#1 1 m + m
1014 Play#1 output Play#1 1 m m
1015 Play#1 output Play#1 4 <127.0:0.0: 3,5>
1017 Play#1 output Play#1 1 cav cavalry #84 is out of mobility & stays in 3,5
1018 Play#1 output Play#1 1 Changing leader to cav cavalry #83
1019 Play#1 output Play#1 1 cav cavalry #83 is out of mobility & stays in 5,5
1020 Play#1 output Play#1 1 Changing leader to cav cavalry #80
1021 Play#1 output Play#1 1 cav cavalry #82 is out of mobility & stays in 8,4
1022 Play#1 output Play#1 1 m m
1023 Play#1 output Play#1 1 m m m
1024 Play#1 output Play#1 1 m m
1025 Play#1 output Play#1 4 <60.2:60.2: 9,5>
1027 Play#1 output Play#1 1 cav cavalry #80 stopped at 9,5
1028 Play#1 output Play#1 1 cav cavalry #81 stopped at 9,5
1029 Play#1 output Play#1 6 0 566
1030 Play#1 input march 90 4,4
1031 Play#1 command march
1032 Play#1 output Play#1 1 Leader is cav cavalry #90
1033 Play#1 output Play#1 1 Using path 'nnnh'
1034 Play#1 output Play#1 1 cav cavalry #90 stopped at 4,4
1035 Play#1 output Play#1 6 0 565
1036 Play#1 input march 90
1037 Play#1 command march
1038 Play#1 output Play#1 1 Leader is cav cavalry #90
1039 Play#1 output Play#1 1 + +
1040 Play#1 output Play#1 1 + m m
1041 Play#1 output Play#1 1 + m
1042 Play#1 output Play#1 4 <68.0:68.0: 4,4>
1044 Play#1 output Play#1 1 Using path 'uyh'
1045 Play#1 output Play#1 1 cav cavalry #90 stopped at 4,2
1046 Play#1 output Play#1 6 0 564
1047 Play#1 input march 90 0,0
1048 Play#1 command march
1049 Play#1 output Play#1 1 Leader is cav cavalry #90
1050 Play#1 output Play#1 1 No owned path from 4,2 to 0,0!
1051 Play#1 output Play#1 1 h h
1052 Play#1 output Play#1 1 c c c
1053 Play#1 output Play#1 1 + +
1054 Play#1 output Play#1 4 <24.0:24.0: 4,2>
1056 Play#1 output Play#1 1 cav cavalry #90 stopped at 4,2
1057 Play#1 output Play#1 6 0 563
1058 Play#1 input march 90
1059 Play#1 command march
1060 Play#1 output Play#1 1 Leader is cav cavalry #90
1061 Play#1 output Play#1 1 h h
1062 Play#1 output Play#1 1 c c c
1063 Play#1 output Play#1 1 + +
1064 Play#1 output Play#1 4 <24.0:24.0: 4,2>
1066 Play#1 output Play#1 1 No owned path from 4,2 to 0,0!
1067 Play#1 output Play#1 1 cav cavalry #90 stopped at 4,2
1068 Play#1 output Play#1 6 0 562
1069 Play#1 input march 91 -2,2
1070 Play#1 command march
1071 Play#1 output Play#1 1 Leader is cav cavalry #91
1072 Play#1 output Play#1 1 No owned path from 1,1 to -2,2!
1073 Play#1 output Play#1 1 . =
1074 Play#1 output Play#1 1 h h h
1075 Play#1 output Play#1 1 c c
1076 Play#1 output Play#1 4 <127.0:127.0: 1,1>
1078 Play#1 output Play#1 1 cav cavalry #91 stopped at 1,1
1079 Play#1 output Play#1 6 0 561
1080 Play#1 input march 101/100
1081 Play#1 command march
1082 Play#1 output Play#1 1 Leader is cav cavalry #101
1083 Play#1 output Play#1 1 . =
1084 Play#1 output Play#1 1 h h h
1085 Play#1 output Play#1 1 c c
1086 Play#1 output Play#1 4 <127.0:127.0: 1,1>
1088 Play#1 output Play#1 1 cav cavalry #101 @ 1,1 2% harbor
1089 Play#1 output Play#1 1 rad radar unit #100 @ 1,1 2% harbor
1090 Play#1 output Play#1 1 . =
1091 Play#1 output Play#1 1 h h h
1092 Play#1 output Play#1 1 c c
1093 Play#1 output Play#1 4 <127.0:127.0: 1,1>
1095 Play#1 output Play#1 1 ---------000000000011
1096 Play#1 output Play#1 1 987654321012345678901
1097 Play#1 output Play#1 1 -4 . . . . . . . . . -4
1098 Play#1 output Play#1 1 -3 . . . i . . . X X -3
1099 Play#1 output Play#1 1 -2 . . . . . . . X -2
1100 Play#1 output Play#1 1 -1 . . . . . i . . . . . -1
1101 Play#1 output Play#1 1 0 . = . . . = . = . = 0
1102 Play#1 output Play#1 1 1 h h h h h C h h h h ? 1
1103 Play#1 output Play#1 1 2 c c c c c c c c c ? 2
1104 Play#1 output Play#1 1 3 + + + + + + + + + + 3
1105 Play#1 output Play#1 1 4 m m m m + m m m m 4
1106 Play#1 output Play#1 1 5 m m m m + m m m m 5
1107 Play#1 output Play#1 1 6 ? ? ? m m m m m m 6
1108 Play#1 output Play#1 1 ---------000000000011
1109 Play#1 output Play#1 1 987654321012345678901
1110 Play#1 output Play#1 4 <127.0:127.0: 1,1>
1112 Play#1 output Play#1 1 2 (#2) cav cavalry #11 (approx 0 mil) @ 1,1
1113 Play#1 output Play#1 1 Your harbor 2% efficient with 100 civ @ 1,1
1114 Play#1 output Play#1 1 Your bridge span 60% efficient with 100 civ @ 2,0
1115 Play#1 output Play#1 1 Your harbor 1% efficient with 100 civ @ 3,1
1116 Play#1 output Play#1 1 Your city 2% efficient with 100 civ @ 2,2
1117 Play#1 output Play#1 1 Your city 2% efficient with 100 civ @ 0,2
1118 Play#1 output Play#1 1 2 (#2) harbor 0% efficient with approx 100 civ @ -1,1
1119 Play#1 output Play#1 1 . =
1120 Play#1 output Play#1 1 h h h
1121 Play#1 output Play#1 1 c c
1122 Play#1 output Play#1 4 <127.0:127.0: 1,1>
1124 Play#1 output Play#1 1 2 (#2) cav cavalry #11 (approx 0 mil) @ 1,1
1125 Play#1 output Play#1 1 Your harbor 2% efficient with 100 civ @ 1,1
1126 Play#1 output Play#1 1 Your bridge span 60% efficient with 100 civ @ 2,0
1127 Play#1 output Play#1 1 Your harbor 1% efficient with 100 civ @ 3,1
1128 Play#1 output Play#1 1 Your city 2% efficient with 100 civ @ 2,2
1129 Play#1 output Play#1 1 Your city 2% efficient with 100 civ @ 0,2
1130 Play#1 output Play#1 1 2 (#2) harbor 0% efficient with approx 100 civ @ -1,1
1131 Play#1 output Play#1 1 . =
1132 Play#1 output Play#1 1 h h h
1133 Play#1 output Play#1 1 c c
1134 Play#1 output Play#1 4 <127.0:127.0: 1,1>
1136 Play#1 output Play#1 1 + +
1137 Play#1 output Play#1 1 m m m
1138 Play#1 output Play#1 1 m m
1139 Play#1 output Play#1 4 <67.6:50.7: -4,4>
1141 Play#1 output Play#1 1 ---------000000000011
1142 Play#1 output Play#1 1 987654321012345678901
1143 Play#1 output Play#1 1 -4 . . . . . . . . . -4
1144 Play#1 output Play#1 1 -3 . . . i . . . X X -3
1145 Play#1 output Play#1 1 -2 . . . . . . . X -2
1146 Play#1 output Play#1 1 -1 . . . . . i . . . . . -1
1147 Play#1 output Play#1 1 0 . = . . . = . = . = 0
1148 Play#1 output Play#1 1 1 h h h h h C h h h h ? 1
1149 Play#1 output Play#1 1 2 c c c c c c c c c ? 2
1150 Play#1 output Play#1 1 3 + + + + + + + + + + 3
1151 Play#1 output Play#1 1 4 ? m m m m + m m m m 4
1152 Play#1 output Play#1 1 5 ? m m m m + m m m m 5
1153 Play#1 output Play#1 1 6 ? ? ? m m m m m m 6
1154 Play#1 output Play#1 1 ---------000000000011
1155 Play#1 output Play#1 1 987654321012345678901
1156 Play#1 output Play#1 4 <67.6:50.7: -4,4>
1158 Play#1 output Play#1 1 1111111---------0000000000111111
1159 Play#1 output Play#1 1 65432109876543210123456789012345
1160 Play#1 output Play#1 1 -8 . . . . . . . . . . -8
1161 Play#1 output Play#1 1 -7 . . . . . . . . . -7
1162 Play#1 output Play#1 1 -6 . . . . . . . -6
1163 Play#1 output Play#1 1 -5 -5
1164 Play#1 output Play#1 1 -4 . . -4
1165 Play#1 output Play#1 1 -3 . i . -3
1166 Play#1 output Play#1 1 -2 . . . . . . -2
1167 Play#1 output Play#1 1 -1 . . i . . . . -1
1168 Play#1 output Play#1 1 0 . . = . = . ? 0
1169 Play#1 output Play#1 1 1 ? ? h h h h h ? 1
1170 Play#1 output Play#1 1 2 ? ? c c c c c ? ? 2
1171 Play#1 output Play#1 1 3 ? ? ? + + + + + ? ? 3
1172 Play#1 output Play#1 1 4 ? ? ? m + m m m ? ? ? 4
1173 Play#1 output Play#1 1 5 ? ? ? m + m m m ? ? ? 5
1174 Play#1 output Play#1 1 6 ? ? ? m m m m m ? ? ? 6
1175 Play#1 output Play#1 1 7 ? ? ? ? m m m m ? ? ? 7
1176 Play#1 output Play#1 1 1111111---------0000000000111111
1177 Play#1 output Play#1 1 65432109876543210123456789012345
1178 Play#1 output Play#1 4 <67.6:50.7: -4,4>
1180 Play#1 output Play#1 1 cav cavalry #101 can't use radar!
1181 Play#1 output Play#1 4 <67.6:50.7: -4,4>
1183 Play#1 output Play#1 1 rad radar unit #100 at -4,4 efficiency 100%, max range 2
1184 Play#1 output Play#1 1 ? ? ?
1185 Play#1 output Play#1 1 ? ? ? ?
1186 Play#1 output Play#1 1 ? ? 0 ? m
1187 Play#1 output Play#1 1 ? ? ? ?
1188 Play#1 output Play#1 1 ? ? ?
1189 Play#1 output Play#1 1
1190 Play#1 output Play#1 4 <67.6:50.7: -4,4>
1192 Play#1 output Play#1 1 Changing leader to rad radar unit #100
1193 Play#1 output Play#1 1 + +
1194 Play#1 output Play#1 1 m m m
1195 Play#1 output Play#1 1 m m
1196 Play#1 output Play#1 4 <67.6:50.7: -4,4>
1198 Play#1 output Play#1 1 rad radar unit #100 at -4,4 efficiency 100%, max range 2
1199 Play#1 output Play#1 1 ? ? ?
1200 Play#1 output Play#1 1 ? ? ? ?
1201 Play#1 output Play#1 1 ? ? 0 ? m
1202 Play#1 output Play#1 1 ? ? ? ?
1203 Play#1 output Play#1 1 ? ? ?
1204 Play#1 output Play#1 1
1205 Play#1 output Play#1 4 <67.6:50.7: -4,4>
1207 Play#1 output Play#1 1 rad radar unit #100 stopped at -4,4
1208 Play#1 output Play#1 1 cav cavalry #101 stopped at -4,4
1209 Play#1 output Play#1 6 0 555
1210 Play#1 input march 110/111 d
1211 Play#1 command march
1212 Play#1 output Play#1 1 Leader is eng engineer #110
1213 Play#1 output Play#1 1 There are currently 0 mines in 7,7
1214 Play#1 output Play#1 1 eng engineer #110 laid a total of 1 mines in 7,7
1215 Play#1 output Play#1 4 <127.0:127.0: 7,7>
1217 Play#1 output Play#1 1 There are currently 1 mines in 7,7
1218 Play#1 output Play#1 1 eng engineer #110 laid a total of 2 mines in 7,7 but is now out of shells
1219 Play#1 output Play#1 4 <127.0:124.0: 7,7>
1220 Play#1 input yd 111/110 2
1221 Play#1 output Play#1 1 There are currently 0 mines in 6,6
1222 Play#1 output Play#1 1 eng engineer #111 laid a total of 2 mines in 6,6
1223 Play#1 output Play#1 1 There are currently 2 mines in 6,6
1224 Play#1 output Play#1 1 eng engineer #110 ran out of shells before it could finish the job
1225 Play#1 output Play#1 1 Only 0 mines were laid in 6,6
1226 Play#1 output Play#1 4 <112.0:111.6: 6,6>
1228 Play#1 output Play#1 1 eng engineer #110 stopped at 6,6
1229 Play#1 output Play#1 1 eng engineer #111 stopped at 6,6
1230 Play#1 output Play#1 6 0 551
1231 Play#1 input march 0/2 mh
1232 Play#1 command march
1233 Play#1 output Play#1 1 Leader is cav cavalry #0
1234 Play#1 output Play#1 1 No engineers!
1235 Play#1 output Play#1 1 cav cavalry #0 stopped at 1,1
1236 Play#1 output Play#1 1 spy infiltrator #2 stopped at 1,1
1237 Play#1 output Play#1 6 0 550
1238 Play#1 input march 120 mh
1239 Play#1 command march
1240 Play#1 output Play#1 1 Leader is eng engineer #120
1241 Play#1 output Play#1 1 2,0 is a bridge span. No landmines there!
1242 Play#1 output Play#1 1 eng engineer #120 stopped at 2,0
1243 Play#1 output Play#1 6 0 549
1244 Play#1 input march 121/128 j
1245 Play#1 command march
1246 Play#1 output Play#1 1 Leader is eng engineer #121
1247 Play#1 output Play#1 1 Approaching minefield at 9,7...
1248 Play#1 output Play#1 1 Sweep...
1249 Play#1 output Play#1 1 Sweep...
1250 Play#1 output Play#1 1 Sweep...
1251 Play#1 output Play#1 1 m m
1252 Play#1 output Play#1 1 m m m
1253 Play#1 output Play#1 1 . .
1254 Play#1 output Play#1 4 <89.7:-23.8: 9,7>
1256 Play#1 output Play#1 1 Approaching minefield at 9,7...
1257 Play#1 output Play#1 1 Sweep...
1258 Play#1 output Play#1 1 Sweep...
1259 Play#1 output Play#1 1 Sweep...
1260 Play#1 output Play#1 1 eng engineer #128 is out of mobility!
1261 Play#1 output Play#1 1 lnd# land type x,y a eff mil sh gun xl ln mu tech retr
1262 Play#1 output Play#1 1 121 eng engineer 9,7 100% 5 3 0 0 0 77 130 42%
1263 Play#1 output Play#1 1 128 eng engineer 9,7 100% 5 0 0 0 0 -23 130 42%
1264 Play#1 output Play#1 1 m m
1265 Play#1 output Play#1 1 m m m
1266 Play#1 output Play#1 1 . .
1267 Play#1 output Play#1 4 <77.3:-23.8: 9,7>
1269 Play#1 output Play#1 1 eng engineer #128 is out of mobility & stays in 9,7
1270 Play#1 output Play#1 1 m m
1271 Play#1 output Play#1 1 m m m
1272 Play#1 output Play#1 1 . .
1273 Play#1 output Play#1 4 <64.9:64.9: 7,7>
1275 Play#1 output Play#1 1 Approaching minefield at 7,7...
1276 Play#1 output Play#1 1 Sweep...
1277 Play#1 output Play#1 1 Sweep...
1278 Play#1 output Play#1 1 Sweep...
1279 Play#1 output Play#1 1 eng engineer #121 stopped at 7,7
1280 Play#1 output Play#1 6 0 548
1281 Play#1 input march 135/130/131/136/137/138/139
1282 Play#1 command march
1283 Play#1 output Play#1 1 Leader is cav cavalry #135
1284 Play#1 output Play#1 1 m m
1285 Play#1 output Play#1 1 m m m
1286 Play#1 output Play#1 1 m m
1287 Play#1 output Play#1 4 <127.0:127.0: 6,6>
1289 Play#1 output Play#1 1 Approaching minefield at 8,6...
1290 Play#1 output Play#1 1 Sweep...
1291 Play#1 output Play#1 1 Sweep...
1292 Play#1 output Play#1 1 Sweep...
1293 Play#1 output Play#1 1 Sweep...
1294 Play#1 output Play#1 1 Sweep...
1295 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
1296 Play#1 output Play#1 1 eng engineer #131 takes 4
1297 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
1298 Play#1 output Play#1 1 cav cavalry #139 takes 16
1299 Play#1 output Play#1 1 m m
1300 Play#1 output Play#1 1 m m m
1301 Play#1 output Play#1 1 m m
1302 Play#1 output Play#1 4 <104.7:86.0: 8,6>
1304 Play#1 output Play#1 1 Approaching minefield at 8,6...
1305 Play#1 output Play#1 1 Sweep...
1306 Play#1 output Play#1 1 Sweep...
1307 Play#1 output Play#1 1 Sweep...
1308 Play#1 output Play#1 1 Sweep...
1309 Play#1 output Play#1 1 Sweep...
1310 Play#1 output Play#1 1 Sweep...
1311 Play#1 output Play#1 1 Sweep...
1312 Play#1 output Play#1 1 Sweep...
1313 Play#1 output Play#1 1 Changing leader to eng engineer #130
1314 Play#1 output Play#1 1 m m
1315 Play#1 output Play#1 1 m m m
1316 Play#1 output Play#1 1 m m
1317 Play#1 output Play#1 4 <104.7:73.6: 8,6>
1319 Play#1 output Play#1 1 Approaching minefield at 8,6...
1320 Play#1 output Play#1 1 Sweep...
1321 Play#1 output Play#1 1 Sweep...
1322 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
1323 Play#1 output Play#1 1 eng engineer #130 takes 6
1324 Play#1 output Play#1 1 Sweep...
1325 Play#1 output Play#1 1 Sweep...
1326 Play#1 output Play#1 1 Sweep...
1327 Play#1 output Play#1 1 Sweep...
1328 Play#1 output Play#1 1 m m
1329 Play#1 output Play#1 1 m m m
1330 Play#1 output Play#1 1 m m
1331 Play#1 output Play#1 4 <104.7:61.0: 8,6>
1333 Play#1 output Play#1 1 Approaching minefield at 8,6...
1334 Play#1 output Play#1 1 Sweep...
1335 Play#1 output Play#1 1 Sweep...
1336 Play#1 output Play#1 1 Sweep...
1337 Play#1 output Play#1 1 Sweep...
1338 Play#1 output Play#1 1 Sweep...
1339 Play#1 output Play#1 1 Sweep...
1340 Play#1 output Play#1 1 Sweep...
1341 Play#1 output Play#1 1 Sweep...
1342 Play#1 output Play#1 1 Sweep...
1343 Play#1 output Play#1 1 Changing leader to eng engineer #131
1344 Play#1 output Play#1 1 m m
1345 Play#1 output Play#1 1 m m m
1346 Play#1 output Play#1 1 m m
1347 Play#1 output Play#1 4 <104.7:48.6: 8,6>
1349 Play#1 output Play#1 1 eng engineer #131 stopped at 8,6
1350 Play#1 output Play#1 1 cav cavalry #136 stopped at 8,6
1351 Play#1 output Play#1 1 cav cavalry #137 stopped at 8,6
1352 Play#1 output Play#1 1 cav cavalry #138 stopped at 8,6
1353 Play#1 output Play#1 1 cav cavalry #139 stopped at 8,6
1354 Play#1 output Play#1 1 cav cavalry #135 stopped at 8,6
1355 Play#1 output Play#1 1 eng engineer #130 stopped at 8,6
1356 Play#1 output Play#1 6 0 547
1358 Play#1 output Play#1 1 Bye-bye
1360 Play#1 output Play#1 3 so long...
1361 Conn3 output Conn3 2 Empire server ready
1362 Conn3 input user tester
1363 Conn3 output Conn3 0 hello tester
1364 Conn3 input coun POGO
1365 Conn3 output Conn3 0 country name POGO
1366 Conn3 input pass peter
1367 Conn3 output Conn3 0 password ok
1369 Conn3 login 0 127.0.0.1 tester
1370 Play#0 output Play#0 2 2
1371 Play#0 output Play#0 1
1372 Play#0 output Play#0 1 *** Server configured for testing ***
1373 Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
1374 Play#0 output Play#0 6 0 640
1377 Play#0 output Play#0 1 No telegrams for 1 at the moment...
1378 Play#0 output Play#0 6 0 640
1381 Play#0 output Play#0 1 No telegrams for 2 at the moment...
1382 Play#0 output Play#0 6 0 640
1385 Play#0 output Play#0 1 No telegrams for 3 at the moment...
1386 Play#0 output Play#0 6 0 640
1389 Play#0 output Play#0 1
1390 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
1391 Play#0 output Play#0 1 1 pt patrol boat (#62) sighted at -13,1
1392 Play#0 output Play#0 6 0 640
1395 Play#0 output Play#0 1
1396 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
1397 Play#0 output Play#0 1 1 pt patrol boat (#62) sighted at -13,1
1398 Play#0 output Play#0 6 0 640
1401 Play#0 output Play#0 1 No telegrams for 6 at the moment...
1402 Play#0 output Play#0 6 0 640
1405 Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
1406 Play#0 output Play#0 1 1 0 pt patrol boat 1,1 100% 0 2 0 0 0 0 0 0 127 40
1407 Play#0 output Play#0 1 1 1 cs cargo ship 1,1 100% 0 5 0 0 0 0 0 1 127 20
1408 Play#0 output Play#0 1 1 2 dd destroyer 1,1 100% 0 5 0 0 0 0 0 0 127 70
1409 Play#0 output Play#0 1 1 3 ft fishing tra 1,1 100% 0 5 0 0 0 0 0 0 127 35
1410 Play#0 output Play#0 1 1 4 oe oil explora 1,1 100% 0 5 0 0 0 0 0 0 127 40
1411 Play#0 output Play#0 1 1 5 ms minesweeper 1,1 100% 0 5 0 0 0 0 0 0 127 40
1412 Play#0 output Play#0 1 1 10 pt patrol boat -1,-1 100% 0 2 0 0 0 0 0 0 117 40
1413 Play#0 output Play#0 1 2 11 pt patrol boat 0,0 100% 0 2 0 0 0 0 0 0 127 40
1414 Play#0 output Play#0 1 1 12 pt patrol boat 0,0 100% 0 2 0 0 0 0 0 0 127 40
1415 Play#0 output Play#0 1 1 13 pt patrol boat 0,0 100% 0 0 0 0 0 0 0 0 127 40
1416 Play#0 output Play#0 1 1 20 pt patrol boat 0,0 100% 0 2 0 0 0 0 0 0 117 40
1417 Play#0 output Play#0 1 1 21 pt patrol boat 3,1 100% 0 2 0 0 0 0 0 0 127 40
1418 Play#0 output Play#0 1 1 22 pt patrol boat 3,-1 100% 0 2 0 0 0 0 0 0 117 40
1419 Play#0 output Play#0 1 1 23 pt patrol boat 6,0 100% 0 2 0 0 0 0 0 0 127 40
1420 Play#0 output Play#0 1 1 24 pt patrol boat 1,1 100% 0 2 0 0 0 0 0 0 117 40
1421 Play#0 output Play#0 1 1 25 pt patrol boat 4,2 100% 0 2 0 0 0 0 0 0 127 40
1422 Play#0 output Play#0 1 1 26 cs cargo ship 2,2 100% 0 5 0 0 0 0 0 0 127 20
1423 Play#0 output Play#0 1 1 27 pt patrol boat 1,-1 100% 0 2 0 0 0 0 0 0 127 40
1424 Play#0 output Play#0 1 1 28 pt patrol boat 3,-1 100% 0 2 0 0 0 0 0 0 117 40
1425 Play#0 output Play#0 1 1 30 pt patrol boat 10,-6 100% 0 2 0 0 0 0 0 0 108 40
1426 Play#0 output Play#0 1 1 32 pt patrol boat 10,-6 75% 0 1 0 0 0 0 0 0 75 40
1427 Play#0 output Play#0 1 1 33 pt patrol boat 10,-6 80% 0 1 0 0 0 0 0 0 82 40
1428 Play#0 output Play#0 1 1 34 pt patrol boat 10,-6 100% 0 1 0 0 0 0 0 0 108 40
1429 Play#0 output Play#0 1 1 35 pt patrol boat 10,-6 66% 0 1 0 0 0 0 0 0 63 40
1430 Play#0 output Play#0 1 1 36 pt patrol boat 10,-6 80% 0 1 0 0 0 0 0 0 82 40
1431 Play#0 output Play#0 1 1 37 pt patrol boat 10,-6 80% 0 1 0 0 0 0 0 0 82 40
1432 Play#0 output Play#0 1 1 38 pt patrol boat 11,-5 69% 0 0 0 0 0 0 0 0 117 40
1433 Play#0 output Play#0 1 1 39 pt patrol boat 10,-6 64% 0 1 0 0 0 0 0 0 60 40
1434 Play#0 output Play#0 1 1 50 pt patrol boat 1,1 100% 0 2 0 0 0 0 0 0 117 40
1435 Play#0 output Play#0 1 1 51 pt patrol boat 4,0 100% 0 2 0 0 0 0 0 0 127 40
1436 Play#0 output Play#0 1 1 52 pt patrol boat 2,0 100% 0 2 0 0 0 0 0 0 117 40
1437 Play#0 output Play#0 1 1 53 pt patrol boat 4,0 100% 0 2 0 0 0 0 0 0 127 40
1438 Play#0 output Play#0 1 1 54 pt patrol boat 0,0 100% 0 2 0 0 0 0 0 0 99 40
1439 Play#0 output Play#0 1 1 55 cs cargo ship 1,1 100% 0 5 0 0 0 0 0 0 127 20
1440 Play#0 output Play#0 1 1 56 pt patrol boat 0,0 100% 0 2 0 0 0 0 0 0 99 40
1441 Play#0 output Play#0 1 1 57 cs cargo ship 1,1 100% 0 5 0 0 0 0 0 0 127 20
1442 Play#0 output Play#0 1 1 58 cs cargo ship 1,1 100% 0 5 0 0 0 0 0 0 127 20
1443 Play#0 output Play#0 1 1 59 cs cargo ship 1,1 100% 0 5 0 0 0 0 0 0 127 20
1444 Play#0 output Play#0 1 1 60 pt patrol boat 5,1 100% 0 2 0 0 0 0 0 0 127 40
1445 Play#0 output Play#0 1 1 61 pt patrol boat 3,-1 100% 0 2 0 0 0 0 0 0 127 40
1446 Play#0 output Play#0 1 1 62 pt patrol boat -13,1 100% 0 2 0 0 0 0 0 0 117 40
1447 Play#0 output Play#0 1 1 63 pt patrol boat -5,1 100% 0 2 0 0 0 0 0 0 117 40
1448 Play#0 output Play#0 1 1 64 pt patrol boat -8,0 100% 0 2 0 0 0 0 0 0 127 40
1449 Play#0 output Play#0 1 1 65 cs cargo ship -9,1 100% 0 5 0 0 0 0 0 0 127 20
1450 Play#0 output Play#0 1 1 70 pt patrol boat -14,0 100% 0 2 0 0 0 0 0 0 117 40
1451 Play#0 output Play#0 1 1 71 pt patrol boat -6,0 100% 0 2 0 0 0 0 0 0 117 40
1452 Play#0 output Play#0 1 1 72 pt patrol boat -8,0 100% 0 2 0 0 0 0 0 0 127 40
1453 Play#0 output Play#0 1 1 80 cs cargo ship -4,-4 100% 0 5 0 0 0 0 0 0 68 20
1454 Play#0 output Play#0 1 1 81 cs cargo ship -4,-4 100% 0 5 0 0 0 0 0 0 68 20
1455 Play#0 output Play#0 1 1 82 cs cargo ship -3,-3 100% 0 5 0 0 0 0 0 0 -13 20
1456 Play#0 output Play#0 1 1 83 cs cargo ship -1,-1 100% 0 5 0 0 0 0 0 0 -13 20
1457 Play#0 output Play#0 1 1 84 cs cargo ship 0,0 100% 0 5 0 0 0 0 0 0 0 20
1458 Play#0 output Play#0 1 1 90 pt patrol boat 0,-4 100% 0 2 0 0 0 0 0 0 81 40
1459 Play#0 output Play#0 1 1 91 pt patrol boat -3,1 100% 0 2 0 0 0 0 0 0 108 40
1460 Play#0 output Play#0 1 1 92 pt patrol boat 0,0 100% 0 2 0 0 0 0 0 0 127 40
1461 Play#0 output Play#0 1 1 100 dd destroyer 3,-1 100% 0 5 0 0 0 0 0 0 108 200
1462 Play#0 output Play#0 1 1 101 ft fishing tra 3,-1 100% 0 5 0 0 0 0 0 0 84 35
1463 Play#0 output Play#0 1 1 102 oe oil explora 3,-1 100% 0 5 0 0 0 0 0 0 85 40
1464 Play#0 output Play#0 1 1 110 ms minesweeper 10,-2 100% 0 5 0 0 0 0 0 0 113 40
1465 Play#0 output Play#0 1 1 111 ms minesweeper 10,-2 100% 0 5 0 0 0 0 0 0 113 40
1466 Play#0 output Play#0 1 1 121 ms minesweeper 13,-3 100% 0 5 0 0 0 0 0 0 85 40
1467 Play#0 output Play#0 1 1 122 ms minesweeper 13,-3 100% 0 5 0 0 0 0 0 0 85 40
1468 Play#0 output Play#0 1 1 128 ms minesweeper 11,-3 100% 0 5 0 0 0 0 0 0 -12 40
1469 Play#0 output Play#0 1 1 129 ms minesweeper 10,-2 100% 0 5 0 0 0 0 0 0 99 40
1470 Play#0 output Play#0 1 1 130 ms minesweeper 11,-5 43% 0 4 0 0 0 0 0 0 -11 40
1471 Play#0 output Play#0 1 1 131 ms minesweeper 11,-5 66% 0 3 0 0 0 0 0 0 12 40
1472 Play#0 output Play#0 1 1 135 pt patrol boat 11,-5 70% 0 1 0 0 0 0 0 0 82 40
1473 Play#0 output Play#0 1 1 136 pt patrol boat 11,-5 69% 0 1 0 0 0 0 0 0 81 40
1474 Play#0 output Play#0 1 1 137 pt patrol boat 11,-5 100% 0 2 0 0 0 0 0 0 117 40
1475 Play#0 output Play#0 1 1 138 pt patrol boat 11,-5 80% 0 1 0 0 0 0 0 0 93 40
1476 Play#0 output Play#0 1 1 139 pt patrol boat 11,-5 74% 0 1 0 0 0 0 0 0 86 40
1477 Play#0 output Play#0 1 71 ships
1478 Play#0 output Play#0 6 0 640
1479 Play#0 input carg * ?shell#0
1480 Play#0 command cargo
1481 Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1482 Play#0 output Play#0 1 110 ms 10,-2 100% 0 5 0 84 0 0 0 0 0 0 0 0 0
1483 Play#0 output Play#0 1 111 ms 10,-2 100% 0 5 0 97 0 0 0 0 0 0 0 0 0
1484 Play#0 output Play#0 1 121 ms 13,-3 100% 0 5 0 2 0 0 0 0 0 0 0 0 0
1485 Play#0 output Play#0 1 122 ms 13,-3 100% 0 5 0 3 0 0 0 0 0 0 0 0 0
1486 Play#0 output Play#0 1 128 ms 11,-3 100% 0 5 0 5 0 0 0 0 0 0 0 0 0
1487 Play#0 output Play#0 1 129 ms 10,-2 100% 0 5 0 100 0 0 0 0 0 0 0 0 0
1488 Play#0 output Play#0 1 130 ms 11,-5 43% 0 4 0 9 0 0 0 0 0 0 0 0 0
1489 Play#0 output Play#0 1 131 ms 11,-5 66% 0 3 0 14 0 0 0 0 0 0 0 0 0
1490 Play#0 output Play#0 1 8 ships
1491 Play#0 output Play#0 6 0 640
1492 Play#0 input retr * ?rflags#0 q
1493 Play#0 command retreat
1494 Play#0 output Play#0 1 own shp# ship type x,y fl path as flt? flags
1495 Play#0 output Play#0 1 1 4 oe oil explora 1,1 hhhhn b
1496 Play#0 output Play#0 1 2 11 pt patrol boat 0,0 hhhhn b
1497 Play#0 output Play#0 1 1 12 pt patrol boat 0,0 hhhhn b
1498 Play#0 output Play#0 1 1 13 pt patrol boat 0,0 hhhhn b
1499 Play#0 output Play#0 1 1 21 pt patrol boat 3,1 hhhhn b
1500 Play#0 output Play#0 1 1 23 pt patrol boat 6,0 hhhhn b
1501 Play#0 output Play#0 1 1 25 pt patrol boat 4,2 hhhhn b
1502 Play#0 output Play#0 1 1 26 cs cargo ship 2,2 hhhhn b
1503 Play#0 output Play#0 1 1 27 pt patrol boat 1,-1 hhhhn b
1504 Play#0 output Play#0 1 9 ships
1505 Play#0 output Play#0 6 0 639
1506 Play#0 input miss s * ?mission#0 q
1507 Play#0 command mission
1508 Play#0 output Play#0 1 Thing x,y op-sect rad mission
1509 Play#0 output Play#0 1 pt patrol boat (#11) 0,0 0,0 0 is on an interdiction mission
1510 Play#0 output Play#0 1 pt patrol boat (#12) 0,0 0,0 0 is on an interdiction mission
1511 Play#0 output Play#0 1 pt patrol boat (#13) 0,0 0,0 0 is on an interdiction mission
1512 Play#0 output Play#0 1 pt patrol boat (#21) 3,1 3,1 0 is on an interdiction mission
1513 Play#0 output Play#0 1 pt patrol boat (#23) 6,0 6,0 0 is on an interdiction mission
1514 Play#0 output Play#0 1 pt patrol boat (#25) 4,2 4,2 0 is on an interdiction mission
1515 Play#0 output Play#0 1 pt patrol boat (#27) 1,-1 1,-1 0 is on an interdiction mission
1516 Play#0 output Play#0 6 0 637
1519 Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
1520 Play#0 output Play#0 1 1 0 cav cavalry 1,1 100% 5 127 127 0 30 42% 0 0
1521 Play#0 output Play#0 1 1 1 tra train 1,1 100% 5 127 127 0 40 42% 0 1
1522 Play#0 output Play#0 1 1 2 spy infiltrato 1,1 100% 0 127 127 0 40 42% 0 0
1523 Play#0 output Play#0 1 1 3 rad radar unit 1,1 100% 5 127 127 0 270 42% 0 0
1524 Play#0 output Play#0 1 1 4 eng engineer 1,1 100% 5 127 127 0 130 42% 0 0
1525 Play#0 output Play#0 1 1 10 cav cavalry 2,2 100% 5 0 104 0 30 42% 0 0
1526 Play#0 output Play#0 1 2 11 cav cavalry 1,1 100% 5 127 127 0 30 42% 0 0
1527 Play#0 output Play#0 1 1 12 cav cavalry 1,1 100% 5 127 127 0 30 42% 0 0
1528 Play#0 output Play#0 1 1 13 cav cavalry 1,1 100% 0 127 127 0 30 42% 0 0
1529 Play#0 output Play#0 1 1 14 cav cavalry 1,1 100% 2 127 127 0 30 42% 0 0 1S
1530 Play#0 output Play#0 1 1 15 cav cavalry 1,1 100% 2 127 127 0 30 42% 0 0 1L
1531 Play#0 output Play#0 1 1 20 cav cavalry 3,3 100% 5 0 105 0 30 42% 0 0
1532 Play#0 output Play#0 1 1 21 cav cavalry 2,4 100% 5 0 105 0 30 42% 0 0
1533 Play#0 output Play#0 1 1 22 tra train 3,3 100% 5 0 60 0 40 42% 0 0
1534 Play#0 output Play#0 1 1 23 tra train 3,3 50% 5 0 -5 0 40 42% 0 0
1535 Play#0 output Play#0 1 1 24 tra train 2,2 100% 5 127 127 0 40 42% 0 0
1536 Play#0 output Play#0 1 1 25 cav cavalry -5,3 100% 5 127 127 0 30 42% 0 0
1537 Play#0 output Play#0 1 1 30 cav cavalry 7,5 100% 5 0 93 0 30 42% 0 0
1538 Play#0 output Play#0 1 1 32 cav cavalry 7,5 87% 1 0 78 0 30 42% 0 0
1539 Play#0 output Play#0 1 1 33 cav cavalry 7,5 100% 1 0 93 0 30 42% 0 0
1540 Play#0 output Play#0 1 1 34 cav cavalry 7,5 86% 1 0 78 0 30 42% 0 0
1541 Play#0 output Play#0 1 1 35 cav cavalry 7,5 87% 1 0 79 0 30 42% 0 0
1542 Play#0 output Play#0 1 1 36 cav cavalry 8,6 78% 0 0 104 0 30 42% 0 0
1543 Play#0 output Play#0 1 1 37 cav cavalry 7,5 90% 1 0 81 0 30 42% 0 0
1544 Play#0 output Play#0 1 1 38 cav cavalry 7,5 78% 1 0 69 0 30 42% 0 0
1545 Play#0 output Play#0 1 1 39 cav cavalry 7,5 84% 1 0 75 0 30 42% 0 0
1546 Play#0 output Play#0 1 1 50 cav cavalry 11,3 100% 5 0 105 0 30 42% 0 0
1547 Play#0 output Play#0 1 1 51 cav cavalry -1,3 100% 5 0 105 0 30 42% 0 0
1548 Play#0 output Play#0 1 1 52 cav cavalry -3,3 100% 5 127 127 0 30 42% 0 0
1549 Play#0 output Play#0 1 1 53 spy infiltrato -1,3 100% 0 0 64 0 40 42% 0 0
1550 Play#0 output Play#0 1 1 54 cav cavalry -3,3 100% 5 127 127 0 30 42% 0 0
1551 Play#0 output Play#0 1 1 55 spy infiltrato -1,3 100% 0 0 64 0 40 42% 0 0
1552 Play#0 output Play#0 1 1 56 spy infiltrato 10,4 60% 0 0 116 0 40 42% 0 0
1553 Play#0 output Play#0 1 1 57 spy infiltrato 10,4 60% 0 0 116 0 40 42% 0 0
1554 Play#0 output Play#0 1 1 58 spy infiltrato 10,4 60% 0 0 116 0 40 42% 0 0
1555 Play#0 output Play#0 1 1 59 spy infiltrato 10,4 60% 0 0 116 0 40 42% 0 0
1556 Play#0 output Play#0 1 1 60 cav cavalry 1,1 100% 5 127 127 0 30 42% 0 0
1557 Play#0 output Play#0 1 1 70 tra train 1,3 100% 5 0 60 0 40 42% 0 0
1558 Play#0 output Play#0 1 1 71 tra train 4,4 100% 5 127 127 0 40 42% 0 0
1559 Play#0 output Play#0 1 1 72 tra train 4,4 100% 5 0 78 0 40 42% 0 0
1560 Play#0 output Play#0 1 1 73 tra train 5,3 100% 5 127 127 0 40 42% 0 0
1561 Play#0 output Play#0 1 1 74 tra train -4,4 100% 5 127 127 0 40 42% 0 0
1562 Play#0 output Play#0 1 1 75 tra train 0,4 100% 5 127 127 0 40 42% 0 0
1563 Play#0 output Play#0 1 1 76 cav cavalry 2,6 100% 5 0 104 0 30 42% 0 0
1564 Play#0 output Play#0 1 1 77 cav cavalry 2,6 100% 5 0 104 0 30 42% 0 0
1565 Play#0 output Play#0 1 1 78 cav cavalry 3,7 100% 5 127 127 0 30 42% 0 0
1566 Play#0 output Play#0 1 1 79 cav cavalry 3,7 100% 5 127 127 0 30 42% 0 0
1567 Play#0 output Play#0 1 1 80 cav cavalry 9,5 100% 5 0 60 0 30 42% 0 0
1568 Play#0 output Play#0 1 1 81 cav cavalry 9,5 100% 5 0 60 0 30 42% 0 0
1569 Play#0 output Play#0 1 1 82 cav cavalry 8,4 100% 5 0 -14 0 30 42% 0 0
1570 Play#0 output Play#0 1 1 83 cav cavalry 5,5 100% 5 0 -10 0 30 42% 0 0
1571 Play#0 output Play#0 1 1 84 cav cavalry 3,5 100% 5 127 0 0 30 42% 0 0
1572 Play#0 output Play#0 1 1 90 cav cavalry 4,2 100% 5 0 24 0 30 42% 0 0
1573 Play#0 output Play#0 1 1 91 cav cavalry 1,1 100% 5 127 127 0 30 42% 0 0
1574 Play#0 output Play#0 1 1 100 rad radar unit -4,4 100% 5 0 67 0 270 42% 0 0
1575 Play#0 output Play#0 1 1 101 cav cavalry -4,4 100% 5 0 50 0 30 42% 0 0
1576 Play#0 output Play#0 1 1 110 eng engineer 6,6 100% 5 0 111 0 130 42% 0 0
1577 Play#0 output Play#0 1 1 111 eng engineer 6,6 100% 5 0 112 0 130 42% 0 0
1578 Play#0 output Play#0 1 1 120 eng engineer 2,0 100% 5 127 127 0 130 42% 0 0
1579 Play#0 output Play#0 1 1 121 eng engineer 7,7 100% 5 0 52 0 130 42% 0 0
1580 Play#0 output Play#0 1 1 128 eng engineer 9,7 100% 5 0 -23 0 130 42% 0 0
1581 Play#0 output Play#0 1 1 130 eng engineer 8,6 94% 5 0 48 0 130 42% 0 0
1582 Play#0 output Play#0 1 1 131 eng engineer 8,6 96% 5 0 48 0 130 42% 0 0
1583 Play#0 output Play#0 1 1 135 cav cavalry 8,6 100% 5 0 104 0 30 42% 0 0
1584 Play#0 output Play#0 1 1 136 cav cavalry 8,6 100% 5 0 104 0 30 42% 0 0
1585 Play#0 output Play#0 1 1 137 cav cavalry 8,6 100% 5 0 104 0 30 42% 0 0
1586 Play#0 output Play#0 1 1 138 cav cavalry 8,6 100% 5 0 104 0 30 42% 0 0
1587 Play#0 output Play#0 1 1 139 cav cavalry 8,6 84% 4 0 88 0 30 42% 0 0
1588 Play#0 output Play#0 1 68 units
1589 Play#0 output Play#0 6 0 637
1590 Play#0 input lcar * ?shell#0
1591 Play#0 command lcargo
1592 Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1593 Play#0 output Play#0 1 111 eng 6,6 100% 0 5 0 1 0 0 0 0 0 0 0 0 0
1594 Play#0 output Play#0 1 121 eng 7,7 100% 0 5 0 3 0 0 0 0 0 0 0 0 0
1595 Play#0 output Play#0 1 130 eng 8,6 94% 0 5 0 3 0 0 0 0 0 0 0 0 0
1596 Play#0 output Play#0 1 131 eng 8,6 96% 0 5 0 3 0 0 0 0 0 0 0 0 0
1597 Play#0 output Play#0 1 4 units
1598 Play#0 output Play#0 6 0 637
1599 Play#0 input lret * ?rflags#0 q
1600 Play#0 command lretreat
1601 Play#0 output Play#0 1 own lnd# unit type x,y ar path as army? flags
1602 Play#0 output Play#0 1 1 1 tra train 1,1 hhhhn b
1603 Play#0 output Play#0 1 1 4 eng engineer 1,1 hhhhn b
1604 Play#0 output Play#0 1 2 11 cav cavalry 1,1 hhhhn b
1605 Play#0 output Play#0 1 1 12 cav cavalry 1,1 hhhhn b
1606 Play#0 output Play#0 1 1 13 cav cavalry 1,1 hhhhn b
1607 Play#0 output Play#0 1 1 14 cav cavalry 1,1 hhhhn b
1608 Play#0 output Play#0 1 1 15 cav cavalry 1,1 hhhhn b
1609 Play#0 output Play#0 1 1 24 tra train 2,2 hhhhn b
1610 Play#0 output Play#0 1 1 25 cav cavalry -5,3 hhhhn b
1611 Play#0 output Play#0 1 9 units
1612 Play#0 output Play#0 6 0 636
1613 Play#0 input miss l * ?mission#0 q
1614 Play#0 command mission
1615 Play#0 output Play#0 1 Thing x,y op-sect rad mission
1616 Play#0 output Play#0 1 eng engineer #4 1,1 1,1 1 is on a reserve mission
1617 Play#0 output Play#0 1 cav cavalry #11 1,1 1,1 3 is on a reserve mission
1618 Play#0 output Play#0 1 cav cavalry #12 1,1 1,1 3 is on a reserve mission
1619 Play#0 output Play#0 1 cav cavalry #13 1,1 1,1 3 is on a reserve mission
1620 Play#0 output Play#0 1 cav cavalry #14 1,1 1,1 3 is on a reserve mission
1621 Play#0 output Play#0 1 cav cavalry #15 1,1 1,1 3 is on a reserve mission
1622 Play#0 output Play#0 1 cav cavalry #25 -5,3 -5,3 3 is on a reserve mission
1623 Play#0 output Play#0 6 0 634
1625 Play#0 output Play#0 1 Bye-bye
1627 Play#0 output Play#0 3 so long...