8 edit l * ?des#.&xloc>-6&xloc<0 o 1 O 1
10 edit c 1 c -2,0 s 4 b 640 M 25000 T 100
11 | two forts (-2,-2 with return fire, -2,2 without)
16 | ships for testing retreat command
19 | fleet a defined below
20 | ship to drop depth charges and board
22 edit s 5 g 1 s 40 m 60
23 | ship to launch torpedoes
25 edit s 6 T 165 L -1,3 g 1 s 36
27 edit s * ?own#0 E 100 M 127
28 edit s * ?own#0&mil=0 m 10
29 | p-bombers with 50% hit chance vs. dd in port
31 | marine missiles acc 50
32 edit p 0 U 10 T mi t 160 U 11 U 12 U 13 U 14
33 | p-bombers with 50% hit chance vs. cav
34 edit p 0 U 20 t 400 U 21 U 22 U 23 U 24
35 | very accurate p-bombers
36 edit p 0 U 30 T ac t 400 U 31
38 edit p * ?own#0 e 100 m 127
39 | land units for testing retreat command
42 | army a defined below
43 | complete the land units
44 edit u * ?own#0 e 100 M 127 m 10
47 edit l * ?des#.&own=0 o 2 O 2
48 | mountain, to test "can't retreat into mountain"
50 edit c 2 c 2,0 s 4 b 640 M 25000 T 100
51 | a city for testing canals
53 | harbors, 0,2 efficient, 2,2 construction zone
58 | ship that can return fire to -2,-2 and -5,-1 weakly
59 edit s 5 U 9 O 2 L -4,-2 E 60
60 | a train to carry land units
61 edit u 0 U 9 O 2 T tra L 0,2
62 | target ships gun fire: injured, helpless, not helpless
63 edit s 0 U 20 O 2 U 10 L 0,2 U 11
68 edit s 10 U 25 L -4,2 U 26 U 27 U 28 U 29 L 5,3
70 fleet g 24/25/26/27/28/29
76 | target ships that want to retreat, but can't:
83 | in construction zone
91 | set as POGO doesn't work, done in setup-2
95 | target ships having difficulties during retreat:
96 edit s 10 U 40 U 41 U 42
97 | runs out of mobility
100 | into construction zone 2,2
102 | into unfriendly -3,1
105 | as group into minefield -6,4
106 edit s 10 U 43 t ms U 44
112 edit s 10 U 46 L 5,1 U 47 t pt
115 | missions for retreat to clear
116 | (not all ships can perform missions)
117 miss s * ?own=2&uid#9 int .
118 | target ships depth-charges: injured vs. depth-charged, depth-charged,
119 | helpless, not helpless
120 edit s 10 U 50 t sb L -5,1 U 51 U 52 U 53 L -4,-2
124 | target ships bombs: injured vs. bombed, bombed
125 | five of each, to have a decent chance at getting both a hit and a miss
126 edit s 10 U 60 t dd L -6,2 U 61 U 62 U 63 U 64 U 65 U 66 U 67 U 68 U 69
127 retr 60/61/62/63/64 nn bih
128 retr 65/66/67/68/69 nn bh
129 | target ships missiles: injured (bombed doesn't apply)
130 | five, to have a decent chance at getting both a hit and a miss
131 edit s 60 U 80 L -6,2 U 81 U 82 U 83 U 84
132 retr 80/81/82/83/84 nn bih
133 | target ships torpedoes: torpedoed (injured not implemented)
134 | five, to have a decent chance at getting both a hit and a miss
135 edit s 10 U 100 L 0,4 U 101 U 102 U 103 U 104
136 retr 100/101/102/103/104 nn tih
140 | target ship boarding
143 edit s 130 U 131 U 132 E 20 m 80
146 | target land units bombs: bombed
147 edit u 9 U 10 T cav L 1,1
149 | crazy group retreat
150 edit u 10 U 25 L 3,1 a g U 26 U 27 U 28 U 29 L 4,0
152 army g 24/25/26/27/28/29
158 | target land units that want to retreat, but can't:
160 edit u 10 U 30 L 0,2 e 10
162 edit u 10 U 31 L 0,2 S 35
164 edit u 10 U 32 L 0,2 m 0
166 edit u 10 U 33 L -1,1
168 edit u 10 U 34 L 0,2 Y 9
170 edit u 10 U 35 L 0,2 M 0
173 | set as POGO doesn't work, done in setup-2
176 army c 30/31/32/34/35/36
179 | target land units having difficulties during retreat:
180 | runs out of mobility
186 | into foreign sector -1,1
189 | as group into minefield 0,0
190 edit u 10 U 10 U 43 T eng U 44
195 edit u 10 U 45 T tra L 0,-2
196 | non-train retreating with train
197 edit u 10 U 46 L 0,-2
201 edit u 10 U 47 L 1,-1 U 48 T spy
204 | missions and fortification for retreat to clear
205 | (not all land units can perform missions)
206 miss l * ?own=2 res .
207 edit u * ?own=2 F 127
208 | target land units bombs: injured vs. bombed
209 | five, to have a decent chance at getting both a hit and a miss
210 edit u 10 U 60 L 0,0 U 61 U 62 U 63 U 64
211 lret 60/61/62/63/64 nj bih
212 || country#3, allied to #2
214 edit l 2:3,-2:-1 o 3 O 3
215 || country#4, friendly to #2
223 edit l * ?des#.&eff=0 e 100 m 127
231 || show initial state here to help maintainers