Documentation is like sex: when it is good, it is very, very good; and when it is bad, it is better than nothing. --- Dick Brandon These files should be better than nothing: files What's where. backups Recommendations for how to do backups when running a game. clients-howto Material useful for client writers. troubleshooting Some common problems and solutions. configuration How to turn options on and off, change game parameters, etc... debugging Hints on debugging. econfig Details about the syntax of data/econfig. bug-reports What to do if you find a bug. threads Dave Pare explains how lwp threads work. pthreads Sasha Mikheev's notes on Empire's threading abstraction, and its LWP and POSIX threads implementation. coding Guidelines for writing Empire code contributing How to contribute to Empire unicode Design and implementation of Empire's Unicode support. CHANGES2.0 Detailed revision history for the Empire2 project until version 2.3. A more condensed (and much more readable) version meant for deities and players may be found in "info Empire2". For an overview of Empire versions, see "info History". CHANGES2.3 Detailed revision history for Empire2 changes since version 2.3, also covered by "info Empire2" CHANGES3.0 Detailed revision history for Empire3 changes. The version meant for deities and players is in "info Empire3". There is no detailed revision history for versions 4.0.0 to 4.2.12. Since 4.2.12, detailed history is in the revision control system, currently Git. The version meant for deities and players is in "info Empire4.0", "info Empire4.2", ... WISH_LIST things which maybe should be coded sometime. WACKY_IDEAS things which shouldn't be coded except possibly as an option.