Documentation is like sex: when it is good, it is very, very good; and when it is bad, it is better than nothing. --- Dick Brandon These files should be better than nothing: files What's where. backups Recommendations for how to do backups when running a game. clients-howto Material useful for client writers. troubleshooting Some common problems and solutions. configuration How to turn options on and off, change game parameters, etc... debugging Hints on debugging. econfig Details about the syntax of data/econfig. bug-reports What to do if you find a bug. threads Dave Pare explains how lwp threads work. pthreads Sasha Mikheev's notes on Empire's threading abstraction, and its LWP and POSIX threads implementation. coding Guidelines for coding style unicode Design and implementation of Empire's Unicode support. CHANGES Revision history for all the changes that were coded in the Empire2 project. A much more readable version of this may be found in "info History" (brief) or "info Empire2" (detailed). CHANGES2.3 All changes since revision 2.3 CHANGES3.0 All changes since revision 3.0 CHANGES4.X All changes since revision 4.0 WISH_LIST things which maybe should be coded sometime. WACKY_IDEAS things which shouldn't be coded except possibly as an option.