.TH EMPDUMP 6 .SH NAME empdump \- Export/import Empire game state .SH SYNOPSIS .B empdump [ .B \-hmnvx ] [ .BI \-e " configfile" ] [ .BI \-i " dump-file" ] .br .SH DESCRIPTION .B empdump exports and imports game state as plain text. .SH OPTIONS .TP .BI \-e " configfile" Use game configuration in \fIconfigfile\fR. .TP .B \-h Help. Print brief usage information and exit. .TP .BI \-i " dump-file" Import from \fIdump-file\fR. .TP .B \-m Use machine-readable format for export. Import always recognizes both machine-readable and human-readable format. .TP .B \-n Dry run, don't actually update game state on import. .TP .B \-v Print version information and exit. .TP .B \-x Export game state to standard output. .SH "LIMITATIONS" .B empdump can't export player bmaps, power report, telegrams, announcements, message of the day, no-login message and log files. Exported floating-point values may be inexact. Importing an exported game state may not result in identical data files; besides the loss of floating-point precision just mentioned, coordinates are normalized, and characters beyond a string's terminating zero in a character array are lost. .SH "SEE ALSO" \fIemp_server\fR(6). .SH AUTHOR Markus Armbruster