This is the basic Empire Client. Empire is a multi-player, client/server Internet based war game. Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak, Ken Stevens, Steve McClure, Markus Armbruster This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License (in file `COPYING'), or (at your option) any later version. The client is distributed as part of the complete source tarball and as a standalone client tarball. The instructions below apply to the client tarball. If you got the complete source, as tarball or from a git repository, refer to ../../README instead. See file `INSTALL' for detailed compilation and installation instructions. Quick guide for the impatient: run configure; make; make install. The last step is optional; everything runs fine right from the build tree. If configure reports "readline: no" in its configuration summary, fancy line editing doesn't work in the client. Commonly caused by not having development libraries installed. On Linux, try installing readline-devel. If configure reports "terminfo: no" in its configuration summary, highlighting doesn't work. Commonly caused by not having development libraries installed. On Linux, try installing ncurses-devel. The client connects to the Changeling blitz by default. Use environment variables EMPIREHOST and EMPIREPORT to connect to another game (see manual page for details). The client tarball is not meant for development. Use the complete source for that. Please report bugs to or via SourceForge (registration required). For more information or help, try rec.games.empire on Usenet, or send e-mail to and we'll try to answer if we can. Also check out our web site at . Have fun! Wolfpack!