/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * @configure_input@ * path.c: Path initializations needed outside of the file initialization * tables * * Known contributors to this file: * Markus Armbruster, 2005 */ #include #include "optlist.h" char dflt_econfig[] = "@econfig@"; char *infodir = "@einfodir@"; char *datadir = "@edatadir@"; /* relative to DATADIR */ char *teldir = "tel"; char *motdfil = "motd"; char *downfil = "down"; char *disablefil = "disable"; char *telfil = "tel/tel"; char *annfil = "ann"; char *banfil = "ban"; char *authfil = "auth"; char *timestampfil = "timestamp"; char *listen_addr = ""; char *loginport = "@EMPIREPORT@";