# # Empire - A multi-player, client/server Internet based war game. # Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak, # Ken Stevens, Steve McClure # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA # # --- # # See files README, COPYING and CREDITS in the root of the source # tree for related information and legal notices. It is expected # that future projects/authors will amend these files as needed. # # --- # # sect.config: Sector characteristics # # Known contributors to this file: # Markus Armbruster, 2006 # # Derived from sect.c; known contributors: # Dave Pare, 1986 # Jeff Bailey # Thomas Ruschak, 1992 # Ken Stevens, 1995 # Steve McClure, 1998 # # Available products (column prd) are in product.config. Navigation # types (column nav) are in sector_navigation[]. Packing types # (column pkg) are in packing[]. # Do not edit this file to customize a game! Create your own custom # configuration file(s), best next to your econfig, and name them in # econfig key custom_tables. config sect-chr uid mnem prd peff mcst nav pkg ostr dstr val cost bui lcm hcm maxp name 0 "." 0 0 0 sea norm 0.0 0.0 0 -1 0 0 0 0 "sea" 1 "^" dust 75 25 land norm 1.0 4.0 5 -1 1 0 0 99 "mountain" 2 "s" 0 0 0 land norm 0.0 99.0 127 -1 0 0 0 999 "sanctuary" 3 "\134" 0 0 0 land norm 0.0 99.0 0 -1 0 0 0 0 "wasteland" 4 "-" 0 0 3 land norm 1.0 2.0 1 0 0 0 0 999 "wilderness" # Uncomment one of the following two. The second is for big cities. 5 "c" 0 0 2 land norm 1.0 2.0 30 0 1 0 0 999 "capital" # 5 "c" 0 0 2 cana urba 1.0 2.0 30 0 10 1 2 999 "city" 6 "u" rad 100 2 land norm 1.0 2.0 15 0 1 0 0 999 "uranium mine" 7 "p" hap 100 2 land norm 1.0 1.5 5 0 1 0 0 999 "park" 8 "d" gun 100 2 land norm 1.0 1.5 7 0 1 0 0 999 "defense plant" 9 "i" sh 100 2 land norm 1.0 1.5 6 0 1 0 0 999 "shell industry" 10 "m" iron 100 2 land norm 1.0 2.0 5 0 1 0 0 999 "mine" 11 "g" dust 100 2 land norm 1.0 2.0 8 0 1 0 0 999 "gold mine" 12 "h" 0 0 2 harb ware 1.0 1.5 12 0 1 0 0 999 "harbor" 13 "w" 0 0 2 land ware 1.0 1.5 7 0 1 0 0 999 "warehouse" 14 "*" 0 0 2 land norm 1.0 1.25 12 0 1 0 0 999 "airfield" 15 "a" food 900 2 land norm 1.0 1.5 2 0 1 0 0 999 "agribusiness" 16 "o" oil 100 2 land norm 1.0 1.5 5 0 1 0 0 999 "oil field" 17 "j" lcm 100 2 land norm 1.0 1.5 3 0 1 0 0 999 "light manufacturing" 18 "k" hcm 100 2 land norm 1.0 1.5 4 0 1 0 0 999 "heavy manufacturing" 19 "f" 0 0 2 land norm 2.0 4.0 10 0 5 0 1 999 "fortress" 20 "t" tech 100 2 land norm 1.0 1.5 10 0 1 0 0 999 "technical center" 21 "r" med 100 2 land norm 1.0 1.5 9 0 1 0 0 999 "research lab" 22 "n" 0 0 2 land norm 1.0 2.0 10 0 1 0 0 999 "nuclear plant" 23 "l" edu 100 2 land norm 1.0 1.5 4 0 1 0 0 999 "library/school" 24 "+" 0 0 1 land norm 1.0 1.0 3 0 1 0 0 999 "highway" 25 ")" 0 0 2 land norm 1.0 1.5 4 0 1 0 0 999 "radar installation" 26 "!" 0 0 2 land norm 1.0 1.5 12 0 1 0 0 999 "headquarters" 27 "#" 0 0 1 land norm 1.0 1.5 4 0 1 0 0 999 "bridge head" 28 "=" 0 0 1 brid norm 1.0 1.0 5 -1 1 0 0 999 "bridge span" 29 "b" bars 100 2 land bank 1.0 2.25 10 0 1 0 0 999 "bank" 30 "%" pet 1000 2 land norm 1.0 1.5 2 0 1 0 0 999 "refinery" 31 "e" 0 0 2 land norm 1.0 2.0 7 0 1 0 0 999 "enlistment center" 32 "~" 0 0 2 land norm 1.0 1.5 1 -1 1 0 0 49 "plains" 33 "@" 0 0 1 land norm 1.0 1.5 4 -1 1 0 0 999 "bridge tower" /config