# # Empire - A multi-player, client/server Internet based war game. # Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak, # Ken Stevens, Steve McClure, Markus Armbruster # # Empire is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . # # --- # # See files README, COPYING and CREDITS in the root of the source # tree for related information and legal notices. It is expected # that future projects/authors will amend these files as needed. # # --- # # sect.config: Sector characteristics # # Known contributors to this file: # Markus Armbruster, 2006-2009 # # Derived from sect.c; known contributors: # Dave Pare, 1986 # Jeff Bailey # Thomas Ruschak, 1992 # Ken Stevens, 1995 # Steve McClure, 1998 # # Sector terrain (column terra) is the uid of the underlying terrain # sector type. Sector types that occur in that column are terrain # types, and must have themselves as terrain. # Available products (column prd) are in product.config. Navigation # types (column nav) are in sector_navigation[]. Packing types # (column pkg) are in packing[]. # Players can only designate sectors with a non-negative value in # column cost, and only to something with the same terrain. All # sectors with the same terrain and non-negative cost should have the # same population limit (column maxp), or else players can abuse # redesignation to mass-murder people. # A sector with urban packing (urba in column pkg) is a big city. # Column maxp applies at 0% efficiency. The limit at 100% is ten # times as large, up to the general item limit 9999. # Do not edit this file to customize a game! Create your own custom # configuration file(s), best next to your econfig, and name them in # econfig key custom_tables. config sect-chr uid mnem terra prd peff mob0 mob1 nav pkg ostr dstr val cost bui lcm hcm maint maxp name 0 "." 0 -1 0 -1 -1 sea norm 0.0 0.0 0 -1 0 0 0 0 0 "sea" 1 "^" 1 dust 75 2.4 1.2 land norm 1.0 4.0 5 -1 1 0 0 0 100 "mountain" 2 "s" 4 -1 0 -1 -1 land norm 0.0 99.0 127 -1 0 0 0 0 1000 "sanctuary" 3 "\134" 3 -1 0 -1 -1 land norm 0.0 99.0 0 -1 0 0 0 0 0 "wasteland" 4 "-" 4 -1 0 0.4 0.4 land norm 1.0 2.0 1 0 0 0 0 0 1000 "wilderness" # Uncomment one of the following two. The second one is for big cities. 5 "c" 4 -1 0 0.4 0.2 land norm 1.0 2.0 30 0 1 0 0 1 1000 "capital" # 5 "c" 4 -1 0 0.4 0.2 cana urba 1.0 2.0 30 0 10 1 2 1 1000 "city" 6 "u" 4 rad 100 0.4 0.2 land norm 1.0 2.0 15 0 1 0 0 0 1000 "uranium mine" 7 "p" 4 hap 100 0.4 0.2 land norm 1.0 1.5 5 0 1 0 0 0 1000 "park" 8 "d" 4 gun 100 0.4 0.2 land norm 1.0 1.5 7 0 1 0 0 0 1000 "defense plant" 9 "i" 4 sh 100 0.4 0.2 land norm 1.0 1.5 6 0 1 0 0 0 1000 "shell industry" 10 "m" 4 iron 100 0.4 0.2 land norm 1.0 2.0 5 0 1 0 0 0 1000 "mine" 11 "g" 4 dust 100 0.4 0.2 land norm 1.0 2.0 8 0 1 0 0 0 1000 "gold mine" 12 "h" 4 -1 0 0.4 0.2 harb ware 1.0 1.5 12 0 1 0 0 0 1000 "harbor" 13 "w" 4 -1 0 0.4 0.2 land ware 1.0 1.5 7 0 1 0 0 0 1000 "warehouse" 14 "*" 4 -1 0 0.4 0.2 land norm 1.0 1.25 12 0 1 0 0 0 1000 "airfield" 15 "a" 4 food 900 0.4 0.2 land norm 1.0 1.5 2 0 1 0 0 0 1000 "agribusiness" 16 "o" 4 oil 100 0.4 0.2 land norm 1.0 1.5 5 0 1 0 0 0 1000 "oil field" 17 "j" 4 lcm 100 0.4 0.2 land norm 1.0 1.5 3 0 1 0 0 0 1000 "light manufacturing" 18 "k" 4 hcm 100 0.4 0.2 land norm 1.0 1.5 4 0 1 0 0 0 1000 "heavy manufacturing" 19 "f" 4 -1 0 0.4 0.2 land norm 2.0 4.0 10 0 5 0 1 0 1000 "fortress" 20 "t" 4 tech 100 0.4 0.2 land norm 1.0 1.5 10 0 1 0 0 0 1000 "technical center" 21 "r" 4 med 100 0.4 0.2 land norm 1.0 1.5 9 0 1 0 0 0 1000 "research lab" 22 "n" 4 -1 0 0.4 0.2 land norm 1.0 2.0 10 0 1 0 0 0 1000 "nuclear plant" 23 "l" 4 edu 100 0.4 0.2 land norm 1.0 1.5 4 0 1 0 0 0 1000 "library/school" 24 "+" 4 -1 0 0.4 0.0 land norm 1.0 1.0 3 0 1 0 0 0 1000 "highway" 25 ")" 4 -1 0 0.4 0.2 land norm 1.0 1.5 4 0 1 0 0 0 1000 "radar installation" 26 "!" 4 -1 0 0.4 0.2 land norm 1.0 1.5 12 0 1 0 0 0 1000 "headquarters" 27 "#" 4 -1 0 0.4 0.0 land norm 1.0 1.0 3 0 1 0 0 0 1000 "bridge head" 28 "=" 0 -1 0 0.4 0.0 brid norm 1.0 1.0 5 -1 1 0 0 0 100 "bridge span" 29 "b" 4 bars 100 0.4 0.2 land bank 1.0 2.25 10 0 1 0 0 0 1000 "bank" 30 "%" 4 pet 1000 0.4 0.2 land norm 1.0 1.5 2 0 1 0 0 0 1000 "refinery" 31 "e" 4 -1 0 0.4 0.2 land norm 1.0 2.0 7 0 1 0 0 0 1000 "enlistment center" 32 "~" 32 -1 0 0.4 0.2 land norm 1.0 1.5 1 -1 1 0 0 0 100 "plains" 33 "@" 0 -1 0 0.4 0.0 land norm 1.0 1.5 4 -1 1 0 0 0 100 "bridge tower" /config