# # Empire - A multi-player, client/server Internet based war game. # Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak, # Ken Stevens, Steve McClure, Markus Armbruster # # Empire is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . # # --- # # See files README, COPYING and CREDITS in the root of the source # tree for related information and legal notices. It is expected # that future projects/authors will amend these files as needed. # # --- # # sect.config: Sector characteristics # # Known contributors to this file: # Markus Armbruster, 2006-2016 # # Derived from sect.c; known contributors: # Dave Pare, 1986 # Jeff Bailey # Thomas Ruschak, 1992 # Ken Stevens, 1995 # Steve McClure, 1998 # # The sector types (column uid) must match the compiled-in types # defined in sect.h. # Available capability flags are in compiled-in table sect-chr-flags. # info Sector-types should document them all. # Sector terrain (column terra) is the uid of the underlying terrain # sector type. Sector types that occur in that column are terrain # types, and must have themselves as terrain. # Available products (column prd) are in product.config. Navigation # types (column nav) are in compiled-in table sector-navigation. # Packing types (column pkg) are in compiled-in table packing. # All sectors with the same terrain and without capability deity # should have the same population limit (column maxpop), or else # players can abuse redesignation to mass-murder people. # A sector with urban packing (urba in column pkg) is a big city. # Column maxpop applies at 0% efficiency. The limit at 100% is ten # times as large, up to the general item limit 9999. # Do not edit this file to customize a game! Create your own custom # configuration file(s), best next to your econfig, and name them in # econfig key custom_tables. config sect-chr uid mnem prd peff l_b h_b bwork cost maint name ... 0 "." -1 0 0 0 0 0 0 "sea" 1 "^" dust 75 0 0 100 100 0 "mountain" 2 "s" -1 0 0 0 100 0 0 "sanctuary" 3 "\134" -1 0 0 0 100 0 0 "wasteland" 4 "-" -1 0 0 0 100 0 0 "wilderness" # Uncomment one of the following two. The second one is for big cities. 5 "c" -1 0 0 0 100 100 1 "capital" # 5 "c" -1 0 100 200 100 1000 1 "city" 6 "u" rad 100 0 0 100 100 0 "uranium mine" 7 "p" hap 100 0 0 100 100 0 "park" 8 "d" gun 100 0 0 100 100 0 "defense plant" 9 "i" sh 100 0 0 100 100 0 "shell industry" 10 "m" iron 100 0 0 100 100 0 "mine" 11 "g" dust 100 0 0 100 100 0 "gold mine" 12 "h" -1 0 0 0 100 100 0 "harbor" 13 "w" -1 0 0 0 100 100 0 "warehouse" 14 "*" -1 0 0 0 100 100 0 "airfield" 15 "a" food 900 0 0 100 100 0 "agribusiness" 16 "o" oil 100 0 0 100 100 0 "oil field" 17 "j" lcm 100 0 0 100 100 0 "light manufacturing" 18 "k" hcm 100 0 0 100 100 0 "heavy manufacturing" 19 "f" -1 0 0 100 100 500 0 "fortress" 20 "t" tech 100 0 0 100 100 0 "technical center" 21 "r" med 100 0 0 100 100 0 "research lab" 22 "n" -1 0 0 0 100 100 0 "nuclear plant" 23 "l" edu 100 0 0 100 100 0 "library/school" 24 "+" -1 0 0 0 100 100 0 "highway" 25 ")" -1 0 0 0 100 100 0 "radar installation" 26 "!" -1 0 0 0 100 100 0 "headquarters" 27 "#" -1 0 0 0 100 100 0 "bridge head" 28 "=" -1 0 0 0 100 100 0 "bridge span" 29 "b" bars 100 0 0 100 100 0 "bank" 30 "%" pet 1000 0 0 100 100 0 "refinery" 31 "e" -1 0 0 0 100 100 0 "enlistment center" 32 "~" -1 0 0 0 100 0 0 "plains" 33 "@" -1 0 0 0 100 100 0 "bridge tower" # Deity-defined sector types go here /config config sect-chr uid mnem terra mob0 mob1 nav pkg ostr dstr maxpop flags 0 "." 0 -1 -1 sea norm 0.0 0.0 0 (deity) 1 "^" 1 2.4 1.2 land norm 1.0 4.0 100 (deity) 2 "s" 4 -1 -1 land norm 0.0 99.0 1000 (deity) 3 "\134" 3 -1 -1 land norm 0.0 99.0 0 (deity) 4 "-" 4 0.4 0.4 land norm 1.0 2.0 1000 () # Uncomment one of the following two. The second one is for big cities. 5 "c" 4 0.4 0.2 land norm 1.0 2.0 1000 () # 5 "c" 4 0.4 0.2 cana urba 1.0 2.0 1000 () 6 "u" 4 0.4 0.2 land norm 1.0 2.0 1000 () 7 "p" 4 0.4 0.2 land norm 1.0 1.5 1000 () 8 "d" 4 0.4 0.2 land norm 1.0 1.5 1000 () 9 "i" 4 0.4 0.2 land norm 1.0 1.5 1000 () 10 "m" 4 0.4 0.2 land norm 1.0 2.0 1000 () 11 "g" 4 0.4 0.2 land norm 1.0 2.0 1000 () 12 "h" 4 0.4 0.2 harb ware 1.0 1.5 1000 () 13 "w" 4 0.4 0.2 land ware 1.0 1.5 1000 () 14 "*" 4 0.4 0.2 land norm 1.0 1.25 1000 () 15 "a" 4 0.4 0.2 land norm 1.0 1.5 1000 () 16 "o" 4 0.4 0.2 land norm 1.0 1.5 1000 () 17 "j" 4 0.4 0.2 land norm 1.0 1.5 1000 () 18 "k" 4 0.4 0.2 land norm 1.0 1.5 1000 () 19 "f" 4 0.4 0.2 land norm 2.0 4.0 1000 () 20 "t" 4 0.4 0.2 land norm 1.0 1.5 1000 () 21 "r" 4 0.4 0.2 land norm 1.0 1.5 1000 () 22 "n" 4 0.4 0.2 land norm 1.0 2.0 1000 () 23 "l" 4 0.4 0.2 land norm 1.0 1.5 1000 () 24 "+" 4 0.4 0.0 land norm 1.0 1.0 1000 () 25 ")" 4 0.4 0.2 land norm 1.0 1.5 1000 () 26 "!" 4 0.4 0.2 land norm 1.0 1.5 1000 () 27 "#" 4 0.4 0.0 land norm 1.0 1.0 1000 () 28 "=" 0 0.4 0.0 brid norm 1.0 1.0 100 (deity) 29 "b" 4 0.4 0.2 land bank 1.0 2.25 1000 () 30 "%" 4 0.4 0.2 land norm 1.0 1.5 1000 () 31 "e" 4 0.4 0.2 land norm 1.0 2.0 1000 () 32 "~" 32 0.4 0.4 land norm 1.0 1.5 100 (deity) 33 "@" 0 0.4 0.0 land norm 1.0 1.5 100 (deity) # Deity-defined sector types go here /config