Main startup Main prng MT19937 1 Conn0 output Conn0 2 Empire server ready Conn0 input user tester Conn0 output Conn0 0 hello tester Conn0 input coun red Conn0 output Conn0 10 country red does not exist Conn0 output Conn0 3 so long... Conn1 output Conn1 2 Empire server ready Conn1 input user tester Conn1 output Conn1 0 hello tester Conn1 input coun POGO Conn1 output Conn1 0 country name POGO Conn1 input pass peter Conn1 output Conn1 0 password ok Conn1 input play Conn1 login 0 127.0.0.1 tester Play#0 output Play#0 2 2 Play#0 output Play#0 1 Play#0 output Play#0 1 *** Server configured for testing *** Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! *** Play#0 output Play#0 6 0 640 Play#0 input edit l 0,0 @ 0 Play#0 command edit Play#0 output Play#0 1 huh? (@) Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input setres @ 0,0 0 Play#0 command setresource Play#0 output Play#0 1 huh? Play#0 output Play#0 1 Usage: setresource Play#0 output Play#0 6 0 640 Play#0 input setsect @ 0,0 0 Play#0 command setsector Play#0 output Play#0 1 huh? Play#0 output Play#0 1 Usage: setsector Play#0 output Play#0 6 0 640 Play#0 input give @ 0,0 0 Play#0 command give Play#0 output Play#0 1 Unrecognized item "@" Play#0 output Play#0 1 Usage: give Play#0 output Play#0 6 0 640 Play#0 input edit l 1,7 o 0 Play#0 command edit Play#0 output Play#0 1 Owner of 1,7 changed from 1 (#1) to POGO (#0) Play#0 output Play#0 6 0 640 Play#0 input edit l 1,7 o -1 Play#0 command edit Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input edit l 3,7 o 98 Play#0 command edit Play#0 output Play#0 1 Owner of 3,7 changed from 1 (#1) to 98 (#98) Play#0 output Play#0 6 0 640 Play#0 input edit l 3,7 o 99 Play#0 command edit Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input edit l 1,7 O 0 Play#0 command edit Play#0 output Play#0 1 Old owner of 1,7 changed from 1 (#1) to POGO (#0) Play#0 output Play#0 6 0 640 Play#0 input edit l 1,7 O -1 Play#0 command edit Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input edit l 3,7 O 98 Play#0 command edit Play#0 output Play#0 1 Old owner of 3,7 changed from 1 (#1) to 98 (#98) Play#0 output Play#0 6 0 640 Play#0 input edit l 3,7 O 99 Play#0 command edit Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input edit l 1,7 X 0 Play#0 command edit Play#0 output Play#0 1 Che target of 1,7 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit l 1,7 X -1 Play#0 command edit Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input edit l 3,7 X 98 Play#0 command edit Play#0 output Play#0 1 Che target of 3,7 changed from POGO (#0) to 98 (#98) Play#0 output Play#0 6 0 640 Play#0 input edit l 3,7 X 99 Play#0 command edit Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input edit l 5,7 o 2 Play#0 command edit Play#0 output Play#0 1 Owner of 5,7 changed from 1 (#1) to 2 (#2) Play#0 output Play#0 6 0 640 Play#0 input setsect ow 7,7 0 Play#0 command setsector Play#0 output Play#0 1 Owner of 7,7 changed from 1 (#1) to POGO (#0) Play#0 output Play#0 6 0 640 Play#0 input setsect ow 7,7 -1 Play#0 command setsector Play#0 output Play#0 1 Usage: setsector Play#0 output Play#0 6 0 640 Play#0 input setsect ow 9,7 98 Play#0 command setsector Play#0 output Play#0 1 Owner of 9,7 changed from 1 (#1) to 98 (#98) Play#0 output Play#0 6 0 640 Play#0 input setsect ow 9,7 99 Play#0 command setsector Play#0 output Play#0 1 Usage: setsector Play#0 output Play#0 6 0 640 Play#0 input setsect ol 7,7 0 Play#0 command setsector Play#0 output Play#0 1 Old owner of 7,7 changed from 1 (#1) to POGO (#0) Play#0 output Play#0 6 0 640 Play#0 input setsect ol 7,7 -1 Play#0 command setsector Play#0 output Play#0 1 Usage: setsector Play#0 output Play#0 6 0 640 Play#0 input setsect ol 9,7 98 Play#0 command setsector Play#0 output Play#0 1 Old owner of 9,7 changed from 1 (#1) to 98 (#98) Play#0 output Play#0 6 0 640 Play#0 input setsect ol 9,7 99 Play#0 command setsector Play#0 output Play#0 1 Usage: setsector Play#0 output Play#0 6 0 640 Play#0 input setsect ow 11,7 2 Play#0 command setsector Play#0 output Play#0 1 Owner of 11,7 changed from 1 (#1) to 2 (#2) Play#0 output Play#0 6 0 640 Play#0 input edit l 1,7 L 5,-7 Play#0 command edit Play#0 output Play#0 1 Sector 1,7 duplicated to 5,-7 Play#0 output Play#0 6 0 640 Play#0 input edit l 3,-7 L 3,-7 L 1,0 Play#0 command edit Play#0 output Play#0 1 Sector 3,-7 unchanged Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 e 1 Play#0 command edit Play#0 output Play#0 1 Efficiency of 1,1 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 e 0 Play#0 command edit Play#0 output Play#0 1 Efficiency of 1,1 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 3,1 e -1 Play#0 command edit Play#0 output Play#0 1 Efficiency of 3,1 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 e 99 Play#0 command edit Play#0 output Play#0 1 Efficiency of 5,1 changed from 0 to 99 Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 e 100 Play#0 command edit Play#0 output Play#0 1 Efficiency of 5,1 changed from 99 to 100 Play#0 output Play#0 6 0 640 Play#0 input edit l 7,1 e 101 Play#0 command edit Play#0 output Play#0 1 Efficiency of 7,1 changed from 0 to 100 Play#0 output Play#0 6 0 640 Play#0 input setsect e 1,3 -2147483648 Play#0 command setsector Play#0 output Play#0 1 Efficiency of 1,3 unchanged Play#0 output Play#0 6 0 640 Play#0 input setsect e 3:7,3 1 Play#0 command setsector Play#0 output Play#0 1 Efficiency of 3,3 changed from 0 to 1 Play#0 output Play#0 1 Efficiency of 5,3 changed from 0 to 1 Play#0 output Play#0 1 Efficiency of 7,3 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input setsect e 5,3 2147483647 Play#0 command setsector Play#0 output Play#0 1 Efficiency of 5,3 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input setsect e 7,3 -1 Play#0 command setsector Play#0 output Play#0 1 Efficiency of 7,3 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 m -126 Play#0 command edit Play#0 output Play#0 1 Mobility of 1,1 changed from 0 to -126 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 m -127 Play#0 command edit Play#0 output Play#0 1 Mobility of 1,1 changed from -126 to -127 Play#0 output Play#0 6 0 640 Play#0 input edit l 3,1 m -128 Play#0 command edit Play#0 output Play#0 1 Mobility of 3,1 changed from 0 to -127 Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 m 126 Play#0 command edit Play#0 output Play#0 1 Mobility of 5,1 changed from 0 to 126 Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 m 127 Play#0 command edit Play#0 output Play#0 1 Mobility of 5,1 changed from 126 to 127 Play#0 output Play#0 6 0 640 Play#0 input edit l 7,1 m 128 Play#0 command edit Play#0 output Play#0 1 Mobility of 7,1 changed from 0 to 127 Play#0 output Play#0 6 0 640 Play#0 input setsect mo 1,3 -2147483648 Play#0 command setsector Play#0 output Play#0 1 Mobility of 1,3 changed from 0 to -127 Play#0 output Play#0 6 0 640 Play#0 input setsect mo 3:7,3 1 Play#0 command setsector Play#0 output Play#0 1 Mobility of 3,3 changed from 0 to 1 Play#0 output Play#0 1 Mobility of 5,3 changed from 0 to 1 Play#0 output Play#0 1 Mobility of 7,3 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input setsect mo 5,3 2147483647 Play#0 command setsector Play#0 output Play#0 1 Mobility of 5,3 changed from 1 to -127 Play#0 output Play#0 6 0 640 Play#0 input setsect mo 7,3 -1 Play#0 command setsector Play#0 output Play#0 1 Mobility of 7,3 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 i 1 Play#0 command edit Play#0 output Play#0 1 Iron ore content of 1,1 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 i 0 Play#0 command edit Play#0 output Play#0 1 Iron ore content of 1,1 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 3,1 i -1 Play#0 command edit Play#0 output Play#0 1 Iron ore content of 3,1 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 i 99 Play#0 command edit Play#0 output Play#0 1 Iron ore content of 5,1 changed from 0 to 99 Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 i 100 Play#0 command edit Play#0 output Play#0 1 Iron ore content of 5,1 changed from 99 to 100 Play#0 output Play#0 6 0 640 Play#0 input edit l 7,1 i 101 Play#0 command edit Play#0 output Play#0 1 Iron ore content of 7,1 changed from 0 to 100 Play#0 output Play#0 6 0 640 Play#0 input setres i 2,2 0 Play#0 command setresource Play#0 output Play#0 1 Iron ore content of 2,2 unchanged Play#0 output Play#0 6 0 640 Play#0 input setres i 4,2 -1 Play#0 command setresource Play#0 output Play#0 1 Iron ore content of 4,2 unchanged Play#0 output Play#0 6 0 640 Play#0 input setres i 6,2 100 Play#0 command setresource Play#0 output Play#0 1 Iron ore content of 6,2 changed from 0 to 100 Play#0 output Play#0 6 0 640 Play#0 input setres i 8,2 101 Play#0 command setresource Play#0 output Play#0 1 Iron ore content of 8,2 changed from 0 to 100 Play#0 output Play#0 6 0 640 Play#0 input setsect i 1,3 -2147483648 Play#0 command setsector Play#0 output Play#0 1 Iron ore content of 1,3 unchanged Play#0 output Play#0 6 0 640 Play#0 input setsect i 3:7,3 1 Play#0 command setsector Play#0 output Play#0 1 Iron ore content of 3,3 changed from 0 to 1 Play#0 output Play#0 1 Iron ore content of 5,3 changed from 0 to 1 Play#0 output Play#0 1 Iron ore content of 7,3 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input setsect i 5,3 2147483647 Play#0 command setsector Play#0 output Play#0 1 Iron ore content of 5,3 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input setsect i 7,3 -1 Play#0 command setsector Play#0 output Play#0 1 Iron ore content of 7,3 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 g 1 Play#0 command edit Play#0 output Play#0 1 Gold content of 1,1 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 g 0 Play#0 command edit Play#0 output Play#0 1 Gold content of 1,1 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 3,1 g -1 Play#0 command edit Play#0 output Play#0 1 Gold content of 3,1 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 g 99 Play#0 command edit Play#0 output Play#0 1 Gold content of 5,1 changed from 0 to 99 Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 g 100 Play#0 command edit Play#0 output Play#0 1 Gold content of 5,1 changed from 99 to 100 Play#0 output Play#0 6 0 640 Play#0 input edit l 7,1 g 101 Play#0 command edit Play#0 output Play#0 1 Gold content of 7,1 changed from 0 to 100 Play#0 output Play#0 6 0 640 Play#0 input setres g 2,2 0 Play#0 command setresource Play#0 output Play#0 1 Gold content of 2,2 unchanged Play#0 output Play#0 6 0 640 Play#0 input setres g 4,2 -1 Play#0 command setresource Play#0 output Play#0 1 Gold content of 4,2 unchanged Play#0 output Play#0 6 0 640 Play#0 input setres g 6,2 100 Play#0 command setresource Play#0 output Play#0 1 Gold content of 6,2 changed from 0 to 100 Play#0 output Play#0 6 0 640 Play#0 input setres g 8,2 101 Play#0 command setresource Play#0 output Play#0 1 Gold content of 8,2 changed from 0 to 100 Play#0 output Play#0 6 0 640 Play#0 input setsect g 1,3 -2147483648 Play#0 command setsector Play#0 output Play#0 1 Gold content of 1,3 unchanged Play#0 output Play#0 6 0 640 Play#0 input setsect g 3:7,3 1 Play#0 command setsector Play#0 output Play#0 1 Gold content of 3,3 changed from 0 to 1 Play#0 output Play#0 1 Gold content of 5,3 changed from 0 to 1 Play#0 output Play#0 1 Gold content of 7,3 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input setsect g 5,3 2147483647 Play#0 command setsector Play#0 output Play#0 1 Gold content of 5,3 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input setsect g 7,3 -1 Play#0 command setsector Play#0 output Play#0 1 Gold content of 7,3 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 f 1 Play#0 command edit Play#0 output Play#0 1 Fertility of 1,1 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 f 0 Play#0 command edit Play#0 output Play#0 1 Fertility of 1,1 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 3,1 f -1 Play#0 command edit Play#0 output Play#0 1 Fertility of 3,1 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 f 99 Play#0 command edit Play#0 output Play#0 1 Fertility of 5,1 changed from 0 to 99 Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 f 100 Play#0 command edit Play#0 output Play#0 1 Fertility of 5,1 changed from 99 to 100 Play#0 output Play#0 6 0 640 Play#0 input edit l 7,1 f 101 Play#0 command edit Play#0 output Play#0 1 Fertility of 7,1 changed from 0 to 100 Play#0 output Play#0 6 0 640 Play#0 input setres f 2,2 0 Play#0 command setresource Play#0 output Play#0 1 Fertility of 2,2 unchanged Play#0 output Play#0 6 0 640 Play#0 input setres f 4,2 -1 Play#0 command setresource Play#0 output Play#0 1 Fertility of 4,2 unchanged Play#0 output Play#0 6 0 640 Play#0 input setres f 6,2 100 Play#0 command setresource Play#0 output Play#0 1 Fertility of 6,2 changed from 0 to 100 Play#0 output Play#0 6 0 640 Play#0 input setres f 8,2 101 Play#0 command setresource Play#0 output Play#0 1 Fertility of 8,2 changed from 0 to 100 Play#0 output Play#0 6 0 640 Play#0 input setsect f 1,3 -2147483648 Play#0 command setsector Play#0 output Play#0 1 Fertility of 1,3 unchanged Play#0 output Play#0 6 0 640 Play#0 input setsect f 3:7,3 1 Play#0 command setsector Play#0 output Play#0 1 Fertility of 3,3 changed from 0 to 1 Play#0 output Play#0 1 Fertility of 5,3 changed from 0 to 1 Play#0 output Play#0 1 Fertility of 7,3 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input setsect f 5,3 2147483647 Play#0 command setsector Play#0 output Play#0 1 Fertility of 5,3 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input setsect f 7,3 -1 Play#0 command setsector Play#0 output Play#0 1 Fertility of 7,3 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 c 1 Play#0 command edit Play#0 output Play#0 1 Oil content of 1,1 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 c 0 Play#0 command edit Play#0 output Play#0 1 Oil content of 1,1 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 3,1 c -1 Play#0 command edit Play#0 output Play#0 1 Oil content of 3,1 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 c 99 Play#0 command edit Play#0 output Play#0 1 Oil content of 5,1 changed from 0 to 99 Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 c 100 Play#0 command edit Play#0 output Play#0 1 Oil content of 5,1 changed from 99 to 100 Play#0 output Play#0 6 0 640 Play#0 input edit l 7,1 c 101 Play#0 command edit Play#0 output Play#0 1 Oil content of 7,1 changed from 0 to 100 Play#0 output Play#0 6 0 640 Play#0 input setres o 2,2 0 Play#0 command setresource Play#0 output Play#0 1 Oil content of 2,2 unchanged Play#0 output Play#0 6 0 640 Play#0 input setres o 4,2 -1 Play#0 command setresource Play#0 output Play#0 1 Oil content of 4,2 unchanged Play#0 output Play#0 6 0 640 Play#0 input setres o 6,2 100 Play#0 command setresource Play#0 output Play#0 1 Oil content of 6,2 changed from 0 to 100 Play#0 output Play#0 6 0 640 Play#0 input setres o 8,2 101 Play#0 command setresource Play#0 output Play#0 1 Oil content of 8,2 changed from 0 to 100 Play#0 output Play#0 6 0 640 Play#0 input setsect oi 1,3 -2147483648 Play#0 command setsector Play#0 output Play#0 1 Oil content of 1,3 unchanged Play#0 output Play#0 6 0 640 Play#0 input setsect oi 3:7,3 1 Play#0 command setsector Play#0 output Play#0 1 Oil content of 3,3 changed from 0 to 1 Play#0 output Play#0 1 Oil content of 5,3 changed from 0 to 1 Play#0 output Play#0 1 Oil content of 7,3 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input setsect oi 5,3 2147483647 Play#0 command setsector Play#0 output Play#0 1 Oil content of 5,3 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input setsect oi 7,3 -1 Play#0 command setsector Play#0 output Play#0 1 Oil content of 7,3 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 u 1 Play#0 command edit Play#0 output Play#0 1 Uranium content of 1,1 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 u 0 Play#0 command edit Play#0 output Play#0 1 Uranium content of 1,1 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 3,1 u -1 Play#0 command edit Play#0 output Play#0 1 Uranium content of 3,1 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 u 99 Play#0 command edit Play#0 output Play#0 1 Uranium content of 5,1 changed from 0 to 99 Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 u 100 Play#0 command edit Play#0 output Play#0 1 Uranium content of 5,1 changed from 99 to 100 Play#0 output Play#0 6 0 640 Play#0 input edit l 7,1 u 101 Play#0 command edit Play#0 output Play#0 1 Uranium content of 7,1 changed from 0 to 100 Play#0 output Play#0 6 0 640 Play#0 input setres u 2,2 0 Play#0 command setresource Play#0 output Play#0 1 Uranium content of 2,2 unchanged Play#0 output Play#0 6 0 640 Play#0 input setres u 4,2 -1 Play#0 command setresource Play#0 output Play#0 1 Uranium content of 4,2 unchanged Play#0 output Play#0 6 0 640 Play#0 input setres u 6,2 100 Play#0 command setresource Play#0 output Play#0 1 Uranium content of 6,2 changed from 0 to 100 Play#0 output Play#0 6 0 640 Play#0 input setres u 8,2 101 Play#0 command setresource Play#0 output Play#0 1 Uranium content of 8,2 changed from 0 to 100 Play#0 output Play#0 6 0 640 Play#0 input setsect u 1,3 -2147483648 Play#0 command setsector Play#0 output Play#0 1 Uranium content of 1,3 unchanged Play#0 output Play#0 6 0 640 Play#0 input setsect u 3:7,3 1 Play#0 command setsector Play#0 output Play#0 1 Uranium content of 3,3 changed from 0 to 1 Play#0 output Play#0 1 Uranium content of 5,3 changed from 0 to 1 Play#0 output Play#0 1 Uranium content of 7,3 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input setsect u 5,3 2147483647 Play#0 command setsector Play#0 output Play#0 1 Uranium content of 5,3 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input setsect u 7,3 -1 Play#0 command setsector Play#0 output Play#0 1 Uranium content of 7,3 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 w 1 Play#0 command edit Play#0 output Play#0 1 Workforce percentage of 1,1 changed from 100 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 w 0 Play#0 command edit Play#0 output Play#0 1 Workforce percentage of 1,1 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 3,1 w -1 Play#0 command edit Play#0 output Play#0 1 Workforce percentage of 3,1 changed from 100 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 w 99 Play#0 command edit Play#0 output Play#0 1 Workforce percentage of 5,1 changed from 100 to 99 Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 w 100 Play#0 command edit Play#0 output Play#0 1 Workforce percentage of 5,1 changed from 99 to 100 Play#0 output Play#0 6 0 640 Play#0 input edit l 7,1 w 101 Play#0 command edit Play#0 output Play#0 1 Workforce percentage of 7,1 unchanged Play#0 output Play#0 6 0 640 Play#0 input setsect w 1,3 -2147483648 Play#0 command setsector Play#0 output Play#0 1 Workforce percentage of 1,3 changed from 100 to 0 Play#0 output Play#0 6 0 640 Play#0 input setsect w 3:7,3 1 Play#0 command setsector Play#0 output Play#0 1 Workforce percentage of 3,3 unchanged Play#0 output Play#0 1 Workforce percentage of 5,3 unchanged Play#0 output Play#0 1 Workforce percentage of 7,3 unchanged Play#0 output Play#0 6 0 640 Play#0 input setsect w 5,3 2147483647 Play#0 command setsector Play#0 output Play#0 1 Workforce percentage of 5,3 changed from 100 to 0 Play#0 output Play#0 6 0 640 Play#0 input setsect w 7,3 -1 Play#0 command setsector Play#0 output Play#0 1 Workforce percentage of 7,3 changed from 100 to 99 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 l 1 Play#0 command edit Play#0 output Play#0 1 Loyalty of 1,1 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 l 0 Play#0 command edit Play#0 output Play#0 1 Loyalty of 1,1 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 3,1 l -1 Play#0 command edit Play#0 output Play#0 1 Loyalty of 3,1 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 l 126 Play#0 command edit Play#0 output Play#0 1 Loyalty of 5,1 changed from 0 to 126 Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 l 127 Play#0 command edit Play#0 output Play#0 1 Loyalty of 5,1 changed from 126 to 127 Play#0 output Play#0 6 0 640 Play#0 input edit l 7,1 l 128 Play#0 command edit Play#0 output Play#0 1 Loyalty of 7,1 changed from 0 to 127 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 x 1 Play#0 command edit Play#0 output Play#0 1 Guerrillas of 1,1 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 x 0 Play#0 command edit Play#0 output Play#0 1 Guerrillas of 1,1 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 3,1 x -1 Play#0 command edit Play#0 output Play#0 1 Guerrillas of 3,1 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 x 254 Play#0 command edit Play#0 output Play#0 1 Guerrillas of 5,1 changed from 0 to 254 Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 x 255 Play#0 command edit Play#0 output Play#0 1 Guerrillas of 5,1 changed from 254 to 255 Play#0 output Play#0 6 0 640 Play#0 input edit l 7,1 x 256 Play#0 command edit Play#0 output Play#0 1 Guerrillas of 7,1 changed from 0 to 255 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 p 1 Play#0 command edit Play#0 output Play#0 1 Plague stage of 1,1 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 p 0 Play#0 command edit Play#0 output Play#0 1 Plague stage of 1,1 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 3,1 p -1 Play#0 command edit Play#0 output Play#0 1 Plague stage of 3,1 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 p 3 Play#0 command edit Play#0 output Play#0 1 Plague stage of 5,1 changed from 0 to 3 Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 p 4 Play#0 command edit Play#0 output Play#0 1 Plague stage of 5,1 changed from 3 to 4 Play#0 output Play#0 6 0 640 Play#0 input edit l 7,1 p 5 Play#0 command edit Play#0 output Play#0 1 Plague stage of 7,1 changed from 0 to 4 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 t 1 Play#0 command edit Play#0 output Play#0 1 Plague time of 1,1 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 t 0 Play#0 command edit Play#0 output Play#0 1 Plague time of 1,1 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 3,1 t -1 Play#0 command edit Play#0 output Play#0 1 Plague time of 3,1 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 t 32766 Play#0 command edit Play#0 output Play#0 1 Plague time of 5,1 changed from 0 to 32766 Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 t 32767 Play#0 command edit Play#0 output Play#0 1 Plague time of 5,1 changed from 32766 to 32767 Play#0 output Play#0 6 0 640 Play#0 input edit l 7,1 t 32768 Play#0 command edit Play#0 output Play#0 1 Plague time of 7,1 changed from 0 to 32767 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 F 1 Play#0 command edit Play#0 output Play#0 1 Fallout of 1,1 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 F 0 Play#0 command edit Play#0 output Play#0 1 Fallout of 1,1 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 3,1 F -1 Play#0 command edit Play#0 output Play#0 1 Fallout of 3,1 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 F 9998 Play#0 command edit Play#0 output Play#0 1 Fallout of 5,1 changed from 0 to 9998 Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 F 9999 Play#0 command edit Play#0 output Play#0 1 Fallout of 5,1 changed from 9998 to 9999 Play#0 output Play#0 6 0 640 Play#0 input edit l 7,1 F 10000 Play#0 command edit Play#0 output Play#0 1 Fallout of 7,1 changed from 0 to 9999 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 a 1 Play#0 command edit Play#0 output Play#0 1 Available workforce of 1,1 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 a 0 Play#0 command edit Play#0 output Play#0 1 Available workforce of 1,1 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 3,1 a -1 Play#0 command edit Play#0 output Play#0 1 Available workforce of 3,1 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 a 9998 Play#0 command edit Play#0 output Play#0 1 Available workforce of 5,1 changed from 0 to 9998 Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 a 9999 Play#0 command edit Play#0 output Play#0 1 Available workforce of 5,1 changed from 9998 to 9999 Play#0 output Play#0 6 0 640 Play#0 input edit l 7,1 a 10000 Play#0 command edit Play#0 output Play#0 1 Available workforce of 7,1 changed from 0 to 9999 Play#0 output Play#0 6 0 640 Play#0 input setsect a 1,3 -2147483648 Play#0 command setsector Play#0 output Play#0 1 Available workforce of 1,3 unchanged Play#0 output Play#0 6 0 640 Play#0 input setsect a 3:7,3 1 Play#0 command setsector Play#0 output Play#0 1 Available workforce of 3,3 changed from 0 to 1 Play#0 output Play#0 1 Available workforce of 5,3 changed from 0 to 1 Play#0 output Play#0 1 Available workforce of 7,3 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input setsect a 5,3 2147483647 Play#0 command setsector Play#0 output Play#0 1 Available workforce of 5,3 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input setsect a 7,3 -1 Play#0 command setsector Play#0 output Play#0 1 Available workforce of 7,3 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 M 1 Play#0 command edit Play#0 output Play#0 1 Mines of 1,1 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 M 0 Play#0 command edit Play#0 output Play#0 1 Mines of 1,1 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 3,1 M -1 Play#0 command edit Play#0 output Play#0 1 Mines of 3,1 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 M 32766 Play#0 command edit Play#0 output Play#0 1 Mines of 5,1 changed from 0 to 32766 Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 M 32767 Play#0 command edit Play#0 output Play#0 1 Mines of 5,1 changed from 32766 to 32767 Play#0 output Play#0 6 0 640 Play#0 input edit l 7,1 M 32768 Play#0 command edit Play#0 output Play#0 1 Mines of 7,1 changed from 0 to 32767 Play#0 output Play#0 6 0 640 Play#0 input setsect mi 1,3 -2147483648 Play#0 command setsector Play#0 output Play#0 1 Mines of 1,3 unchanged Play#0 output Play#0 6 0 640 Play#0 input setsect mi 3:7,3 1 Play#0 command setsector Play#0 output Play#0 1 Mines of 3,3 changed from 0 to 1 Play#0 output Play#0 1 Mines of 5,3 changed from 0 to 1 Play#0 output Play#0 1 Mines of 7,3 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input setsect mi 5,3 2147483647 Play#0 command setsector Play#0 output Play#0 1 Mines of 5,3 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input setsect mi 7,3 -1 Play#0 command setsector Play#0 output Play#0 1 Mines of 7,3 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 R 1 Play#0 command edit Play#0 output Play#0 1 Road percentage of 1,1 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 R 0 Play#0 command edit Play#0 output Play#0 1 Road percentage of 1,1 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 3,1 R -1 Play#0 command edit Play#0 output Play#0 1 Road percentage of 3,1 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 R 99 Play#0 command edit Play#0 output Play#0 1 Road percentage of 5,1 changed from 0 to 99 Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 R 100 Play#0 command edit Play#0 output Play#0 1 Road percentage of 5,1 changed from 99 to 100 Play#0 output Play#0 6 0 640 Play#0 input edit l 7,1 R 101 Play#0 command edit Play#0 output Play#0 1 Road percentage of 7,1 changed from 0 to 100 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 r 1 Play#0 command edit Play#0 output Play#0 1 Rail percentage of 1,1 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 r 0 Play#0 command edit Play#0 output Play#0 1 Rail percentage of 1,1 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 3,1 r -1 Play#0 command edit Play#0 output Play#0 1 Rail percentage of 3,1 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 r 99 Play#0 command edit Play#0 output Play#0 1 Rail percentage of 5,1 changed from 0 to 99 Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 r 100 Play#0 command edit Play#0 output Play#0 1 Rail percentage of 5,1 changed from 99 to 100 Play#0 output Play#0 6 0 640 Play#0 input edit l 7,1 r 101 Play#0 command edit Play#0 output Play#0 1 Rail percentage of 7,1 changed from 0 to 100 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 d 1 Play#0 command edit Play#0 output Play#0 1 Defense percentage of 1,1 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit l 1,1 d 0 Play#0 command edit Play#0 output Play#0 1 Defense percentage of 1,1 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit l 3,1 d -1 Play#0 command edit Play#0 output Play#0 1 Defense percentage of 3,1 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 d 99 Play#0 command edit Play#0 output Play#0 1 Defense percentage of 5,1 changed from 0 to 99 Play#0 output Play#0 6 0 640 Play#0 input edit l 5,1 d 100 Play#0 command edit Play#0 output Play#0 1 Defense percentage of 5,1 changed from 99 to 100 Play#0 output Play#0 6 0 640 Play#0 input edit l 7,1 d 101 Play#0 command edit Play#0 output Play#0 1 Defense percentage of 7,1 changed from 0 to 100 Play#0 output Play#0 6 0 640 Play#0 input edit l -1,-1 i 50 Play#0 command edit Play#0 output Play#0 1 Iron ore content of -1,-1 changed from 0 to 50 Play#0 output Play#0 6 0 640 Play#0 input setres g -1,-1 50 Play#0 command setresource Play#0 output Play#0 1 Gold content of -1,-1 changed from 0 to 50 Play#0 output Play#0 6 0 640 Play#0 input setsect f -1,-1 50 Play#0 command setsector Play#0 output Play#0 1 Fertility of -1,-1 changed from 0 to 50 Play#0 output Play#0 6 0 640 Play#0 input setsect ol 1:3,-3 1 Play#0 command setsector Play#0 output Play#0 1 Old owner of 1,-3 changed from 3 (#3) to 1 (#1) Play#0 output Play#0 1 Old owner of 3,-3 changed from 3 (#3) to 1 (#1) Play#0 output Play#0 6 0 640 Play#0 input setsect mi 1,-3 1 Play#0 command setsector Play#0 output Play#0 1 Mines of 1,-3 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit l 3,-3 M 1 Play#0 command edit Play#0 output Play#0 1 Mines of 3,-3 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit l 2,4 D 4,4 Play#0 command edit Play#0 output Play#0 1 Distribution sector of 2,4 changed from 2,4 to 4,4 Play#0 output Play#0 6 0 640 Play#0 input edit l 4,4 D 4,4 Play#0 command edit Play#0 output Play#0 1 Distribution sector of 4,4 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit l 6:8,4 s + Play#0 command edit Play#0 output Play#0 1 Designation of 6,4 changed from - to + Play#0 output Play#0 1 Designation of 8,4 changed from - to + Play#0 output Play#0 6 0 640 Play#0 input edit l 6,4 s + Play#0 command edit Play#0 output Play#0 1 Designation of 6,4 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit l 8,4 s , Play#0 command edit Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input edit l 6:8,4 S + Play#0 command edit Play#0 output Play#0 1 New designation of 6,4 changed from - to + Play#0 output Play#0 1 New designation of 8,4 changed from - to + Play#0 output Play#0 6 0 640 Play#0 input edit l 6,4 S + Play#0 command edit Play#0 output Play#0 1 New designation of 6,4 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit l 8,4 S , Play#0 command edit Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input edit l 1,5 m 1 a 1 Play#0 command edit Play#0 output Play#0 1 Mobility of 1,5 changed from 0 to 1 Play#0 output Play#0 1 Available workforce of 1,5 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit l 3,5 Play#0 command edit Play#0 output Play#0 1 Location : 3,5 Distribution sector : 3,5 Play#0 output Play#0 1 Designation : - New designation : - Play#0 output Play#0 1 own oo eff mob min gld frt oil urn wrk lty che ctg plg ptime fall avail Play#0 output Play#0 1 o O e m i g f c u w l x X p t F a Play#0 output Play#0 1 1 1 0 0 0 0 0 0 0 100 0 0 0 0 0 0 0 Play#0 output Play#0 1 Mines : 0 Play#0 output Play#0 1 Road % : 0 Rail % : 0 Defense % : 0 Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input m 2 Play#0 output Play#0 1 Mobility of 3,5 changed from 0 to 2 Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input a 1 Play#0 output Play#0 1 Available workforce of 3,5 changed from 0 to 1 Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input Play#0 output Play#0 6 0 640 Play#0 input edit l 5,5 Play#0 command edit Play#0 output Play#0 1 Location : 5,5 Distribution sector : 5,5 Play#0 output Play#0 1 Designation : - New designation : - Play#0 output Play#0 1 own oo eff mob min gld frt oil urn wrk lty che ctg plg ptime fall avail Play#0 output Play#0 1 o O e m i g f c u w l x X p t F a Play#0 output Play#0 1 1 1 0 0 0 0 0 0 0 100 0 0 0 0 0 0 0 Play#0 output Play#0 1 Mines : 0 Play#0 output Play#0 1 Road % : 0 Rail % : 0 Defense % : 0 Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input Play#0 output Play#0 6 0 640 Play#0 input Play#0 output Play#0 6 0 640 Play#0 input edit l 7:9,5 Play#0 command edit Play#0 output Play#0 1 Location : 7,5 Distribution sector : 7,5 Play#0 output Play#0 1 Designation : - New designation : - Play#0 output Play#0 1 own oo eff mob min gld frt oil urn wrk lty che ctg plg ptime fall avail Play#0 output Play#0 1 o O e m i g f c u w l x X p t F a Play#0 output Play#0 1 1 1 0 0 0 0 0 0 0 100 0 0 0 0 0 0 0 Play#0 output Play#0 1 Mines : 0 Play#0 output Play#0 1 Road % : 0 Rail % : 0 Defense % : 0 Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input e 1 Play#0 output Play#0 1 Efficiency of 7,5 changed from 0 to 1 Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input Play#0 output Play#0 1 Location : 9,5 Distribution sector : 9,5 Play#0 output Play#0 1 Designation : - New designation : - Play#0 output Play#0 1 own oo eff mob min gld frt oil urn wrk lty che ctg plg ptime fall avail Play#0 output Play#0 1 o O e m i g f c u w l x X p t F a Play#0 output Play#0 1 1 1 0 0 0 0 0 0 0 100 0 0 0 0 0 0 0 Play#0 output Play#0 1 Mines : 0 Play#0 output Play#0 1 Road % : 0 Rail % : 0 Defense % : 0 Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input e 2 Play#0 output Play#0 1 Efficiency of 9,5 changed from 0 to 2 Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input Play#0 output Play#0 6 0 640 Play#0 input give l 2,6 -2147483648 Play#0 command give Play#0 output Play#0 1 Only 0 given in 2,6 Play#0 output Play#0 1 0 light products in 2,6 Play#0 output Play#0 6 0 640 Play#0 input give c 4:8,6 1 Play#0 command give Play#0 output Play#0 1 2 civilians in 4,6 Play#0 output Play#0 1 2 civilians in 6,6 Play#0 output Play#0 1 2 civilians in 8,6 Play#0 output Play#0 6 0 640 Play#0 input give c 6,6 2147483647 Play#0 command give Play#0 output Play#0 1 Only 9997 given in 6,6 Play#0 output Play#0 1 9999 civilians in 6,6 Play#0 output Play#0 6 0 640 Play#0 input give c 8,6 -1 Play#0 command give Play#0 output Play#0 1 1 civilians in 8,6 Play#0 output Play#0 6 0 640 Play#0 input give c 10,6 1 Play#0 command give Play#0 output Play#0 1 2 civilians in 10,6 Play#0 output Play#0 6 0 640 Play#0 input give m 10,6 1 Play#0 command give Play#0 output Play#0 1 2 military in 10,6 Play#0 output Play#0 6 0 640 Play#0 input give s 10,6 1 Play#0 command give Play#0 output Play#0 1 1 shells in 10,6 Play#0 output Play#0 6 0 640 Play#0 input give g 10,6 1 Play#0 command give Play#0 output Play#0 1 1 guns in 10,6 Play#0 output Play#0 6 0 640 Play#0 input give p 10,6 1 Play#0 command give Play#0 output Play#0 1 1 petrol in 10,6 Play#0 output Play#0 6 0 640 Play#0 input give i 10,6 1 Play#0 command give Play#0 output Play#0 1 1 iron ore in 10,6 Play#0 output Play#0 6 0 640 Play#0 input give d 10,6 1 Play#0 command give Play#0 output Play#0 1 1 dust (gold) in 10,6 Play#0 output Play#0 6 0 640 Play#0 input give b 10,6 1 Play#0 command give Play#0 output Play#0 1 1 bars of gold in 10,6 Play#0 output Play#0 6 0 640 Play#0 input give f 10,6 1 Play#0 command give Play#0 output Play#0 1 1 food in 10,6 Play#0 output Play#0 6 0 640 Play#0 input give o 10,6 1 Play#0 command give Play#0 output Play#0 1 1 oil in 10,6 Play#0 output Play#0 6 0 640 Play#0 input give l 10,6 1 Play#0 command give Play#0 output Play#0 1 1 light products in 10,6 Play#0 output Play#0 6 0 640 Play#0 input give h 10,6 1 Play#0 command give Play#0 output Play#0 1 1 heavy products in 10,6 Play#0 output Play#0 6 0 640 Play#0 input give u 10,6 1 Play#0 command give Play#0 output Play#0 1 1 uncompensated workers in 10,6 Play#0 output Play#0 6 0 640 Play#0 input give r 10,6 1 Play#0 command give Play#0 output Play#0 1 1 radioactive materials in 10,6 Play#0 output Play#0 6 0 640 Play#0 input swaps -2,2 2,-2 Play#0 command swapsector Play#0 output Play#0 1 own sect eff min gold fert oil uran Play#0 output Play#0 1 2 -2,2 - 0% 0 0 0 0 0 Play#0 output Play#0 1 own sect eff min gold fert oil uran Play#0 output Play#0 1 3 2,-2 - 0% 0 0 0 0 0 Play#0 output Play#0 4 Are you sure these are the two sectors you wish to swap? Play#0 input y Play#0 output Play#0 1 done Play#0 output Play#0 6 0 640 Play#0 input edit s 0 @ 0 Play#0 command edit Play#0 output Play#0 1 huh? (@) Play#0 output Play#0 1 command failed Play#0 output Play#0 6 0 640 Play#0 input edit s 0 O 0 Play#0 command edit Play#0 output Play#0 1 Owner of cs cargo ship (#0) changed from 3 (#3) to POGO (#0) Play#0 output Play#0 6 0 640 Play#0 input edit s 0 O -1 Play#0 command edit Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input edit s 1 O 98 Play#0 command edit Play#0 output Play#0 1 Owner of cs cargo ship (#1) changed from 3 (#3) to 98 (#98) Play#0 output Play#0 6 0 640 Play#0 input edit s 1 O 99 Play#0 command edit Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input edit s 2 O 2 Play#0 command edit Play#0 output Play#0 1 Owner of cs cargo ship (#2) changed from 3 (#3) to 2 (#2) Play#0 output Play#0 6 0 640 Play#0 input edit s 4 O 0 O 3 Play#0 command edit Play#0 output Play#0 1 Owner of cs cargo ship (#4) changed from 3 (#3) to POGO (#0) Play#0 output Play#0 1 Owner of cs cargo ship (#4) changed from POGO (#0) to 3 (#3) Play#0 output Play#0 1 Efficiency of cs cargo ship (#4) changed from 0 to 20 Play#0 output Play#0 6 0 640 Play#0 input edit s 3 U 5 U 3 Play#0 command edit Play#0 output Play#0 1 cs cargo ship (#3) duplicated to (#5) Play#0 output Play#0 1 cs cargo ship (#5) duplicated to (#3) Play#0 output Play#0 1 Replacing cs cargo ship (#3) of 3 (#3) Play#0 output Play#0 6 0 640 Play#0 input edit s 0 U 0 U -1 Play#0 command edit Play#0 output Play#0 1 cs cargo ship (#0) unchanged Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input edit s 2 L 3,-1 Play#0 command edit Play#0 output Play#0 1 Location of cs cargo ship (#2) changed from 1,-1 to 3,-1 Play#0 output Play#0 6 0 640 Play#0 input edit s 3 L 1,-1 Play#0 command edit Play#0 output Play#0 1 Location of cs cargo ship (#3) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit p 0 @ 0 Play#0 command edit Play#0 output Play#0 1 huh? (@) Play#0 output Play#0 1 command failed Play#0 output Play#0 6 0 640 Play#0 input edit p 0 O 0 Play#0 command edit Play#0 output Play#0 1 Owner of f1 Sopwith Camel #0 changed from 3 (#3) to POGO (#0) Play#0 output Play#0 6 0 640 Play#0 input edit p 0 O -1 Play#0 command edit Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input edit p 1 O 98 Play#0 command edit Play#0 output Play#0 1 Owner of f1 Sopwith Camel #1 changed from 3 (#3) to 98 (#98) Play#0 output Play#0 6 0 640 Play#0 input edit p 1 O 99 Play#0 command edit Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input edit p 2 O 2 Play#0 command edit Play#0 output Play#0 1 Owner of f1 Sopwith Camel #2 changed from 3 (#3) to 2 (#2) Play#0 output Play#0 6 0 640 Play#0 input edit p 4 O 0 O 3 Play#0 command edit Play#0 output Play#0 1 Owner of f1 Sopwith Camel #4 changed from 3 (#3) to POGO (#0) Play#0 output Play#0 1 Owner of f1 Sopwith Camel #4 changed from POGO (#0) to 3 (#3) Play#0 output Play#0 1 Efficiency of f1 Sopwith Camel #4 changed from 0 to 10 Play#0 output Play#0 6 0 640 Play#0 input edit p 3 U 5 U 3 Play#0 command edit Play#0 output Play#0 1 f1 Sopwith Camel #3 duplicated to (#5) Play#0 output Play#0 1 f1 Sopwith Camel #5 duplicated to (#3) Play#0 output Play#0 1 Replacing f1 Sopwith Camel #3 of 3 (#3) Play#0 output Play#0 6 0 640 Play#0 input edit p 0 U 0 U -1 Play#0 command edit Play#0 output Play#0 1 f1 Sopwith Camel #0 unchanged Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input edit p 2 l 3,-1 Play#0 command edit Play#0 output Play#0 1 Location of f1 Sopwith Camel #2 changed from 1,-1 to 3,-1 Play#0 output Play#0 6 0 640 Play#0 input edit p 3 l 1,-1 Play#0 command edit Play#0 output Play#0 1 Location of f1 Sopwith Camel #3 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit u 0 @ 0 Play#0 command edit Play#0 output Play#0 1 huh? (@) Play#0 output Play#0 1 command failed Play#0 output Play#0 6 0 640 Play#0 input edit u 0 O 0 Play#0 command edit Play#0 output Play#0 1 Owner of sup supply #0 changed from 3 (#3) to POGO (#0) Play#0 output Play#0 6 0 640 Play#0 input edit u 0 O -1 Play#0 command edit Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input edit u 1 O 98 Play#0 command edit Play#0 output Play#0 1 Owner of sup supply #1 changed from 3 (#3) to 98 (#98) Play#0 output Play#0 6 0 640 Play#0 input edit u 1 O 99 Play#0 command edit Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input edit u 2 O 2 Play#0 command edit Play#0 output Play#0 1 Owner of sup supply #2 changed from 3 (#3) to 2 (#2) Play#0 output Play#0 6 0 640 Play#0 input edit u 4 O 0 O 3 Play#0 command edit Play#0 output Play#0 1 Owner of sup supply #4 changed from 3 (#3) to POGO (#0) Play#0 output Play#0 1 Owner of sup supply #4 changed from POGO (#0) to 3 (#3) Play#0 output Play#0 1 Efficiency of sup supply #4 changed from 0 to 10 Play#0 output Play#0 6 0 640 Play#0 input edit u 3 U 5 U 3 Play#0 command edit Play#0 output Play#0 1 sup supply #3 duplicated to (#5) Play#0 output Play#0 1 sup supply #5 duplicated to (#3) Play#0 output Play#0 1 Replacing sup supply #3 of 3 (#3) Play#0 output Play#0 6 0 640 Play#0 input edit u 0 U 0 U -1 Play#0 command edit Play#0 output Play#0 1 sup supply #0 unchanged Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input edit u 2 L 3,-1 Play#0 command edit Play#0 output Play#0 1 Location of sup supply #2 changed from 1,-1 to 3,-1 Play#0 output Play#0 6 0 640 Play#0 input edit u 3 L 1,-1 Play#0 command edit Play#0 output Play#0 1 Location of sup supply #3 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit n 0 @ 0 Play#0 command edit Play#0 output Play#0 1 huh? (@) Play#0 output Play#0 1 command failed Play#0 output Play#0 6 0 640 Play#0 input edit n 0 O 0 Play#0 command edit Play#0 output Play#0 1 Owner of 10kt fission warhead #0 changed from 3 (#3) to POGO (#0) Play#0 output Play#0 6 0 640 Play#0 input edit n 0 O -1 Play#0 command edit Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input edit n 1 O 98 Play#0 command edit Play#0 output Play#0 1 Owner of 10kt fission warhead #1 changed from 3 (#3) to 98 (#98) Play#0 output Play#0 6 0 640 Play#0 input edit n 1 O 99 Play#0 command edit Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input edit n 2 O 2 Play#0 command edit Play#0 output Play#0 1 Owner of 10kt fission warhead #2 changed from 3 (#3) to 2 (#2) Play#0 output Play#0 6 0 640 Play#0 input edit n 4 O 0 O 3 Play#0 command edit Play#0 output Play#0 1 Owner of 10kt fission warhead #4 changed from 3 (#3) to POGO (#0) Play#0 output Play#0 1 Owner of 10kt fission warhead #4 changed from POGO (#0) to 3 (#3) Play#0 output Play#0 1 Efficiency of 10kt fission warhead #4 changed from 0 to 100 Play#0 output Play#0 6 0 640 Play#0 input edit n 3 U 5 U 3 Play#0 command edit Play#0 output Play#0 1 10kt fission warhead #3 duplicated to (#5) Play#0 output Play#0 1 10kt fission warhead #5 duplicated to (#3) Play#0 output Play#0 1 Replacing 10kt fission warhead #3 of 3 (#3) Play#0 output Play#0 6 0 640 Play#0 input edit n 0 U 0 U -1 Play#0 command edit Play#0 output Play#0 1 10kt fission warhead #0 unchanged Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input edit n 2 L 3,-1 Play#0 command edit Play#0 output Play#0 1 Location of 10kt fission warhead #2 changed from 1,-1 to 3,-1 Play#0 output Play#0 6 0 640 Play#0 input edit n 3 L 1,-1 Play#0 command edit Play#0 output Play#0 1 Location of 10kt fission warhead #3 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit s 6 t lc O 1 t lc t hc g 8 t lc Play#0 command edit Play#0 output Play#0 1 Type of fb fishing boat (#6) changed to lc light cruiser Play#0 output Play#0 1 Owner of lc light cruiser (#6) changed from POGO (#0) to 1 (#1) Play#0 output Play#0 1 Efficiency of lc light cruiser (#6) changed from 0 to 20 Play#0 output Play#0 1 Type of lc light cruiser (#6) unchanged Play#0 output Play#0 1 Type of lc light cruiser (#6) changed to hc heavy cruiser Play#0 output Play#0 1 guns of hc heavy cruiser (#6) changed from 0 to 8 Play#0 output Play#0 1 Type of hc heavy cruiser (#6) changed to lc light cruiser Play#0 output Play#0 1 guns of lc light cruiser (#6) changed from 8 to 5 Play#0 output Play#0 6 0 640 Play#0 input edit s 2 E 1 Play#0 command edit Play#0 output Play#0 1 Efficiency of cs cargo ship (#2) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit s 2 E 0 Play#0 command edit Play#0 output Play#0 1 Efficiency of cs cargo ship (#2) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit s 3 E -1 Play#0 command edit Play#0 output Play#0 1 Efficiency of cs cargo ship (#3) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit s 4 E 99 Play#0 command edit Play#0 output Play#0 1 Efficiency of cs cargo ship (#4) changed from 20 to 99 Play#0 output Play#0 6 0 640 Play#0 input edit s 4 E 100 Play#0 command edit Play#0 output Play#0 1 Efficiency of cs cargo ship (#4) changed from 99 to 100 Play#0 output Play#0 6 0 640 Play#0 input edit s 5 E 101 Play#0 command edit Play#0 output Play#0 1 Efficiency of cs cargo ship (#5) changed from 20 to 100 Play#0 output Play#0 6 0 640 Play#0 input edit s 2 M -126 Play#0 command edit Play#0 output Play#0 1 Mobility of cs cargo ship (#2) changed from 0 to -126 Play#0 output Play#0 6 0 640 Play#0 input edit s 2 M -127 Play#0 command edit Play#0 output Play#0 1 Mobility of cs cargo ship (#2) changed from -126 to -127 Play#0 output Play#0 6 0 640 Play#0 input edit s 3 M -128 Play#0 command edit Play#0 output Play#0 1 Mobility of cs cargo ship (#3) changed from 0 to -127 Play#0 output Play#0 6 0 640 Play#0 input edit s 4 M 126 Play#0 command edit Play#0 output Play#0 1 Mobility of cs cargo ship (#4) changed from 0 to 126 Play#0 output Play#0 6 0 640 Play#0 input edit s 4 M 127 Play#0 command edit Play#0 output Play#0 1 Mobility of cs cargo ship (#4) changed from 126 to 127 Play#0 output Play#0 6 0 640 Play#0 input edit s 5 M 128 Play#0 command edit Play#0 output Play#0 1 Mobility of cs cargo ship (#5) changed from 0 to 127 Play#0 output Play#0 6 0 640 Play#0 input edit s 2 T 1 Play#0 command edit Play#0 output Play#0 1 Tech level of cs cargo ship (#2) changed from 100 to 20 Play#0 output Play#0 6 0 640 Play#0 input edit s 2 T 0 Play#0 command edit Play#0 output Play#0 1 Tech level of cs cargo ship (#2) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit s 3 T -1 Play#0 command edit Play#0 output Play#0 1 Tech level of cs cargo ship (#3) changed from 100 to 20 Play#0 output Play#0 6 0 640 Play#0 input edit s 4 T 32766 Play#0 command edit Play#0 output Play#0 1 Tech level of cs cargo ship (#4) changed from 100 to 32766 Play#0 output Play#0 6 0 640 Play#0 input edit s 4 T 32767 Play#0 command edit Play#0 output Play#0 1 Tech level of cs cargo ship (#4) changed from 32766 to 32767 Play#0 output Play#0 6 0 640 Play#0 input edit s 5 T 32768 Play#0 command edit Play#0 output Play#0 1 Tech level of cs cargo ship (#5) changed from 100 to 32767 Play#0 output Play#0 6 0 640 Play#0 input edit s 2 a 1 Play#0 command edit Play#0 output Play#0 1 Plague stage of cs cargo ship (#2) changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit s 2 a 0 Play#0 command edit Play#0 output Play#0 1 Plague stage of cs cargo ship (#2) changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit s 3 a -1 Play#0 command edit Play#0 output Play#0 1 Plague stage of cs cargo ship (#3) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit s 4 a 3 Play#0 command edit Play#0 output Play#0 1 Plague stage of cs cargo ship (#4) changed from 0 to 3 Play#0 output Play#0 6 0 640 Play#0 input edit s 4 a 4 Play#0 command edit Play#0 output Play#0 1 Plague stage of cs cargo ship (#4) changed from 3 to 4 Play#0 output Play#0 6 0 640 Play#0 input edit s 5 a 5 Play#0 command edit Play#0 output Play#0 1 Plague stage of cs cargo ship (#5) changed from 0 to 4 Play#0 output Play#0 6 0 640 Play#0 input edit s 2 b 1 Play#0 command edit Play#0 output Play#0 1 Plague time of cs cargo ship (#2) changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit s 2 b 0 Play#0 command edit Play#0 output Play#0 1 Plague time of cs cargo ship (#2) changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit s 3 b -1 Play#0 command edit Play#0 output Play#0 1 Plague time of cs cargo ship (#3) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit s 4 b 32766 Play#0 command edit Play#0 output Play#0 1 Plague time of cs cargo ship (#4) changed from 0 to 32766 Play#0 output Play#0 6 0 640 Play#0 input edit s 4 b 32767 Play#0 command edit Play#0 output Play#0 1 Plague time of cs cargo ship (#4) changed from 32766 to 32767 Play#0 output Play#0 6 0 640 Play#0 input edit s 5 b 32768 Play#0 command edit Play#0 output Play#0 1 Plague time of cs cargo ship (#5) changed from 0 to 32767 Play#0 output Play#0 6 0 640 Play#0 input edit s 2 m 1 Play#0 command edit Play#0 output Play#0 1 military of cs cargo ship (#2) changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit s 2 m 0 Play#0 command edit Play#0 output Play#0 1 military of cs cargo ship (#2) changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit s 3 m -1 Play#0 command edit Play#0 output Play#0 1 military of cs cargo ship (#3) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit s 4 m 49 Play#0 command edit Play#0 output Play#0 1 military of cs cargo ship (#4) changed from 0 to 49 Play#0 output Play#0 6 0 640 Play#0 input edit s 4 m 50 Play#0 command edit Play#0 output Play#0 1 military of cs cargo ship (#4) changed from 49 to 50 Play#0 output Play#0 6 0 640 Play#0 input edit s 5 m 51 Play#0 command edit Play#0 output Play#0 1 military of cs cargo ship (#5) changed from 0 to 50 Play#0 output Play#0 6 0 640 Play#0 input edit p 6 T mb O 1 T mb T hb T mb Play#0 command edit Play#0 output Play#0 1 Type of f1 Sopwith Camel #6 changed to mb medium bomber Play#0 output Play#0 1 Owner of mb medium bomber #6 changed from POGO (#0) to 1 (#1) Play#0 output Play#0 1 Efficiency of mb medium bomber #6 changed from 0 to 10 Play#0 output Play#0 1 Type of mb medium bomber #6 unchanged Play#0 output Play#0 1 Type of mb medium bomber #6 changed to hb B-26B Marauder Play#0 output Play#0 1 Type of hb B-26B Marauder #6 changed to mb medium bomber Play#0 output Play#0 6 0 640 Play#0 input edit p 7 O 1 r 255 T hb T mb Play#0 command edit Play#0 output Play#0 1 Owner of f1 Sopwith Camel #7 changed from POGO (#0) to 1 (#1) Play#0 output Play#0 1 Efficiency of f1 Sopwith Camel #7 changed from 0 to 10 Play#0 output Play#0 1 Range of f1 Sopwith Camel #7 changed from 0 to 4 Play#0 output Play#0 1 Type of f1 Sopwith Camel #7 changed to hb B-26B Marauder Play#0 output Play#0 1 Type of hb B-26B Marauder #7 changed to mb medium bomber Play#0 output Play#0 6 0 640 Play#0 input edit p 8 O 1 T hb r 255 T f1 Play#0 command edit Play#0 output Play#0 1 Owner of f1 Sopwith Camel #8 changed from POGO (#0) to 1 (#1) Play#0 output Play#0 1 Efficiency of f1 Sopwith Camel #8 changed from 0 to 10 Play#0 output Play#0 1 Type of f1 Sopwith Camel #8 changed to hb B-26B Marauder Play#0 output Play#0 1 Range of hb B-26B Marauder #8 changed from 0 to 15 Play#0 output Play#0 1 Type of hb B-26B Marauder #8 changed to f1 Sopwith Camel Play#0 output Play#0 6 0 640 Play#0 input edit p 12 T ssm O 1 U 13 U 14 U 15 Play#0 command edit Play#0 output Play#0 1 Type of f1 Sopwith Camel #12 changed to ssm V2 Play#0 output Play#0 1 Owner of ssm V2 #12 changed from POGO (#0) to 1 (#1) Play#0 output Play#0 1 Efficiency of ssm V2 #12 changed from 0 to 10 Play#0 output Play#0 1 ssm V2 #12 duplicated to (#13) Play#0 output Play#0 1 ssm V2 #13 duplicated to (#14) Play#0 output Play#0 1 ssm V2 #14 duplicated to (#15) Play#0 output Play#0 6 0 640 Play#0 input edit p 2 e 1 Play#0 command edit Play#0 output Play#0 1 Efficiency of f1 Sopwith Camel #2 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit p 2 e 0 Play#0 command edit Play#0 output Play#0 1 Efficiency of f1 Sopwith Camel #2 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit p 3 e -1 Play#0 command edit Play#0 output Play#0 1 Efficiency of f1 Sopwith Camel #3 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit p 4 e 99 Play#0 command edit Play#0 output Play#0 1 Efficiency of f1 Sopwith Camel #4 changed from 10 to 99 Play#0 output Play#0 6 0 640 Play#0 input edit p 4 e 100 Play#0 command edit Play#0 output Play#0 1 Efficiency of f1 Sopwith Camel #4 changed from 99 to 100 Play#0 output Play#0 6 0 640 Play#0 input edit p 5 e 101 Play#0 command edit Play#0 output Play#0 1 Efficiency of f1 Sopwith Camel #5 changed from 10 to 100 Play#0 output Play#0 6 0 640 Play#0 input edit p 2 m -126 Play#0 command edit Play#0 output Play#0 1 Mobility of f1 Sopwith Camel #2 changed from 0 to -126 Play#0 output Play#0 6 0 640 Play#0 input edit p 2 m -127 Play#0 command edit Play#0 output Play#0 1 Mobility of f1 Sopwith Camel #2 changed from -126 to -127 Play#0 output Play#0 6 0 640 Play#0 input edit p 3 m -128 Play#0 command edit Play#0 output Play#0 1 Mobility of f1 Sopwith Camel #3 changed from 0 to -127 Play#0 output Play#0 6 0 640 Play#0 input edit p 4 m 126 Play#0 command edit Play#0 output Play#0 1 Mobility of f1 Sopwith Camel #4 changed from 0 to 126 Play#0 output Play#0 6 0 640 Play#0 input edit p 4 m 127 Play#0 command edit Play#0 output Play#0 1 Mobility of f1 Sopwith Camel #4 changed from 126 to 127 Play#0 output Play#0 6 0 640 Play#0 input edit p 5 m 128 Play#0 command edit Play#0 output Play#0 1 Mobility of f1 Sopwith Camel #5 changed from 0 to 127 Play#0 output Play#0 6 0 640 Play#0 input edit p 2 r 1 Play#0 command edit Play#0 output Play#0 1 Range of f1 Sopwith Camel #2 changed from 9 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit p 2 r 0 Play#0 command edit Play#0 output Play#0 1 Range of f1 Sopwith Camel #2 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit p 3 r -1 Play#0 command edit Play#0 output Play#0 1 Range of f1 Sopwith Camel #3 changed from 9 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit p 4 r 8 Play#0 command edit Play#0 output Play#0 1 Range of f1 Sopwith Camel #4 changed from 9 to 8 Play#0 output Play#0 6 0 640 Play#0 input edit p 4 r 9 Play#0 command edit Play#0 output Play#0 1 Range of f1 Sopwith Camel #4 changed from 8 to 9 Play#0 output Play#0 6 0 640 Play#0 input edit p 5 r 10 Play#0 command edit Play#0 output Play#0 1 Range of f1 Sopwith Camel #5 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit p 2 t 51 Play#0 command edit Play#0 output Play#0 1 Tech level of f1 Sopwith Camel #2 changed from 100 to 51 Play#0 output Play#0 6 0 640 Play#0 input edit p 2 t 50 Play#0 command edit Play#0 output Play#0 1 Tech level of f1 Sopwith Camel #2 changed from 51 to 50 Play#0 output Play#0 6 0 640 Play#0 input edit p 3 t 49 Play#0 command edit Play#0 output Play#0 1 Tech level of f1 Sopwith Camel #3 changed from 100 to 50 Play#0 output Play#0 6 0 640 Play#0 input edit p 4 t 32766 Play#0 command edit Play#0 output Play#0 1 Tech level of f1 Sopwith Camel #4 changed from 100 to 32766 Play#0 output Play#0 6 0 640 Play#0 input edit p 4 t 32767 Play#0 command edit Play#0 output Play#0 1 Tech level of f1 Sopwith Camel #4 changed from 32766 to 32767 Play#0 output Play#0 6 0 640 Play#0 input edit p 5 t 32768 Play#0 command edit Play#0 output Play#0 1 Tech level of f1 Sopwith Camel #5 changed from 100 to 32767 Play#0 output Play#0 6 0 640 Play#0 input edit p 2 F 0 Play#0 command edit Play#0 output Play#0 1 Fortification of f1 Sopwith Camel #2 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit p 3 F -1 Play#0 command edit Play#0 output Play#0 1 Fortification of f1 Sopwith Camel #3 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit p 4 F 0 Play#0 command edit Play#0 output Play#0 1 Fortification of f1 Sopwith Camel #4 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit p 5 F 1 Play#0 command edit Play#0 output Play#0 1 Fortification of f1 Sopwith Camel #5 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit p 12 F 1 Play#0 command edit Play#0 output Play#0 1 Fortification of ssm V2 #12 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit p 12 F 0 Play#0 command edit Play#0 output Play#0 1 Fortification of ssm V2 #12 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit p 13 F -1 Play#0 command edit Play#0 output Play#0 1 Fortification of ssm V2 #13 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit p 14 F 126 Play#0 command edit Play#0 output Play#0 1 Fortification of ssm V2 #14 changed from 0 to 126 Play#0 output Play#0 6 0 640 Play#0 input edit p 14 F 127 Play#0 command edit Play#0 output Play#0 1 Fortification of ssm V2 #14 changed from 126 to 127 Play#0 output Play#0 6 0 640 Play#0 input edit p 15 F 128 Play#0 command edit Play#0 output Play#0 1 Fortification of ssm V2 #15 changed from 0 to 127 Play#0 output Play#0 6 0 640 Play#0 input edit u 6 T art O 1 T art T hat g 12 T art Play#0 command edit Play#0 output Play#0 1 Type of cav cavalry #6 changed to art artillery Play#0 output Play#0 1 Owner of art artillery #6 changed from POGO (#0) to 1 (#1) Play#0 output Play#0 1 Efficiency of art artillery #6 changed from 0 to 10 Play#0 output Play#0 1 Type of art artillery #6 unchanged Play#0 output Play#0 1 Type of art artillery #6 changed to hat hvy artillery Play#0 output Play#0 1 guns of hat hvy artillery #6 changed from 0 to 12 Play#0 output Play#0 1 Type of hat hvy artillery #6 changed to art artillery Play#0 output Play#0 1 guns of art artillery #6 changed from 12 to 10 Play#0 output Play#0 6 0 640 Play#0 input edit u 2 e 1 Play#0 command edit Play#0 output Play#0 1 Efficiency of sup supply #2 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit u 2 e 0 Play#0 command edit Play#0 output Play#0 1 Efficiency of sup supply #2 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit u 3 e -1 Play#0 command edit Play#0 output Play#0 1 Efficiency of sup supply #3 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit u 4 e 99 Play#0 command edit Play#0 output Play#0 1 Efficiency of sup supply #4 changed from 10 to 99 Play#0 output Play#0 6 0 640 Play#0 input edit u 4 e 100 Play#0 command edit Play#0 output Play#0 1 Efficiency of sup supply #4 changed from 99 to 100 Play#0 output Play#0 6 0 640 Play#0 input edit u 5 e 101 Play#0 command edit Play#0 output Play#0 1 Efficiency of sup supply #5 changed from 10 to 100 Play#0 output Play#0 6 0 640 Play#0 input edit u 2 M -126 Play#0 command edit Play#0 output Play#0 1 Mobility of sup supply #2 changed from 0 to -126 Play#0 output Play#0 6 0 640 Play#0 input edit u 2 M -127 Play#0 command edit Play#0 output Play#0 1 Mobility of sup supply #2 changed from -126 to -127 Play#0 output Play#0 6 0 640 Play#0 input edit u 3 M -128 Play#0 command edit Play#0 output Play#0 1 Mobility of sup supply #3 changed from 0 to -127 Play#0 output Play#0 6 0 640 Play#0 input edit u 4 M 126 Play#0 command edit Play#0 output Play#0 1 Mobility of sup supply #4 changed from 0 to 126 Play#0 output Play#0 6 0 640 Play#0 input edit u 4 M 127 Play#0 command edit Play#0 output Play#0 1 Mobility of sup supply #4 changed from 126 to 127 Play#0 output Play#0 6 0 640 Play#0 input edit u 5 M 128 Play#0 command edit Play#0 output Play#0 1 Mobility of sup supply #5 changed from 0 to 127 Play#0 output Play#0 6 0 640 Play#0 input edit u 2 t 51 Play#0 command edit Play#0 output Play#0 1 Tech level of sup supply #2 changed from 100 to 51 Play#0 output Play#0 6 0 640 Play#0 input edit u 2 t 50 Play#0 command edit Play#0 output Play#0 1 Tech level of sup supply #2 changed from 51 to 50 Play#0 output Play#0 6 0 640 Play#0 input edit u 3 t 49 Play#0 command edit Play#0 output Play#0 1 Tech level of sup supply #3 changed from 100 to 50 Play#0 output Play#0 6 0 640 Play#0 input edit u 4 t 32766 Play#0 command edit Play#0 output Play#0 1 Tech level of sup supply #4 changed from 100 to 32766 Play#0 output Play#0 6 0 640 Play#0 input edit u 4 t 32767 Play#0 command edit Play#0 output Play#0 1 Tech level of sup supply #4 changed from 32766 to 32767 Play#0 output Play#0 6 0 640 Play#0 input edit u 5 t 32768 Play#0 command edit Play#0 output Play#0 1 Tech level of sup supply #5 changed from 100 to 32767 Play#0 output Play#0 6 0 640 Play#0 input edit u 2 F 1 Play#0 command edit Play#0 output Play#0 1 Fortification of sup supply #2 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit u 2 F 0 Play#0 command edit Play#0 output Play#0 1 Fortification of sup supply #2 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit u 3 F -1 Play#0 command edit Play#0 output Play#0 1 Fortification of sup supply #3 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit u 4 F 126 Play#0 command edit Play#0 output Play#0 1 Fortification of sup supply #4 changed from 0 to 126 Play#0 output Play#0 6 0 640 Play#0 input edit u 4 F 127 Play#0 command edit Play#0 output Play#0 1 Fortification of sup supply #4 changed from 126 to 127 Play#0 output Play#0 6 0 640 Play#0 input edit u 5 F 128 Play#0 command edit Play#0 output Play#0 1 Fortification of sup supply #5 changed from 0 to 127 Play#0 output Play#0 6 0 640 Play#0 input edit u 2 Z 1 Play#0 command edit Play#0 output Play#0 1 Retreat percentage of sup supply #2 changed from 42 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit u 2 Z 0 Play#0 command edit Play#0 output Play#0 1 Retreat percentage of sup supply #2 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit u 3 Z -1 Play#0 command edit Play#0 output Play#0 1 Retreat percentage of sup supply #3 changed from 42 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit u 4 Z 99 Play#0 command edit Play#0 output Play#0 1 Retreat percentage of sup supply #4 changed from 42 to 99 Play#0 output Play#0 6 0 640 Play#0 input edit u 4 Z 100 Play#0 command edit Play#0 output Play#0 1 Retreat percentage of sup supply #4 changed from 99 to 100 Play#0 output Play#0 6 0 640 Play#0 input edit u 5 Z 101 Play#0 command edit Play#0 output Play#0 1 Retreat percentage of sup supply #5 changed from 42 to 100 Play#0 output Play#0 6 0 640 Play#0 input edit u 2 m 1 Play#0 command edit Play#0 output Play#0 1 military of sup supply #2 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit u 2 m 0 Play#0 command edit Play#0 output Play#0 1 military of sup supply #2 changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit u 3 m -1 Play#0 command edit Play#0 output Play#0 1 military of sup supply #3 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit u 4 m 24 Play#0 command edit Play#0 output Play#0 1 military of sup supply #4 changed from 0 to 24 Play#0 output Play#0 6 0 640 Play#0 input edit u 4 m 25 Play#0 command edit Play#0 output Play#0 1 military of sup supply #4 changed from 24 to 25 Play#0 output Play#0 6 0 640 Play#0 input edit u 5 m 26 Play#0 command edit Play#0 output Play#0 1 military of sup supply #5 changed from 0 to 25 Play#0 output Play#0 6 0 640 Play#0 input edit n 6 t 15kt O 1 t 15kt t 50kt t 15kt Play#0 command edit Play#0 output Play#0 1 Type of 10kt fission warhead #6 changed to 15kt fission Play#0 output Play#0 1 Owner of 15kt fission warhead #6 changed from POGO (#0) to 1 (#1) Play#0 output Play#0 1 Efficiency of 15kt fission warhead #6 changed from 0 to 100 Play#0 output Play#0 1 Type of 15kt fission warhead #6 unchanged Play#0 output Play#0 1 Type of 15kt fission warhead #6 changed to 50kt fission Play#0 output Play#0 1 Type of 50kt fission warhead #6 changed to 15kt fission Play#0 output Play#0 6 0 640 Play#0 input edit n 2 T 281 Play#0 command edit Play#0 output Play#0 1 Tech level of 10kt fission warhead #2 changed from 400 to 281 Play#0 output Play#0 6 0 640 Play#0 input edit n 2 T 280 Play#0 command edit Play#0 output Play#0 1 Tech level of 10kt fission warhead #2 changed from 281 to 280 Play#0 output Play#0 6 0 640 Play#0 input edit n 3 T 279 Play#0 command edit Play#0 output Play#0 1 Tech level of 10kt fission warhead #3 changed from 400 to 280 Play#0 output Play#0 6 0 640 Play#0 input edit n 4 T 32766 Play#0 command edit Play#0 output Play#0 1 Tech level of 10kt fission warhead #4 changed from 400 to 32766 Play#0 output Play#0 6 0 640 Play#0 input edit n 4 T 32767 Play#0 command edit Play#0 output Play#0 1 Tech level of 10kt fission warhead #4 changed from 32766 to 32767 Play#0 output Play#0 6 0 640 Play#0 input edit n 5 T 32768 Play#0 command edit Play#0 output Play#0 1 Tech level of 10kt fission warhead #5 changed from 400 to 32767 Play#0 output Play#0 6 0 640 Play#0 input edit s 2 F ~ Play#0 command edit Play#0 output Play#0 1 Assignment of cs cargo ship (#2) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit s 3 F a Play#0 command edit Play#0 output Play#0 1 Assignment of cs cargo ship (#3) changed from fleet ~ to a Play#0 output Play#0 6 0 640 Play#0 input edit p 2 w ~ Play#0 command edit Play#0 output Play#0 1 Assignment of f1 Sopwith Camel #2 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit p 3 w a Play#0 command edit Play#0 output Play#0 1 Assignment of f1 Sopwith Camel #3 changed from wing ~ to a Play#0 output Play#0 6 0 640 Play#0 input edit u 2 a ~ Play#0 command edit Play#0 output Play#0 1 Assignment of sup supply #2 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit u 3 a a Play#0 command edit Play#0 output Play#0 1 Assignment of sup supply #3 changed from army ~ to a Play#0 output Play#0 6 0 640 Play#0 input edit s 2 R "" Play#0 command edit Play#0 output Play#0 1 Retreat path of cs cargo ship (#2) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit s 3 R jj Play#0 command edit Play#0 output Play#0 1 Retreat path of cs cargo ship (#3) changed from to jj Play#0 output Play#0 6 0 640 Play#0 input edit s 2 W 0 W 1 Play#0 command edit Play#0 output Play#0 1 Retreat conditions of cs cargo ship (#2) unchanged Play#0 output Play#0 1 Retreat conditions of cs cargo ship (#2) changed: group set Play#0 output Play#0 6 0 640 Play#0 input edit s 3 W 513 W 1030 W 2 Play#0 command edit Play#0 output Play#0 1 Retreat conditions of cs cargo ship (#3) changed: group, #9 set Play#0 output Play#0 1 Retreat conditions of cs cargo ship (#3) changed: injured, torpedoed, #10 set, and group, #9 cleared Play#0 output Play#0 1 Retreat conditions of cs cargo ship (#3) changed: torpedoed, #10 cleared Play#0 output Play#0 6 0 640 Play#0 input edit u 2 R "" Play#0 command edit Play#0 output Play#0 1 Retreat path of sup supply #2 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit u 3 R jj Play#0 command edit Play#0 output Play#0 1 Retreat path of sup supply #3 changed from to jj Play#0 output Play#0 6 0 640 Play#0 input edit u 2 W 0 W 1 Play#0 command edit Play#0 output Play#0 1 Retreat condition of sup supply #2 unchanged Play#0 output Play#0 1 Retreat condition of sup supply #2 changed: group set Play#0 output Play#0 6 0 640 Play#0 input edit u 3 W 513 W 1030 W 2 Play#0 command edit Play#0 output Play#0 1 Retreat condition of sup supply #3 changed: group, #9 set Play#0 output Play#0 1 Retreat condition of sup supply #3 changed: injured, torpedoed, #10 set, and group, #9 cleared Play#0 output Play#0 1 Retreat condition of sup supply #3 changed: torpedoed, #10 cleared Play#0 output Play#0 6 0 640 Play#0 input edit s 2 c 1 Play#0 command edit Play#0 output Play#0 1 civilians of cs cargo ship (#2) changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit s 2 m 1 Play#0 command edit Play#0 output Play#0 1 military of cs cargo ship (#2) changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit s 2 s 1 Play#0 command edit Play#0 output Play#0 1 shells of cs cargo ship (#2) changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit s 2 g 1 Play#0 command edit Play#0 output Play#0 1 guns of cs cargo ship (#2) changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit s 2 p 1 Play#0 command edit Play#0 output Play#0 1 petrol of cs cargo ship (#2) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit s 2 i 1 Play#0 command edit Play#0 output Play#0 1 iron ore of cs cargo ship (#2) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit s 2 d 1 Play#0 command edit Play#0 output Play#0 1 dust (gold) of cs cargo ship (#2) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit s 2 B 1 Play#0 command edit Play#0 output Play#0 1 bars of gold of cs cargo ship (#2) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit s 2 f 1 Play#0 command edit Play#0 output Play#0 1 food of cs cargo ship (#2) changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit s 2 o 1 Play#0 command edit Play#0 output Play#0 1 oil of cs cargo ship (#2) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit s 2 l 1 Play#0 command edit Play#0 output Play#0 1 light products of cs cargo ship (#2) changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit s 2 h 1 Play#0 command edit Play#0 output Play#0 1 heavy products of cs cargo ship (#2) changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit s 2 u 1 Play#0 command edit Play#0 output Play#0 1 uncompensated workers of cs cargo ship (#2) changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit s 2 r 1 Play#0 command edit Play#0 output Play#0 1 radioactive materials of cs cargo ship (#2) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit u 2 c 1 Play#0 command edit Play#0 output Play#0 1 civilians of sup supply #2 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit u 2 m 1 Play#0 command edit Play#0 output Play#0 1 military of sup supply #2 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit u 2 s 1 Play#0 command edit Play#0 output Play#0 1 shells of sup supply #2 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit u 2 g 1 Play#0 command edit Play#0 output Play#0 1 guns of sup supply #2 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit u 2 p 1 Play#0 command edit Play#0 output Play#0 1 petrol of sup supply #2 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit u 2 i 1 Play#0 command edit Play#0 output Play#0 1 iron ore of sup supply #2 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit u 2 d 1 Play#0 command edit Play#0 output Play#0 1 dust (gold) of sup supply #2 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit u 2 B 1 Play#0 command edit Play#0 output Play#0 1 bars of gold of sup supply #2 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit u 2 f 1 Play#0 command edit Play#0 output Play#0 1 food of sup supply #2 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit u 2 o 1 Play#0 command edit Play#0 output Play#0 1 oil of sup supply #2 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit u 2 l 1 Play#0 command edit Play#0 output Play#0 1 light products of sup supply #2 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit u 2 h 1 Play#0 command edit Play#0 output Play#0 1 heavy products of sup supply #2 changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit u 2 u 1 Play#0 command edit Play#0 output Play#0 1 uncompensated workers of sup supply #2 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit u 2 r 1 Play#0 command edit Play#0 output Play#0 1 radioactive materials of sup supply #2 unchanged Play#0 output Play#0 6 0 640 Play#0 input edit p 2 f 4 Play#0 command edit Play#0 output Play#0 1 Flags of f1 Sopwith Camel #2 changed: airburst set Play#0 output Play#0 6 0 640 Play#0 input edit p 2 s -1 s 9999 Play#0 command edit Play#0 output Play#0 1 Ship of f1 Sopwith Camel #2 unchanged Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input edit p 3 s 3 Play#0 command edit Play#0 output Play#0 1 f1 Sopwith Camel #3 loaded onto ship #3 Play#0 output Play#0 6 0 640 Play#0 input edit p 4 s 4 y 4 Play#0 command edit Play#0 output Play#0 1 f1 Sopwith Camel #4 loaded onto ship #4 Play#0 output Play#0 1 f1 Sopwith Camel #4 unloaded from ship #4 Play#0 output Play#0 1 f1 Sopwith Camel #4 loaded onto land #4 Play#0 output Play#0 6 0 640 Play#0 input edit u 2 S -1 S 9999 Play#0 command edit Play#0 output Play#0 1 Ship of sup supply #2 unchanged Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input edit u 3 S 3 Play#0 command edit Play#0 output Play#0 1 sup supply #3 loaded onto ship #3 Play#0 output Play#0 6 0 640 Play#0 input edit u 4 S 4 Y 4 Play#0 command edit Play#0 output Play#0 1 sup supply #4 loaded onto ship #4 Play#0 output Play#0 1 sup supply #4 unloaded from ship #4 Play#0 output Play#0 1 sup supply #4 loaded onto land #4 Play#0 output Play#0 6 0 640 Play#0 input edit n 2 p -1 p 9999 Play#0 command edit Play#0 output Play#0 1 Plane of 10kt fission warhead #2 unchanged Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input edit n 3 p 3 Play#0 command edit Play#0 output Play#0 1 10kt fission warhead #3 loaded onto plane #3 Play#0 output Play#0 6 0 640 Play#0 input edit p 4 l 5,1 Play#0 command edit Play#0 output Play#0 1 Can't move f1 Sopwith Camel #4 while it's loaded Play#0 output Play#0 1 command failed Play#0 output Play#0 6 0 640 Play#0 input edit u 4 S 2 Play#0 command edit Play#0 output Play#0 1 sup supply #4 unloaded from land #4 Play#0 output Play#0 1 sup supply #4 loaded onto ship #2 Play#0 output Play#0 1 sup supply #4 teleported from 1,-1 to 3,-1! Play#0 output Play#0 6 0 640 Play#0 input edit p 14 s 4 Play#0 command edit Play#0 output Play#0 1 ssm V2 #14 loaded onto ship #4 Play#0 output Play#0 1 ssm V2 #14 teleported from 0,0 to 1,-1! Play#0 output Play#0 6 0 640 Play#0 input edit s 0 Play#0 command edit Play#0 output Play#0 1 POGO (#0) cs cargo ship (#0) Play#0 output Play#0 1 UID : 0 Type : cs cargo ship Play#0 output Play#0 1 Owner : 0 Location : 1,-1 Play#0 output Play#0 1 Tech : 100 Efficiency : 0 Play#0 output Play#0 1 Mobility : 0 Fleet : Play#0 output Play#0 1 Retreat path : '' Retreat Flags : 0 Play#0 output Play#0 1 Plague Stage : 0 Plague Time : 0 Play#0 output Play#0 1 civ mil uw food sh gun pet iron dust bar oil lcm hcm rad Play#0 output Play#0 1 c m u f s g p i d B o l h r Play#0 output Play#0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input M 2 Play#0 output Play#0 1 Mobility of cs cargo ship (#0) changed from 0 to 2 Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input m 1 Play#0 output Play#0 1 military of cs cargo ship (#0) changed from 0 to 1 Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input f 1 Play#0 output Play#0 1 food of cs cargo ship (#0) changed from 0 to 1 Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input Play#0 output Play#0 6 0 640 Play#0 input edit s 0 Play#0 command edit Play#0 output Play#0 1 POGO (#0) cs cargo ship (#0) Play#0 output Play#0 1 UID : 0 Type : cs cargo ship Play#0 output Play#0 1 Owner : 0 Location : 1,-1 Play#0 output Play#0 1 Tech : 100 Efficiency : 0 Play#0 output Play#0 1 Mobility : 2 Fleet : Play#0 output Play#0 1 Retreat path : '' Retreat Flags : 0 Play#0 output Play#0 1 Plague Stage : 0 Plague Time : 0 Play#0 output Play#0 1 civ mil uw food sh gun pet iron dust bar oil lcm hcm rad Play#0 output Play#0 1 c m u f s g p i d B o l h r Play#0 output Play#0 1 0 1 0 1 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input R n Play#0 output Play#0 1 Retreat path of cs cargo ship (#0) changed from to n Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input R "" Play#0 output Play#0 1 Retreat path of cs cargo ship (#0) changed from n to Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input Play#0 output Play#0 6 0 640 Play#0 input edit p 0 Play#0 command edit Play#0 output Play#0 1 POGO (#0) f1 Sopwith Camel #0 Play#0 output Play#0 1 UID : 0 Type : f1 Sopwith Camel Play#0 output Play#0 1 Owner : 0 Location : 1,-1 Play#0 output Play#0 1 Efficiency : 0 Mobility : 0 Play#0 output Play#0 1 Tech : 100 Wing : Play#0 output Play#0 1 Range : 9 Flags : 0 Play#0 output Play#0 1 Ship : -1 Land Unit : -1 Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input m 2 Play#0 output Play#0 1 Mobility of f1 Sopwith Camel #0 changed from 0 to 2 Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input y -1 Play#0 output Play#0 1 Land unit of f1 Sopwith Camel #0 unchanged Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input Play#0 output Play#0 6 0 640 Play#0 input edit u 0 Play#0 command edit Play#0 output Play#0 1 POGO (#0) sup supply #0 Play#0 output Play#0 1 UID : 0 Type : sup supply Play#0 output Play#0 1 Owner : 0 Play#0 output Play#0 1 Location : 1,-1 Play#0 output Play#0 1 Efficiency : 0 Mobility : 0 Play#0 output Play#0 1 Tech : 100 Army : Play#0 output Play#0 1 Fortification : 0 Land unit : -1 Play#0 output Play#0 1 Ship : -1 Retreat percentage : 42 Play#0 output Play#0 1 Retreat path : '' Retreat Flags : 0 Play#0 output Play#0 1 civ mil uw food sh gun pet iron dust bar oil lcm hcm rad Play#0 output Play#0 1 c m u f s g p i d B o l h r Play#0 output Play#0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input M 2 Play#0 output Play#0 1 Mobility of sup supply #0 changed from 0 to 2 Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input Y -1 Play#0 output Play#0 1 Land unit of sup supply #0 unchanged Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input Play#0 output Play#0 6 0 640 Play#0 input edit n 0 Play#0 command edit Play#0 output Play#0 1 POGO (#0) 10kt fission warhead #0 Play#0 output Play#0 1 UID : 0 Type : 0 Play#0 output Play#0 1 Owner : 0 Location : 1,-1 Play#0 output Play#0 1 Tech : 400 Stockpile : Play#0 output Play#0 1 Plane

: -1 Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input S a Play#0 output Play#0 1 Assignment of 10kt fission warhead #0 changed from stockpile ~ to a Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input p -1 Play#0 output Play#0 1 Plane of 10kt fission warhead #0 unchanged Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input Play#0 output Play#0 6 0 640 Play#0 input edit c 0 @ 0 Play#0 command edit Play#0 output Play#0 1 huh? (@) Play#0 output Play#0 6 0 640 Play#0 input edit c 1 b 1 Play#0 command edit Play#0 output Play#0 1 BTUs of 1 (#1) changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit c 1 b 0 Play#0 command edit Play#0 output Play#0 1 BTUs of 1 (#1) changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit c 2 b -1 Play#0 command edit Play#0 output Play#0 1 BTUs of 2 (#2) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit c 3 b 639 Play#0 command edit Play#0 output Play#0 1 BTUs of 3 (#3) changed from 0 to 639 Play#0 output Play#0 6 0 640 Play#0 input edit c 3 b 640 Play#0 command edit Play#0 output Play#0 1 BTUs of 3 (#3) changed from 639 to 640 Play#0 output Play#0 6 0 640 Play#0 input edit c 4 b 641 Play#0 command edit Play#0 output Play#0 1 BTUs of 4 (#4) changed from 0 to 640 Play#0 output Play#0 6 0 640 Play#0 input edit c 1 m 1 Play#0 command edit Play#0 output Play#0 1 Military reserves of 1 (#1) changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit c 1 m 0 Play#0 command edit Play#0 output Play#0 1 Military reserves of 1 (#1) changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit c 2 m -1 Play#0 command edit Play#0 output Play#0 1 Military reserves of 2 (#2) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit c 3 m 2147483646 Play#0 command edit Play#0 output Play#0 1 Military reserves of 3 (#3) changed from 0 to 2147483646 Play#0 output Play#0 6 0 640 Play#0 input edit c 3 m 2147483647 Play#0 command edit Play#0 output Play#0 1 Military reserves of 3 (#3) changed from 2147483646 to 2147483647 Play#0 output Play#0 6 0 640 Play#0 input edit c 1 u 1 Play#0 command edit Play#0 output Play#0 1 Number of seconds used of 1 (#1) changed from 0 to 1 Play#0 output Play#0 6 0 640 Play#0 input edit c 1 u 0 Play#0 command edit Play#0 output Play#0 1 Number of seconds used of 1 (#1) changed from 1 to 0 Play#0 output Play#0 6 0 640 Play#0 input edit c 2 u -1 Play#0 command edit Play#0 output Play#0 1 Number of seconds used of 2 (#2) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit c 3 u 86399 Play#0 command edit Play#0 output Play#0 1 Number of seconds used of 3 (#3) changed from 0 to 86399 Play#0 output Play#0 6 0 640 Play#0 input edit c 3 u 86400 Play#0 command edit Play#0 output Play#0 1 Number of seconds used of 3 (#3) changed from 86399 to 86400 Play#0 output Play#0 6 0 640 Play#0 input edit c 4 u 86401 Play#0 command edit Play#0 output Play#0 1 Number of seconds used of 4 (#4) changed from 0 to 86400 Play#0 output Play#0 6 0 640 Play#0 input edit c 1 M -2147483647 Play#0 command edit Play#0 output Play#0 1 Money of 1 (#1) changed from 0 to -2147483647 Play#0 output Play#0 6 0 640 Play#0 input edit c 1 M -2147483648 Play#0 command edit Play#0 output Play#0 1 Money of 1 (#1) changed from -2147483647 to -2147483648 Play#0 output Play#0 6 0 640 Play#0 input edit c 3 M 2147483646 Play#0 command edit Play#0 output Play#0 1 Money of 3 (#3) changed from 0 to 2147483646 Play#0 output Play#0 6 0 640 Play#0 input edit c 3 M 2147483647 Play#0 command edit Play#0 output Play#0 1 Money of 3 (#3) changed from 2147483646 to 2147483647 Play#0 output Play#0 6 0 640 Play#0 input edit c 6 t -1 Play#0 command edit Play#0 output Play#0 1 Number of unread telegrams of 6 (#6) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit c 7 t 65536 Play#0 command edit Play#0 output Play#0 1 Number of unread telegrams of 7 (#7) changed from 0 to 65535 Play#0 output Play#0 6 0 640 Play#0 input edit c 1 T 3.14 Play#0 command edit Play#0 output Play#0 1 Technology of 1 (#1) changed from 0.00 to 3.14 Play#0 output Play#0 6 0 640 Play#0 input edit c 2 T 100 Play#0 command edit Play#0 output Play#0 1 Technology of 2 (#2) changed from 0.00 to 100.00 Play#0 output Play#0 6 0 640 Play#0 input edit c 3 T -1 Play#0 command edit Play#0 output Play#0 1 Technology of 3 (#3) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit c 1 R 3.14 Play#0 command edit Play#0 output Play#0 1 Research of 1 (#1) changed from 0.00 to 3.14 Play#0 output Play#0 6 0 640 Play#0 input edit c 2 R 100 Play#0 command edit Play#0 output Play#0 1 Research of 2 (#2) changed from 0.00 to 100.00 Play#0 output Play#0 6 0 640 Play#0 input edit c 3 R -1 Play#0 command edit Play#0 output Play#0 1 Research of 3 (#3) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit c 1 E 3.14 Play#0 command edit Play#0 output Play#0 1 Education of 1 (#1) changed from 0.00 to 3.14 Play#0 output Play#0 6 0 640 Play#0 input edit c 2 E 100 Play#0 command edit Play#0 output Play#0 1 Education of 2 (#2) changed from 0.00 to 100.00 Play#0 output Play#0 6 0 640 Play#0 input edit c 3 E -1 Play#0 command edit Play#0 output Play#0 1 Education of 3 (#3) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit c 1 H 3.14 Play#0 command edit Play#0 output Play#0 1 Happiness of 1 (#1) changed from 0.00 to 3.14 Play#0 output Play#0 6 0 640 Play#0 input edit c 2 H 100 Play#0 command edit Play#0 output Play#0 1 Happiness of 2 (#2) changed from 0.00 to 100.00 Play#0 output Play#0 6 0 640 Play#0 input edit c 3 H -1 Play#0 command edit Play#0 output Play#0 1 Happiness of 3 (#3) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit c 1 n POGO Play#0 command edit Play#0 output Play#0 1 Country #0 is already called `POGO' Play#0 output Play#0 1 Usage: edit [ ]... Play#0 output Play#0 6 0 640 Play#0 input edit c 2 n 2 Play#0 command edit Play#0 output Play#0 1 Country name of 2 (#2) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit c 3 n drei Play#0 command edit Play#0 output Play#0 1 Country name of 3 (#3) changed from 3 to drei Play#0 output Play#0 6 0 640 Play#0 input edit c 1 r 1 Play#0 command edit Play#0 output Play#0 1 Country representative of 1 (#1) unchanged Play#0 output Play#0 6 0 640 Play#0 input edit c 2 r 012345678901234567890123456789 Play#0 command edit Play#0 output Play#0 1 Country representative of 2 (#2) changed from 2 to 0123456789012345678 Play#0 output Play#0 6 0 640 Play#0 input edit c 1 c 0,0 Play#0 command edit Play#0 output Play#0 1 Capital unchanged Play#0 output Play#0 6 0 640 Play#0 input edit c 2 c 2,0 Play#0 command edit Play#0 output Play#0 1 Capital moved from 0,0 to 2,0 Play#0 output Play#0 6 0 640 Play#0 input edit c 1 o 0,0 Play#0 command edit Play#0 output Play#0 1 Origin unchanged Play#0 output Play#0 6 0 640 Play#0 input edit c 2 o 2,0 Play#0 command edit Play#0 output Play#0 1 Origin moved from 0,0 to 2,0 Play#0 output Play#0 6 0 640 Play#0 input edit c 6 s 0 Play#0 command edit Play#0 output Play#0 1 Status of 6 (#6) changed to unused Play#0 output Play#0 6 0 640 Play#0 input edit c 7 s -1 Play#0 command edit Play#0 output Play#0 1 Status of 7 (#7) changed to unused Play#0 output Play#0 6 0 640 Play#0 input edit c 4 s 5 Play#0 command edit Play#0 output Play#0 1 Status of 4 (#4) changed to deity Play#0 output Play#0 6 0 640 Play#0 input edit c 5 s 6 Play#0 command edit Play#0 output Play#0 1 Status of 5 (#5) changed to deity Play#0 output Play#0 6 0 640 Play#0 input edit c 5 Play#0 command edit Play#0 output Play#0 1 Country #: 5 Play#0 output Play#0 1 Name : 5 Representative : 5 Play#0 output Play#0 1 BTUs : 0 Reserves : 0 Play#0 output Play#0 1 Capital : 0,0 Origin : 0,0 Play#0 output Play#0 1 Status : 0x5 Seconds Used : 0 Play#0 output Play#0 1 Technology : 0.00 Research : 0.00 Play#0 output Play#0 1 Education : 0.00 Happiness : 0.00 Play#0 output Play#0 1 Money : $ 0 Play#0 output Play#0 1 Telegrams : 1 Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input b 640 Play#0 output Play#0 1 BTUs of 5 (#5) changed from 0 to 640 Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input T 1 Play#0 output Play#0 1 Technology of 5 (#5) changed from 0.00 to 1.00 Play#0 output Play#0 4 %c xxxxx -- thing value : Play#0 input Play#0 output Play#0 6 0 640 Play#0 input read 0 Play#0 command read Play#0 output Play#0 1 No telegrams for you at the moment... Play#0 output Play#0 6 0 640 Play#0 input read 1 Play#0 command read Play#0 output Play#0 1 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970 Play#0 output Play#0 1 Sector 1,7 taken from you by an act of POGO! Play#0 output Play#0 1 Sector 3,7 taken from you by an act of POGO! Play#0 output Play#0 1 Sector 5,7 taken from you by an act of POGO! Play#0 output Play#0 1 Sector 7,7 taken from you by an act of POGO! Play#0 output Play#0 1 Sector 9,7 taken from you by an act of POGO! Play#0 output Play#0 1 Sector 11,7 taken from you by an act of POGO! Play#0 output Play#0 1 Efficiency of 1,1 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Efficiency of 1,1 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Efficiency of 5,1 changed from 0 to 99 by an act of POGO Play#0 output Play#0 1 Efficiency of 5,1 changed from 99 to 100 by an act of POGO Play#0 output Play#0 1 Efficiency of 7,1 changed from 0 to 100 by an act of POGO Play#0 output Play#0 1 Efficiency of 3,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Efficiency of 5,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Efficiency of 7,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Efficiency of 5,3 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Efficiency of 7,3 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Mobility of 1,1 changed from 0 to -126 by an act of POGO Play#0 output Play#0 1 Mobility of 1,1 changed from -126 to -127 by an act of POGO Play#0 output Play#0 1 Mobility of 3,1 changed from 0 to -127 by an act of POGO Play#0 output Play#0 1 Mobility of 5,1 changed from 0 to 126 by an act of POGO Play#0 output Play#0 1 Mobility of 5,1 changed from 126 to 127 by an act of POGO Play#0 output Play#0 1 Mobility of 7,1 changed from 0 to 127 by an act of POGO Play#0 output Play#0 1 Mobility of 1,3 changed from 0 to -127 by an act of POGO Play#0 output Play#0 1 Mobility of 3,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Mobility of 5,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Mobility of 7,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Mobility of 5,3 changed from 1 to -127 by an act of POGO Play#0 output Play#0 1 Mobility of 7,3 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Iron ore content of 1,1 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Iron ore content of 1,1 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Iron ore content of 5,1 changed from 0 to 99 by an act of POGO Play#0 output Play#0 1 Iron ore content of 5,1 changed from 99 to 100 by an act of POGO Play#0 output Play#0 1 Iron ore content of 7,1 changed from 0 to 100 by an act of POGO Play#0 output Play#0 1 Iron ore content of 6,2 changed from 0 to 100 by an act of POGO Play#0 output Play#0 1 Iron ore content of 8,2 changed from 0 to 100 by an act of POGO Play#0 output Play#0 1 Iron ore content of 3,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Iron ore content of 5,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Iron ore content of 7,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Iron ore content of 5,3 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Iron ore content of 7,3 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Gold content of 1,1 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Gold content of 1,1 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Gold content of 5,1 changed from 0 to 99 by an act of POGO Play#0 output Play#0 1 Gold content of 5,1 changed from 99 to 100 by an act of POGO Play#0 output Play#0 1 Gold content of 7,1 changed from 0 to 100 by an act of POGO Play#0 output Play#0 1 Gold content of 6,2 changed from 0 to 100 by an act of POGO Play#0 output Play#0 1 Gold content of 8,2 changed from 0 to 100 by an act of POGO Play#0 output Play#0 1 Gold content of 3,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Gold content of 5,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Gold content of 7,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Gold content of 5,3 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Gold content of 7,3 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Fertility of 1,1 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Fertility of 1,1 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Fertility of 5,1 changed from 0 to 99 by an act of POGO Play#0 output Play#0 1 Fertility of 5,1 changed from 99 to 100 by an act of POGO Play#0 output Play#0 1 Fertility of 7,1 changed from 0 to 100 by an act of POGO Play#0 output Play#0 1 Fertility of 6,2 changed from 0 to 100 by an act of POGO Play#0 output Play#0 1 Fertility of 8,2 changed from 0 to 100 by an act of POGO Play#0 output Play#0 1 Fertility of 3,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Fertility of 5,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Fertility of 7,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Fertility of 5,3 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Fertility of 7,3 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Oil content of 1,1 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Oil content of 1,1 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Oil content of 5,1 changed from 0 to 99 by an act of POGO Play#0 output Play#0 1 Oil content of 5,1 changed from 99 to 100 by an act of POGO Play#0 output Play#0 1 Oil content of 7,1 changed from 0 to 100 by an act of POGO Play#0 output Play#0 1 Oil content of 6,2 changed from 0 to 100 by an act of POGO Play#0 output Play#0 1 Oil content of 8,2 changed from 0 to 100 by an act of POGO Play#0 output Play#0 1 Oil content of 3,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Oil content of 5,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Oil content of 7,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Oil content of 5,3 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Oil content of 7,3 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Uranium content of 1,1 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Uranium content of 1,1 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Uranium content of 5,1 changed from 0 to 99 by an act of POGO Play#0 output Play#0 1 Uranium content of 5,1 changed from 99 to 100 by an act of POGO Play#0 output Play#0 1 Uranium content of 7,1 changed from 0 to 100 by an act of POGO Play#0 output Play#0 1 Uranium content of 6,2 changed from 0 to 100 by an act of POGO Play#0 output Play#0 1 Uranium content of 8,2 changed from 0 to 100 by an act of POGO Play#0 output Play#0 1 Uranium content of 3,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Uranium content of 5,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Uranium content of 7,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Uranium content of 5,3 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Uranium content of 7,3 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Workforce percentage of 1,1 changed from 100 to 1 by an act of POGO Play#0 output Play#0 1 Workforce percentage of 1,1 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Workforce percentage of 3,1 changed from 100 to 0 by an act of POGO Play#0 output Play#0 1 Workforce percentage of 5,1 changed from 100 to 99 by an act of POGO Play#0 output Play#0 1 Workforce percentage of 5,1 changed from 99 to 100 by an act of POGO Play#0 output Play#0 1 Workforce percentage of 1,3 changed from 100 to 0 by an act of POGO Play#0 output Play#0 1 Workforce percentage of 5,3 changed from 100 to 0 by an act of POGO Play#0 output Play#0 1 Workforce percentage of 7,3 changed from 100 to 99 by an act of POGO Play#0 output Play#0 1 Fallout of 1,1 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Fallout of 1,1 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Fallout of 5,1 changed from 0 to 9998 by an act of POGO Play#0 output Play#0 1 Fallout of 5,1 changed from 9998 to 9999 by an act of POGO Play#0 output Play#0 1 Fallout of 7,1 changed from 0 to 9999 by an act of POGO Play#0 output Play#0 1 Available workforce of 1,1 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Available workforce of 1,1 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Available workforce of 5,1 changed from 0 to 9998 by an act of POGO Play#0 output Play#0 1 Available workforce of 5,1 changed from 9998 to 9999 by an act of POGO Play#0 output Play#0 1 Available workforce of 7,1 changed from 0 to 9999 by an act of POGO Play#0 output Play#0 1 Available workforce of 3,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Available workforce of 5,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Available workforce of 7,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Available workforce of 5,3 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Available workforce of 7,3 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Mines of 1,1 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Mines of 1,1 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Mines of 5,1 changed from 0 to 32766 by an act of POGO Play#0 output Play#0 1 Mines of 5,1 changed from 32766 to 32767 by an act of POGO Play#0 output Play#0 1 Mines of 7,1 changed from 0 to 32767 by an act of POGO Play#0 output Play#0 1 Mines of 3,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Mines of 5,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Mines of 7,3 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Mines of 5,3 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Mines of 7,3 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Road percentage of 1,1 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Road percentage of 1,1 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Road percentage of 5,1 changed from 0 to 99 by an act of POGO Play#0 output Play#0 1 Road percentage of 5,1 changed from 99 to 100 by an act of POGO Play#0 output Play#0 1 Road percentage of 7,1 changed from 0 to 100 by an act of POGO Play#0 output Play#0 1 Rail percentage of 1,1 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Rail percentage of 1,1 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Rail percentage of 5,1 changed from 0 to 99 by an act of POGO Play#0 output Play#0 1 Rail percentage of 5,1 changed from 99 to 100 by an act of POGO Play#0 output Play#0 1 Rail percentage of 7,1 changed from 0 to 100 by an act of POGO Play#0 output Play#0 1 Defense percentage of 1,1 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Defense percentage of 1,1 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Defense percentage of 5,1 changed from 0 to 99 by an act of POGO Play#0 output Play#0 1 Defense percentage of 5,1 changed from 99 to 100 by an act of POGO Play#0 output Play#0 1 Defense percentage of 7,1 changed from 0 to 100 by an act of POGO Play#0 output Play#0 1 Distribution sector of 2,4 changed from 2,4 to 4,4 by an act of POGO Play#0 output Play#0 1 Designation of 6,4 changed from - to + by an act of POGO Play#0 output Play#0 1 Designation of 8,4 changed from - to + by an act of POGO Play#0 output Play#0 1 New designation of 6,4 changed from - to + by an act of POGO Play#0 output Play#0 1 New designation of 8,4 changed from - to + by an act of POGO Play#0 output Play#0 1 Mobility of 1,5 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Available workforce of 1,5 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Mobility of 3,5 changed from 0 to 2 by an act of POGO Play#0 output Play#0 1 Available workforce of 3,5 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Efficiency of 7,5 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Efficiency of 9,5 changed from 0 to 2 by an act of POGO Play#0 output Play#0 1 POGO gave you 1 civilians in 4,6 Play#0 output Play#0 1 POGO gave you 1 civilians in 6,6 Play#0 output Play#0 1 POGO gave you 1 civilians in 8,6 Play#0 output Play#0 1 POGO gave you 9997 civilians in 6,6 Play#0 output Play#0 1 POGO stole 1 civilians from 8,6 Play#0 output Play#0 1 POGO gave you 1 civilians in 10,6 Play#0 output Play#0 1 POGO gave you 1 military in 10,6 Play#0 output Play#0 1 POGO gave you 1 shells in 10,6 Play#0 output Play#0 1 POGO gave you 1 guns in 10,6 Play#0 output Play#0 1 POGO gave you 1 petrol in 10,6 Play#0 output Play#0 1 POGO gave you 1 iron ore in 10,6 Play#0 output Play#0 1 POGO gave you 1 dust (gold) in 10,6 Play#0 output Play#0 1 POGO gave you 1 bars of gold in 10,6 Play#0 output Play#0 1 POGO gave you 1 food in 10,6 Play#0 output Play#0 1 POGO gave you 1 oil in 10,6 Play#0 output Play#0 1 POGO gave you 1 light products in 10,6 Play#0 output Play#0 1 POGO gave you 1 heavy products in 10,6 Play#0 output Play#0 1 POGO gave you 1 uncompensated workers in 10,6 Play#0 output Play#0 1 POGO gave you 1 radioactive materials in 10,6 Play#0 output Play#0 1 lc light cruiser (#6) given to you by an act of POGO! Play#0 output Play#0 1 Type of lc light cruiser (#6) changed to hc heavy cruiser by an act of POGO Play#0 output Play#0 1 POGO gave you 8 guns in hc heavy cruiser (#6) Play#0 output Play#0 1 Type of hc heavy cruiser (#6) changed to lc light cruiser by an act of POGO Play#0 output Play#0 1 POGO stole 3 guns from lc light cruiser (#6) Play#0 output Play#0 1 mb medium bomber #6 given to you by an act of POGO! Play#0 output Play#0 1 Type of mb medium bomber #6 changed to hb B-26B Marauder by an act of POGO Play#0 output Play#0 1 Type of hb B-26B Marauder #6 changed to mb medium bomber by an act of POGO Play#0 output Play#0 1 f1 Sopwith Camel #7 given to you by an act of POGO! Play#0 output Play#0 1 Range of f1 Sopwith Camel #7 changed from 0 to 4 by an act of POGO Play#0 output Play#0 1 Type of f1 Sopwith Camel #7 changed to hb B-26B Marauder by an act of POGO Play#0 output Play#0 1 Type of hb B-26B Marauder #7 changed to mb medium bomber by an act of POGO Play#0 output Play#0 1 f1 Sopwith Camel #8 given to you by an act of POGO! Play#0 output Play#0 1 Type of f1 Sopwith Camel #8 changed to hb B-26B Marauder by an act of POGO Play#0 output Play#0 1 Range of hb B-26B Marauder #8 changed from 0 to 15 by an act of POGO Play#0 output Play#0 1 Type of hb B-26B Marauder #8 changed to f1 Sopwith Camel by an act of POGO Play#0 output Play#0 1 ssm V2 #12 given to you by an act of POGO! Play#0 output Play#0 1 ssm V2 #13 given to you by an act of POGO! Play#0 output Play#0 1 ssm V2 #14 given to you by an act of POGO! Play#0 output Play#0 1 ssm V2 #15 given to you by an act of POGO! Play#0 output Play#0 1 Fortification of ssm V2 #12 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Fortification of ssm V2 #12 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Fortification of ssm V2 #14 changed from 0 to 126 by an act of POGO Play#0 output Play#0 1 Fortification of ssm V2 #14 changed from 126 to 127 by an act of POGO Play#0 output Play#0 1 Fortification of ssm V2 #15 changed from 0 to 127 by an act of POGO Play#0 output Play#0 1 art artillery #6 given to you by an act of POGO! Play#0 output Play#0 1 Type of art artillery #6 changed to hat hvy artillery by an act of POGO Play#0 output Play#0 1 POGO gave you 12 guns in hat hvy artillery #6 Play#0 output Play#0 1 Type of hat hvy artillery #6 changed to art artillery by an act of POGO Play#0 output Play#0 1 POGO stole 2 guns from art artillery #6 Play#0 output Play#0 1 15kt fission warhead #6 given to you by an act of POGO! Play#0 output Play#0 1 Type of 15kt fission warhead #6 changed to 50kt fission by an act of POGO Play#0 output Play#0 1 Type of 50kt fission warhead #6 changed to 15kt fission by an act of POGO Play#0 output Play#0 1 ssm V2 #14 loaded onto ship #4 by an act of POGO! Play#0 output Play#0 1 BTUs changed from 0 to 1 by an act of POGO! Play#0 output Play#0 1 BTUs changed from 1 to 0 by an act of POGO! Play#0 output Play#0 1 Military reserves changed from 0 to 1 by an act of POGO! Play#0 output Play#0 1 Military reserves changed from 1 to 0 by an act of POGO! Play#0 output Play#0 1 Number of seconds used changed from 0 to 1 by an act of POGO! Play#0 output Play#0 1 Number of seconds used changed from 1 to 0 by an act of POGO! Play#0 output Play#0 1 Money changed from 0 to -2147483647 by an act of POGO! Play#0 output Play#0 1 Money changed from -2147483647 to -2147483648 by an act of POGO! Play#0 output Play#0 1 Technology changed from 0.00 to 3.14 by an act of POGO! Play#0 output Play#0 1 Research changed from 0.00 to 3.14 by an act of POGO! Play#0 output Play#0 1 Education changed from 0.00 to 3.14 by an act of POGO! Play#0 output Play#0 1 Happiness changed from 0.00 to 3.14 by an act of POGO! Play#0 output Play#0 6 0 640 Play#0 input read 2 Play#0 command read Play#0 output Play#0 1 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970 Play#0 output Play#0 1 Sector 5,7 given to you by an act of POGO! Play#0 output Play#0 1 Sector 11,7 given to you by an act of POGO! Play#0 output Play#0 1 Sector -2,2 swapped with 2,-2 by an act of POGO! Play#0 output Play#0 1 cs cargo ship (#2) given to you by an act of POGO! Play#0 output Play#0 1 Location of cs cargo ship (#2) changed from 1,-1 to 3,-1 by an act of POGO! Play#0 output Play#0 1 f1 Sopwith Camel #2 given to you by an act of POGO! Play#0 output Play#0 1 Location of f1 Sopwith Camel #2 changed from 1,-1 to 3,-1 by an act of POGO! Play#0 output Play#0 1 sup supply #2 given to you by an act of POGO! Play#0 output Play#0 1 Location of sup supply #2 changed from 1,-1 to 3,-1 by an act of POGO! Play#0 output Play#0 1 10kt fission warhead #2 given to you by an act of POGO! Play#0 output Play#0 1 Location of 10kt fission warhead #2 changed from 1,-1 to 3,-1 by an act of POGO! Play#0 output Play#0 1 Mobility of cs cargo ship (#2) changed from 0 to -126 by an act of POGO Play#0 output Play#0 1 Mobility of cs cargo ship (#2) changed from -126 to -127 by an act of POGO Play#0 output Play#0 1 Tech level of cs cargo ship (#2) changed from 100 to 20 by an act of POGO Play#0 output Play#0 1 POGO gave you 1 military in cs cargo ship (#2) Play#0 output Play#0 1 POGO stole 1 military from cs cargo ship (#2) Play#0 output Play#0 1 Mobility of f1 Sopwith Camel #2 changed from 0 to -126 by an act of POGO Play#0 output Play#0 1 Mobility of f1 Sopwith Camel #2 changed from -126 to -127 by an act of POGO Play#0 output Play#0 1 Range of f1 Sopwith Camel #2 changed from 9 to 1 by an act of POGO Play#0 output Play#0 1 Range of f1 Sopwith Camel #2 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Tech level of f1 Sopwith Camel #2 changed from 100 to 51 by an act of POGO Play#0 output Play#0 1 Tech level of f1 Sopwith Camel #2 changed from 51 to 50 by an act of POGO Play#0 output Play#0 1 Mobility of sup supply #2 changed from 0 to -126 by an act of POGO Play#0 output Play#0 1 Mobility of sup supply #2 changed from -126 to -127 by an act of POGO Play#0 output Play#0 1 Tech level of sup supply #2 changed from 100 to 51 by an act of POGO Play#0 output Play#0 1 Tech level of sup supply #2 changed from 51 to 50 by an act of POGO Play#0 output Play#0 1 Fortification of sup supply #2 changed from 0 to 1 by an act of POGO Play#0 output Play#0 1 Fortification of sup supply #2 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 Retreat percentage of sup supply #2 changed from 42 to 1 by an act of POGO Play#0 output Play#0 1 Retreat percentage of sup supply #2 changed from 1 to 0 by an act of POGO Play#0 output Play#0 1 POGO gave you 1 military in sup supply #2 Play#0 output Play#0 1 POGO stole 1 military from sup supply #2 Play#0 output Play#0 1 Tech level of 10kt fission warhead #2 changed from 400 to 281 by an act of POGO Play#0 output Play#0 1 Tech level of 10kt fission warhead #2 changed from 281 to 280 by an act of POGO Play#0 output Play#0 1 Retreat conditions of cs cargo ship (#2) changed by an act of POGO: group set Play#0 output Play#0 1 Retreat condition of sup supply #2 changed by an act of POGO: group set Play#0 output Play#0 1 POGO gave you 1 civilians in cs cargo ship (#2) Play#0 output Play#0 1 POGO gave you 1 military in cs cargo ship (#2) Play#0 output Play#0 1 POGO gave you 1 shells in cs cargo ship (#2) Play#0 output Play#0 1 POGO gave you 1 guns in cs cargo ship (#2) Play#0 output Play#0 1 POGO gave you 1 food in cs cargo ship (#2) Play#0 output Play#0 1 POGO gave you 1 light products in cs cargo ship (#2) Play#0 output Play#0 1 POGO gave you 1 heavy products in cs cargo ship (#2) Play#0 output Play#0 1 POGO gave you 1 uncompensated workers in cs cargo ship (#2) Play#0 output Play#0 1 POGO gave you 1 military in sup supply #2 Play#0 output Play#0 1 POGO gave you 1 shells in sup supply #2 Play#0 output Play#0 1 POGO gave you 1 guns in sup supply #2 Play#0 output Play#0 1 POGO gave you 1 petrol in sup supply #2 Play#0 output Play#0 1 POGO gave you 1 iron ore in sup supply #2 Play#0 output Play#0 1 POGO gave you 1 dust (gold) in sup supply #2 Play#0 output Play#0 1 POGO gave you 1 bars of gold in sup supply #2 Play#0 output Play#0 1 POGO gave you 1 food in sup supply #2 Play#0 output Play#0 1 POGO gave you 1 light products in sup supply #2 Play#0 output Play#0 1 POGO gave you 1 heavy products in sup supply #2 Play#0 output Play#0 1 Flags of f1 Sopwith Camel #2 changed by an act of POGO: airburst set Play#0 output Play#0 1 Technology changed from 0.00 to 100.00 by an act of POGO! Play#0 output Play#0 1 Research changed from 0.00 to 100.00 by an act of POGO! Play#0 output Play#0 1 Education changed from 0.00 to 100.00 by an act of POGO! Play#0 output Play#0 1 Happiness changed from 0.00 to 100.00 by an act of POGO! Play#0 output Play#0 1 Capital moved from 0,0 to 2,0 by an act of POGO! Play#0 output Play#0 1 Origin moved from 0,0 to 2,0 by an act of POGO! Play#0 output Play#0 6 0 640 Play#0 input read 3 Play#0 command read Play#0 output Play#0 1 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970 Play#0 output Play#0 1 Sector 5,-7 taken from you by an act of POGO! Play#0 output Play#0 1 Old owner of 1,-3 changed from 3 (#3) to 1 (#1) by an act of POGO Play#0 output Play#0 1 Old owner of 3,-3 changed from 3 (#3) to 1 (#1) by an act of POGO Play#0 output Play#0 1 Sector -2,2 swapped with 2,-2 by an act of POGO! Play#0 output Play#0 1 cs cargo ship (#0) taken from you by an act of POGO! Play#0 output Play#0 1 cs cargo ship (#1) taken from you by an act of POGO! Play#0 output Play#0 1 cs cargo ship (#2) taken from you by an act of POGO! Play#0 output Play#0 1 cs cargo ship (#4) taken from you by an act of POGO! Play#0 output Play#0 1 cs cargo ship (#4) given to you by an act of POGO! Play#0 output Play#0 1 cs cargo ship (#5) given to you by an act of POGO! Play#0 output Play#0 1 cs cargo ship (#3) taken from you by an act of POGO! Play#0 output Play#0 1 cs cargo ship (#3) given to you by an act of POGO! Play#0 output Play#0 1 f1 Sopwith Camel #0 taken from you by an act of POGO! Play#0 output Play#0 1 f1 Sopwith Camel #1 taken from you by an act of POGO! Play#0 output Play#0 1 f1 Sopwith Camel #2 taken from you by an act of POGO! Play#0 output Play#0 1 f1 Sopwith Camel #4 taken from you by an act of POGO! Play#0 output Play#0 1 f1 Sopwith Camel #4 given to you by an act of POGO! Play#0 output Play#0 1 f1 Sopwith Camel #5 given to you by an act of POGO! Play#0 output Play#0 1 f1 Sopwith Camel #3 taken from you by an act of POGO! Play#0 output Play#0 1 f1 Sopwith Camel #3 given to you by an act of POGO! Play#0 output Play#0 1 sup supply #0 taken from you by an act of POGO! Play#0 output Play#0 1 sup supply #1 taken from you by an act of POGO! Play#0 output Play#0 1 sup supply #2 taken from you by an act of POGO! Play#0 output Play#0 1 sup supply #4 taken from you by an act of POGO! Play#0 output Play#0 1 sup supply #4 given to you by an act of POGO! Play#0 output Play#0 1 sup supply #5 given to you by an act of POGO! Play#0 output Play#0 1 sup supply #3 taken from you by an act of POGO! Play#0 output Play#0 1 sup supply #3 given to you by an act of POGO! Play#0 output Play#0 1 10kt fission warhead #0 taken from you by an act of POGO! Play#0 output Play#0 1 10kt fission warhead #1 taken from you by an act of POGO! Play#0 output Play#0 1 10kt fission warhead #2 taken from you by an act of POGO! Play#0 output Play#0 1 10kt fission warhead #4 taken from you by an act of POGO! Play#0 output Play#0 1 10kt fission warhead #4 given to you by an act of POGO! Play#0 output Play#0 1 10kt fission warhead #5 given to you by an act of POGO! Play#0 output Play#0 1 10kt fission warhead #3 taken from you by an act of POGO! Play#0 output Play#0 1 10kt fission warhead #3 given to you by an act of POGO! Play#0 output Play#0 1 Efficiency of cs cargo ship (#4) changed from 20 to 99 by an act of POGO Play#0 output Play#0 1 Efficiency of cs cargo ship (#4) changed from 99 to 100 by an act of POGO Play#0 output Play#0 1 Efficiency of cs cargo ship (#5) changed from 20 to 100 by an act of POGO Play#0 output Play#0 1 Mobility of cs cargo ship (#3) changed from 0 to -127 by an act of POGO Play#0 output Play#0 1 Mobility of cs cargo ship (#4) changed from 0 to 126 by an act of POGO Play#0 output Play#0 1 Mobility of cs cargo ship (#4) changed from 126 to 127 by an act of POGO Play#0 output Play#0 1 Mobility of cs cargo ship (#5) changed from 0 to 127 by an act of POGO Play#0 output Play#0 1 Tech level of cs cargo ship (#3) changed from 100 to 20 by an act of POGO Play#0 output Play#0 1 Tech level of cs cargo ship (#4) changed from 100 to 32766 by an act of POGO Play#0 output Play#0 1 Tech level of cs cargo ship (#4) changed from 32766 to 32767 by an act of POGO Play#0 output Play#0 1 Tech level of cs cargo ship (#5) changed from 100 to 32767 by an act of POGO Play#0 output Play#0 1 POGO gave you 49 military in cs cargo ship (#4) Play#0 output Play#0 1 POGO gave you 1 military in cs cargo ship (#4) Play#0 output Play#0 1 POGO gave you 50 military in cs cargo ship (#5) Play#0 output Play#0 1 Efficiency of f1 Sopwith Camel #4 changed from 10 to 99 by an act of POGO Play#0 output Play#0 1 Efficiency of f1 Sopwith Camel #4 changed from 99 to 100 by an act of POGO Play#0 output Play#0 1 Efficiency of f1 Sopwith Camel #5 changed from 10 to 100 by an act of POGO Play#0 output Play#0 1 Mobility of f1 Sopwith Camel #3 changed from 0 to -127 by an act of POGO Play#0 output Play#0 1 Mobility of f1 Sopwith Camel #4 changed from 0 to 126 by an act of POGO Play#0 output Play#0 1 Mobility of f1 Sopwith Camel #4 changed from 126 to 127 by an act of POGO Play#0 output Play#0 1 Mobility of f1 Sopwith Camel #5 changed from 0 to 127 by an act of POGO Play#0 output Play#0 1 Range of f1 Sopwith Camel #3 changed from 9 to 0 by an act of POGO Play#0 output Play#0 1 Range of f1 Sopwith Camel #4 changed from 9 to 8 by an act of POGO Play#0 output Play#0 1 Range of f1 Sopwith Camel #4 changed from 8 to 9 by an act of POGO Play#0 output Play#0 1 Tech level of f1 Sopwith Camel #3 changed from 100 to 50 by an act of POGO Play#0 output Play#0 1 Tech level of f1 Sopwith Camel #4 changed from 100 to 32766 by an act of POGO Play#0 output Play#0 1 Tech level of f1 Sopwith Camel #4 changed from 32766 to 32767 by an act of POGO Play#0 output Play#0 1 Tech level of f1 Sopwith Camel #5 changed from 100 to 32767 by an act of POGO Play#0 output Play#0 1 Efficiency of sup supply #4 changed from 10 to 99 by an act of POGO Play#0 output Play#0 1 Efficiency of sup supply #4 changed from 99 to 100 by an act of POGO Play#0 output Play#0 1 Efficiency of sup supply #5 changed from 10 to 100 by an act of POGO Play#0 output Play#0 1 Mobility of sup supply #3 changed from 0 to -127 by an act of POGO Play#0 output Play#0 1 Mobility of sup supply #4 changed from 0 to 126 by an act of POGO Play#0 output Play#0 1 Mobility of sup supply #4 changed from 126 to 127 by an act of POGO Play#0 output Play#0 1 Mobility of sup supply #5 changed from 0 to 127 by an act of POGO Play#0 output Play#0 1 Tech level of sup supply #3 changed from 100 to 50 by an act of POGO Play#0 output Play#0 1 Tech level of sup supply #4 changed from 100 to 32766 by an act of POGO Play#0 output Play#0 1 Tech level of sup supply #4 changed from 32766 to 32767 by an act of POGO Play#0 output Play#0 1 Tech level of sup supply #5 changed from 100 to 32767 by an act of POGO Play#0 output Play#0 1 Fortification of sup supply #4 changed from 0 to 126 by an act of POGO Play#0 output Play#0 1 Fortification of sup supply #4 changed from 126 to 127 by an act of POGO Play#0 output Play#0 1 Fortification of sup supply #5 changed from 0 to 127 by an act of POGO Play#0 output Play#0 1 Retreat percentage of sup supply #3 changed from 42 to 0 by an act of POGO Play#0 output Play#0 1 Retreat percentage of sup supply #4 changed from 42 to 99 by an act of POGO Play#0 output Play#0 1 Retreat percentage of sup supply #4 changed from 99 to 100 by an act of POGO Play#0 output Play#0 1 Retreat percentage of sup supply #5 changed from 42 to 100 by an act of POGO Play#0 output Play#0 1 POGO gave you 24 military in sup supply #4 Play#0 output Play#0 1 POGO gave you 1 military in sup supply #4 Play#0 output Play#0 1 POGO gave you 25 military in sup supply #5 Play#0 output Play#0 1 Tech level of 10kt fission warhead #3 changed from 400 to 280 by an act of POGO Play#0 output Play#0 1 Tech level of 10kt fission warhead #4 changed from 400 to 32766 by an act of POGO Play#0 output Play#0 1 Tech level of 10kt fission warhead #4 changed from 32766 to 32767 by an act of POGO Play#0 output Play#0 1 Tech level of 10kt fission warhead #5 changed from 400 to 32767 by an act of POGO Play#0 output Play#0 1 Assignment of cs cargo ship (#3) changed from fleet ~ to a by an act of POGO Play#0 output Play#0 1 Assignment of f1 Sopwith Camel #3 changed from wing ~ to a by an act of POGO Play#0 output Play#0 1 Assignment of sup supply #3 changed from army ~ to a by an act of POGO Play#0 output Play#0 1 Retreat path of cs cargo ship (#3) changed from to jj by an act of POGO Play#0 output Play#0 1 Retreat conditions of cs cargo ship (#3) changed by an act of POGO: group set Play#0 output Play#0 1 Retreat conditions of cs cargo ship (#3) changed by an act of POGO: injured, torpedoed set and group cleared Play#0 output Play#0 1 Retreat conditions of cs cargo ship (#3) changed by an act of POGO: torpedoed cleared Play#0 output Play#0 1 Retreat path of sup supply #3 changed from to jj by an act of POGO Play#0 output Play#0 1 Retreat condition of sup supply #3 changed by an act of POGO: group set Play#0 output Play#0 1 Retreat condition of sup supply #3 changed by an act of POGO: injured, torpedoed set and group cleared Play#0 output Play#0 1 Retreat condition of sup supply #3 changed by an act of POGO: torpedoed cleared Play#0 output Play#0 1 f1 Sopwith Camel #3 loaded onto ship #3 by an act of POGO! Play#0 output Play#0 1 f1 Sopwith Camel #4 loaded onto ship #4 by an act of POGO! Play#0 output Play#0 1 f1 Sopwith Camel #4 unloaded from ship #4 by an act of POGO! Play#0 output Play#0 1 f1 Sopwith Camel #4 loaded onto land #4 by an act of POGO! Play#0 output Play#0 1 sup supply #3 loaded onto ship #3 by an act of POGO! Play#0 output Play#0 1 sup supply #4 loaded onto ship #4 by an act of POGO! Play#0 output Play#0 1 sup supply #4 unloaded from ship #4 by an act of POGO! Play#0 output Play#0 1 sup supply #4 loaded onto land #4 by an act of POGO! Play#0 output Play#0 1 10kt fission warhead #3 loaded onto plane #3 by an act of POGO! Play#0 output Play#0 1 sup supply #4 unloaded from land #4 by an act of POGO! Play#0 output Play#0 1 sup supply #4 loaded onto ship #2 by an act of POGO! Play#0 output Play#0 1 BTUs changed from 0 to 639 by an act of POGO! Play#0 output Play#0 1 BTUs changed from 639 to 640 by an act of POGO! Play#0 output Play#0 1 Military reserves changed from 0 to 2147483646 by an act of POGO! Play#0 output Play#0 1 Military reserves changed from 2147483646 to 2147483647 by an act of POGO! Play#0 output Play#0 1 Number of seconds used changed from 0 to 86399 by an act of POGO! Play#0 output Play#0 1 Number of seconds used changed from 86399 to 86400 by an act of POGO! Play#0 output Play#0 1 Money changed from 0 to 2147483646 by an act of POGO! Play#0 output Play#0 1 Money changed from 2147483646 to 2147483647 by an act of POGO! Play#0 output Play#0 6 0 640 Play#0 input read 4 Play#0 command read Play#0 output Play#0 1 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970 Play#0 output Play#0 1 BTUs changed from 0 to 640 by an act of POGO! Play#0 output Play#0 1 Number of seconds used changed from 0 to 86400 by an act of POGO! Play#0 output Play#0 1 Status changed to deity by an act of POGO! Play#0 output Play#0 6 0 640 Play#0 input read 5 Play#0 command read Play#0 output Play#0 1 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970 Play#0 output Play#0 1 Status changed to deity by an act of POGO! Play#0 output Play#0 1 BTUs changed from 0 to 640 by an act of POGO! Play#0 output Play#0 1 Technology changed from 0.00 to 1.00 by an act of POGO! Play#0 output Play#0 6 0 640 Play#0 input read 98 Play#0 command read Play#0 output Play#0 1 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970 Play#0 output Play#0 1 Sector 3,7 given to you by an act of POGO! Play#0 output Play#0 1 Old owner of 3,7 changed from 1 (#1) to 98 (#98) by an act of POGO Play#0 output Play#0 1 Sector 9,7 given to you by an act of POGO! Play#0 output Play#0 1 Old owner of 9,7 changed from 1 (#1) to 98 (#98) by an act of POGO Play#0 output Play#0 1 cs cargo ship (#1) given to you by an act of POGO! Play#0 output Play#0 1 f1 Sopwith Camel #1 given to you by an act of POGO! Play#0 output Play#0 1 sup supply #1 given to you by an act of POGO! Play#0 output Play#0 1 10kt fission warhead #1 given to you by an act of POGO! Play#0 output Play#0 6 0 640 Play#0 input ctld Play#0 output Play#0 1 Bye-bye Play#0 logout 0 Play#0 output Play#0 3 so long... Main shutdown