Main startup Main prng MT19937 1 Conn0 output Conn0 2 Empire server ready Conn0 input user tester Conn0 output Conn0 0 hello tester Conn0 input coun red Conn0 output Conn0 10 country red does not exist Conn0 output Conn0 3 so long... Conn1 output Conn1 2 Empire server ready Conn1 input user tester Conn1 output Conn1 0 hello tester Conn1 input coun 1 Conn1 output Conn1 0 country name 1 Conn1 input pass 1 Conn1 output Conn1 0 password ok Conn1 input play Conn1 login 1 127.0.0.1 tester Play#1 output Play#1 2 2 Play#1 output Play#1 1 Play#1 output Play#1 1 *** Server configured for testing *** Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! *** Play#1 output Play#1 6 0 640 Play#1 input fire se 2,0 3,-1 Play#1 command fire Play#1 output Play#1 1 Sector 2,0 ready to fire Play#1 output Play#1 1 range is 4.00 (4.50) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 3,-1 for 25 damage. Play#1 output Play#1 6 0 639 Play#1 input fire se 2,0 -1,-1 Play#1 command fire Play#1 output Play#1 1 Sector 2,0 ready to fire Play#1 output Play#1 1 range is 5.00 (4.50) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector -1,-1 for 28 damage. Play#1 output Play#1 6 0 638 Play#1 input fire se 2,0 0,-2 Play#1 command fire Play#1 output Play#1 1 Sector 2,0 ready to fire Play#1 output Play#1 1 range is 5.00 (4.50) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 0,-2 for 30 damage. Play#1 output Play#1 1 Crumble... SCREEEECH! Splash! Bridge falls at 0,-2! Play#1 output Play#1 6 0 637 Play#1 input fire se 2,0 6,0 Play#1 command fire Play#1 output Play#1 1 Sector 2,0 ready to fire Play#1 output Play#1 1 range is 4.00 (4.50) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 6,0 for 46 damage. Play#1 output Play#1 6 0 636 Play#1 input fire se 2,0 1,-3 Play#1 command fire Play#1 output Play#1 1 Sector 2,0 ready to fire Play#1 output Play#1 1 range is 5.00 (4.50) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 1,-3 for 23 damage. Play#1 output Play#1 6 0 635 Play#1 input ctld Play#1 output Play#1 1 Bye-bye Play#1 logout 1 Play#1 output Play#1 3 so long... Conn2 output Conn2 2 Empire server ready Conn2 input user tester Conn2 output Conn2 0 hello tester Conn2 input coun POGO Conn2 output Conn2 0 country name POGO Conn2 input pass peter Conn2 output Conn2 0 password ok Conn2 input play Conn2 login 0 127.0.0.1 tester Play#0 output Play#0 2 2 Play#0 output Play#0 1 Play#0 output Play#0 1 *** Server configured for testing *** Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! *** Play#0 output Play#0 6 0 640 Play#0 input map * Play#0 command map Play#0 output Play#0 1 1---------0000000000 Play#0 output Play#0 1 09876543210123456789 Play#0 output Play#0 1 -5 . . . . . . + . . . -5 Play#0 output Play#0 1 -4 . . . . . . = . . . -4 Play#0 output Play#0 1 -3 . . . . . . . . . . -3 Play#0 output Play#0 1 -2 . . . . . . = . . . -2 Play#0 output Play#0 1 -1 . . . . . # = . . . -1 Play#0 output Play#0 1 0 . . . . . c f . @ = 0 Play#0 output Play#0 1 1 . . . @ = # = . . . 1 Play#0 output Play#0 1 2 . . . . = = = . . - 2 Play#0 output Play#0 1 3 . . . . # = # . . . 3 Play#0 output Play#0 1 4 . . . . . . . . . . 4 Play#0 output Play#0 1 1---------0000000000 Play#0 output Play#0 1 09876543210123456789 Play#0 output Play#0 6 0 640 Play#0 input ctld Play#0 output Play#0 1 Bye-bye Play#0 logout 0 Play#0 output Play#0 3 so long... Main shutdown Main startup Main prng MT19937 1 Conn0 output Conn0 2 Empire server ready Conn0 input user tester Conn0 output Conn0 0 hello tester Conn0 input coun red Conn0 output Conn0 10 country red does not exist Conn0 output Conn0 3 so long... Conn1 output Conn1 2 Empire server ready Conn1 input user tester Conn1 output Conn1 0 hello tester Conn1 input coun 1 Conn1 output Conn1 0 country name 1 Conn1 input pass 1 Conn1 output Conn1 0 password ok Conn1 input play Conn1 login 1 127.0.0.1 tester Play#1 output Play#1 2 2 Play#1 output Play#1 1 Play#1 output Play#1 1 *** Server configured for testing *** Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! *** Play#1 output Play#1 6 0 635 Play#1 input desi 1,1 - Play#1 command designate Play#1 output Play#1 1 Crumble... SCREEEECH! Splash! Bridge falls at 3,1! Play#1 output Play#1 6 0 634 Play#1 input fire se 2,0 8,2 Play#1 command fire Play#1 output Play#1 1 Sector 2,0 ready to fire Play#1 output Play#1 1 range is 5.00 (4.50) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 8,2 for 28 damage. Play#1 output Play#1 6 0 633 Play#1 input desi 3,3 - Play#1 command designate Play#1 output Play#1 6 0 632 Play#1 input desi 1,1 # Play#1 command designate Play#1 output Play#1 6 0 631 Play#1 input fire se 2,0 -1,3 Play#1 command fire Play#1 output Play#1 1 Sector 2,0 ready to fire Play#1 output Play#1 1 range is 5.00 (4.50) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector -1,3 for 23 damage. Play#1 output Play#1 6 0 630 Play#1 input fire se 2,0 -3,1 Play#1 command fire Play#1 output Play#1 1 Sector 2,0 ready to fire Play#1 output Play#1 1 range is 4.00 (4.50) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector -3,1 for 30 damage. Play#1 output Play#1 6 0 629 Play#1 input fire se 2,0 8,2 Play#1 command fire Play#1 output Play#1 1 Sector 2,0 ready to fire Play#1 output Play#1 1 range is 5.00 (4.50) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 8,2 for 35 damage. Play#1 output Play#1 6 0 628 Play#1 input fire se 2,0 1,1 Play#1 command fire Play#1 output Play#1 1 Sector 2,0 ready to fire Play#1 output Play#1 1 range is 5.00 (4.50) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 1,1 for 23 damage. Play#1 output Play#1 6 0 627 Play#1 input fire se 2,0 8,2 Play#1 command fire Play#1 output Play#1 1 Sector 2,0 ready to fire Play#1 output Play#1 1 range is 4.00 (4.50) Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 Shells hit sector 8,2 for 48 damage. Play#1 output Play#1 6 0 626 Play#1 input ctld Play#1 output Play#1 1 Bye-bye Play#1 logout 1 Play#1 output Play#1 3 so long... Conn2 output Conn2 2 Empire server ready Conn2 input user tester Conn2 output Conn2 0 hello tester Conn2 input coun POGO Conn2 output Conn2 0 country name POGO Conn2 input pass peter Conn2 output Conn2 0 password ok Conn2 input play Conn2 login 0 127.0.0.1 tester Play#0 output Play#0 2 2 Play#0 output Play#0 1 Play#0 output Play#0 1 *** Server configured for testing *** Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! *** Play#0 output Play#0 6 0 640 Play#0 input map * Play#0 command map Play#0 output Play#0 1 1---------0000000000 Play#0 output Play#0 1 09876543210123456789 Play#0 output Play#0 1 -5 . . . . . . + . . . -5 Play#0 output Play#0 1 -4 . . . . . . = . . . -4 Play#0 output Play#0 1 -3 . . . . . . . . . . -3 Play#0 output Play#0 1 -2 . . . . . . = . . . -2 Play#0 output Play#0 1 -1 . . . . . # = . . . -1 Play#0 output Play#0 1 0 . . . . . c f . @ = 0 Play#0 output Play#0 1 1 . . . . . # . . . . 1 Play#0 output Play#0 1 2 . . . . . . . . . - 2 Play#0 output Play#0 1 3 . . . . # . # . . . 3 Play#0 output Play#0 1 4 . . . . . . . . . . 4 Play#0 output Play#0 1 1---------0000000000 Play#0 output Play#0 1 09876543210123456789 Play#0 output Play#0 6 0 640 Play#0 input cens * ?terr=1 Play#0 command census Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970 Play#0 output Play#0 1 CENSUS del dst Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa Play#0 output Play#0 1 2 2,-4 = 100% 0 .. .. 100 0 0 0 0% 0 0 1 Play#0 output Play#0 1 0 1,-3 . 0% 0 .. .. 0 0 0 0 0% 0 0 1 Play#0 output Play#0 1 0 3,-3 . 0% 0 .. .. 0 0 0 0 0% 0 0 1 Play#0 output Play#0 1 0 0,-2 . 0% 0 .. .. 0 0 0 0 0% 0 0 1 Play#0 output Play#0 1 2 2,-2 = 100% 0 .. .. 100 0 0 0 0% 0 0 1 Play#0 output Play#0 1 0 -1,-1 . 0% 0 .. .. 0 0 0 0 0% 0 0 1 Play#0 output Play#0 1 1 1,-1 # 20% 0 .. .. 100 0 0 0 0% 0 0 1 Play#0 output Play#0 1 2 3,-1 = 80% 0 .. .. 80 0 0 0 0% 0 0 1 Play#0 output Play#0 1 2 6,0 @ 77% 0 .. .. 77 0 0 0 0% 0 0 1 Play#0 output Play#0 1 2 8,0 = 100% 0 .. .. 100 0 0 0 0% 0 0 1 Play#0 output Play#0 1 0 -3,1 . 0% 0 .. .. 0 0 0 0 0% 0 0 1 Play#0 output Play#0 1 0 -1,1 . 0% 0 .. .. 0 0 0 0 0% 0 0 1 Play#0 output Play#0 1 1 1,1 # 17% 0 .. .. 82 0 0 0 0% 0 0 1 Play#0 output Play#0 1 0 3,1 . 0% 0 .. .. 0 0 0 0 0% 0 0 1 Play#0 output Play#0 1 0 -2,2 . 0% 0 .. .. 0 0 0 0 0% 0 0 1 Play#0 output Play#0 1 0 0,2 . 0% 0 .. .. 0 0 0 0 0% 0 0 1 Play#0 output Play#0 1 0 2,2 . 0% 0 .. .. 0 0 0 0 0% 0 0 1 Play#0 output Play#0 1 2 -1,3 # 16% 0 .. .. 82 0 0 0 0% 0 0 1 Play#0 output Play#0 1 0 1,3 . 0% 0 .. .. 0 0 0 0 0% 0 0 1 Play#0 output Play#0 1 1 3,3 #- 20% 0 .. .. 100 0 0 0 0% 0 0 1 Play#0 output Play#0 1 20 sectors Play#0 output Play#0 6 0 640 Play#0 input terr * 0 Play#0 command territory Play#0 output Play#0 6 0 640 Play#0 input read 1 Play#0 command read Play#0 output Play#0 1 No telegrams for 1 at the moment... Play#0 output Play#0 6 0 640 Play#0 input read 2 Play#0 command read Play#0 output Play#0 1 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970 Play#0 output Play#0 1 Country #1 shelled sector 3,-1 for 25 damage. Play#0 output Play#0 1 Country #1 shelled sector -1,-1 for 28 damage. Play#0 output Play#0 1 Crumble... SCREEEECH! Splash! Bridge falls at -1,-1! Play#0 output Play#0 1 Country #1 shelled sector 6,0 for 46 damage. Play#0 output Play#0 1 Country #1 shelled sector 1,-3 for 23 damage. Play#0 output Play#0 1 Crumble... SCREEEECH! Splash! Bridge tower falls at 1,-3! Play#0 output Play#0 1 Crumble... SCREEEECH! Splash! Bridge falls at 3,-3! Play#0 output Play#0 1 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970 Play#0 output Play#0 1 Country #1 shelled sector 8,2 for 28 damage. Play#0 output Play#0 1 Crumble... SCREEEECH! Splash! Bridge falls at 2,2! Play#0 output Play#0 1 Country #1 shelled sector -1,3 for 23 damage. Play#0 output Play#0 1 Crumble... SCREEEECH! Splash! Bridge falls at 1,3! Play#0 output Play#0 1 Country #1 shelled sector -3,1 for 30 damage. Play#0 output Play#0 1 Crumble... SCREEEECH! Splash! Bridge tower falls at -3,1! Play#0 output Play#0 1 Crumble... SCREEEECH! Splash! Bridge falls at -2,2! Play#0 output Play#0 1 Country #1 shelled sector 8,2 for 35 damage. Play#0 output Play#0 1 Crumble... SCREEEECH! Splash! Bridge falls at 0,2! Play#0 output Play#0 1 Crumble... SCREEEECH! Splash! Bridge falls at -1,1! Play#0 output Play#0 1 Country #1 shelled sector 8,2 for 48 damage. Play#0 output Play#0 6 0 640 Play#0 input ctld Play#0 output Play#0 1 Bye-bye Play#0 logout 0 Play#0 output Play#0 3 so long... Main shutdown