Main startup Main prng MT19937 1 Conn0 output Conn0 2 Empire server ready Conn0 input user tester Conn0 output Conn0 0 hello tester Conn0 input coun red Conn0 output Conn0 10 country red does not exist Conn0 output Conn0 3 so long... Conn1 output Conn1 2 Empire server ready Conn1 input user tester Conn1 output Conn1 0 hello tester Conn1 input coun 1 Conn1 output Conn1 0 country name 1 Conn1 input pass 1 Conn1 output Conn1 0 password ok Conn1 input play Conn1 login 1 127.0.0.1 tester Play#1 output Play#1 2 2 Play#1 output Play#1 1 Play#1 output Play#1 1 *** Server configured for testing *** Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! *** Play#1 output Play#1 6 0 640 Play#1 input load x Play#1 command load Play#1 output Play#1 1 Can't load 'x' Play#1 output Play#1 1 Usage: load Play#1 output Play#1 6 0 640 Play#1 input lload x Play#1 command lload Play#1 output Play#1 1 Can't load 'x' Play#1 output Play#1 1 Usage: lload Play#1 output Play#1 6 0 640 Play#1 input unload x Play#1 command unload Play#1 output Play#1 1 Can't unload 'x' Play#1 output Play#1 1 Usage: unload Play#1 output Play#1 6 0 640 Play#1 input lunload x Play#1 command lunload Play#1 output Play#1 1 Can't unload 'x' Play#1 output Play#1 1 Usage: lunload Play#1 output Play#1 6 0 640 Play#1 input load f -1 Play#1 command load Play#1 output Play#1 1 Usage: load Play#1 output Play#1 6 0 640 Play#1 input unload f -1 Play#1 command unload Play#1 output Play#1 1 Usage: unload Play#1 output Play#1 6 0 640 Play#1 input lload f -1 Play#1 command lload Play#1 output Play#1 1 Usage: lload Play#1 output Play#1 6 0 640 Play#1 input lunload f -1 Play#1 command lunload Play#1 output Play#1 1 Usage: lunload Play#1 output Play#1 6 0 640 Play#1 input load f n Play#1 command load Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 639 Play#1 input unload f n Play#1 command unload Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 638 Play#1 input lload f n Play#1 command lload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 637 Play#1 input lunload f n Play#1 command lunload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 636 Play#1 input load f 0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/90/92/93/94/95 0 Play#1 command load Play#1 output Play#1 1 You don't own 2,0 Play#1 output Play#1 1 You don't own 4,0 Play#1 output Play#1 1 You don't own 6,0 Play#1 output Play#1 1 You don't own 8,0 Play#1 output Play#1 1 The harbor at 1,1 is not 2% efficient yet. Play#1 output Play#1 1 You don't own 3,1 Play#1 output Play#1 1 You don't own 5,1 Play#1 output Play#1 1 You don't own 7,1 Play#1 output Play#1 1 You don't own 9,1 Play#1 output Play#1 1 Sector 1,3 is not a harbor or canal. Play#1 output Play#1 1 You don't own 2,4 Play#1 output Play#1 1 You don't own 4,4 Play#1 output Play#1 1 You don't own 6,4 Play#1 output Play#1 1 You don't own 8,4 Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 You don't own 3,5 Play#1 output Play#1 1 You don't own 5,5 Play#1 output Play#1 1 You don't own 7,5 Play#1 output Play#1 1 You don't own 9,5 Play#1 output Play#1 1 You don't own 2,4 Play#1 output Play#1 1 You don't own 4,4 Play#1 output Play#1 1 You don't own 6,4 Play#1 output Play#1 1 You don't own 8,4 Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 You don't own 3,5 Play#1 output Play#1 1 You don't own 5,5 Play#1 output Play#1 1 You don't own 7,5 Play#1 output Play#1 1 You don't own 9,5 Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 635 Play#1 input load f 0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/90/92/93/94/95 1 Play#1 command load Play#1 output Play#1 1 1 food loaded onto ls landing ship (#0) at 0,0 Play#1 output Play#1 1 You don't own 2,0 Play#1 output Play#1 1 You don't own 4,0 Play#1 output Play#1 1 You don't own 6,0 Play#1 output Play#1 1 You don't own 8,0 Play#1 output Play#1 1 The harbor at 1,1 is not 2% efficient yet. Play#1 output Play#1 1 You don't own 3,1 Play#1 output Play#1 1 You don't own 5,1 Play#1 output Play#1 1 You don't own 7,1 Play#1 output Play#1 1 You don't own 9,1 Play#1 output Play#1 1 Sector 1,3 is not a harbor or canal. Play#1 output Play#1 1 1 food loaded onto ls landing ship (#15) at 0,4 Play#1 output Play#1 1 You don't own 2,4 Play#1 output Play#1 1 You don't own 4,4 Play#1 output Play#1 1 You don't own 6,4 Play#1 output Play#1 1 You don't own 8,4 Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 You don't own 3,5 Play#1 output Play#1 1 You don't own 5,5 Play#1 output Play#1 1 You don't own 7,5 Play#1 output Play#1 1 You don't own 9,5 Play#1 output Play#1 1 1 food loaded onto fb fishing boat (#25) at 0,4 Play#1 output Play#1 1 You don't own 2,4 Play#1 output Play#1 1 You don't own 4,4 Play#1 output Play#1 1 You don't own 6,4 Play#1 output Play#1 1 You don't own 8,4 Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 You don't own 3,5 Play#1 output Play#1 1 You don't own 5,5 Play#1 output Play#1 1 You don't own 7,5 Play#1 output Play#1 1 You don't own 9,5 Play#1 output Play#1 1 1 food loaded onto ls landing ship (#92) at 0,0 Play#1 output Play#1 1 1 food loaded onto ls landing ship (#93) at 0,0 Play#1 output Play#1 1 5 ships loaded Play#1 output Play#1 6 0 634 Play#1 input load f a 1 Play#1 command load Play#1 output Play#1 1 1 food loaded onto ls landing ship (#0) at 0,0 Play#1 output Play#1 1 1 food loaded onto ls landing ship (#15) at 0,4 Play#1 output Play#1 1 1 food loaded onto fb fishing boat (#25) at 0,4 Play#1 output Play#1 1 3 ships loaded Play#1 output Play#1 6 0 633 Play#1 input load f b 1 Play#1 command load Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 632 Play#1 input realm 1 0:9,0:5 Play#1 command realm Play#1 output Play#1 1 Realm #1 is 0:9,0:5 Play#1 output Play#1 6 0 632 Play#1 input load f #1 1 Play#1 command load Play#1 output Play#1 1 1 food loaded onto ls landing ship (#0) at 0,0 Play#1 output Play#1 1 1 food loaded onto ls landing ship (#15) at 0,4 Play#1 output Play#1 1 1 food loaded onto fb fishing boat (#25) at 0,4 Play#1 output Play#1 1 3 ships loaded Play#1 output Play#1 6 0 631 Play#1 input load f 0:9,0:5 1 Play#1 command load Play#1 output Play#1 1 1 food loaded onto ls landing ship (#0) at 0,0 Play#1 output Play#1 1 1 food loaded onto ls landing ship (#15) at 0,4 Play#1 output Play#1 1 1 food loaded onto fb fishing boat (#25) at 0,4 Play#1 output Play#1 1 3 ships loaded Play#1 output Play#1 6 0 630 Play#1 input load f -1:9,0:5 1 Play#1 command load Play#1 output Play#1 1 1 food loaded onto ls landing ship (#0) at 0,0 Play#1 output Play#1 1 1 food loaded onto ls landing ship (#15) at 0,4 Play#1 output Play#1 1 1 food loaded onto fb fishing boat (#25) at 0,4 Play#1 output Play#1 1 3 ships loaded Play#1 output Play#1 6 0 629 Play#1 input load f 0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/90/92/93/94/95 -6 Play#1 command load Play#1 output Play#1 1 1 food loaded onto ls landing ship (#0) at 0,0 Play#1 output Play#1 1 You don't own 2,0 Play#1 output Play#1 1 You don't own 4,0 Play#1 output Play#1 1 You don't own 6,0 Play#1 output Play#1 1 You don't own 8,0 Play#1 output Play#1 1 The harbor at 1,1 is not 2% efficient yet. Play#1 output Play#1 1 You don't own 3,1 Play#1 output Play#1 1 You don't own 5,1 Play#1 output Play#1 1 You don't own 7,1 Play#1 output Play#1 1 You don't own 9,1 Play#1 output Play#1 1 Sector 1,3 is not a harbor or canal. Play#1 output Play#1 1 1 food loaded onto ls landing ship (#15) at 0,4 Play#1 output Play#1 1 You don't own 2,4 Play#1 output Play#1 1 You don't own 4,4 Play#1 output Play#1 1 You don't own 6,4 Play#1 output Play#1 1 You don't own 8,4 Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 You don't own 3,5 Play#1 output Play#1 1 You don't own 5,5 Play#1 output Play#1 1 You don't own 7,5 Play#1 output Play#1 1 You don't own 9,5 Play#1 output Play#1 1 1 food loaded onto fb fishing boat (#25) at 0,4 Play#1 output Play#1 1 You don't own 2,4 Play#1 output Play#1 1 You don't own 4,4 Play#1 output Play#1 1 You don't own 6,4 Play#1 output Play#1 1 You don't own 8,4 Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 You don't own 3,5 Play#1 output Play#1 1 You don't own 5,5 Play#1 output Play#1 1 You don't own 7,5 Play#1 output Play#1 1 You don't own 9,5 Play#1 output Play#1 1 5 food loaded onto ls landing ship (#92) at 0,0 Play#1 output Play#1 1 5 food loaded onto ls landing ship (#93) at 0,0 Play#1 output Play#1 1 5 ships loaded Play#1 output Play#1 6 0 628 Play#1 input load f a -7 Play#1 command load Play#1 output Play#1 1 1 food loaded onto ls landing ship (#0) at 0,0 Play#1 output Play#1 1 1 food loaded onto ls landing ship (#15) at 0,4 Play#1 output Play#1 1 1 food loaded onto fb fishing boat (#25) at 0,4 Play#1 output Play#1 1 3 ships loaded Play#1 output Play#1 6 0 627 Play#1 input load f b -7 Play#1 command load Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 626 Play#1 input load c 80/81/85/86/87 1 Play#1 command load Play#1 output Play#1 1 Foreign civilians refuse to board at -2,0! Play#1 output Play#1 1 1 civilians loaded onto cs cargo ship (#81) at -4,0 Play#1 output Play#1 1 1 civilians loaded onto cs cargo ship (#85) at -2,0 Play#1 output Play#1 1 Your civilians refuse to board at -4,0! Play#1 output Play#1 1 You don't own -3,-1 Play#1 output Play#1 1 2 ships loaded Play#1 output Play#1 6 0 625 Play#1 input unload f 0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/90/92/93/94/95 -8 Play#1 command unload Play#1 output Play#1 1 1 food loaded onto ls landing ship (#0) at 0,0 Play#1 output Play#1 1 You can't unload into an unfriendly harbor Play#1 output Play#1 1 You can't unload into an unfriendly harbor Play#1 output Play#1 1 The harbor at 1,1 is not 2% efficient yet. Play#1 output Play#1 1 The harbor at 3,1 is not 2% efficient yet. Play#1 output Play#1 1 The harbor at 5,1 is not 2% efficient yet. Play#1 output Play#1 1 You can't unload into an unfriendly harbor Play#1 output Play#1 1 You can't unload into an unfriendly harbor Play#1 output Play#1 1 Sector 1,3 is not a harbor or canal. Play#1 output Play#1 1 1 food loaded onto ls landing ship (#15) at 0,4 Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 3,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 5,5 is not 2% efficient yet. Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 1 food loaded onto fb fishing boat (#25) at 0,4 Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 3,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 5,5 is not 2% efficient yet. Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 3 ships unloaded Play#1 output Play#1 6 0 624 Play#1 input unload f a -9 Play#1 command unload Play#1 output Play#1 1 1 food loaded onto ls landing ship (#0) at 0,0 Play#1 output Play#1 1 1 food loaded onto ls landing ship (#15) at 0,4 Play#1 output Play#1 1 1 food loaded onto fb fishing boat (#25) at 0,4 Play#1 output Play#1 1 3 ships unloaded Play#1 output Play#1 6 0 623 Play#1 input unload f b -9 Play#1 command unload Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 622 Play#1 input unload c 80/81/85/86/87 -12 Play#1 command unload Play#1 output Play#1 1 Foreign civilians refuse to board at -2,0! Play#1 output Play#1 1 1 civilians loaded onto cs cargo ship (#81) at -4,0 Play#1 output Play#1 1 1 ship unloaded Play#1 output Play#1 6 0 621 Play#1 input lload f 50/51/52/53/54/90/92/93/94 0 Play#1 command lload Play#1 output Play#1 1 Sector 2,0 is not yours. Play#1 output Play#1 1 Sector 4,0 is not yours. Play#1 output Play#1 1 Sector 6,0 is not yours. Play#1 output Play#1 1 Sector 8,0 is not yours. Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 620 Play#1 input lload f 50/51/52/53/54/90/92/93/94 1 Play#1 command lload Play#1 output Play#1 1 1 food loaded onto tra train #50 at 0,0 Play#1 output Play#1 1 Sector 2,0 is not yours. Play#1 output Play#1 1 Sector 4,0 is not yours. Play#1 output Play#1 1 Sector 6,0 is not yours. Play#1 output Play#1 1 Sector 8,0 is not yours. Play#1 output Play#1 1 1 food loaded onto tra train #92 at 0,0 Play#1 output Play#1 1 2 units loaded Play#1 output Play#1 6 0 619 Play#1 input lload f a 1 Play#1 command lload Play#1 output Play#1 1 1 food loaded onto tra train #50 at 0,0 Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 6 0 618 Play#1 input lload f b 1 Play#1 command lload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 617 Play#1 input lload f 180/181/182/183/184/185/186/187/188/189/190/191/192/193/194/195/196/197/198/199/200/201/202/203/204/230/231/232/233/234/222/223/224/225/252/253/254 0 Play#1 command lload Play#1 output Play#1 1 Sector 2,0 is not yours. Play#1 output Play#1 1 Sector 4,0 is not yours. Play#1 output Play#1 1 Sector 6,0 is not yours. Play#1 output Play#1 1 Sector 8,0 is not yours. Play#1 output Play#1 1 Sector 3,1 is not yours. Play#1 output Play#1 1 Sector 5,1 is not yours. Play#1 output Play#1 1 Sector 7,1 is not yours. Play#1 output Play#1 1 Sector 9,1 is not yours. Play#1 output Play#1 1 Sector 3,3 is not yours. Play#1 output Play#1 1 Sector 5,3 is not yours. Play#1 output Play#1 1 Sector 7,3 is not yours. Play#1 output Play#1 1 Sector 9,3 is not yours. Play#1 output Play#1 1 Sector 2,4 is not yours. Play#1 output Play#1 1 Sector 4,4 is not yours. Play#1 output Play#1 1 Sector 6,4 is not yours. Play#1 output Play#1 1 Sector 8,4 is not yours. Play#1 output Play#1 1 Sector 3,5 is not yours. Play#1 output Play#1 1 Sector 5,5 is not yours. Play#1 output Play#1 1 Sector 7,5 is not yours. Play#1 output Play#1 1 Sector 9,5 is not yours. Play#1 output Play#1 1 Sector 2,0 is not yours. Play#1 output Play#1 1 Sector 4,0 is not yours. Play#1 output Play#1 1 Sector 6,0 is not yours. Play#1 output Play#1 1 Sector 8,0 is not yours. Play#1 output Play#1 1 Sector 1,-1 is not yours. Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 616 Play#1 input lload f 180/181/182/183/184/185/186/187/188/189/190/191/192/193/194/195/196/197/198/199/200/201/202/203/204/230/231/232/233/234/222/223/224/225/252/253/254 1 Play#1 command lload Play#1 output Play#1 1 1 food loaded onto linf light infantry #180 at 0,0 Play#1 output Play#1 1 Sector 2,0 is not yours. Play#1 output Play#1 1 Sector 4,0 is not yours. Play#1 output Play#1 1 Sector 6,0 is not yours. Play#1 output Play#1 1 Sector 8,0 is not yours. Play#1 output Play#1 1 1 food loaded onto linf light infantry #185 at 1,1 Play#1 output Play#1 1 Sector 3,1 is not yours. Play#1 output Play#1 1 Sector 5,1 is not yours. Play#1 output Play#1 1 Sector 7,1 is not yours. Play#1 output Play#1 1 Sector 9,1 is not yours. Play#1 output Play#1 1 1 food loaded onto linf light infantry #190 at 1,3 Play#1 output Play#1 1 Sector 3,3 is not yours. Play#1 output Play#1 1 Sector 5,3 is not yours. Play#1 output Play#1 1 Sector 7,3 is not yours. Play#1 output Play#1 1 Sector 9,3 is not yours. Play#1 output Play#1 1 1 food loaded onto linf light infantry #195 at 0,4 Play#1 output Play#1 1 Sector 2,4 is not yours. Play#1 output Play#1 1 Sector 4,4 is not yours. Play#1 output Play#1 1 Sector 6,4 is not yours. Play#1 output Play#1 1 Sector 8,4 is not yours. Play#1 output Play#1 1 1 food loaded onto linf light infantry #200 at 1,5 Play#1 output Play#1 1 Sector 3,5 is not yours. Play#1 output Play#1 1 Sector 5,5 is not yours. Play#1 output Play#1 1 Sector 7,5 is not yours. Play#1 output Play#1 1 Sector 9,5 is not yours. Play#1 output Play#1 1 1 food loaded onto linf light infantry #230 at 0,0 Play#1 output Play#1 1 Sector 2,0 is not yours. Play#1 output Play#1 1 Sector 4,0 is not yours. Play#1 output Play#1 1 Sector 6,0 is not yours. Play#1 output Play#1 1 Sector 8,0 is not yours. Play#1 output Play#1 1 1 food loaded onto linf light infantry #222 at 0,0 Play#1 output Play#1 1 Sector 1,-1 is not yours. Play#1 output Play#1 1 1 food loaded onto linf light infantry #252 at 0,0 Play#1 output Play#1 1 8 units loaded Play#1 output Play#1 6 0 615 Play#1 input lload f B 1 Play#1 command lload Play#1 output Play#1 1 1 food loaded onto linf light infantry #180 at 0,0 Play#1 output Play#1 1 1 food loaded onto linf light infantry #185 at 1,1 Play#1 output Play#1 1 1 food loaded onto linf light infantry #190 at 1,3 Play#1 output Play#1 1 1 food loaded onto linf light infantry #195 at 0,4 Play#1 output Play#1 1 1 food loaded onto linf light infantry #200 at 1,5 Play#1 output Play#1 1 5 units loaded Play#1 output Play#1 6 0 614 Play#1 input lload f D 1 Play#1 command lload Play#1 output Play#1 1 1 food loaded onto linf light infantry #230 at 0,0 Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 6 0 613 Play#1 input lload f #1 1 ?army=b Play#1 command lload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 612 Play#1 input lload f 0:9,0:5 1 ?army=b Play#1 command lload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 611 Play#1 input lload f -0:9,0:5 1 ?army=b Play#1 command lload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 610 Play#1 input lload f 50/51/52/53/54/90/92/93/94 -6 Play#1 command lload Play#1 output Play#1 1 4 food loaded onto tra train #50 at 0,0 Play#1 output Play#1 1 Sector 2,0 is not yours. Play#1 output Play#1 1 Sector 4,0 is not yours. Play#1 output Play#1 1 Sector 6,0 is not yours. Play#1 output Play#1 1 Sector 8,0 is not yours. Play#1 output Play#1 1 5 food loaded onto tra train #92 at 0,0 Play#1 output Play#1 1 2 units loaded Play#1 output Play#1 6 0 609 Play#1 input lload f a -7 Play#1 command lload Play#1 output Play#1 1 1 food loaded onto tra train #50 at 0,0 Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 6 0 608 Play#1 input lload f b -7 Play#1 command lload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 607 Play#1 input lload f 180/181/182/183/184/185/186/187/188/189/190/191/192/193/194/195/196/197/198/199/200/201/202/203/204/230/231/232/233/234/222/223/224/225/252/253/254 -6 Play#1 command lload Play#1 output Play#1 1 4 food loaded onto linf light infantry #180 at 0,0 Play#1 output Play#1 1 Sector 2,0 is not yours. Play#1 output Play#1 1 Sector 4,0 is not yours. Play#1 output Play#1 1 Sector 6,0 is not yours. Play#1 output Play#1 1 Sector 8,0 is not yours. Play#1 output Play#1 1 4 food loaded onto linf light infantry #185 at 1,1 Play#1 output Play#1 1 Sector 3,1 is not yours. Play#1 output Play#1 1 Sector 5,1 is not yours. Play#1 output Play#1 1 Sector 7,1 is not yours. Play#1 output Play#1 1 Sector 9,1 is not yours. Play#1 output Play#1 1 4 food loaded onto linf light infantry #190 at 1,3 Play#1 output Play#1 1 Sector 3,3 is not yours. Play#1 output Play#1 1 Sector 5,3 is not yours. Play#1 output Play#1 1 Sector 7,3 is not yours. Play#1 output Play#1 1 Sector 9,3 is not yours. Play#1 output Play#1 1 4 food loaded onto linf light infantry #195 at 0,4 Play#1 output Play#1 1 Sector 2,4 is not yours. Play#1 output Play#1 1 Sector 4,4 is not yours. Play#1 output Play#1 1 Sector 6,4 is not yours. Play#1 output Play#1 1 Sector 8,4 is not yours. Play#1 output Play#1 1 4 food loaded onto linf light infantry #200 at 1,5 Play#1 output Play#1 1 Sector 3,5 is not yours. Play#1 output Play#1 1 Sector 5,5 is not yours. Play#1 output Play#1 1 Sector 7,5 is not yours. Play#1 output Play#1 1 Sector 9,5 is not yours. Play#1 output Play#1 1 4 food loaded onto linf light infantry #230 at 0,0 Play#1 output Play#1 1 Sector 2,0 is not yours. Play#1 output Play#1 1 Sector 4,0 is not yours. Play#1 output Play#1 1 Sector 6,0 is not yours. Play#1 output Play#1 1 Sector 8,0 is not yours. Play#1 output Play#1 1 5 food loaded onto linf light infantry #222 at 0,0 Play#1 output Play#1 1 Sector 1,-1 is not yours. Play#1 output Play#1 1 5 food loaded onto linf light infantry #252 at 0,0 Play#1 output Play#1 1 8 units loaded Play#1 output Play#1 6 0 606 Play#1 input lload f B -7 Play#1 command lload Play#1 output Play#1 1 1 food loaded onto linf light infantry #180 at 0,0 Play#1 output Play#1 1 1 food loaded onto linf light infantry #185 at 1,1 Play#1 output Play#1 1 1 food loaded onto linf light infantry #190 at 1,3 Play#1 output Play#1 1 1 food loaded onto linf light infantry #195 at 0,4 Play#1 output Play#1 1 1 food loaded onto linf light infantry #200 at 1,5 Play#1 output Play#1 1 5 units loaded Play#1 output Play#1 6 0 605 Play#1 input lload f D -7 Play#1 command lload Play#1 output Play#1 1 1 food loaded onto linf light infantry #230 at 0,0 Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 6 0 604 Play#1 input lunload f 50/51/52/53/54/90/92/93/94 -8 Play#1 command lunload Play#1 output Play#1 1 1 food loaded onto tra train #50 at 0,0 Play#1 output Play#1 1 Sector 4,0 is not yours. Play#1 output Play#1 1 Sector 6,0 is not yours. Play#1 output Play#1 1 Sector 8,0 is not yours. Play#1 output Play#1 1 1 unit unloaded Play#1 output Play#1 6 0 603 Play#1 input lunload f a -9 Play#1 command lunload Play#1 output Play#1 1 1 food loaded onto tra train #50 at 0,0 Play#1 output Play#1 1 1 unit unloaded Play#1 output Play#1 6 0 602 Play#1 input lunload f b -9 Play#1 command lunload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 601 Play#1 input lunload f 180/181/182/183/184/185/186/187/188/189/190/191/192/193/194/195/196/197/198/199/200/201/202/203/204/230/231/232/233/234/222/223/224/225/252/253/254 -8 Play#1 command lunload Play#1 output Play#1 1 1 food loaded onto linf light infantry #180 at 0,0 Play#1 output Play#1 1 Sector 4,0 is not yours. Play#1 output Play#1 1 Sector 6,0 is not yours. Play#1 output Play#1 1 Sector 8,0 is not yours. Play#1 output Play#1 1 1 food loaded onto linf light infantry #185 at 1,1 Play#1 output Play#1 1 Sector 5,1 is not yours. Play#1 output Play#1 1 Sector 7,1 is not yours. Play#1 output Play#1 1 Sector 9,1 is not yours. Play#1 output Play#1 1 1 food loaded onto linf light infantry #190 at 1,3 Play#1 output Play#1 1 Sector 5,3 is not yours. Play#1 output Play#1 1 Sector 7,3 is not yours. Play#1 output Play#1 1 Sector 9,3 is not yours. Play#1 output Play#1 1 1 food loaded onto linf light infantry #195 at 0,4 Play#1 output Play#1 1 Sector 4,4 is not yours. Play#1 output Play#1 1 Sector 6,4 is not yours. Play#1 output Play#1 1 Sector 8,4 is not yours. Play#1 output Play#1 1 1 food loaded onto linf light infantry #200 at 1,5 Play#1 output Play#1 1 Sector 5,5 is not yours. Play#1 output Play#1 1 Sector 7,5 is not yours. Play#1 output Play#1 1 Sector 9,5 is not yours. Play#1 output Play#1 1 1 food loaded onto linf light infantry #230 at 0,0 Play#1 output Play#1 1 Sector 4,0 is not yours. Play#1 output Play#1 1 Sector 6,0 is not yours. Play#1 output Play#1 1 Sector 8,0 is not yours. Play#1 output Play#1 1 Sector 1,-1 is not yours. Play#1 output Play#1 1 6 units unloaded Play#1 output Play#1 6 0 600 Play#1 input lunload f B -9 Play#1 command lunload Play#1 output Play#1 1 1 food loaded onto linf light infantry #180 at 0,0 Play#1 output Play#1 1 1 food loaded onto linf light infantry #185 at 1,1 Play#1 output Play#1 1 1 food loaded onto linf light infantry #190 at 1,3 Play#1 output Play#1 1 1 food loaded onto linf light infantry #195 at 0,4 Play#1 output Play#1 1 1 food loaded onto linf light infantry #200 at 1,5 Play#1 output Play#1 1 5 units unloaded Play#1 output Play#1 6 0 599 Play#1 input lunload f D -9 Play#1 command lunload Play#1 output Play#1 1 1 food loaded onto linf light infantry #230 at 0,0 Play#1 output Play#1 1 1 unit unloaded Play#1 output Play#1 6 0 598 Play#1 input load m 0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/90/92/93/94/95 -5 Play#1 command load Play#1 output Play#1 1 1 military unloaded from ls landing ship (#0) at 0,0 Play#1 output Play#1 1 You don't own 2,0 Play#1 output Play#1 1 You don't own 4,0 Play#1 output Play#1 1 You don't own 6,0 Play#1 output Play#1 1 You don't own 8,0 Play#1 output Play#1 1 The harbor at 1,1 is not 2% efficient yet. Play#1 output Play#1 1 You don't own 3,1 Play#1 output Play#1 1 You don't own 5,1 Play#1 output Play#1 1 You don't own 7,1 Play#1 output Play#1 1 You don't own 9,1 Play#1 output Play#1 1 Sector 1,3 is not a harbor or canal. Play#1 output Play#1 1 1 military unloaded from ls landing ship (#15) at 0,4 Play#1 output Play#1 1 You don't own 2,4 Play#1 output Play#1 1 You don't own 4,4 Play#1 output Play#1 1 You don't own 6,4 Play#1 output Play#1 1 You don't own 8,4 Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 You don't own 3,5 Play#1 output Play#1 1 You don't own 5,5 Play#1 output Play#1 1 You don't own 7,5 Play#1 output Play#1 1 You don't own 9,5 Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#25) at 0,4 Play#1 output Play#1 1 You don't own 2,4 Play#1 output Play#1 1 You don't own 4,4 Play#1 output Play#1 1 You don't own 6,4 Play#1 output Play#1 1 You don't own 8,4 Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 You don't own 3,5 Play#1 output Play#1 1 You don't own 5,5 Play#1 output Play#1 1 You don't own 7,5 Play#1 output Play#1 1 You don't own 9,5 Play#1 output Play#1 1 3 ships loaded Play#1 output Play#1 6 0 597 Play#1 input load m a -4 Play#1 command load Play#1 output Play#1 1 1 military unloaded from ls landing ship (#0) at 0,0 Play#1 output Play#1 1 1 military unloaded from ls landing ship (#15) at 0,4 Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#25) at 0,4 Play#1 output Play#1 1 3 ships loaded Play#1 output Play#1 6 0 596 Play#1 input load m b -4 Play#1 command load Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 595 Play#1 input load c 80/81/85/86/87 -1 Play#1 command load Play#1 output Play#1 1 Your civilians refuse to disembark at -2,0! Play#1 output Play#1 1 11 civilians unloaded from cs cargo ship (#81) at -4,0 Play#1 output Play#1 1 You don't own -3,-1 Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 6 0 594 Play#1 input unload m 0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/90/92/93/94/95 -3 Play#1 command unload Play#1 output Play#1 1 1 military unloaded from ls landing ship (#0) at 0,0 Play#1 output Play#1 1 3 military unloaded from ls landing ship (#1) at 2,0 Play#1 output Play#1 1 3 military unloaded from ls landing ship (#2) at 4,0 Play#1 output Play#1 1 You can't unload into an unfriendly harbor Play#1 output Play#1 1 You can't unload into an unfriendly harbor Play#1 output Play#1 1 The harbor at 1,1 is not 2% efficient yet. Play#1 output Play#1 1 The harbor at 3,1 is not 2% efficient yet. Play#1 output Play#1 1 The harbor at 5,1 is not 2% efficient yet. Play#1 output Play#1 1 You can't unload into an unfriendly harbor Play#1 output Play#1 1 You can't unload into an unfriendly harbor Play#1 output Play#1 1 Sector 1,3 is not a harbor or canal. Play#1 output Play#1 1 1 military unloaded from ls landing ship (#15) at 0,4 Play#1 output Play#1 1 3 military unloaded from ls landing ship (#16) at 2,4 Play#1 output Play#1 1 3 military unloaded from ls landing ship (#17) at 4,4 Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 3,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 5,5 is not 2% efficient yet. Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#25) at 0,4 Play#1 output Play#1 1 3 military unloaded from fb fishing boat (#26) at 2,4 Play#1 output Play#1 1 3 military unloaded from fb fishing boat (#27) at 4,4 Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 3,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 5,5 is not 2% efficient yet. Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 9 ships unloaded Play#1 output Play#1 6 0 593 Play#1 input unload m a -2 Play#1 command unload Play#1 output Play#1 1 1 military unloaded from ls landing ship (#0) at 0,0 Play#1 output Play#1 1 1 military unloaded from ls landing ship (#1) at 2,0 Play#1 output Play#1 1 1 military unloaded from ls landing ship (#2) at 4,0 Play#1 output Play#1 1 1 military unloaded from ls landing ship (#15) at 0,4 Play#1 output Play#1 1 1 military unloaded from ls landing ship (#16) at 2,4 Play#1 output Play#1 1 1 military unloaded from ls landing ship (#17) at 4,4 Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#25) at 0,4 Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#26) at 2,4 Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#27) at 4,4 Play#1 output Play#1 1 9 ships unloaded Play#1 output Play#1 6 0 592 Play#1 input unload m b -2 Play#1 command unload Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 591 Play#1 input unload m 0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/90/92/93/94/95 0 Play#1 command unload Play#1 output Play#1 1 You can't unload into an unfriendly harbor Play#1 output Play#1 1 You can't unload into an unfriendly harbor Play#1 output Play#1 1 The harbor at 1,1 is not 2% efficient yet. Play#1 output Play#1 1 The harbor at 3,1 is not 2% efficient yet. Play#1 output Play#1 1 The harbor at 5,1 is not 2% efficient yet. Play#1 output Play#1 1 You can't unload into an unfriendly harbor Play#1 output Play#1 1 You can't unload into an unfriendly harbor Play#1 output Play#1 1 Sector 1,3 is not a harbor or canal. Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 3,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 5,5 is not 2% efficient yet. Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 3,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 5,5 is not 2% efficient yet. Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 590 Play#1 input unload m 0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/90/92/93/94/95 1 Play#1 command unload Play#1 output Play#1 1 1 military unloaded from ls landing ship (#0) at 0,0 Play#1 output Play#1 1 1 military unloaded from ls landing ship (#1) at 2,0 Play#1 output Play#1 1 1 military unloaded from ls landing ship (#2) at 4,0 Play#1 output Play#1 1 You can't unload into an unfriendly harbor Play#1 output Play#1 1 You can't unload into an unfriendly harbor Play#1 output Play#1 1 The harbor at 1,1 is not 2% efficient yet. Play#1 output Play#1 1 The harbor at 3,1 is not 2% efficient yet. Play#1 output Play#1 1 The harbor at 5,1 is not 2% efficient yet. Play#1 output Play#1 1 You can't unload into an unfriendly harbor Play#1 output Play#1 1 You can't unload into an unfriendly harbor Play#1 output Play#1 1 Sector 1,3 is not a harbor or canal. Play#1 output Play#1 1 1 military unloaded from ls landing ship (#15) at 0,4 Play#1 output Play#1 1 1 military unloaded from ls landing ship (#16) at 2,4 Play#1 output Play#1 1 1 military unloaded from ls landing ship (#17) at 4,4 Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 3,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 5,5 is not 2% efficient yet. Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#25) at 0,4 Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#26) at 2,4 Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#27) at 4,4 Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 The city at 1,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 3,5 is not 2% efficient yet. Play#1 output Play#1 1 The city at 5,5 is not 2% efficient yet. Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 You can't unload into an unfriendly city Play#1 output Play#1 1 9 ships unloaded Play#1 output Play#1 6 0 589 Play#1 input unload m a 1 Play#1 command unload Play#1 output Play#1 1 1 military unloaded from ls landing ship (#0) at 0,0 Play#1 output Play#1 1 1 military unloaded from ls landing ship (#1) at 2,0 Play#1 output Play#1 1 1 military unloaded from ls landing ship (#2) at 4,0 Play#1 output Play#1 1 1 military unloaded from ls landing ship (#15) at 0,4 Play#1 output Play#1 1 1 military unloaded from ls landing ship (#16) at 2,4 Play#1 output Play#1 1 1 military unloaded from ls landing ship (#17) at 4,4 Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#25) at 0,4 Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#26) at 2,4 Play#1 output Play#1 1 1 military unloaded from fb fishing boat (#27) at 4,4 Play#1 output Play#1 1 9 ships unloaded Play#1 output Play#1 6 0 588 Play#1 input unload m b 1 Play#1 command unload Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 587 Play#1 input unload c 80/81/85/86/87 1 Play#1 command unload Play#1 output Play#1 1 Your civilians refuse to disembark at -2,0! Play#1 output Play#1 1 1 civilians unloaded from cs cargo ship (#81) at -4,0 Play#1 output Play#1 1 1 civilians unloaded from cs cargo ship (#87) at -3,-1 Play#1 output Play#1 1 2 ships unloaded Play#1 output Play#1 6 0 586 Play#1 input lload m 50/51/52/53/54/90/92/93/94 -5 Play#1 command lload Play#1 output Play#1 1 1 military unloaded from tra train #50 at 0,0 Play#1 output Play#1 1 Sector 2,0 is not yours. Play#1 output Play#1 1 Sector 4,0 is not yours. Play#1 output Play#1 1 Sector 6,0 is not yours. Play#1 output Play#1 1 Sector 8,0 is not yours. Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 6 0 585 Play#1 input lload m a -4 Play#1 command lload Play#1 output Play#1 1 1 military unloaded from tra train #50 at 0,0 Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 6 0 584 Play#1 input lload m b -4 Play#1 command lload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 583 Play#1 input lload m 180/181/182/183/184/185/186/187/188/189/190/191/192/193/194/195/196/197/198/199/200/201/202/203/204/230/231/232/233/234/222/223/224/225/252/253/254 -5 Play#1 command lload Play#1 output Play#1 1 1 military unloaded from linf light infantry #180 at 0,0 Play#1 output Play#1 1 Sector 2,0 is not yours. Play#1 output Play#1 1 Sector 4,0 is not yours. Play#1 output Play#1 1 Sector 6,0 is not yours. Play#1 output Play#1 1 Sector 8,0 is not yours. Play#1 output Play#1 1 1 military unloaded from linf light infantry #185 at 1,1 Play#1 output Play#1 1 Sector 3,1 is not yours. Play#1 output Play#1 1 Sector 5,1 is not yours. Play#1 output Play#1 1 Sector 7,1 is not yours. Play#1 output Play#1 1 Sector 9,1 is not yours. Play#1 output Play#1 1 1 military unloaded from linf light infantry #190 at 1,3 Play#1 output Play#1 1 Sector 3,3 is not yours. Play#1 output Play#1 1 Sector 5,3 is not yours. Play#1 output Play#1 1 Sector 7,3 is not yours. Play#1 output Play#1 1 Sector 9,3 is not yours. Play#1 output Play#1 1 1 military unloaded from linf light infantry #195 at 0,4 Play#1 output Play#1 1 Sector 2,4 is not yours. Play#1 output Play#1 1 Sector 4,4 is not yours. Play#1 output Play#1 1 Sector 6,4 is not yours. Play#1 output Play#1 1 Sector 8,4 is not yours. Play#1 output Play#1 1 1 military unloaded from linf light infantry #200 at 1,5 Play#1 output Play#1 1 Sector 3,5 is not yours. Play#1 output Play#1 1 Sector 5,5 is not yours. Play#1 output Play#1 1 Sector 7,5 is not yours. Play#1 output Play#1 1 Sector 9,5 is not yours. Play#1 output Play#1 1 1 military unloaded from linf light infantry #230 at 0,0 Play#1 output Play#1 1 Sector 2,0 is not yours. Play#1 output Play#1 1 Sector 4,0 is not yours. Play#1 output Play#1 1 Sector 6,0 is not yours. Play#1 output Play#1 1 Sector 8,0 is not yours. Play#1 output Play#1 1 Sector 1,-1 is not yours. Play#1 output Play#1 1 6 units loaded Play#1 output Play#1 6 0 582 Play#1 input lload m B -4 Play#1 command lload Play#1 output Play#1 1 1 military unloaded from linf light infantry #180 at 0,0 Play#1 output Play#1 1 1 military unloaded from linf light infantry #185 at 1,1 Play#1 output Play#1 1 1 military unloaded from linf light infantry #190 at 1,3 Play#1 output Play#1 1 1 military unloaded from linf light infantry #195 at 0,4 Play#1 output Play#1 1 1 military unloaded from linf light infantry #200 at 1,5 Play#1 output Play#1 1 5 units loaded Play#1 output Play#1 6 0 581 Play#1 input lload m D -4 Play#1 command lload Play#1 output Play#1 1 1 military unloaded from linf light infantry #230 at 0,0 Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 6 0 580 Play#1 input lunload m 50/51/52/53/54/90/92/93/94 -3 Play#1 command lunload Play#1 output Play#1 1 1 military unloaded from tra train #50 at 0,0 Play#1 output Play#1 1 3 military unloaded from tra train #51 at 2,0 Play#1 output Play#1 1 Sector 4,0 is not yours. Play#1 output Play#1 1 Sector 6,0 is not yours. Play#1 output Play#1 1 Sector 8,0 is not yours. Play#1 output Play#1 1 2 units unloaded Play#1 output Play#1 6 0 579 Play#1 input lunload m a -2 Play#1 command lunload Play#1 output Play#1 1 1 military unloaded from tra train #50 at 0,0 Play#1 output Play#1 1 1 military unloaded from tra train #51 at 2,0 Play#1 output Play#1 1 2 units unloaded Play#1 output Play#1 6 0 578 Play#1 input lunload m b -2 Play#1 command lunload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 577 Play#1 input lunload m 180/181/182/183/184/185/186/187/188/189/190/191/192/193/194/195/196/197/198/199/200/201/202/203/204/230/231/232/233/234/222/223/224/225/252/253/254 -3 Play#1 command lunload Play#1 output Play#1 1 1 military unloaded from linf light infantry #180 at 0,0 Play#1 output Play#1 1 3 military unloaded from linf light infantry #181 at 2,0 Play#1 output Play#1 1 Sector 4,0 is not yours. Play#1 output Play#1 1 Sector 6,0 is not yours. Play#1 output Play#1 1 Sector 8,0 is not yours. Play#1 output Play#1 1 1 military unloaded from linf light infantry #185 at 1,1 Play#1 output Play#1 1 3 military unloaded from linf light infantry #186 at 3,1 Play#1 output Play#1 1 Sector 5,1 is not yours. Play#1 output Play#1 1 Sector 7,1 is not yours. Play#1 output Play#1 1 Sector 9,1 is not yours. Play#1 output Play#1 1 1 military unloaded from linf light infantry #190 at 1,3 Play#1 output Play#1 1 3 military unloaded from linf light infantry #191 at 3,3 Play#1 output Play#1 1 Sector 5,3 is not yours. Play#1 output Play#1 1 Sector 7,3 is not yours. Play#1 output Play#1 1 Sector 9,3 is not yours. Play#1 output Play#1 1 1 military unloaded from linf light infantry #195 at 0,4 Play#1 output Play#1 1 3 military unloaded from linf light infantry #196 at 2,4 Play#1 output Play#1 1 Sector 4,4 is not yours. Play#1 output Play#1 1 Sector 6,4 is not yours. Play#1 output Play#1 1 Sector 8,4 is not yours. Play#1 output Play#1 1 1 military unloaded from linf light infantry #200 at 1,5 Play#1 output Play#1 1 3 military unloaded from linf light infantry #201 at 3,5 Play#1 output Play#1 1 Sector 5,5 is not yours. Play#1 output Play#1 1 Sector 7,5 is not yours. Play#1 output Play#1 1 Sector 9,5 is not yours. Play#1 output Play#1 1 1 military unloaded from linf light infantry #230 at 0,0 Play#1 output Play#1 1 3 military unloaded from linf light infantry #231 at 2,0 Play#1 output Play#1 1 Sector 4,0 is not yours. Play#1 output Play#1 1 Sector 6,0 is not yours. Play#1 output Play#1 1 Sector 8,0 is not yours. Play#1 output Play#1 1 Sector 1,-1 is not yours. Play#1 output Play#1 1 12 units unloaded Play#1 output Play#1 6 0 576 Play#1 input lunload m B -2 Play#1 command lunload Play#1 output Play#1 1 1 military unloaded from linf light infantry #180 at 0,0 Play#1 output Play#1 1 1 military unloaded from linf light infantry #181 at 2,0 Play#1 output Play#1 1 1 military unloaded from linf light infantry #185 at 1,1 Play#1 output Play#1 1 1 military unloaded from linf light infantry #186 at 3,1 Play#1 output Play#1 1 1 military unloaded from linf light infantry #190 at 1,3 Play#1 output Play#1 1 1 military unloaded from linf light infantry #191 at 3,3 Play#1 output Play#1 1 1 military unloaded from linf light infantry #195 at 0,4 Play#1 output Play#1 1 1 military unloaded from linf light infantry #196 at 2,4 Play#1 output Play#1 1 1 military unloaded from linf light infantry #200 at 1,5 Play#1 output Play#1 1 1 military unloaded from linf light infantry #201 at 3,5 Play#1 output Play#1 1 10 units unloaded Play#1 output Play#1 6 0 575 Play#1 input lunload m D -2 Play#1 command lunload Play#1 output Play#1 1 1 military unloaded from linf light infantry #230 at 0,0 Play#1 output Play#1 1 1 military unloaded from linf light infantry #231 at 2,0 Play#1 output Play#1 1 2 units unloaded Play#1 output Play#1 6 0 574 Play#1 input lunload m 50/51/52/53/54/90/92/93/94 0 Play#1 command lunload Play#1 output Play#1 1 Sector 4,0 is not yours. Play#1 output Play#1 1 Sector 6,0 is not yours. Play#1 output Play#1 1 Sector 8,0 is not yours. Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 573 Play#1 input lunload m 50/51/52/53/54/90/92/93/94 1 Play#1 command lunload Play#1 output Play#1 1 1 military unloaded from tra train #50 at 0,0 Play#1 output Play#1 1 1 military unloaded from tra train #51 at 2,0 Play#1 output Play#1 1 Sector 4,0 is not yours. Play#1 output Play#1 1 Sector 6,0 is not yours. Play#1 output Play#1 1 Sector 8,0 is not yours. Play#1 output Play#1 1 2 units unloaded Play#1 output Play#1 6 0 572 Play#1 input lunload m a 1 Play#1 command lunload Play#1 output Play#1 1 1 military unloaded from tra train #50 at 0,0 Play#1 output Play#1 1 1 military unloaded from tra train #51 at 2,0 Play#1 output Play#1 1 2 units unloaded Play#1 output Play#1 6 0 571 Play#1 input lunload m b 1 Play#1 command lunload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 570 Play#1 input lunload m 180/181/182/183/184/185/186/187/188/189/190/191/192/193/194/195/196/197/198/199/200/201/202/203/204/230/231/232/233/234/222/223/224/225/252/253/254 0 Play#1 command lunload Play#1 output Play#1 1 Sector 4,0 is not yours. Play#1 output Play#1 1 Sector 6,0 is not yours. Play#1 output Play#1 1 Sector 8,0 is not yours. Play#1 output Play#1 1 Sector 5,1 is not yours. Play#1 output Play#1 1 Sector 7,1 is not yours. Play#1 output Play#1 1 Sector 9,1 is not yours. Play#1 output Play#1 1 Sector 5,3 is not yours. Play#1 output Play#1 1 Sector 7,3 is not yours. Play#1 output Play#1 1 Sector 9,3 is not yours. Play#1 output Play#1 1 Sector 4,4 is not yours. Play#1 output Play#1 1 Sector 6,4 is not yours. Play#1 output Play#1 1 Sector 8,4 is not yours. Play#1 output Play#1 1 Sector 5,5 is not yours. Play#1 output Play#1 1 Sector 7,5 is not yours. Play#1 output Play#1 1 Sector 9,5 is not yours. Play#1 output Play#1 1 Sector 4,0 is not yours. Play#1 output Play#1 1 Sector 6,0 is not yours. Play#1 output Play#1 1 Sector 8,0 is not yours. Play#1 output Play#1 1 Sector 1,-1 is not yours. Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 569 Play#1 input lunload m 180/181/182/183/184/185/186/187/188/189/190/191/192/193/194/195/196/197/198/199/200/201/202/203/204/230/231/232/233/234/222/223/224/225/252/253/254 1 Play#1 command lunload Play#1 output Play#1 1 1 military unloaded from linf light infantry #180 at 0,0 Play#1 output Play#1 1 1 military unloaded from linf light infantry #181 at 2,0 Play#1 output Play#1 1 Sector 4,0 is not yours. Play#1 output Play#1 1 Sector 6,0 is not yours. Play#1 output Play#1 1 Sector 8,0 is not yours. Play#1 output Play#1 1 1 military unloaded from linf light infantry #185 at 1,1 Play#1 output Play#1 1 1 military unloaded from linf light infantry #186 at 3,1 Play#1 output Play#1 1 Sector 5,1 is not yours. Play#1 output Play#1 1 Sector 7,1 is not yours. Play#1 output Play#1 1 Sector 9,1 is not yours. Play#1 output Play#1 1 1 military unloaded from linf light infantry #190 at 1,3 Play#1 output Play#1 1 1 military unloaded from linf light infantry #191 at 3,3 Play#1 output Play#1 1 Sector 5,3 is not yours. Play#1 output Play#1 1 Sector 7,3 is not yours. Play#1 output Play#1 1 Sector 9,3 is not yours. Play#1 output Play#1 1 1 military unloaded from linf light infantry #195 at 0,4 Play#1 output Play#1 1 1 military unloaded from linf light infantry #196 at 2,4 Play#1 output Play#1 1 Sector 4,4 is not yours. Play#1 output Play#1 1 Sector 6,4 is not yours. Play#1 output Play#1 1 Sector 8,4 is not yours. Play#1 output Play#1 1 1 military unloaded from linf light infantry #200 at 1,5 Play#1 output Play#1 1 1 military unloaded from linf light infantry #201 at 3,5 Play#1 output Play#1 1 Sector 5,5 is not yours. Play#1 output Play#1 1 Sector 7,5 is not yours. Play#1 output Play#1 1 Sector 9,5 is not yours. Play#1 output Play#1 1 1 military unloaded from linf light infantry #230 at 0,0 Play#1 output Play#1 1 1 military unloaded from linf light infantry #231 at 2,0 Play#1 output Play#1 1 Sector 4,0 is not yours. Play#1 output Play#1 1 Sector 6,0 is not yours. Play#1 output Play#1 1 Sector 8,0 is not yours. Play#1 output Play#1 1 Sector 1,-1 is not yours. Play#1 output Play#1 1 12 units unloaded Play#1 output Play#1 6 0 568 Play#1 input lunload m B 1 Play#1 command lunload Play#1 output Play#1 1 1 military unloaded from linf light infantry #180 at 0,0 Play#1 output Play#1 1 1 military unloaded from linf light infantry #181 at 2,0 Play#1 output Play#1 1 1 military unloaded from linf light infantry #185 at 1,1 Play#1 output Play#1 1 1 military unloaded from linf light infantry #186 at 3,1 Play#1 output Play#1 1 1 military unloaded from linf light infantry #190 at 1,3 Play#1 output Play#1 1 1 military unloaded from linf light infantry #191 at 3,3 Play#1 output Play#1 1 1 military unloaded from linf light infantry #195 at 0,4 Play#1 output Play#1 1 1 military unloaded from linf light infantry #196 at 2,4 Play#1 output Play#1 1 1 military unloaded from linf light infantry #200 at 1,5 Play#1 output Play#1 1 1 military unloaded from linf light infantry #201 at 3,5 Play#1 output Play#1 1 10 units unloaded Play#1 output Play#1 6 0 567 Play#1 input lunload m D 1 Play#1 command lunload Play#1 output Play#1 1 1 military unloaded from linf light infantry #230 at 0,0 Play#1 output Play#1 1 1 military unloaded from linf light infantry #231 at 2,0 Play#1 output Play#1 1 2 units unloaded Play#1 output Play#1 6 0 566 Play#1 input load i 80 1 Play#1 command load Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 565 Play#1 input unload i 80 1 Play#1 command unload Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 564 Play#1 input lload c 81 1 Play#1 command lload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 563 Play#1 input lunload c 81 1 Play#1 command lunload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 562 Play#1 input load s 80 10 Play#1 command load Play#1 output Play#1 1 1 shells loaded onto cs cargo ship (#80) at -2,0 Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 6 0 561 Play#1 input load s 80 10 Play#1 command load Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 560 Play#1 input load s 81 -10 Play#1 command load Play#1 output Play#1 1 1 shells loaded onto cs cargo ship (#81) at -4,0 Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 6 0 559 Play#1 input load s 81 -10 Play#1 command load Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 558 Play#1 input unload s 82 -10 Play#1 command unload Play#1 output Play#1 1 1 shells loaded onto cs cargo ship (#82) at -6,0 Play#1 output Play#1 1 1 ship unloaded Play#1 output Play#1 6 0 557 Play#1 input unload s 82 -10 Play#1 command unload Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 556 Play#1 input lload g 80 10 Play#1 command lload Play#1 output Play#1 1 1 guns loaded onto sup supply #80 at -2,0 Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 6 0 555 Play#1 input lload g 80 10 Play#1 command lload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 554 Play#1 input lload g 81 -10 Play#1 command lload Play#1 output Play#1 1 1 guns loaded onto sup supply #81 at -4,0 Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 6 0 553 Play#1 input lload g 81 -10 Play#1 command lload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 552 Play#1 input lunload g 82 -10 Play#1 command lunload Play#1 output Play#1 1 1 guns loaded onto sup supply #82 at -6,0 Play#1 output Play#1 1 1 unit unloaded Play#1 output Play#1 6 0 551 Play#1 input lunload g 82 -10 Play#1 command lunload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 550 Play#1 input unload s 80 10 Play#1 command unload Play#1 output Play#1 1 1 shells unloaded from cs cargo ship (#80) at -2,0 Play#1 output Play#1 1 1 ship unloaded Play#1 output Play#1 6 0 549 Play#1 input unload s 80 10 Play#1 command unload Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 548 Play#1 input lunload g 80 10 Play#1 command lunload Play#1 output Play#1 1 1 guns unloaded from sup supply #80 at -2,0 Play#1 output Play#1 1 1 unit unloaded Play#1 output Play#1 6 0 547 Play#1 input lunload g 80 10 Play#1 command lunload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 546 Play#1 input load m 80 100 Play#1 command load Play#1 output Play#1 1 50 military loaded onto cs cargo ship (#80) at -2,0 Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 6 0 545 Play#1 input load m 80 100 Play#1 command load Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 544 Play#1 input load m 81 -100 Play#1 command load Play#1 output Play#1 1 50 military loaded onto cs cargo ship (#81) at -4,0 Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 6 0 543 Play#1 input load m 81 -100 Play#1 command load Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 542 Play#1 input unload m 82 -100 Play#1 command unload Play#1 output Play#1 1 50 military loaded onto cs cargo ship (#82) at -6,0 Play#1 output Play#1 1 1 ship unloaded Play#1 output Play#1 6 0 541 Play#1 input unload m 82 -100 Play#1 command unload Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 540 Play#1 input lload b 80 20 Play#1 command lload Play#1 output Play#1 1 10 bars of gold loaded onto sup supply #80 at -2,0 Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 6 0 539 Play#1 input lload b 80 20 Play#1 command lload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 538 Play#1 input lload b 81 -20 Play#1 command lload Play#1 output Play#1 1 10 bars of gold loaded onto sup supply #81 at -4,0 Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 6 0 537 Play#1 input lload b 81 -20 Play#1 command lload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 536 Play#1 input lunload b 82 -20 Play#1 command lunload Play#1 output Play#1 1 10 bars of gold loaded onto sup supply #82 at -6,0 Play#1 output Play#1 1 1 unit unloaded Play#1 output Play#1 6 0 535 Play#1 input lunload b 82 -20 Play#1 command lunload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 534 Play#1 input load l 80 -1 Play#1 command load Play#1 output Play#1 1 49 light products unloaded from cs cargo ship (#80) at -2,0 Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 6 0 533 Play#1 input load l 80 -1 Play#1 command load Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 532 Play#1 input unload l 81 -1 Play#1 command unload Play#1 output Play#1 1 49 light products unloaded from cs cargo ship (#81) at -4,0 Play#1 output Play#1 1 1 ship unloaded Play#1 output Play#1 6 0 531 Play#1 input unload l 81 -1 Play#1 command unload Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 530 Play#1 input unload l 82 100 Play#1 command unload Play#1 output Play#1 1 49 light products unloaded from cs cargo ship (#82) at -6,0 Play#1 output Play#1 1 1 ship unloaded Play#1 output Play#1 6 0 529 Play#1 input unload l 82 100 Play#1 command unload Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 528 Play#1 input lload i 80 -1 Play#1 command lload Play#1 output Play#1 1 49 iron ore unloaded from sup supply #80 at -2,0 Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 6 0 527 Play#1 input lload i 80 -1 Play#1 command lload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 526 Play#1 input lunload i 81 -1 Play#1 command lunload Play#1 output Play#1 1 49 iron ore unloaded from sup supply #81 at -4,0 Play#1 output Play#1 1 1 unit unloaded Play#1 output Play#1 6 0 525 Play#1 input lunload i 81 -1 Play#1 command lunload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 524 Play#1 input lunload i 82 100 Play#1 command lunload Play#1 output Play#1 1 49 iron ore unloaded from sup supply #82 at -6,0 Play#1 output Play#1 1 1 unit unloaded Play#1 output Play#1 6 0 523 Play#1 input lunload i 82 100 Play#1 command lunload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 522 Play#1 input load Play#1 command load Play#1 output Play#1 4 What commodity (or 'plane' or 'land')? Play#1 input x Play#1 output Play#1 1 Can't load 'x' Play#1 output Play#1 1 Usage: load Play#1 output Play#1 6 0 522 Play#1 input load Play#1 command load Play#1 output Play#1 4 What commodity (or 'plane' or 'land')? Play#1 input f Play#1 output Play#1 4 Ship(s): Play#1 input -1 Play#1 output Play#1 1 Usage: load Play#1 output Play#1 6 0 522 Play#1 input load Play#1 command load Play#1 output Play#1 4 What commodity (or 'plane' or 'land')? Play#1 input f Play#1 output Play#1 4 Ship(s): Play#1 input 80/81 Play#1 output Play#1 4 Number of food to load onto cs cargo ship (#80) at -2,0? Play#1 input x Play#1 output Play#1 4 Number of food to load onto cs cargo ship (#81) at -4,0? Play#1 input 1 Play#1 output Play#1 1 1 food loaded onto cs cargo ship (#81) at -4,0 Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 6 0 521 Play#1 input lunload Play#1 command lunload Play#1 output Play#1 4 What commodity (or 'plane' or 'land')? Play#1 input h Play#1 output Play#1 4 Unit(s): Play#1 input 80/81/82 Play#1 output Play#1 4 Number of heavy products to unload from sup supply #80 at -2,0? Play#1 input x Play#1 output Play#1 4 Number of heavy products to unload from sup supply #81 at -4,0? Play#1 input 0 Play#1 output Play#1 4 Number of heavy products to unload from sup supply #82 at -6,0? Play#1 input 1 Play#1 output Play#1 1 1 heavy products unloaded from sup supply #82 at -6,0 Play#1 output Play#1 1 1 unit unloaded Play#1 output Play#1 6 0 520 Play#1 input load plane -1 Play#1 command load Play#1 output Play#1 1 Usage: load Play#1 output Play#1 6 0 520 Play#1 input unload plane -1 Play#1 command unload Play#1 output Play#1 1 Usage: unload Play#1 output Play#1 6 0 520 Play#1 input lload plane -1 Play#1 command lload Play#1 output Play#1 1 Usage: lload Play#1 output Play#1 6 0 520 Play#1 input lunload plane -1 Play#1 command lunload Play#1 output Play#1 1 Usage: lunload Play#1 output Play#1 6 0 520 Play#1 input load plane 100 -1 Play#1 command load Play#1 output Play#1 1 Usage: load Play#1 output Play#1 6 0 520 Play#1 input unload plane 100 -1 Play#1 command unload Play#1 output Play#1 1 Usage: unload Play#1 output Play#1 6 0 520 Play#1 input lload plane 100 -1 Play#1 command lload Play#1 output Play#1 1 Usage: lload Play#1 output Play#1 6 0 520 Play#1 input lunload plane 100 -1 Play#1 command lunload Play#1 output Play#1 1 Usage: lunload Play#1 output Play#1 6 0 520 Play#1 input load plane n Play#1 command load Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 519 Play#1 input unload plane n Play#1 command unload Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 518 Play#1 input lload plane n Play#1 command lload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 517 Play#1 input lunload plane n Play#1 command lunload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 516 Play#1 input load plane a A Play#1 command load Play#1 output Play#1 1 sam Sea Sparrow #0 loaded onto ls landing ship (#0) at 0,0. Play#1 output Play#1 1 Can't put plane 25 on this ship! Play#1 output Play#1 1 sam Sea Sparrow #15 loaded onto ls landing ship (#15) at 0,4. Play#1 output Play#1 1 2 ships loaded Play#1 output Play#1 6 0 515 Play#1 input load plane 90 180 Play#1 command load Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 514 Play#1 input load plane 92 182 Play#1 command load Play#1 output Play#1 1 sam Sea Sparrow #182 loaded onto ls landing ship (#92) at 0,0. Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 6 0 513 Play#1 input load plane 93 183 Play#1 command load Play#1 output Play#1 1 sam Sea Sparrow #183 loaded onto ls landing ship (#93) at 0,0. Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 6 0 512 Play#1 input load plane 94 184 Play#1 command load Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 511 Play#1 input unload plane a B Play#1 command unload Play#1 output Play#1 1 sam Sea Sparrow #150 unloaded from ls landing ship (#0) at 0,0. Play#1 output Play#1 1 sam Sea Sparrow #151 unloaded from ls landing ship (#1) at 2,0. Play#1 output Play#1 1 sam Sea Sparrow #152 unloaded from ls landing ship (#2) at 4,0. Play#1 output Play#1 1 sam Sea Sparrow #165 unloaded from ls landing ship (#15) at 0,4. Play#1 output Play#1 1 sam Sea Sparrow #166 unloaded from ls landing ship (#16) at 2,4. Play#1 output Play#1 1 sam Sea Sparrow #167 unloaded from ls landing ship (#17) at 4,4. Play#1 output Play#1 1 6 ships unloaded Play#1 output Play#1 6 0 510 Play#1 input unload plane b B Play#1 command unload Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 509 Play#1 input load plane 25 Play#1 command load Play#1 output Play#1 1 fb fishing boat (#25) cannot carry planes Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 508 Play#1 input unload plane 25 Play#1 command unload Play#1 output Play#1 1 fb fishing boat (#25) cannot carry planes Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 507 Play#1 input load plane 105 Play#1 command load Play#1 output Play#1 1 cs cargo ship (#105) doesn't have room for any more planes Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 506 Play#1 input load plane 100 n Play#1 command load Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 505 Play#1 input load plane 100 140 Play#1 command load Play#1 output Play#1 1 You can only load light planes, helos, xtra-light, or missiles onto ships. Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 504 Play#1 input load plane 100 57/58 Play#1 command load Play#1 output Play#1 1 sam Sea Sparrow #57 is already on ship #105! Play#1 output Play#1 1 sam Sea Sparrow #58 is already on land unit #105! Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 503 Play#1 input load plane 101 59 Play#1 command load Play#1 output Play#1 1 sam Sea Sparrow #59 has been hardened and can't be loaded Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 502 Play#1 input load plane 101 60 Play#1 command load Play#1 output Play#1 1 mb missile boat (#101) cannot carry choppers. Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 501 Play#1 input load plane 80 90 Play#1 command load Play#1 output Play#1 1 cs cargo ship (#80) cannot carry missiles. Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 500 Play#1 input load plane 101 110 Play#1 command load Play#1 output Play#1 1 mb missile boat (#101) cannot carry planes. Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 499 Play#1 input load plane 100 F Play#1 command load Play#1 output Play#1 1 f2 P-51 Mustang #110 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 f2 P-51 Mustang #111 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 f2 P-51 Mustang #112 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 f2 P-51 Mustang #113 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 f2 P-51 Mustang #114 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 f2 P-51 Mustang #115 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 f2 P-51 Mustang #116 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 f2 P-51 Mustang #117 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 f2 P-51 Mustang #118 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 f2 P-51 Mustang #119 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 f2 P-51 Mustang #120 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 f2 P-51 Mustang #121 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 f2 P-51 Mustang #122 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 f2 P-51 Mustang #123 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 f2 P-51 Mustang #124 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 f2 P-51 Mustang #125 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 f2 P-51 Mustang #126 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 f2 P-51 Mustang #127 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 f2 P-51 Mustang #128 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 f2 P-51 Mustang #129 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 Can't put plane 130 on this ship! Play#1 output Play#1 1 Can't put plane 131 on this ship! Play#1 output Play#1 1 Can't put plane 132 on this ship! Play#1 output Play#1 1 Can't put plane 133 on this ship! Play#1 output Play#1 1 Can't put plane 134 on this ship! Play#1 output Play#1 1 Can't put plane 135 on this ship! Play#1 output Play#1 1 Can't put plane 136 on this ship! Play#1 output Play#1 1 Can't put plane 137 on this ship! Play#1 output Play#1 1 Can't put plane 138 on this ship! Play#1 output Play#1 1 Can't put plane 139 on this ship! Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 6 0 498 Play#1 input load plane 100 K Play#1 command load Play#1 output Play#1 1 nc AH-1 Cobra #60 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 nc AH-1 Cobra #61 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 nc AH-1 Cobra #62 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 nc AH-1 Cobra #63 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 nc AH-1 Cobra #64 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 nc AH-1 Cobra #65 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 nc AH-1 Cobra #66 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 nc AH-1 Cobra #67 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 nc AH-1 Cobra #68 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 nc AH-1 Cobra #69 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 nc AH-1 Cobra #70 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 nc AH-1 Cobra #71 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 nc AH-1 Cobra #72 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 nc AH-1 Cobra #73 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 nc AH-1 Cobra #74 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 nc AH-1 Cobra #75 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 nc AH-1 Cobra #76 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 nc AH-1 Cobra #77 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 nc AH-1 Cobra #78 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 nc AH-1 Cobra #79 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 Can't put plane 80 on this ship! Play#1 output Play#1 1 Can't put plane 81 on this ship! Play#1 output Play#1 1 Can't put plane 82 on this ship! Play#1 output Play#1 1 Can't put plane 83 on this ship! Play#1 output Play#1 1 Can't put plane 84 on this ship! Play#1 output Play#1 1 Can't put plane 85 on this ship! Play#1 output Play#1 1 Can't put plane 86 on this ship! Play#1 output Play#1 1 Can't put plane 87 on this ship! Play#1 output Play#1 1 Can't put plane 88 on this ship! Play#1 output Play#1 1 Can't put plane 89 on this ship! Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 6 0 497 Play#1 input load plane 100 E Play#1 command load Play#1 output Play#1 1 sam Sea Sparrow #40 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 sam Sea Sparrow #41 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 sam Sea Sparrow #42 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 sam Sea Sparrow #43 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 Can't put plane 44 on this ship! Play#1 output Play#1 1 Can't put plane 45 on this ship! Play#1 output Play#1 1 Can't put plane 46 on this ship! Play#1 output Play#1 1 Can't put plane 47 on this ship! Play#1 output Play#1 1 Can't put plane 48 on this ship! Play#1 output Play#1 1 Can't put plane 49 on this ship! Play#1 output Play#1 1 Can't put plane 50 on this ship! Play#1 output Play#1 1 Can't put plane 51 on this ship! Play#1 output Play#1 1 Can't put plane 52 on this ship! Play#1 output Play#1 1 Can't put plane 53 on this ship! Play#1 output Play#1 1 Can't put plane 54 on this ship! Play#1 output Play#1 1 Can't put plane 55 on this ship! Play#1 output Play#1 1 Can't put plane 56 on this ship! Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 6 0 496 Play#1 input load plane 101 M Play#1 command load Play#1 output Play#1 1 mi Harpoon #90 loaded onto mb missile boat (#101) at -2,0. Play#1 output Play#1 1 mi Harpoon #91 loaded onto mb missile boat (#101) at -2,0. Play#1 output Play#1 1 mi Harpoon #92 loaded onto mb missile boat (#101) at -2,0. Play#1 output Play#1 1 mi Harpoon #93 loaded onto mb missile boat (#101) at -2,0. Play#1 output Play#1 1 mi Harpoon #94 loaded onto mb missile boat (#101) at -2,0. Play#1 output Play#1 1 mi Harpoon #95 loaded onto mb missile boat (#101) at -2,0. Play#1 output Play#1 1 mi Harpoon #96 loaded onto mb missile boat (#101) at -2,0. Play#1 output Play#1 1 mi Harpoon #97 loaded onto mb missile boat (#101) at -2,0. Play#1 output Play#1 1 mi Harpoon #98 loaded onto mb missile boat (#101) at -2,0. Play#1 output Play#1 1 mi Harpoon #99 loaded onto mb missile boat (#101) at -2,0. Play#1 output Play#1 1 Can't put plane 100 on this ship! Play#1 output Play#1 1 Can't put plane 101 on this ship! Play#1 output Play#1 1 Can't put plane 102 on this ship! Play#1 output Play#1 1 Can't put plane 103 on this ship! Play#1 output Play#1 1 Can't put plane 104 on this ship! Play#1 output Play#1 1 Can't put plane 105 on this ship! Play#1 output Play#1 1 Can't put plane 106 on this ship! Play#1 output Play#1 1 Can't put plane 107 on this ship! Play#1 output Play#1 1 Can't put plane 108 on this ship! Play#1 output Play#1 1 Can't put plane 109 on this ship! Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 6 0 495 Play#1 input unload plane 100 110 Play#1 command unload Play#1 output Play#1 1 f2 P-51 Mustang #110 unloaded from cal light carrier (#100) at -2,0. Play#1 output Play#1 1 1 ship unloaded Play#1 output Play#1 6 0 494 Play#1 input load plane 100 80/81 Play#1 command load Play#1 output Play#1 1 nc AH-1 Cobra #80 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 Can't put plane 81 on this ship! Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 6 0 493 Play#1 input unload plane 101 90 Play#1 command unload Play#1 output Play#1 1 mi Harpoon #90 unloaded from mb missile boat (#101) at -2,0. Play#1 output Play#1 1 1 ship unloaded Play#1 output Play#1 6 0 492 Play#1 input load plane 101 44/45 Play#1 command load Play#1 output Play#1 1 sam Sea Sparrow #44 loaded onto mb missile boat (#101) at -2,0. Play#1 output Play#1 1 Can't put plane 45 on this ship! Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 6 0 491 Play#1 input unload plane 100 111 Play#1 command unload Play#1 output Play#1 1 f2 P-51 Mustang #111 unloaded from cal light carrier (#100) at -2,0. Play#1 output Play#1 1 1 ship unloaded Play#1 output Play#1 6 0 490 Play#1 input load plane 100 100/101 Play#1 command load Play#1 output Play#1 1 mi Harpoon #100 loaded onto cal light carrier (#100) at -2,0. Play#1 output Play#1 1 Can't put plane 101 on this ship! Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 6 0 489 Play#1 input lload plane a C Play#1 command lload Play#1 output Play#1 1 sam Sea Sparrow #30 loaded onto tra train #50 at 0,0. Play#1 output Play#1 1 sam Sea Sparrow #35 loaded onto tra train #50 at 0,0. Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 6 0 488 Play#1 input lload plane 90 210 Play#1 command lload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 487 Play#1 input lload plane 92 212 Play#1 command lload Play#1 output Play#1 1 sam Sea Sparrow #212 loaded onto tra train #92 at 0,0. Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 6 0 486 Play#1 input lload plane 93 213 Play#1 command lload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 485 Play#1 input lload plane 94 214 Play#1 command lload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 484 Play#1 input lload plane 121/123 231/233 Play#1 command lload Play#1 output Play#1 1 sam Sea Sparrow #231 loaded onto rad radar unit #121 at -2,0. Play#1 output Play#1 1 Can't put plane 233 on this unit! Play#1 output Play#1 1 sam Sea Sparrow #231 is already on land unit #121! Play#1 output Play#1 1 sam Sea Sparrow #233 loaded onto rad radar unit #123 at -2,0. Play#1 output Play#1 1 2 units loaded Play#1 output Play#1 6 0 483 Play#1 input lunload plane a D Play#1 command lunload Play#1 output Play#1 1 sam Sea Sparrow #200 unloaded from tra train #50 at 0,0. Play#1 output Play#1 1 sam Sea Sparrow #201 unloaded from tra train #51 at 2,0. Play#1 output Play#1 1 2 units unloaded Play#1 output Play#1 6 0 482 Play#1 input lunload plane b D Play#1 command lunload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 481 Play#1 input lunload plane 120/122 230/232 Play#1 command lunload Play#1 output Play#1 1 sam Sea Sparrow #230 unloaded from rad radar unit #120 at -2,0. Play#1 output Play#1 1 sam Sea Sparrow #232 unloaded from rad radar unit #122 at -2,0. Play#1 output Play#1 1 2 units unloaded Play#1 output Play#1 6 0 480 Play#1 input lload plane 0 Play#1 command lload Play#1 output Play#1 1 linf light infantry #0 cannot carry extra-light planes. Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 479 Play#1 input lunload plane 0 Play#1 command lunload Play#1 output Play#1 1 linf light infantry #0 cannot carry extra-light planes. Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 478 Play#1 input lload plane 105 Play#1 command lload Play#1 output Play#1 1 rad radar unit #105 doesn't have room for any more extra-light planes Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 477 Play#1 input lload plane 100 n Play#1 command lload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 476 Play#1 input lload plane 100 99 Play#1 command lload Play#1 output Play#1 1 You can only load xlight planes onto units. Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 475 Play#1 input lload plane 100 57/58 Play#1 command lload Play#1 output Play#1 1 sam Sea Sparrow #57 is already on ship #105! Play#1 output Play#1 1 sam Sea Sparrow #58 is already on land unit #105! Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 474 Play#1 input lload plane 100 59 Play#1 command lload Play#1 output Play#1 1 sam Sea Sparrow #59 has been hardened and can't be loaded Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 473 Play#1 input lload plane 100 E Play#1 command lload Play#1 output Play#1 1 sam Sea Sparrow #45 loaded onto rad radar unit #100 at -2,0. Play#1 output Play#1 1 Can't put plane 46 on this unit! Play#1 output Play#1 1 Can't put plane 47 on this unit! Play#1 output Play#1 1 Can't put plane 48 on this unit! Play#1 output Play#1 1 Can't put plane 49 on this unit! Play#1 output Play#1 1 Can't put plane 50 on this unit! Play#1 output Play#1 1 Can't put plane 51 on this unit! Play#1 output Play#1 1 Can't put plane 52 on this unit! Play#1 output Play#1 1 Can't put plane 53 on this unit! Play#1 output Play#1 1 Can't put plane 54 on this unit! Play#1 output Play#1 1 Can't put plane 55 on this unit! Play#1 output Play#1 1 Can't put plane 56 on this unit! Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 6 0 472 Play#1 input load Play#1 command load Play#1 output Play#1 4 What commodity (or 'plane' or 'land')? Play#1 input plane Play#1 output Play#1 4 Ship(s): Play#1 input ! Play#1 output Play#1 1 Usage: load Play#1 output Play#1 6 0 472 Play#1 input load Play#1 command load Play#1 output Play#1 4 What commodity (or 'plane' or 'land')? Play#1 input plane Play#1 output Play#1 4 Ship(s): Play#1 input 80/81 Play#1 output Play#1 4 Plane(s) to load onto cs cargo ship (#80)? Play#1 input * Play#1 output Play#1 1 sam Sea Sparrow #46 loaded onto cs cargo ship (#80) at -2,0. Play#1 output Play#1 1 Can't put plane 47 on this ship! Play#1 output Play#1 1 Can't put plane 48 on this ship! Play#1 output Play#1 1 Can't put plane 49 on this ship! Play#1 output Play#1 1 Can't put plane 50 on this ship! Play#1 output Play#1 1 Can't put plane 51 on this ship! Play#1 output Play#1 1 Can't put plane 52 on this ship! Play#1 output Play#1 1 Can't put plane 53 on this ship! Play#1 output Play#1 1 Can't put plane 54 on this ship! Play#1 output Play#1 1 Can't put plane 55 on this ship! Play#1 output Play#1 1 Can't put plane 56 on this ship! Play#1 output Play#1 1 Can't put plane 230 on this ship! Play#1 output Play#1 1 Can't put plane 232 on this ship! Play#1 output Play#1 4 Plane(s) to load onto cs cargo ship (#81)? Play#1 input * Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 6 0 471 Play#1 input unload Play#1 command unload Play#1 output Play#1 4 What commodity (or 'plane' or 'land')? Play#1 input plane Play#1 output Play#1 4 Ship(s): Play#1 input 80 Play#1 output Play#1 4 Plane(s) to unload from cs cargo ship (#80)? Play#1 input * Play#1 output Play#1 1 sam Sea Sparrow #46 unloaded from cs cargo ship (#80) at -2,0. Play#1 output Play#1 1 1 ship unloaded Play#1 output Play#1 6 0 470 Play#1 input lunload Play#1 command lunload Play#1 output Play#1 4 What commodity (or 'plane' or 'land')? Play#1 input plane Play#1 output Play#1 4 Unit(s): Play#1 input 100/105 Play#1 output Play#1 4 Plane(s) to unload from rad radar unit #100? Play#1 input x Play#1 output Play#1 4 Plane(s) to unload from rad radar unit #105? Play#1 input * Play#1 output Play#1 1 sam Sea Sparrow #58 unloaded from rad radar unit #105 at -2,0. Play#1 output Play#1 1 1 unit unloaded Play#1 output Play#1 6 0 469 Play#1 input lload Play#1 command lload Play#1 output Play#1 4 What commodity (or 'plane' or 'land')? Play#1 input plane Play#1 output Play#1 4 Unit(s): Play#1 input 105 Play#1 output Play#1 4 Plane(s) to load onto rad radar unit #105? Play#1 input * Play#1 output Play#1 1 sam Sea Sparrow #46 loaded onto rad radar unit #105 at -2,0. Play#1 output Play#1 1 Can't put plane 47 on this unit! Play#1 output Play#1 1 Can't put plane 48 on this unit! Play#1 output Play#1 1 Can't put plane 49 on this unit! Play#1 output Play#1 1 Can't put plane 50 on this unit! Play#1 output Play#1 1 Can't put plane 51 on this unit! Play#1 output Play#1 1 Can't put plane 52 on this unit! Play#1 output Play#1 1 Can't put plane 53 on this unit! Play#1 output Play#1 1 Can't put plane 54 on this unit! Play#1 output Play#1 1 Can't put plane 55 on this unit! Play#1 output Play#1 1 Can't put plane 56 on this unit! Play#1 output Play#1 1 Can't put plane 58 on this unit! Play#1 output Play#1 1 Can't put plane 230 on this unit! Play#1 output Play#1 1 Can't put plane 232 on this unit! Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 6 0 468 Play#1 input load land -1 Play#1 command load Play#1 output Play#1 1 Usage: load Play#1 output Play#1 6 0 468 Play#1 input unload land -1 Play#1 command unload Play#1 output Play#1 1 Usage: unload Play#1 output Play#1 6 0 468 Play#1 input lload land -1 Play#1 command lload Play#1 output Play#1 1 Usage: lload Play#1 output Play#1 6 0 468 Play#1 input lunload land -1 Play#1 command lunload Play#1 output Play#1 1 Usage: lunload Play#1 output Play#1 6 0 468 Play#1 input load land 110 -1 Play#1 command load Play#1 output Play#1 1 Usage: load Play#1 output Play#1 6 0 468 Play#1 input unload land 110 -1 Play#1 command unload Play#1 output Play#1 1 Usage: unload Play#1 output Play#1 6 0 468 Play#1 input lload land 110 -1 Play#1 command lload Play#1 output Play#1 1 Usage: lload Play#1 output Play#1 6 0 468 Play#1 input lunload land 110 -1 Play#1 command lunload Play#1 output Play#1 1 Usage: lunload Play#1 output Play#1 6 0 468 Play#1 input load land n Play#1 command load Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 467 Play#1 input unload land n Play#1 command unload Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 466 Play#1 input lload land n Play#1 command lload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 465 Play#1 input lunload land n Play#1 command lunload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 464 Play#1 input load land a A Play#1 command load Play#1 output Play#1 1 WARNING: linf light infantry #0 is out of supply! Play#1 output Play#1 1 linf light infantry #0 loaded onto ls landing ship (#0) at 0,0. Play#1 output Play#1 1 WARNING: linf light infantry #25 is out of supply! Play#1 output Play#1 1 linf light infantry #25 loaded onto ls landing ship (#0) at 0,0. Play#1 output Play#1 1 WARNING: linf light infantry #15 is out of supply! Play#1 output Play#1 1 linf light infantry #15 loaded onto ls landing ship (#15) at 0,4. Play#1 output Play#1 1 2 ships loaded Play#1 output Play#1 6 0 463 Play#1 input load land 90 210 Play#1 command load Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 462 Play#1 input load land 92 212 Play#1 command load Play#1 output Play#1 1 WARNING: linf light infantry #212 is out of supply! Play#1 output Play#1 1 linf light infantry #212 loaded onto ls landing ship (#92) at 0,0. Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 6 0 461 Play#1 input load land 93 213 Play#1 command load Play#1 output Play#1 1 WARNING: linf light infantry #213 is out of supply! Play#1 output Play#1 1 linf light infantry #213 loaded onto ls landing ship (#93) at 0,0. Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 6 0 460 Play#1 input load land 94 214 Play#1 command load Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 459 Play#1 input unload land a B Play#1 command unload Play#1 output Play#1 1 linf light infantry #180 unloaded from ls landing ship (#0) at 0,0. Play#1 output Play#1 1 linf light infantry #181 unloaded from ls landing ship (#1) at 2,0. Play#1 output Play#1 1 linf light infantry #182 unloaded from ls landing ship (#2) at 4,0. Play#1 output Play#1 1 linf light infantry #195 unloaded from ls landing ship (#15) at 0,4. Play#1 output Play#1 1 linf light infantry #196 unloaded from ls landing ship (#16) at 2,4. Play#1 output Play#1 1 linf light infantry #197 unloaded from ls landing ship (#17) at 4,4. Play#1 output Play#1 1 6 ships unloaded Play#1 output Play#1 6 0 458 Play#1 input unload land b B Play#1 command unload Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 457 Play#1 input load land 25 Play#1 command load Play#1 output Play#1 1 fb fishing boat (#25) cannot carry land units! Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 456 Play#1 input unload land 25 Play#1 command unload Play#1 output Play#1 1 fb fishing boat (#25) cannot carry land units! Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 455 Play#1 input load land 115 Play#1 command load Play#1 output Play#1 1 cs cargo ship (#115) doesn't have room for any more land units! Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 454 Play#1 input load land 110 n Play#1 command load Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 453 Play#1 input load land 110 160 Play#1 command load Play#1 output Play#1 1 tra train #160 is too heavy to load. Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 452 Play#1 input load land 110 120/122 Play#1 command load Play#1 output Play#1 1 rad radar unit #120 is already on ship #115! Play#1 output Play#1 1 rad radar unit #122 is already on land #115! Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 451 Play#1 input load land 110/113 150 Play#1 command load Play#1 output Play#1 1 You can only load light units onto ships, Play#1 output Play#1 1 unless the ship is a non-sub supply ship Play#1 output Play#1 1 hat hvy artillery #150 not loaded Play#1 output Play#1 1 Subs can only carry spy units. Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 450 Play#1 input load land 111/113 140 Play#1 command load Play#1 output Play#1 1 Subs can only carry spy units. Play#1 output Play#1 1 Subs can only carry spy units. Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 449 Play#1 input load land 112 150/151/152 Play#1 command load Play#1 output Play#1 1 WARNING: hat hvy artillery #150 is out of supply! Play#1 output Play#1 1 hat hvy artillery #150 loaded onto cs cargo ship (#112) at -2,0. Play#1 output Play#1 1 WARNING: hat hvy artillery #151 is out of supply! Play#1 output Play#1 1 hat hvy artillery #151 loaded onto cs cargo ship (#112) at -2,0. Play#1 output Play#1 1 cs cargo ship (#112) doesn't have room for any more land units! Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 448 Play#1 input load land 110 140/141/142 Play#1 command load Play#1 output Play#1 1 WARNING: linf light infantry #140 is out of supply! Play#1 output Play#1 1 linf light infantry #140 loaded onto frg frigate (#110) at -2,0. Play#1 output Play#1 1 WARNING: linf light infantry #141 is out of supply! Play#1 output Play#1 1 linf light infantry #141 loaded onto frg frigate (#110) at -2,0. Play#1 output Play#1 1 frg frigate (#110) doesn't have room for any more land units! Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 447 Play#1 input load land 111/113 170/171/172 Play#1 command load Play#1 output Play#1 1 spy infiltrator #170 loaded onto sb submarine (#111) at -2,0. Play#1 output Play#1 1 spy infiltrator #171 loaded onto sb submarine (#111) at -2,0. Play#1 output Play#1 1 Non-land unit carrying subs can only carry up to two spy units. Play#1 output Play#1 1 spy infiltrator #170 is already on ship #111! Play#1 output Play#1 1 spy infiltrator #171 is already on ship #111! Play#1 output Play#1 1 spy infiltrator #172 loaded onto sbc cargo submarine (#113) at -2,0. Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 6 0 446 Play#1 input unload land 112 150 Play#1 command unload Play#1 output Play#1 1 hat hvy artillery #150 unloaded from cs cargo ship (#112) at -2,0. Play#1 output Play#1 1 1 ship unloaded Play#1 output Play#1 6 0 445 Play#1 input load land 112 142/143 Play#1 command load Play#1 output Play#1 1 WARNING: linf light infantry #142 is out of supply! Play#1 output Play#1 1 linf light infantry #142 loaded onto cs cargo ship (#112) at -2,0. Play#1 output Play#1 1 cs cargo ship (#112) doesn't have room for any more land units! Play#1 output Play#1 1 No ships affected Play#1 output Play#1 6 0 444 Play#1 input unload land 110/112 140/142 Play#1 command unload Play#1 output Play#1 1 linf light infantry #140 unloaded from frg frigate (#110) at -2,0. Play#1 output Play#1 1 linf light infantry #142 unloaded from cs cargo ship (#112) at -2,0. Play#1 output Play#1 1 2 ships unloaded Play#1 output Play#1 6 0 443 Play#1 input load land 110/112 173/174 Play#1 command load Play#1 output Play#1 1 spy infiltrator #173 loaded onto frg frigate (#110) at -2,0. Play#1 output Play#1 1 frg frigate (#110) doesn't have room for any more land units! Play#1 output Play#1 1 spy infiltrator #173 is already on ship #110! Play#1 output Play#1 1 spy infiltrator #174 loaded onto cs cargo ship (#112) at -2,0. Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 6 0 442 Play#1 input lload land a C Play#1 command lload Play#1 output Play#1 1 WARNING: linf light infantry #30 is out of supply! Play#1 output Play#1 1 linf light infantry #30 loaded onto tra train #50 at 0,0. Play#1 output Play#1 1 WARNING: linf light infantry #35 is out of supply! Play#1 output Play#1 1 linf light infantry #35 loaded onto tra train #50 at 0,0. Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 6 0 441 Play#1 input lload land 90 240 Play#1 command lload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 440 Play#1 input lload land 92 242 Play#1 command lload Play#1 output Play#1 1 WARNING: linf light infantry #242 is out of supply! Play#1 output Play#1 1 linf light infantry #242 loaded onto tra train #92 at 0,0. Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 6 0 439 Play#1 input lload land 93 243 Play#1 command lload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 438 Play#1 input lload land 94 244 Play#1 command lload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 437 Play#1 input lunload land a D Play#1 command lunload Play#1 output Play#1 1 linf light infantry #230 unloaded from tra train #50 at 0,0. Play#1 output Play#1 1 linf light infantry #231 unloaded from tra train #51 at 2,0. Play#1 output Play#1 1 2 units unloaded Play#1 output Play#1 6 0 436 Play#1 input lunload land b D Play#1 command lunload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 435 Play#1 input lload land 0 Play#1 command lload Play#1 output Play#1 1 linf light infantry #0 cannot carry land units! Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 434 Play#1 input lunload land 0 Play#1 command lunload Play#1 output Play#1 1 linf light infantry #0 cannot carry land units! Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 433 Play#1 input lload land 115 Play#1 command lload Play#1 output Play#1 1 tra train #115 doesn't have room for any more land units! Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 432 Play#1 input lload land 110 n Play#1 command lload Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 431 Play#1 input lload land 110 115/160 Play#1 command lload Play#1 output Play#1 1 tra train #115 cannot be loaded since it is carrying units Play#1 output Play#1 1 tra train #160 is too heavy to load. Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 430 Play#1 input lload land 110 120/122 Play#1 command lload Play#1 output Play#1 1 rad radar unit #120 is already on ship #115! Play#1 output Play#1 1 rad radar unit #122 is already on land #115! Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 429 Play#1 input lload land 110 110 Play#1 command lload Play#1 output Play#1 1 tra train #110 can't be loaded onto itself! Play#1 output Play#1 1 No units affected Play#1 output Play#1 6 0 428 Play#1 input lunload land 115 130 Play#1 command lunload Play#1 output Play#1 1 rad radar unit #130 unloaded from tra train #115 at -2,0. Play#1 output Play#1 1 1 unit unloaded Play#1 output Play#1 6 0 427 Play#1 input lload land 115 143/130 Play#1 command lload Play#1 output Play#1 1 WARNING: linf light infantry #143 is out of supply! Play#1 output Play#1 1 linf light infantry #143 loaded onto tra train #115 at -2,0. Play#1 output Play#1 1 tra train #115 doesn't have room for any more land units! Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 6 0 426 Play#1 input lload Play#1 command lload Play#1 output Play#1 4 What commodity (or 'plane' or 'land')? Play#1 input land Play#1 output Play#1 4 Unit(s): Play#1 input ! Play#1 output Play#1 1 Usage: lload Play#1 output Play#1 6 0 426 Play#1 input lunload Play#1 command lunload Play#1 output Play#1 4 What commodity (or 'plane' or 'land')? Play#1 input land Play#1 output Play#1 4 Unit(s): Play#1 input 115 Play#1 output Play#1 4 Land unit(s) to unload from tra train #115? Play#1 input 131/132 Play#1 output Play#1 1 rad radar unit #131 unloaded from tra train #115 at -2,0. Play#1 output Play#1 1 rad radar unit #132 unloaded from tra train #115 at -2,0. Play#1 output Play#1 1 1 unit unloaded Play#1 output Play#1 6 0 425 Play#1 input lload Play#1 command lload Play#1 output Play#1 4 What commodity (or 'plane' or 'land')? Play#1 input land Play#1 output Play#1 4 Unit(s): Play#1 input 50/110/115 Play#1 output Play#1 4 Land unit(s) to load onto tra train #50? Play#1 input 132/131 Play#1 output Play#1 4 Land unit(s) to load onto tra train #110? Play#1 input 132/131 Play#1 output Play#1 1 rad radar unit #132 loaded onto tra train #110 at -2,0. Play#1 output Play#1 1 rad radar unit #131 loaded onto tra train #110 at -2,0. Play#1 output Play#1 4 Land unit(s) to load onto tra train #115? Play#1 input x Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 6 0 424 Play#1 input ctld Play#1 output Play#1 1 Bye-bye Play#1 logout 1 Play#1 output Play#1 3 so long... Conn2 output Conn2 2 Empire server ready Conn2 input user tester Conn2 output Conn2 0 hello tester Conn2 input coun POGO Conn2 output Conn2 0 country name POGO Conn2 input pass peter Conn2 output Conn2 0 password ok Conn2 input play Conn2 login 0 127.0.0.1 tester Play#0 output Play#0 2 2 Play#0 output Play#0 1 Play#0 output Play#0 1 *** Server configured for testing *** Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! *** Play#0 output Play#0 6 0 640 Play#0 input load f 94/4/5/90 1 Play#0 command load Play#0 output Play#0 1 1 food loaded onto ls landing ship (#94) at 0,0 Play#0 output Play#0 1 1 food loaded onto ls landing ship (#4) at 8,0 Play#0 output Play#0 1 The harbor at 1,1 is not 2% efficient yet. Play#0 output Play#0 1 2 ships loaded Play#0 output Play#0 6 0 639 Play#0 input unload m 94/4/5/90 1 Play#0 command unload Play#0 output Play#0 1 1 military unloaded from ls landing ship (#94) at 0,0 Play#0 output Play#0 1 1 military unloaded from ls landing ship (#4) at 8,0 Play#0 output Play#0 1 The harbor at 1,1 is not 2% efficient yet. Play#0 output Play#0 1 2 ships unloaded Play#0 output Play#0 6 0 638 Play#0 input load c 80 1 Play#0 command load Play#0 output Play#0 1 Foreign civilians refuse to board at -2,0! Play#0 output Play#0 1 No ships affected Play#0 output Play#0 6 0 637 Play#0 input unload c 80 1 Play#0 command unload Play#0 output Play#0 1 Foreign civilians refuse to disembark at -2,0! Play#0 output Play#0 1 No ships affected Play#0 output Play#0 6 0 636 Play#0 input lload f 94/54/90 1 Play#0 command lload Play#0 output Play#0 1 1 food loaded onto tra train #94 at 0,0 Play#0 output Play#0 1 1 food loaded onto tra train #54 at 8,0 Play#0 output Play#0 1 2 units loaded Play#0 output Play#0 6 0 635 Play#0 input lunload m 94/54/90 1 Play#0 command lunload Play#0 output Play#0 1 1 military unloaded from tra train #94 at 0,0 Play#0 output Play#0 1 1 military unloaded from tra train #54 at 8,0 Play#0 output Play#0 1 2 units unloaded Play#0 output Play#0 6 0 634 Play#0 input load plane 94 184 Play#0 command load Play#0 output Play#0 1 sam Sea Sparrow #184 loaded onto ls landing ship (#94) at 0,0. Play#0 output Play#0 1 1 ship loaded Play#0 output Play#0 6 0 633 Play#0 input load plane 4/5/90 4/5/180 Play#0 command load Play#0 output Play#0 1 sam Sea Sparrow #4 loaded onto ls landing ship (#4) at 8,0. Play#0 output Play#0 1 The harbor at 1,1 is not 2% efficient yet. Play#0 output Play#0 1 1 ship loaded Play#0 output Play#0 6 0 632 Play#0 input unload plane 94/4/5/90 194/154/155/190 Play#0 command unload Play#0 output Play#0 1 sam Sea Sparrow #194 unloaded from ls landing ship (#94) at 0,0. Play#0 output Play#0 1 You can only load light planes, helos, xtra-light, or missiles onto ships. Play#0 output Play#0 1 sam Sea Sparrow #154 unloaded from ls landing ship (#4) at 8,0. Play#0 output Play#0 1 You can only load light planes, helos, xtra-light, or missiles onto ships. Play#0 output Play#0 1 The harbor at 1,1 is not 2% efficient yet. Play#0 output Play#0 1 2 ships unloaded Play#0 output Play#0 6 0 631 Play#0 input lload plane 94 214 Play#0 command lload Play#0 output Play#0 1 sam Sea Sparrow #214 loaded onto tra train #94 at 0,0. Play#0 output Play#0 1 1 unit loaded Play#0 output Play#0 6 0 630 Play#0 input lload plane 90/54 210/34 Play#0 command lload Play#0 output Play#0 1 sam Sea Sparrow #34 loaded onto tra train #54 at 8,0. Play#0 output Play#0 1 1 unit loaded Play#0 output Play#0 6 0 629 Play#0 input lunload plane 94/54/90 224/204/220 Play#0 command lunload Play#0 output Play#0 1 sam Sea Sparrow #224 unloaded from tra train #94 at 0,0. Play#0 output Play#0 1 You can only load xlight planes onto units. Play#0 output Play#0 1 sam Sea Sparrow #204 unloaded from tra train #54 at 8,0. Play#0 output Play#0 1 You can only load xlight planes onto units. Play#0 output Play#0 1 2 units unloaded Play#0 output Play#0 6 0 628 Play#0 input load land 94 214 Play#0 command load Play#0 output Play#0 1 WARNING: linf light infantry #214 is out of supply! Play#0 output Play#0 1 linf light infantry #214 loaded onto ls landing ship (#94) at 0,0. Play#0 output Play#0 1 1 ship loaded Play#0 output Play#0 6 0 627 Play#0 input load land 4/5/90 4/5/210 Play#0 command load Play#0 output Play#0 1 WARNING: linf light infantry #4 is out of supply! Play#0 output Play#0 1 linf light infantry #4 loaded onto ls landing ship (#4) at 8,0. Play#0 output Play#0 1 The harbor at 1,1 is not 2% efficient yet. Play#0 output Play#0 1 1 ship loaded Play#0 output Play#0 6 0 626 Play#0 input unload land 94/4/5/90 224/184/185/220 Play#0 command unload Play#0 output Play#0 1 linf light infantry #224 unloaded from ls landing ship (#94) at 0,0. Play#0 output Play#0 1 linf light infantry #184 unloaded from ls landing ship (#4) at 8,0. Play#0 output Play#0 1 The harbor at 1,1 is not 2% efficient yet. Play#0 output Play#0 1 2 ships unloaded Play#0 output Play#0 6 0 625 Play#0 input lload land 94 244 Play#0 command lload Play#0 output Play#0 1 WARNING: linf light infantry #244 is out of supply! Play#0 output Play#0 1 linf light infantry #244 loaded onto tra train #94 at 0,0. Play#0 output Play#0 1 1 unit loaded Play#0 output Play#0 6 0 624 Play#0 input lload land 90/54 240/34 Play#0 command lload Play#0 output Play#0 1 WARNING: linf light infantry #34 is out of supply! Play#0 output Play#0 1 linf light infantry #34 loaded onto tra train #54 at 8,0. Play#0 output Play#0 1 1 unit loaded Play#0 output Play#0 6 0 623 Play#0 input lunload land 94/54/90 254/234/250 Play#0 command lunload Play#0 output Play#0 1 linf light infantry #254 unloaded from tra train #94 at 0,0. Play#0 output Play#0 1 linf light infantry #234 unloaded from tra train #54 at 8,0. Play#0 output Play#0 1 2 units unloaded Play#0 output Play#0 6 0 622 Play#0 input ctld Play#0 output Play#0 1 Bye-bye Play#0 logout 0 Play#0 output Play#0 3 so long... Conn3 output Conn3 2 Empire server ready Conn3 input user tester Conn3 output Conn3 0 hello tester Conn3 input coun 1 Conn3 output Conn3 0 country name 1 Conn3 input pass 1 Conn3 output Conn3 0 password ok Conn3 input play Conn3 login 1 127.0.0.1 tester Play#1 output Play#1 2 2 Play#1 output Play#1 1 Play#1 output Play#1 1 *** Server configured for testing *** Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! *** Play#1 output Play#1 1 You have a new telegram waiting ... Play#1 output Play#1 6 0 424 Play#1 input tend x Play#1 command tend Play#1 output Play#1 1 Can't tend 'x' Play#1 output Play#1 1 Usage: tend Play#1 output Play#1 6 0 424 Play#1 input tend f -1 Play#1 command tend Play#1 output Play#1 1 Usage: tend Play#1 output Play#1 6 0 424 Play#1 input tend f n Play#1 command tend Play#1 output Play#1 6 0 423 Play#1 input tend f 160/162/163/164 Play#1 command tend Play#1 output Play#1 1 You don't own ship #160! Play#1 output Play#1 1 You don't own ship #162! Play#1 output Play#1 1 You don't own ship #163! Play#1 output Play#1 1 You don't own ship #164! Play#1 output Play#1 6 0 422 Play#1 input tend f 150 1 -1 Play#1 command tend Play#1 output Play#1 1 command failed Play#1 output Play#1 6 0 421 Play#1 input tend f 150 1 n Play#1 command tend Play#1 output Play#1 1 0 total food transferred off of cs cargo ship (#150) Play#1 output Play#1 6 0 420 Play#1 input tend f 150 1 150 Play#1 command tend Play#1 output Play#1 1 cs cargo ship (#150) won't tend to itself Play#1 output Play#1 1 0 total food transferred off of cs cargo ship (#150) Play#1 output Play#1 6 0 419 Play#1 input tend f 150 1 0 Play#1 command tend Play#1 output Play#1 1 ls landing ship (#0) is not in the same sector as cs cargo ship (#150) Play#1 output Play#1 1 0 total food transferred off of cs cargo ship (#150) Play#1 output Play#1 6 0 418 Play#1 input tend m 150/151 1 t Play#1 command tend Play#1 output Play#1 1 4 total military transferred off of cs cargo ship (#150) Play#1 output Play#1 1 4 total military transferred off of cs cargo ship (#151) Play#1 output Play#1 6 0 417 Play#1 input tend c 150/151 1 t Play#1 command tend Play#1 output Play#1 1 4 total civilians transferred off of cs cargo ship (#150) Play#1 output Play#1 1 4 total civilians transferred off of cs cargo ship (#151) Play#1 output Play#1 6 0 416 Play#1 input tend m 150/151 0 t Play#1 command tend Play#1 output Play#1 1 Amount must be non-zero! Play#1 output Play#1 1 Usage: tend Play#1 output Play#1 6 0 416 Play#1 input tend u 150/151 -1 t Play#1 command tend Play#1 output Play#1 1 4 total uncompensated workers transferred to cs cargo ship (#150) Play#1 output Play#1 1 4 total uncompensated workers transferred to cs cargo ship (#151) Play#1 output Play#1 6 0 415 Play#1 input tend f 166 1 160/162/163/164 Play#1 command tend Play#1 output Play#1 1 You don't own ship #160! Play#1 output Play#1 1 You are not on friendly terms with the owner of ship #164! Play#1 output Play#1 1 2 total food transferred off of cs cargo ship (#166) Play#1 output Play#1 6 0 414 Play#1 input tend f 166 1 u Play#1 command tend Play#1 output Play#1 1 2 total food transferred off of cs cargo ship (#166) Play#1 output Play#1 6 0 413 Play#1 input realm 2 0,-2 Play#1 command realm Play#1 output Play#1 1 Realm #2 is 0:0,-2:-2 Play#1 output Play#1 6 0 413 Play#1 input tend f 166 1 #2 Play#1 command tend Play#1 output Play#1 1 2 total food transferred off of cs cargo ship (#166) Play#1 output Play#1 6 0 412 Play#1 input tend f 166 1 0,-2 Play#1 command tend Play#1 output Play#1 1 2 total food transferred off of cs cargo ship (#166) Play#1 output Play#1 6 0 411 Play#1 input tend f 166 1 -1:1,-2 Play#1 command tend Play#1 output Play#1 1 2 total food transferred off of cs cargo ship (#166) Play#1 output Play#1 6 0 410 Play#1 input tend c 166 1 160/162/163/164 Play#1 command tend Play#1 output Play#1 1 You don't own ship #160! Play#1 output Play#1 1 Your civilians refuse to board cs cargo ship (#162)! Play#1 output Play#1 1 Your civilians refuse to board cs cargo ship (#163)! Play#1 output Play#1 1 You are not on friendly terms with the owner of ship #164! Play#1 output Play#1 1 0 total civilians transferred off of cs cargo ship (#166) Play#1 output Play#1 6 0 409 Play#1 input tend f 160/162/163/164 -1 166 Play#1 command tend Play#1 output Play#1 1 You don't own ship #160! Play#1 output Play#1 1 You don't own ship #162! Play#1 output Play#1 1 You don't own ship #163! Play#1 output Play#1 1 You don't own ship #164! Play#1 output Play#1 6 0 408 Play#1 input tend f 166 -1 160/162/163/164 Play#1 command tend Play#1 output Play#1 1 You don't own ship #160! Play#1 output Play#1 1 You don't own ship #162! Play#1 output Play#1 1 You don't own ship #163! Play#1 output Play#1 1 You don't own ship #164! Play#1 output Play#1 1 0 total food transferred to cs cargo ship (#166) Play#1 output Play#1 6 0 407 Play#1 input tend h 170/171 1 150 Play#1 command tend Play#1 output Play#1 1 No heavy products on frg frigate (#170) Play#1 output Play#1 1 No heavy products on sb submarine (#171) Play#1 output Play#1 6 0 406 Play#1 input tend h 150 -1 170/171 Play#1 command tend Play#1 output Play#1 1 No heavy products on frg frigate (#170) Play#1 output Play#1 1 No heavy products on sb submarine (#171) Play#1 output Play#1 1 0 total heavy products transferred to cs cargo ship (#150) Play#1 output Play#1 6 0 405 Play#1 input tend h 150/152 1 151 Play#1 command tend Play#1 output Play#1 1 No heavy products on cs cargo ship (#150) Play#1 output Play#1 1 No heavy products on cs cargo ship (#152) Play#1 output Play#1 6 0 404 Play#1 input tend h 151 -1 150/152 Play#1 command tend Play#1 output Play#1 1 No heavy products on cs cargo ship (#150) Play#1 output Play#1 1 No heavy products on cs cargo ship (#152) Play#1 output Play#1 1 0 total heavy products transferred to cs cargo ship (#151) Play#1 output Play#1 6 0 403 Play#1 input tend u 150 1 170/171 Play#1 command tend Play#1 output Play#1 1 frg frigate (#170) cannot hold any uncompensated workers Play#1 output Play#1 1 sb submarine (#171) cannot hold any uncompensated workers Play#1 output Play#1 1 0 total uncompensated workers transferred off of cs cargo ship (#150) Play#1 output Play#1 6 0 402 Play#1 input tend u 170/171 -1 150 Play#1 command tend Play#1 output Play#1 1 frg frigate (#170) cannot hold any uncompensated workers Play#1 output Play#1 1 sb submarine (#171) cannot hold any uncompensated workers Play#1 output Play#1 6 0 401 Play#1 input tend s 150/152 5 t Play#1 command tend Play#1 output Play#1 1 cs cargo ship (#150) out of shells Play#1 output Play#1 1 7 total shells transferred off of cs cargo ship (#150) Play#1 output Play#1 1 cs cargo ship (#152) out of shells Play#1 output Play#1 1 9 total shells transferred off of cs cargo ship (#152) Play#1 output Play#1 6 0 400 Play#1 input tend s t -5 153/154 Play#1 command tend Play#1 output Play#1 1 10 total shells transferred to cs cargo ship (#150) Play#1 output Play#1 1 4 total shells transferred to cs cargo ship (#151) Play#1 output Play#1 1 No shells on cs cargo ship (#153) Play#1 output Play#1 1 No shells on cs cargo ship (#154) Play#1 output Play#1 1 0 total shells transferred to cs cargo ship (#152) Play#1 output Play#1 1 No shells on cs cargo ship (#154) Play#1 output Play#1 1 0 total shells transferred to cs cargo ship (#153) Play#1 output Play#1 1 No shells on cs cargo ship (#153) Play#1 output Play#1 1 0 total shells transferred to cs cargo ship (#154) Play#1 output Play#1 6 0 399 Play#1 input tend g t 5 150 Play#1 command tend Play#1 output Play#1 1 0 total guns transferred off of cs cargo ship (#150) Play#1 output Play#1 1 5 total guns transferred off of cs cargo ship (#151) Play#1 output Play#1 1 3 total guns transferred off of cs cargo ship (#152) Play#1 output Play#1 1 cs cargo ship (#150) can't hold more guns Play#1 output Play#1 1 0 total guns transferred off of cs cargo ship (#153) Play#1 output Play#1 1 cs cargo ship (#150) can't hold more guns Play#1 output Play#1 1 0 total guns transferred off of cs cargo ship (#154) Play#1 output Play#1 6 0 398 Play#1 input tend g 153 -40 t Play#1 command tend Play#1 output Play#1 1 8 total guns transferred to cs cargo ship (#153) Play#1 output Play#1 6 0 397 Play#1 input tend Play#1 command tend Play#1 output Play#1 4 Tend what commodity (or 'land')? Play#1 input x Play#1 output Play#1 1 Can't tend 'x' Play#1 output Play#1 1 Usage: tend Play#1 output Play#1 6 0 397 Play#1 input tend Play#1 command tend Play#1 output Play#1 4 Tend what commodity (or 'land')? Play#1 input f Play#1 output Play#1 4 Tender(s)? Play#1 input -1 Play#1 output Play#1 1 Usage: tend Play#1 output Play#1 6 0 397 Play#1 input tend Play#1 command tend Play#1 output Play#1 4 Tend what commodity (or 'land')? Play#1 input f Play#1 output Play#1 4 Tender(s)? Play#1 input 150 Play#1 output Play#1 4 Number of food to tend from cs cargo ship (#150)? Play#1 input x Play#1 output Play#1 1 Amount must be non-zero! Play#1 output Play#1 1 Usage: tend Play#1 output Play#1 6 0 397 Play#1 input tend Play#1 command tend Play#1 output Play#1 4 Tend what commodity (or 'land')? Play#1 input f Play#1 output Play#1 4 Tender(s)? Play#1 input 150/151 Play#1 output Play#1 4 Number of food to tend from cs cargo ship (#150)? Play#1 input 1 Play#1 output Play#1 4 Ships to be tended? Play#1 input 153 Play#1 output Play#1 1 1 total food transferred off of cs cargo ship (#150) Play#1 output Play#1 4 Number of food to tend from cs cargo ship (#151)? Play#1 input -1 Play#1 output Play#1 4 Ships to be tended? Play#1 input 154 Play#1 output Play#1 1 1 total food transferred to cs cargo ship (#151) Play#1 output Play#1 6 0 396 Play#1 input tend land -1 Play#1 command tend Play#1 output Play#1 1 Usage: tend Play#1 output Play#1 6 0 396 Play#1 input tend land 160/162/163/164 Play#1 command tend Play#1 output Play#1 1 You don't own ship #160! Play#1 output Play#1 1 You don't own ship #162! Play#1 output Play#1 1 You don't own ship #163! Play#1 output Play#1 1 You don't own ship #164! Play#1 output Play#1 6 0 395 Play#1 input tend land 150 -1 Play#1 command tend Play#1 output Play#1 1 Usage: tend Play#1 output Play#1 6 0 395 Play#1 input tend land 151 301 -1 Play#1 command tend Play#1 output Play#1 1 command failed Play#1 output Play#1 6 0 394 Play#1 input tend land n Play#1 command tend Play#1 output Play#1 6 0 393 Play#1 input tend land 151 301 n Play#1 command tend Play#1 output Play#1 6 0 392 Play#1 input tend land 151 301 151 Play#1 command tend Play#1 output Play#1 1 cs cargo ship (#151) won't tend to itself Play#1 output Play#1 6 0 391 Play#1 input tend land 166 330 164 Play#1 command tend Play#1 output Play#1 1 You are not on friendly terms with the owner of ship #164! Play#1 output Play#1 6 0 390 Play#1 input tend land 151 301 0 Play#1 command tend Play#1 output Play#1 1 ls landing ship (#0) is not in the same sector as cs cargo ship (#151) Play#1 output Play#1 6 0 389 Play#1 input tend land 150 n 151 Play#1 command tend Play#1 output Play#1 6 0 388 Play#1 input tend land 150 * 151 Play#1 command tend Play#1 output Play#1 1 sup supply #300 does not have "assault" capability and can't be tended Play#1 output Play#1 6 0 387 Play#1 input tend land 150 301 150 Play#1 command tend Play#1 output Play#1 1 linf light infantry #301 is not on cs cargo ship (#150)! Play#1 output Play#1 6 0 386 Play#1 input tend land 151 301 171/173 Play#1 command tend Play#1 output Play#1 1 sb submarine (#171) doesn't carry land units! Play#1 output Play#1 1 sbc cargo submarine (#173) doesn't carry land units! Play#1 output Play#1 6 0 385 Play#1 input tend land t 301/302/303 170 Play#1 command tend Play#1 output Play#1 1 linf light infantry #301 is not on cs cargo ship (#150)! Play#1 output Play#1 1 linf light infantry #302 is not on cs cargo ship (#150)! Play#1 output Play#1 1 linf light infantry #303 is not on cs cargo ship (#150)! Play#1 output Play#1 1 linf light infantry #301 transferred from cs cargo ship (#151) to frg frigate (#170) Play#1 output Play#1 1 linf light infantry #302 is not on cs cargo ship (#151)! Play#1 output Play#1 1 linf light infantry #303 is not on cs cargo ship (#151)! Play#1 output Play#1 1 linf light infantry #301 is not on cs cargo ship (#152)! Play#1 output Play#1 1 linf light infantry #302 transferred from cs cargo ship (#152) to frg frigate (#170) Play#1 output Play#1 1 linf light infantry #303 is not on cs cargo ship (#152)! Play#1 output Play#1 1 linf light infantry #301 is not on cs cargo ship (#153)! Play#1 output Play#1 1 linf light infantry #302 is not on cs cargo ship (#153)! Play#1 output Play#1 1 frg frigate (#170) doesn't have room for any more land units! Play#1 output Play#1 1 linf light infantry #301 is not on cs cargo ship (#154)! Play#1 output Play#1 1 linf light infantry #302 is not on cs cargo ship (#154)! Play#1 output Play#1 1 linf light infantry #303 is not on cs cargo ship (#154)! Play#1 output Play#1 6 0 384 Play#1 input tend land 165 320/321/322 171 Play#1 command tend Play#1 output Play#1 1 spy infiltrator #320 transferred from ls landing ship (#165) to sb submarine (#171) Play#1 output Play#1 1 spy infiltrator #321 transferred from ls landing ship (#165) to sb submarine (#171) Play#1 output Play#1 1 sb submarine (#171) doesn't have room for more than two spy units! Play#1 output Play#1 6 0 383 Play#1 input tend land 165/171 s 173 Play#1 command tend Play#1 output Play#1 1 spy infiltrator #322 transferred from ls landing ship (#165) to sbc cargo submarine (#173) Play#1 output Play#1 1 spy infiltrator #320 transferred from sb submarine (#171) to sbc cargo submarine (#173) Play#1 output Play#1 1 sbc cargo submarine (#173) doesn't have room for more than two spy units! Play#1 output Play#1 6 0 382 Play#1 input tend land 173 s 150/165 Play#1 command tend Play#1 output Play#1 1 spy infiltrator #320 transferred from sbc cargo submarine (#173) to cs cargo ship (#150) Play#1 output Play#1 1 cs cargo ship (#150) doesn't have room for any more land units! Play#1 output Play#1 1 spy infiltrator #322 transferred from sbc cargo submarine (#173) to ls landing ship (#165) Play#1 output Play#1 6 0 381 Play#1 input tend land 166 330 162 Play#1 command tend Play#1 output Play#1 1 linf light infantry #330 transferred from cs cargo ship (#166) to cs cargo ship (#162) Play#1 output Play#1 6 0 380 Play#1 input tend land 166 331 163 Play#1 command tend Play#1 output Play#1 1 linf light infantry #331 transferred from cs cargo ship (#166) to cs cargo ship (#163) Play#1 output Play#1 6 0 379 Play#1 input tend Play#1 command tend Play#1 output Play#1 4 Tend what commodity (or 'land')? Play#1 input land Play#1 output Play#1 4 Tender(s)? Play#1 input ! Play#1 output Play#1 1 Usage: tend Play#1 output Play#1 6 0 379 Play#1 input tend Play#1 command tend Play#1 output Play#1 4 Tend what commodity (or 'land')? Play#1 input land Play#1 output Play#1 4 Tender(s)? Play#1 input -1 Play#1 output Play#1 1 Usage: tend Play#1 output Play#1 6 0 379 Play#1 input tend Play#1 command tend Play#1 output Play#1 4 Tend what commodity (or 'land')? Play#1 input land Play#1 output Play#1 4 Tender(s)? Play#1 input 165 Play#1 output Play#1 4 Land unit(s) to tend from ls landing ship (#165)? Play#1 input -1 Play#1 output Play#1 1 Usage: tend Play#1 output Play#1 6 0 379 Play#1 input tend Play#1 command tend Play#1 output Play#1 4 Tend what commodity (or 'land')? Play#1 input land Play#1 output Play#1 4 Tender(s)? Play#1 input 165 Play#1 output Play#1 4 Land unit(s) to tend from ls landing ship (#165)? Play#1 input 322 Play#1 output Play#1 4 Ship to be tended? Play#1 input -1 Play#1 output Play#1 1 command failed Play#1 output Play#1 6 0 378 Play#1 input tend Play#1 command tend Play#1 output Play#1 4 Tend what commodity (or 'land')? Play#1 input land Play#1 output Play#1 4 Tender(s)? Play#1 input 165 Play#1 output Play#1 4 Land unit(s) to tend from ls landing ship (#165)? Play#1 input 322 Play#1 output Play#1 4 Ship to be tended? Play#1 input 172 Play#1 output Play#1 1 spy infiltrator #322 transferred from ls landing ship (#165) to cs cargo ship (#172) Play#1 output Play#1 6 0 377 Play#1 input ctld Play#1 output Play#1 1 Bye-bye Play#1 logout 1 Play#1 output Play#1 3 so long... Conn4 output Conn4 2 Empire server ready Conn4 input user tester Conn4 output Conn4 0 hello tester Conn4 input coun POGO Conn4 output Conn4 0 country name POGO Conn4 input pass peter Conn4 output Conn4 0 password ok Conn4 input play Conn4 login 0 127.0.0.1 tester Play#0 output Play#0 2 2 Play#0 output Play#0 1 Play#0 output Play#0 1 *** Server configured for testing *** Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! *** Play#0 output Play#0 6 0 640 Play#0 input tend m 160/164 1 166 Play#0 command tend Play#0 output Play#0 1 You don't own ship #160! Play#0 output Play#0 1 1 total military transferred off of cs cargo ship (#164) Play#0 output Play#0 6 0 639 Play#0 input tend f 166 1 160/164 Play#0 command tend Play#0 output Play#0 1 You don't own ship #160! Play#0 output Play#0 1 1 total food transferred off of cs cargo ship (#166) Play#0 output Play#0 6 0 638 Play#0 input tend c 160/164 1 166 Play#0 command tend Play#0 output Play#0 1 You don't own ship #160! Play#0 output Play#0 1 Foreign civilians refuse to board cs cargo ship (#166)! Play#0 output Play#0 1 0 total civilians transferred off of cs cargo ship (#164) Play#0 output Play#0 6 0 637 Play#0 input tend c 166 1 160/164 Play#0 command tend Play#0 output Play#0 1 You don't own ship #160! Play#0 output Play#0 1 Foreign civilians refuse to board cs cargo ship (#164)! Play#0 output Play#0 1 0 total civilians transferred off of cs cargo ship (#166) Play#0 output Play#0 6 0 636 Play#0 input tend land 163/164 313/314 166 Play#0 command tend Play#0 output Play#0 1 linf light infantry #313 transferred from cs cargo ship (#163) to cs cargo ship (#166) Play#0 output Play#0 1 linf light infantry #314 is not on cs cargo ship (#163)! Play#0 output Play#0 1 linf light infantry #313 is not on cs cargo ship (#164)! Play#0 output Play#0 1 linf light infantry #314 transferred from cs cargo ship (#164) to cs cargo ship (#166) Play#0 output Play#0 6 0 635 Play#0 input tend land 162 312 160 Play#0 command tend Play#0 output Play#0 1 You don't own ship #160! Play#0 output Play#0 6 0 634 Play#0 input ctld Play#0 output Play#0 1 Bye-bye Play#0 logout 0 Play#0 output Play#0 3 so long... Conn5 output Conn5 2 Empire server ready Conn5 input user tester Conn5 output Conn5 0 hello tester Conn5 input coun 1 Conn5 output Conn5 0 country name 1 Conn5 input pass 1 Conn5 output Conn5 0 password ok Conn5 input play Conn5 login 1 127.0.0.1 tester Play#1 output Play#1 2 2 Play#1 output Play#1 1 Play#1 output Play#1 1 *** Server configured for testing *** Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! *** Play#1 output Play#1 1 You have a new telegram waiting ... Play#1 output Play#1 6 0 377 Play#1 input ltend x Play#1 command ltend Play#1 output Play#1 1 Unrecognized item "x" Play#1 output Play#1 1 Usage: ltend Play#1 output Play#1 6 0 377 Play#1 input ltend f -1 Play#1 command ltend Play#1 output Play#1 1 Usage: ltend Play#1 output Play#1 6 0 377 Play#1 input ltend f n Play#1 command ltend Play#1 output Play#1 6 0 376 Play#1 input ltend f 212 Play#1 command ltend Play#1 output Play#1 1 You don't own ship #212! Play#1 output Play#1 6 0 375 Play#1 input tend f 200 1 -1 Play#1 command tend Play#1 output Play#1 1 command failed Play#1 output Play#1 6 0 374 Play#1 input ltend f 200 1 n Play#1 command ltend Play#1 output Play#1 1 0 total food transferred off of cs cargo ship (#200) Play#1 output Play#1 6 0 373 Play#1 input ltend f 200 1 26 Play#1 command ltend Play#1 output Play#1 1 You don't own land unit #26! Play#1 output Play#1 1 0 total food transferred off of cs cargo ship (#200) Play#1 output Play#1 6 0 372 Play#1 input ltend f 200 1 0 Play#1 command ltend Play#1 output Play#1 1 linf light infantry #0 is not on cs cargo ship (#200)! Play#1 output Play#1 1 0 total food transferred off of cs cargo ship (#200) Play#1 output Play#1 6 0 371 Play#1 input ltend i 200/201 1 350/352 Play#1 command ltend Play#1 output Play#1 1 No iron ore on cs cargo ship (#200) Play#1 output Play#1 1 No iron ore on cs cargo ship (#201) Play#1 output Play#1 6 0 370 Play#1 input ltend c 200/201 1 350/352 Play#1 command ltend Play#1 output Play#1 1 sup supply #352 is not on cs cargo ship (#200)! Play#1 output Play#1 1 0 total civilians transferred off of cs cargo ship (#200) Play#1 output Play#1 1 sup supply #350 is not on cs cargo ship (#201)! Play#1 output Play#1 1 0 total civilians transferred off of cs cargo ship (#201) Play#1 output Play#1 6 0 369 Play#1 input ltend h 200/201 1 350/352 Play#1 command ltend Play#1 output Play#1 1 No heavy products on cs cargo ship (#200) Play#1 output Play#1 1 No heavy products on cs cargo ship (#201) Play#1 output Play#1 6 0 368 Play#1 input ltend f 200/201 0 350/351//352 Play#1 command ltend Play#1 output Play#1 1 Amount must be non-zero! Play#1 output Play#1 1 Usage: ltend Play#1 output Play#1 6 0 368 Play#1 input __cmd added 0 -1 0 Play#1 command __cmd Play#1 output Play#1 6 0 367 Play#1 input ltend s 200/201 5 350/351/352 Play#1 command ltend Play#1 output Play#1 1 cs cargo ship (#200) out of shells Play#1 output Play#1 1 7 total shells transferred off of cs cargo ship (#200) Play#1 output Play#1 1 sup supply #350 is not on cs cargo ship (#201)! Play#1 output Play#1 1 sup supply #351 is not on cs cargo ship (#201)! Play#1 output Play#1 1 5 total shells transferred off of cs cargo ship (#201) Play#1 output Play#1 6 0 366 Play#1 input ltend g 200/201 21 350/352 Play#1 command ltend Play#1 output Play#1 1 sup supply #352 is not on cs cargo ship (#200)! Play#1 output Play#1 1 10 total guns transferred off of cs cargo ship (#200) Play#1 output Play#1 1 sup supply #350 is not on cs cargo ship (#201)! Play#1 output Play#1 1 10 total guns transferred off of cs cargo ship (#201) Play#1 output Play#1 6 0 365 Play#1 input ltend i 200/201 -1 350/352 Play#1 command ltend Play#1 output Play#1 1 cs cargo ship (#200) cannot hold any iron ore Play#1 output Play#1 1 cs cargo ship (#201) cannot hold any iron ore Play#1 output Play#1 6 0 364 Play#1 input ltend c 200/201 -1 350/352 Play#1 command ltend Play#1 output Play#1 1 No civilians on sup supply #350 Play#1 output Play#1 1 sup supply #352 is not on cs cargo ship (#200)! Play#1 output Play#1 1 0 total civilians transferred to cs cargo ship (#200) Play#1 output Play#1 1 sup supply #350 is not on cs cargo ship (#201)! Play#1 output Play#1 1 No civilians on sup supply #352 Play#1 output Play#1 1 0 total civilians transferred to cs cargo ship (#201) Play#1 output Play#1 6 0 363 Play#1 input ltend l 200/201 -1 350/352 Play#1 command ltend Play#1 output Play#1 1 No light products on sup supply #350 Play#1 output Play#1 1 sup supply #352 is not on cs cargo ship (#200)! Play#1 output Play#1 1 0 total light products transferred to cs cargo ship (#200) Play#1 output Play#1 1 sup supply #350 is not on cs cargo ship (#201)! Play#1 output Play#1 1 No light products on sup supply #352 Play#1 output Play#1 1 0 total light products transferred to cs cargo ship (#201) Play#1 output Play#1 6 0 362 Play#1 input ltend s 200/201 -20 351/352 Play#1 command ltend Play#1 output Play#1 1 sup supply #352 is not on cs cargo ship (#200)! Play#1 output Play#1 1 2 total shells transferred to cs cargo ship (#200) Play#1 output Play#1 1 sup supply #351 is not on cs cargo ship (#201)! Play#1 output Play#1 1 5 total shells transferred to cs cargo ship (#201) Play#1 output Play#1 6 0 361 Play#1 input ltend m 200/201 -25 350/351/352 Play#1 command ltend Play#1 output Play#1 1 sup supply #352 is not on cs cargo ship (#200)! Play#1 output Play#1 1 30 total military transferred to cs cargo ship (#200) Play#1 output Play#1 1 sup supply #350 is not on cs cargo ship (#201)! Play#1 output Play#1 1 sup supply #351 is not on cs cargo ship (#201)! Play#1 output Play#1 1 25 total military transferred to cs cargo ship (#201) Play#1 output Play#1 6 0 360 Play#1 input ltend Play#1 command ltend Play#1 output Play#1 4 Transfer what commodity? Play#1 input x Play#1 output Play#1 1 Unrecognized item "x" Play#1 output Play#1 1 Usage: ltend Play#1 output Play#1 6 0 360 Play#1 input ltend Play#1 command ltend Play#1 output Play#1 4 Transfer what commodity? Play#1 input f Play#1 output Play#1 4 Tender(s)? Play#1 input -1 Play#1 output Play#1 1 Usage: ltend Play#1 output Play#1 6 0 360 Play#1 input ltend Play#1 command ltend Play#1 output Play#1 4 Transfer what commodity? Play#1 input f Play#1 output Play#1 4 Tender(s)? Play#1 input 200/201 Play#1 output Play#1 4 Number of food to tend from cs cargo ship (#200)? Play#1 input 1 Play#1 output Play#1 4 Units to be tended? Play#1 input 350/351 Play#1 output Play#1 1 2 total food transferred off of cs cargo ship (#200) Play#1 output Play#1 4 Number of food to tend from cs cargo ship (#201)? Play#1 input -1 Play#1 output Play#1 4 Units to be tended? Play#1 input 350 Play#1 output Play#1 1 sup supply #350 is not on cs cargo ship (#201)! Play#1 output Play#1 1 0 total food transferred to cs cargo ship (#201) Play#1 output Play#1 6 0 359 Play#1 input ctld Play#1 output Play#1 1 Bye-bye Play#1 logout 1 Play#1 output Play#1 3 so long... Conn6 output Conn6 2 Empire server ready Conn6 input user tester Conn6 output Conn6 0 hello tester Conn6 input coun POGO Conn6 output Conn6 0 country name POGO Conn6 input pass peter Conn6 output Conn6 0 password ok Conn6 input play Conn6 login 0 127.0.0.1 tester Play#0 output Play#0 2 2 Play#0 output Play#0 1 Play#0 output Play#0 1 *** Server configured for testing *** Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! *** Play#0 output Play#0 6 0 640 Play#0 input ltend m 160 1 310 Play#0 command ltend Play#0 output Play#0 1 You don't own ship #160! Play#0 output Play#0 6 0 639 Play#0 input ltend m 200 1 350 Play#0 command ltend Play#0 output Play#0 1 1 total military transferred off of cs cargo ship (#200) Play#0 output Play#0 6 0 638 Play#0 input ltend g 200 -1 350 Play#0 command ltend Play#0 output Play#0 1 1 total guns transferred to cs cargo ship (#200) Play#0 output Play#0 6 0 637 Play#0 input ctld Play#0 output Play#0 1 Bye-bye Play#0 logout 0 Play#0 output Play#0 3 so long... Conn7 output Conn7 2 Empire server ready Conn7 input user tester Conn7 output Conn7 0 hello tester Conn7 input coun POGO Conn7 output Conn7 0 country name POGO Conn7 input pass peter Conn7 output Conn7 0 password ok Conn7 input play Conn7 login 0 127.0.0.1 tester Play#0 output Play#0 2 2 Play#0 output Play#0 1 Play#0 output Play#0 1 *** Server configured for testing *** Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! *** Play#0 output Play#0 6 0 640 Play#0 input cens * ?des#. Play#0 command census Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970 Play#0 output Play#0 1 CENSUS del dst Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa Play#0 output Play#0 1 2 -3,-1 h 2% 0 .. .. 1 101 100 0 100 100% 0 0 1 Play#0 output Play#0 1 1 -6,0 h 2% 0 .. .. 100 50 0 100 100% 0 0 1 Play#0 output Play#0 1 1 -4,0 h 2% 0 .. .. 110 50 0 99 100% 0 0 1 Play#0 output Play#0 1 1 -2,0 h 2% 0 .. .. 2 99 50 0 100 100% 0 0 1 Play#0 output Play#0 1 1 0,0 h 2% 0 .. .. 100 126 0 32 100% 0 0 1 Play#0 output Play#0 1 2 2,0 h 2% 0 .. .. 100 124 0 100 100% 0 0 1 Play#0 output Play#0 1 3 4,0 h 2% 0 .. .. 100 106 0 100 100% 0 0 1 Play#0 output Play#0 1 4 6,0 h 2% 0 .. .. 100 100 0 100 100% 0 0 1 Play#0 output Play#0 1 0 8,0 h 2% 0 .. .. 100 102 0 98 100% 0 0 1 Play#0 output Play#0 1 1 -3,1 h 0% 0 .. .. 100 100 0 100 100% 0 0 1 Play#0 output Play#0 1 1 1,1 h 0% 0 .. .. 100 106 0 91 100% 0 0 1 Play#0 output Play#0 1 2 3,1 h 0% 0 .. .. 100 106 0 100 100% 0 0 1 Play#0 output Play#0 1 3 5,1 h 0% 0 .. .. 100 100 0 100 100% 0 0 1 Play#0 output Play#0 1 4 7,1 h 0% 0 .. .. 100 100 0 100 100% 0 0 1 Play#0 output Play#0 1 0 9,1 h 0% 0 .. .. 100 100 0 100 100% 0 0 1 Play#0 output Play#0 1 1 1,3 + 0% 0 .. .. 100 106 0 91 100% 0 0 1 Play#0 output Play#0 1 2 3,3 + 0% 0 .. .. 100 106 0 100 100% 0 0 1 Play#0 output Play#0 1 3 5,3 + 0% 0 .. .. 100 100 0 100 100% 0 0 1 Play#0 output Play#0 1 4 7,3 + 0% 0 .. .. 100 100 0 100 100% 0 0 1 Play#0 output Play#0 1 0 9,3 + 0% 0 .. .. 100 100 0 100 100% 0 0 1 Play#0 output Play#0 1 1 0,4 c 2% 0 .. .. 100 118 0 73 100% 0 0 1 Play#0 output Play#0 1 2 2,4 c 2% 0 .. .. 100 118 0 100 100% 0 0 Play#0 output Play#0 1 3 4,4 c 2% 0 .. .. 100 112 0 100 100% 0 0 Play#0 output Play#0 1 4 6,4 c 2% 0 .. .. 100 100 0 100 100% 0 0 Play#0 output Play#0 1 0 8,4 c 2% 0 .. .. 100 100 0 100 100% 0 0 1 Play#0 output Play#0 1 1 1,5 c 0% 0 .. .. 100 106 0 91 100% 0 0 1 Play#0 output Play#0 1 2 3,5 c 0% 0 .. .. 100 106 0 100 100% 0 0 1 Play#0 output Play#0 1 3 5,5 c 0% 0 .. .. 100 100 0 100 100% 0 0 1 Play#0 output Play#0 1 4 7,5 c 0% 0 .. .. 100 100 0 100 100% 0 0 1 Play#0 output Play#0 1 0 9,5 c 0% 0 .. .. 100 100 0 100 100% 0 0 1 Play#0 output Play#0 1 30 sectors Play#0 output Play#0 6 0 640 Play#0 input comm * ?des#. Play#0 command commodity Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970 Play#0 output Play#0 1 COMMODITIES deliver-- distribute Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad Play#0 output Play#0 1 2 -3,-1 h .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 1 -6,0 h .......... .......... 0 0 0 9999 0 10 0 9999 1 200 Play#0 output Play#0 1 1 -4,0 h .......... .......... 0 0 0 9999 0 10 0 9999 0 200 Play#0 output Play#0 1 1 -2,0 h .......... .......... 1 1 0 9999 0 10 0 9999 0 200 Play#0 output Play#0 1 1 0,0 h .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 2 2,0 h .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 3 4,0 h .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 4 6,0 h .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 0 8,0 h .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 1 -3,1 h .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 1 1,1 h .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 2 3,1 h .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 3 5,1 h .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 4 7,1 h .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 0 9,1 h .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 1 1,3 + .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 2 3,3 + .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 3 5,3 + .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 4 7,3 + .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 0 9,3 + .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 1 0,4 c .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 2 2,4 c .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 3 4,4 c .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 4 6,4 c .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 0 8,4 c .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 1 1,5 c .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 2 3,5 c .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 3 5,5 c .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 4 7,5 c .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 0 9,5 c .......... .......... 1 1 0 9950 0 20 0 9950 0 200 Play#0 output Play#0 1 30 sectors Play#0 output Play#0 6 0 640 Play#0 input ship * Play#0 command ship Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech Play#0 output Play#0 1 1 0 ls landing shi 0,0 a 100% 0 0 0 9 0 0 1 2 90 145 Play#0 output Play#0 1 1 1 ls landing shi 2,0 a 100% 0 0 0 0 0 0 0 0 90 145 Play#0 output Play#0 1 1 2 ls landing shi 4,0 a 100% 0 0 0 0 0 0 0 0 90 145 Play#0 output Play#0 1 1 3 ls landing shi 6,0 a 100% 0 6 0 0 0 0 1 1 90 145 Play#0 output Play#0 1 1 4 ls landing shi 8,0 a 100% 0 5 0 1 0 0 1 1 90 145 Play#0 output Play#0 1 1 5 ls landing shi 1,1 a 100% 0 6 0 0 0 0 1 1 90 145 Play#0 output Play#0 1 1 6 ls landing shi 3,1 a 100% 0 6 0 0 0 0 1 1 90 145 Play#0 output Play#0 1 1 7 ls landing shi 5,1 a 100% 0 6 0 0 0 0 1 1 90 145 Play#0 output Play#0 1 1 8 ls landing shi 7,1 a 100% 0 6 0 0 0 0 1 1 90 145 Play#0 output Play#0 1 1 9 ls landing shi 9,1 a 100% 0 6 0 0 0 0 1 1 90 145 Play#0 output Play#0 1 1 10 ls landing shi 1,3 a 100% 0 6 0 0 0 0 1 1 90 145 Play#0 output Play#0 1 1 11 ls landing shi 3,3 a 100% 0 6 0 0 0 0 1 1 90 145 Play#0 output Play#0 1 1 12 ls landing shi 5,3 a 100% 0 6 0 0 0 0 1 1 90 145 Play#0 output Play#0 1 1 13 ls landing shi 7,3 a 100% 0 6 0 0 0 0 1 1 90 145 Play#0 output Play#0 1 1 14 ls landing shi 9,3 a 100% 0 6 0 0 0 0 1 1 90 145 Play#0 output Play#0 1 1 15 ls landing shi 0,4 a 100% 0 0 0 9 0 0 1 1 90 145 Play#0 output Play#0 1 1 16 ls landing shi 2,4 a 100% 0 0 0 0 0 0 0 0 90 145 Play#0 output Play#0 1 1 17 ls landing shi 4,4 a 100% 0 0 0 0 0 0 0 0 90 145 Play#0 output Play#0 1 1 18 ls landing shi 6,4 a 100% 0 6 0 0 0 0 1 1 90 145 Play#0 output Play#0 1 1 19 ls landing shi 8,4 a 100% 0 6 0 0 0 0 1 1 90 145 Play#0 output Play#0 1 1 20 ls landing shi 1,5 a 100% 0 6 0 0 0 0 1 1 90 145 Play#0 output Play#0 1 1 21 ls landing shi 3,5 a 100% 0 6 0 0 0 0 1 1 90 145 Play#0 output Play#0 1 1 22 ls landing shi 5,5 a 100% 0 6 0 0 0 0 1 1 90 145 Play#0 output Play#0 1 1 23 ls landing shi 7,5 a 100% 0 6 0 0 0 0 1 1 90 145 Play#0 output Play#0 1 1 24 ls landing shi 9,5 a 100% 0 6 0 0 0 0 1 1 90 145 Play#0 output Play#0 1 1 25 fb fishing boa 0,4 a 100% 0 0 0 9 0 0 0 0 90 0 Play#0 output Play#0 1 1 26 fb fishing boa 2,4 a 100% 0 0 0 0 0 0 0 0 90 0 Play#0 output Play#0 1 1 27 fb fishing boa 4,4 a 100% 0 0 0 0 0 0 0 0 90 0 Play#0 output Play#0 1 1 28 fb fishing boa 6,4 a 100% 0 6 0 0 0 0 0 0 90 0 Play#0 output Play#0 1 1 29 fb fishing boa 8,4 a 100% 0 6 0 0 0 0 0 0 90 0 Play#0 output Play#0 1 1 30 fb fishing boa 1,5 a 100% 0 6 0 0 0 0 0 0 90 0 Play#0 output Play#0 1 1 31 fb fishing boa 3,5 a 100% 0 6 0 0 0 0 0 0 90 0 Play#0 output Play#0 1 1 32 fb fishing boa 5,5 a 100% 0 6 0 0 0 0 0 0 90 0 Play#0 output Play#0 1 1 33 fb fishing boa 7,5 a 100% 0 6 0 0 0 0 0 0 90 0 Play#0 output Play#0 1 1 34 fb fishing boa 9,5 a 100% 0 6 0 0 0 0 0 0 90 0 Play#0 output Play#0 1 1 80 cs cargo ship -2,0 100% 10 50 0 0 0 0 0 0 90 145 Play#0 output Play#0 1 1 81 cs cargo ship -4,0 100% 0 50 0 1 0 0 0 0 90 145 Play#0 output Play#0 1 1 82 cs cargo ship -6,0 100% 10 50 0 0 0 0 0 0 90 145 Play#0 output Play#0 1 2 85 cs cargo ship -2,0 100% 11 0 0 0 0 0 0 0 90 145 Play#0 output Play#0 1 2 86 cs cargo ship -4,0 100% 10 0 0 0 0 0 0 0 90 145 Play#0 output Play#0 1 1 87 cs cargo ship -3,-1 100% 9 0 0 0 0 0 0 0 90 145 Play#0 output Play#0 1 2 92 ls landing shi 0,0 b 100% 0 6 0 6 0 0 2 2 90 145 Play#0 output Play#0 1 3 93 ls landing shi 0,0 b 100% 0 6 0 6 0 0 2 2 90 145 Play#0 output Play#0 1 4 94 ls landing shi 0,0 b 100% 0 5 0 1 0 0 1 1 90 145 Play#0 output Play#0 1 1 95 ls landing shi 1,-1 b 100% 0 6 0 0 0 0 1 1 90 145 Play#0 output Play#0 1 1 100 cal light carri -2,0 100% 0 0 0 0 19 21 4 0 90 145 Play#0 output Play#0 1 1 101 mb missile boa -2,0 100% 0 0 0 0 9 0 1 0 90 180 Play#0 output Play#0 1 1 105 cs cargo ship -2,0 100% 0 0 0 0 0 0 1 0 90 180 Play#0 output Play#0 1 1 110 frg frigate -2,0 100% 0 0 0 0 0 0 0 2 90 145 Play#0 output Play#0 1 1 111 sb submarine -2,0 100% 0 0 0 0 0 0 0 2 90 145 Play#0 output Play#0 1 1 112 cs cargo ship -2,0 100% 0 0 0 0 0 0 0 2 90 145 Play#0 output Play#0 1 1 113 sbc cargo subma -2,0 100% 0 0 0 0 0 0 0 1 90 150 Play#0 output Play#0 1 1 115 cs cargo ship -2,0 100% 0 0 0 0 0 0 0 2 90 150 Play#0 output Play#0 1 1 150 cs cargo ship 1,-1 t 100% 17 17 23 19 0 0 0 2 90 145 Play#0 output Play#0 1 1 151 cs cargo ship 1,-1 t 100% 17 17 23 21 0 0 0 0 90 145 Play#0 output Play#0 1 1 152 cs cargo ship 1,-1 t 100% 22 22 18 20 0 0 0 0 90 145 Play#0 output Play#0 1 1 153 cs cargo ship 1,-1 t 100% 22 22 18 21 0 0 0 1 90 145 Play#0 output Play#0 1 1 154 cs cargo ship 1,-1 t 100% 22 22 18 19 0 0 0 1 90 145 Play#0 output Play#0 1 2 162 cs cargo ship 0,-2 u 100% 20 20 20 25 0 0 0 2 90 145 Play#0 output Play#0 1 3 163 cs cargo ship 0,-2 u 100% 20 20 20 25 0 0 0 1 90 145 Play#0 output Play#0 1 4 164 cs cargo ship 0,-2 u 100% 20 19 20 21 0 0 0 0 90 145 Play#0 output Play#0 1 1 165 ls landing shi 1,-1 100% 0 20 0 20 0 0 0 3 90 145 Play#0 output Play#0 1 1 166 cs cargo ship 0,-2 100% 20 21 20 9 0 0 0 2 90 145 Play#0 output Play#0 1 1 170 frg frigate 1,-1 100% 0 20 0 20 0 0 0 2 90 145 Play#0 output Play#0 1 1 171 sb submarine 1,-1 100% 0 20 0 20 0 0 0 1 90 145 Play#0 output Play#0 1 1 172 cs cargo ship 1,-1 100% 0 20 0 20 0 0 0 1 90 145 Play#0 output Play#0 1 1 173 sbc cargo subma 1,-1 100% 0 10 0 20 0 0 0 0 90 150 Play#0 output Play#0 1 1 175 cs cargo ship 1,-1 100% 0 10 0 20 0 0 0 0 90 150 Play#0 output Play#0 1 1 200 cs cargo ship 1,-1 T 100% 20 49 20 18 0 0 0 2 90 145 Play#0 output Play#0 1 1 201 cs cargo ship 1,-1 T 100% 20 45 20 20 0 0 0 1 90 145 Play#0 output Play#0 1 2 212 cs cargo ship 1,-1 T 100% 20 20 20 20 0 0 0 0 90 145 Play#0 output Play#0 1 71 ships Play#0 output Play#0 6 0 640 Play#0 input carg * Play#0 command cargo Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad Play#0 output Play#0 1 0 ls 0,0 a 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 1 ls 2,0 a 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 2 ls 4,0 a 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 3 ls 6,0 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 4 ls 8,0 a 100% 0 5 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 5 ls 1,1 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 6 ls 3,1 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 7 ls 5,1 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 8 ls 7,1 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 9 ls 9,1 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 10 ls 1,3 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 11 ls 3,3 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 12 ls 5,3 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 13 ls 7,3 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 14 ls 9,3 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 15 ls 0,4 a 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 16 ls 2,4 a 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 17 ls 4,4 a 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 18 ls 6,4 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 19 ls 8,4 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 20 ls 1,5 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 21 ls 3,5 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 22 ls 5,5 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 23 ls 7,5 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 24 ls 9,5 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 25 fb 0,4 a 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 26 fb 2,4 a 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 27 fb 4,4 a 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 28 fb 6,4 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 29 fb 8,4 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 30 fb 1,5 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 31 fb 3,5 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 32 fb 5,5 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 33 fb 7,5 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 34 fb 9,5 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 80 cs -2,0 100% 10 50 0 0 0 0 0 0 0 0 52 10 0 Play#0 output Play#0 1 81 cs -4,0 100% 0 50 0 1 0 0 0 0 0 0 52 10 0 Play#0 output Play#0 1 82 cs -6,0 100% 10 50 0 1 0 0 0 0 0 0 52 10 0 Play#0 output Play#0 1 85 cs -2,0 100% 11 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 86 cs -4,0 100% 10 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 87 cs -3,-1 100% 9 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 92 ls 0,0 b 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 93 ls 0,0 b 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 94 ls 0,0 b 100% 0 5 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 95 ls 1,-1 b 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 100 cal -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 101 mb -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 105 cs -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 110 frg -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 111 sb -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 112 cs -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 113 sbc -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 115 cs -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 150 cs 1,-1 t 100% 17 17 23 15 42 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 151 cs 1,-1 t 100% 17 17 23 20 37 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 152 cs 1,-1 t 100% 22 22 18 0 39 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 153 cs 1,-1 t 100% 22 22 18 0 50 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 154 cs 1,-1 t 100% 22 22 18 0 42 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 162 cs 0,-2 u 100% 20 20 20 7 42 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 163 cs 0,-2 u 100% 20 20 20 7 42 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 164 cs 0,-2 u 100% 20 19 20 7 42 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 165 ls 1,-1 100% 0 20 0 7 1 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 166 cs 0,-2 100% 20 21 20 7 42 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 170 frg 1,-1 100% 0 20 0 7 2 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 171 sb 1,-1 100% 0 20 0 7 2 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 172 cs 1,-1 100% 0 20 0 7 2 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 173 sbc 1,-1 100% 0 10 0 7 2 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 175 cs 1,-1 100% 0 10 0 7 2 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 200 cs 1,-1 T 100% 20 49 20 2 33 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 201 cs 1,-1 T 100% 20 45 20 7 32 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 212 cs 1,-1 T 100% 20 20 20 7 42 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 71 ships Play#0 output Play#0 6 0 640 Play#0 input plane * Play#0 command plane Play#0 output Play#0 1 own # type x,y w eff mu def tech ran hard carry special Play#0 output Play#0 1 1 0 sam Sea Sparrow 0,0 A 100% 60 18 180 2 0 0S Play#0 output Play#0 1 1 1 sam Sea Sparrow 2,0 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 2 sam Sea Sparrow 4,0 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 3 sam Sea Sparrow 6,0 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 4 sam Sea Sparrow 8,0 A 100% 60 18 180 2 0 4S Play#0 output Play#0 1 1 5 sam Sea Sparrow 1,1 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 6 sam Sea Sparrow 3,1 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 7 sam Sea Sparrow 5,1 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 8 sam Sea Sparrow 7,1 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 9 sam Sea Sparrow 9,1 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 10 sam Sea Sparrow 1,3 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 11 sam Sea Sparrow 3,3 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 12 sam Sea Sparrow 5,3 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 13 sam Sea Sparrow 7,3 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 14 sam Sea Sparrow 9,3 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 15 sam Sea Sparrow 0,4 A 100% 60 18 180 2 0 15S Play#0 output Play#0 1 1 16 sam Sea Sparrow 2,4 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 17 sam Sea Sparrow 4,4 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 18 sam Sea Sparrow 6,4 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 19 sam Sea Sparrow 8,4 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 20 sam Sea Sparrow 1,5 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 21 sam Sea Sparrow 3,5 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 22 sam Sea Sparrow 5,5 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 23 sam Sea Sparrow 7,5 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 24 sam Sea Sparrow 9,5 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 25 sam Sea Sparrow 0,0 A 100% 60 18 180 2 0 Play#0 output Play#0 1 2 26 sam Sea Sparrow 2,0 A 100% 60 18 180 2 0 Play#0 output Play#0 1 3 27 sam Sea Sparrow 4,0 A 100% 60 18 180 2 0 Play#0 output Play#0 1 4 28 sam Sea Sparrow 6,0 A 100% 60 18 180 2 0 Play#0 output Play#0 1 1 30 sam Sea Sparrow 0,0 C 100% 60 18 180 2 0 50L Play#0 output Play#0 1 1 31 sam Sea Sparrow 2,0 C 100% 60 18 180 2 0 Play#0 output Play#0 1 1 32 sam Sea Sparrow 4,0 C 100% 60 18 180 2 0 Play#0 output Play#0 1 1 33 sam Sea Sparrow 6,0 C 100% 60 18 180 2 0 Play#0 output Play#0 1 1 34 sam Sea Sparrow 8,0 C 100% 60 18 180 2 0 54L Play#0 output Play#0 1 1 35 sam Sea Sparrow 0,0 C 100% 60 18 180 2 0 50L Play#0 output Play#0 1 2 36 sam Sea Sparrow 2,0 C 100% 60 18 180 2 0 Play#0 output Play#0 1 3 37 sam Sea Sparrow 4,0 C 100% 60 18 180 2 0 Play#0 output Play#0 1 4 38 sam Sea Sparrow 6,0 C 100% 60 18 180 2 0 Play#0 output Play#0 1 1 40 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0 100S Play#0 output Play#0 1 1 41 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0 100S Play#0 output Play#0 1 1 42 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0 100S Play#0 output Play#0 1 1 43 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0 100S Play#0 output Play#0 1 1 44 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0 101S Play#0 output Play#0 1 1 45 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0 100L Play#0 output Play#0 1 1 46 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0 105L Play#0 output Play#0 1 1 47 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0 Play#0 output Play#0 1 1 48 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0 Play#0 output Play#0 1 1 49 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0 Play#0 output Play#0 1 1 50 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0 Play#0 output Play#0 1 1 51 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0 Play#0 output Play#0 1 1 52 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0 Play#0 output Play#0 1 1 53 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0 Play#0 output Play#0 1 1 54 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0 Play#0 output Play#0 1 1 55 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0 Play#0 output Play#0 1 1 56 sam Sea Sparrow -2,0 E 100% 60 19 200 6 0 Play#0 output Play#0 1 1 57 sam Sea Sparrow -2,0 100% 60 19 200 6 0 105S Play#0 output Play#0 1 1 58 sam Sea Sparrow -2,0 100% 60 19 200 6 0 Play#0 output Play#0 1 1 59 sam Sea Sparrow -2,0 100% 60 19 200 6 1 Play#0 output Play#0 1 1 60 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S Play#0 output Play#0 1 1 61 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S Play#0 output Play#0 1 1 62 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S Play#0 output Play#0 1 1 63 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S Play#0 output Play#0 1 1 64 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S Play#0 output Play#0 1 1 65 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S Play#0 output Play#0 1 1 66 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S Play#0 output Play#0 1 1 67 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S Play#0 output Play#0 1 1 68 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S Play#0 output Play#0 1 1 69 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S Play#0 output Play#0 1 1 70 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S Play#0 output Play#0 1 1 71 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S Play#0 output Play#0 1 1 72 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S Play#0 output Play#0 1 1 73 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S Play#0 output Play#0 1 1 74 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S Play#0 output Play#0 1 1 75 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S Play#0 output Play#0 1 1 76 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S Play#0 output Play#0 1 1 77 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S Play#0 output Play#0 1 1 78 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S Play#0 output Play#0 1 1 79 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S Play#0 output Play#0 1 1 80 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 100S Play#0 output Play#0 1 1 81 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 Play#0 output Play#0 1 1 82 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 Play#0 output Play#0 1 1 83 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 Play#0 output Play#0 1 1 84 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 Play#0 output Play#0 1 1 85 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 Play#0 output Play#0 1 1 86 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 Play#0 output Play#0 1 1 87 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 Play#0 output Play#0 1 1 88 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 Play#0 output Play#0 1 1 89 nc AH-1 Cobra -2,0 K 100% 60 5 200 16 0 Play#0 output Play#0 1 1 90 mi Harpoon -2,0 M 100% 60 7 200 11 0 Play#0 output Play#0 1 1 91 mi Harpoon -2,0 M 100% 60 7 200 11 0 101S Play#0 output Play#0 1 1 92 mi Harpoon -2,0 M 100% 60 7 200 11 0 101S Play#0 output Play#0 1 1 93 mi Harpoon -2,0 M 100% 60 7 200 11 0 101S Play#0 output Play#0 1 1 94 mi Harpoon -2,0 M 100% 60 7 200 11 0 101S Play#0 output Play#0 1 1 95 mi Harpoon -2,0 M 100% 60 7 200 11 0 101S Play#0 output Play#0 1 1 96 mi Harpoon -2,0 M 100% 60 7 200 11 0 101S Play#0 output Play#0 1 1 97 mi Harpoon -2,0 M 100% 60 7 200 11 0 101S Play#0 output Play#0 1 1 98 mi Harpoon -2,0 M 100% 60 7 200 11 0 101S Play#0 output Play#0 1 1 99 mi Harpoon -2,0 M 100% 60 7 200 11 0 101S Play#0 output Play#0 1 1 100 mi Harpoon -2,0 M 100% 60 7 200 11 0 100S Play#0 output Play#0 1 1 101 mi Harpoon -2,0 M 100% 60 7 200 11 0 Play#0 output Play#0 1 1 102 mi Harpoon -2,0 M 100% 60 7 200 11 0 Play#0 output Play#0 1 1 103 mi Harpoon -2,0 M 100% 60 7 200 11 0 Play#0 output Play#0 1 1 104 mi Harpoon -2,0 M 100% 60 7 200 11 0 Play#0 output Play#0 1 1 105 mi Harpoon -2,0 M 100% 60 7 200 11 0 Play#0 output Play#0 1 1 106 mi Harpoon -2,0 M 100% 60 7 200 11 0 Play#0 output Play#0 1 1 107 mi Harpoon -2,0 M 100% 60 7 200 11 0 Play#0 output Play#0 1 1 108 mi Harpoon -2,0 M 100% 60 7 200 11 0 Play#0 output Play#0 1 1 109 mi Harpoon -2,0 M 100% 60 7 200 11 0 Play#0 output Play#0 1 1 110 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 Play#0 output Play#0 1 1 111 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 Play#0 output Play#0 1 1 112 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S Play#0 output Play#0 1 1 113 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S Play#0 output Play#0 1 1 114 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S Play#0 output Play#0 1 1 115 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S Play#0 output Play#0 1 1 116 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S Play#0 output Play#0 1 1 117 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S Play#0 output Play#0 1 1 118 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S Play#0 output Play#0 1 1 119 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S Play#0 output Play#0 1 1 120 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S Play#0 output Play#0 1 1 121 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S Play#0 output Play#0 1 1 122 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S Play#0 output Play#0 1 1 123 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S Play#0 output Play#0 1 1 124 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S Play#0 output Play#0 1 1 125 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S Play#0 output Play#0 1 1 126 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S Play#0 output Play#0 1 1 127 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S Play#0 output Play#0 1 1 128 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S Play#0 output Play#0 1 1 129 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 100S Play#0 output Play#0 1 1 130 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 Play#0 output Play#0 1 1 131 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 Play#0 output Play#0 1 1 132 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 Play#0 output Play#0 1 1 133 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 Play#0 output Play#0 1 1 134 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 Play#0 output Play#0 1 1 135 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 Play#0 output Play#0 1 1 136 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 Play#0 output Play#0 1 1 137 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 Play#0 output Play#0 1 1 138 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 Play#0 output Play#0 1 1 139 f2 P-51 Mustang -2,0 F 100% 60 10 200 14 0 Play#0 output Play#0 1 1 140 zep Zeppelin -2,0 100% 60 2 180 21 0 Play#0 output Play#0 1 1 150 sam Sea Sparrow 0,0 B 100% 60 18 180 2 0 Play#0 output Play#0 1 2 151 sam Sea Sparrow 2,0 100% 60 18 180 2 0 Play#0 output Play#0 1 3 152 sam Sea Sparrow 4,0 100% 60 18 180 2 0 Play#0 output Play#0 1 1 153 sam Sea Sparrow 6,0 B 100% 60 18 180 2 0 3S Play#0 output Play#0 1 1 155 sam Sea Sparrow 1,1 B 100% 60 18 180 2 0 5S Play#0 output Play#0 1 1 156 sam Sea Sparrow 3,1 B 100% 60 18 180 2 0 6S Play#0 output Play#0 1 1 157 sam Sea Sparrow 5,1 B 100% 60 18 180 2 0 7S Play#0 output Play#0 1 1 158 sam Sea Sparrow 7,1 B 100% 60 18 180 2 0 8S Play#0 output Play#0 1 1 159 sam Sea Sparrow 9,1 B 100% 60 18 180 2 0 9S Play#0 output Play#0 1 1 160 sam Sea Sparrow 1,3 B 100% 60 18 180 2 0 10S Play#0 output Play#0 1 1 161 sam Sea Sparrow 3,3 B 100% 60 18 180 2 0 11S Play#0 output Play#0 1 1 162 sam Sea Sparrow 5,3 B 100% 60 18 180 2 0 12S Play#0 output Play#0 1 1 163 sam Sea Sparrow 7,3 B 100% 60 18 180 2 0 13S Play#0 output Play#0 1 1 164 sam Sea Sparrow 9,3 B 100% 60 18 180 2 0 14S Play#0 output Play#0 1 1 165 sam Sea Sparrow 0,4 B 100% 60 18 180 2 0 Play#0 output Play#0 1 2 166 sam Sea Sparrow 2,4 100% 60 18 180 2 0 Play#0 output Play#0 1 3 167 sam Sea Sparrow 4,4 100% 60 18 180 2 0 Play#0 output Play#0 1 1 168 sam Sea Sparrow 6,4 B 100% 60 18 180 2 0 18S Play#0 output Play#0 1 1 169 sam Sea Sparrow 8,4 B 100% 60 18 180 2 0 19S Play#0 output Play#0 1 1 170 sam Sea Sparrow 1,5 B 100% 60 18 180 2 0 20S Play#0 output Play#0 1 1 171 sam Sea Sparrow 3,5 B 100% 60 18 180 2 0 21S Play#0 output Play#0 1 1 172 sam Sea Sparrow 5,5 B 100% 60 18 180 2 0 22S Play#0 output Play#0 1 1 173 sam Sea Sparrow 7,5 B 100% 60 18 180 2 0 23S Play#0 output Play#0 1 1 174 sam Sea Sparrow 9,5 B 100% 60 18 180 2 0 24S Play#0 output Play#0 1 1 180 sam Sea Sparrow 0,0 100% 60 18 180 2 0 Play#0 output Play#0 1 2 182 sam Sea Sparrow 0,0 100% 60 18 180 2 0 92S Play#0 output Play#0 1 3 183 sam Sea Sparrow 0,0 100% 60 18 180 2 0 93S Play#0 output Play#0 1 4 184 sam Sea Sparrow 0,0 100% 60 18 180 2 0 94S Play#0 output Play#0 1 2 192 sam Sea Sparrow 0,0 B 100% 60 18 180 2 0 92S Play#0 output Play#0 1 3 193 sam Sea Sparrow 0,0 B 100% 60 18 180 2 0 93S Play#0 output Play#0 1 1 194 sam Sea Sparrow 0,0 100% 60 18 180 2 0 Play#0 output Play#0 1 4 195 sam Sea Sparrow 1,-1 B 100% 60 18 180 2 0 95S Play#0 output Play#0 1 1 200 sam Sea Sparrow 0,0 D 100% 60 18 180 2 0 Play#0 output Play#0 1 2 201 sam Sea Sparrow 2,0 100% 60 18 180 2 0 Play#0 output Play#0 1 1 202 sam Sea Sparrow 4,0 D 100% 60 18 180 2 0 52L Play#0 output Play#0 1 1 203 sam Sea Sparrow 6,0 D 100% 60 18 180 2 0 53L Play#0 output Play#0 1 1 210 sam Sea Sparrow 0,0 100% 60 18 180 2 0 Play#0 output Play#0 1 2 212 sam Sea Sparrow 0,0 100% 60 18 180 2 0 92L Play#0 output Play#0 1 1 213 sam Sea Sparrow 0,0 100% 60 18 180 2 0 Play#0 output Play#0 1 4 214 sam Sea Sparrow 0,0 100% 60 18 180 2 0 94L Play#0 output Play#0 1 2 222 sam Sea Sparrow 0,0 D 100% 60 18 180 2 0 92L Play#0 output Play#0 1 3 223 sam Sea Sparrow 0,0 D 100% 60 18 180 2 0 93L Play#0 output Play#0 1 1 224 sam Sea Sparrow 0,0 100% 60 18 180 2 0 Play#0 output Play#0 1 1 230 sam Sea Sparrow -2,0 100% 60 18 180 2 0 Play#0 output Play#0 1 1 231 sam Sea Sparrow -2,0 100% 60 18 180 2 0 121L Play#0 output Play#0 1 1 232 sam Sea Sparrow -2,0 100% 60 18 180 2 0 Play#0 output Play#0 1 1 233 sam Sea Sparrow -2,0 100% 60 18 180 2 0 123L Play#0 output Play#0 1 186 planes Play#0 output Play#0 6 0 640 Play#0 input land * Play#0 command land Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry Play#0 output Play#0 1 1 0 linf light infa 0,0 A 100% 6 0 60 0 40 42% 0 0 0S Play#0 output Play#0 1 1 1 linf light infa 2,0 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 2 linf light infa 4,0 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 3 linf light infa 6,0 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 4 linf light infa 8,0 A 100% 6 0 60 0 40 42% 0 0 4S Play#0 output Play#0 1 1 5 linf light infa 1,1 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 6 linf light infa 3,1 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 7 linf light infa 5,1 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 8 linf light infa 7,1 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 9 linf light infa 9,1 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 10 linf light infa 1,3 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 11 linf light infa 3,3 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 12 linf light infa 5,3 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 13 linf light infa 7,3 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 14 linf light infa 9,3 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 15 linf light infa 0,4 A 100% 6 0 60 0 40 42% 0 0 15S Play#0 output Play#0 1 1 16 linf light infa 2,4 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 17 linf light infa 4,4 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 18 linf light infa 6,4 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 19 linf light infa 8,4 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 20 linf light infa 1,5 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 21 linf light infa 3,5 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 22 linf light infa 5,5 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 23 linf light infa 7,5 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 24 linf light infa 9,5 A 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 25 linf light infa 0,0 A 100% 0 0 60 0 40 42% 0 0 0S Play#0 output Play#0 1 2 26 linf light infa 2,0 A 100% 0 0 60 0 40 42% 0 0 Play#0 output Play#0 1 3 27 linf light infa 4,0 A 100% 0 0 60 0 40 42% 0 0 Play#0 output Play#0 1 4 28 linf light infa 6,0 A 100% 0 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 30 linf light infa 0,0 C 100% 0 0 60 0 40 42% 0 0 50L Play#0 output Play#0 1 1 31 linf light infa 2,0 C 100% 0 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 32 linf light infa 4,0 C 100% 0 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 33 linf light infa 6,0 C 100% 0 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 34 linf light infa 8,0 C 100% 0 0 60 0 40 42% 0 0 54L Play#0 output Play#0 1 1 35 linf light infa 0,0 C 100% 0 0 60 0 40 42% 0 0 50L Play#0 output Play#0 1 2 36 linf light infa 2,0 C 100% 0 0 60 0 40 42% 0 0 Play#0 output Play#0 1 3 37 linf light infa 4,0 C 100% 0 0 60 0 40 42% 0 0 Play#0 output Play#0 1 4 38 linf light infa 6,0 C 100% 0 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 50 tra train 0,0 a 100% 0 0 60 9 40 42% 2 2 Play#0 output Play#0 1 1 51 tra train 2,0 a 100% 0 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 52 tra train 4,0 a 100% 6 0 60 0 40 42% 1 1 Play#0 output Play#0 1 1 53 tra train 6,0 a 100% 6 0 60 0 40 42% 1 1 Play#0 output Play#0 1 1 54 tra train 8,0 a 100% 5 0 60 1 40 42% 1 1 Play#0 output Play#0 1 1 80 sup supply -2,0 100% 0 0 60 0 50 42% 0 0 Play#0 output Play#0 1 1 81 sup supply -4,0 100% 0 0 60 0 50 42% 0 0 Play#0 output Play#0 1 1 82 sup supply -6,0 100% 0 0 60 0 50 42% 0 0 Play#0 output Play#0 1 2 92 tra train 0,0 b 100% 6 0 60 6 40 42% 2 2 Play#0 output Play#0 1 3 93 tra train 0,0 b 100% 6 0 60 0 40 42% 1 1 Play#0 output Play#0 1 4 94 tra train 0,0 b 100% 5 0 60 1 40 42% 1 1 Play#0 output Play#0 1 1 100 rad radar unit -2,0 100% 0 0 60 0 270 42% 1 0 Play#0 output Play#0 1 1 105 rad radar unit -2,0 100% 0 0 60 0 270 42% 1 0 Play#0 output Play#0 1 1 110 tra train -2,0 100% 0 0 60 0 40 42% 0 2 Play#0 output Play#0 1 1 115 tra train -2,0 100% 0 0 60 0 40 42% 0 10 Play#0 output Play#0 1 1 120 rad radar unit -2,0 100% 0 0 60 0 270 42% 0 0 115S Play#0 output Play#0 1 1 121 rad radar unit -2,0 100% 0 0 60 0 270 42% 1 0 115S Play#0 output Play#0 1 1 122 rad radar unit -2,0 100% 0 0 60 0 270 42% 0 0 115L Play#0 output Play#0 1 1 123 rad radar unit -2,0 100% 0 0 60 0 270 42% 1 0 115L Play#0 output Play#0 1 1 124 rad radar unit -2,0 100% 0 0 60 0 270 42% 0 0 115L Play#0 output Play#0 1 1 125 rad radar unit -2,0 100% 0 0 60 0 270 42% 0 0 115L Play#0 output Play#0 1 1 126 rad radar unit -2,0 100% 0 0 60 0 270 42% 0 0 115L Play#0 output Play#0 1 1 127 rad radar unit -2,0 100% 0 0 60 0 270 42% 0 0 115L Play#0 output Play#0 1 1 128 rad radar unit -2,0 100% 0 0 60 0 270 42% 0 0 115L Play#0 output Play#0 1 1 129 rad radar unit -2,0 100% 0 0 60 0 270 42% 0 0 115L Play#0 output Play#0 1 1 130 rad radar unit -2,0 100% 0 0 60 0 270 42% 0 0 Play#0 output Play#0 1 1 131 rad radar unit -2,0 100% 0 0 60 0 270 42% 0 0 110L Play#0 output Play#0 1 1 132 rad radar unit -2,0 100% 0 0 60 0 270 42% 0 0 110L Play#0 output Play#0 1 1 133 rad radar unit -2,0 100% 0 0 60 0 270 42% 0 0 115L Play#0 output Play#0 1 1 140 linf light infa -2,0 100% 0 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 141 linf light infa -2,0 100% 0 0 60 0 40 42% 0 0 110S Play#0 output Play#0 1 1 142 linf light infa -2,0 100% 0 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 143 linf light infa -2,0 100% 0 0 60 0 40 42% 0 0 115L Play#0 output Play#0 1 1 150 hat hvy artill -2,0 100% 0 0 60 0 100 42% 0 0 Play#0 output Play#0 1 1 151 hat hvy artill -2,0 100% 0 0 60 0 100 42% 0 0 112S Play#0 output Play#0 1 1 152 hat hvy artill -2,0 100% 0 0 60 0 100 42% 0 0 Play#0 output Play#0 1 1 160 tra train -2,0 100% 0 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 170 spy infiltrato -2,0 100% 0 0 60 0 40 42% 0 0 111S Play#0 output Play#0 1 1 171 spy infiltrato -2,0 100% 0 0 60 0 40 42% 0 0 111S Play#0 output Play#0 1 1 172 spy infiltrato -2,0 100% 0 0 60 0 40 42% 0 0 113S Play#0 output Play#0 1 1 173 spy infiltrato -2,0 100% 0 0 60 0 40 42% 0 0 110S Play#0 output Play#0 1 1 174 spy infiltrato -2,0 100% 0 0 60 0 40 42% 0 0 112S Play#0 output Play#0 1 1 180 linf light infa 0,0 B 100% 0 0 60 9 40 42% 0 0 Play#0 output Play#0 1 2 181 linf light infa 2,0 100% 0 0 60 0 40 42% 0 0 Play#0 output Play#0 1 3 182 linf light infa 4,0 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 183 linf light infa 6,0 B 100% 6 0 60 0 40 42% 0 0 3S Play#0 output Play#0 1 1 185 linf light infa 1,1 B 100% 0 0 60 9 40 42% 0 0 5S Play#0 output Play#0 1 1 186 linf light infa 3,1 B 100% 0 0 60 0 40 42% 0 0 6S Play#0 output Play#0 1 1 187 linf light infa 5,1 B 100% 6 0 60 0 40 42% 0 0 7S Play#0 output Play#0 1 1 188 linf light infa 7,1 B 100% 6 0 60 0 40 42% 0 0 8S Play#0 output Play#0 1 1 189 linf light infa 9,1 B 100% 6 0 60 0 40 42% 0 0 9S Play#0 output Play#0 1 1 190 linf light infa 1,3 B 100% 0 0 60 9 40 42% 0 0 10S Play#0 output Play#0 1 1 191 linf light infa 3,3 B 100% 0 0 60 0 40 42% 0 0 11S Play#0 output Play#0 1 1 192 linf light infa 5,3 B 100% 6 0 60 0 40 42% 0 0 12S Play#0 output Play#0 1 1 193 linf light infa 7,3 B 100% 6 0 60 0 40 42% 0 0 13S Play#0 output Play#0 1 1 194 linf light infa 9,3 B 100% 6 0 60 0 40 42% 0 0 14S Play#0 output Play#0 1 1 195 linf light infa 0,4 B 100% 0 0 60 9 40 42% 0 0 Play#0 output Play#0 1 2 196 linf light infa 2,4 100% 0 0 60 0 40 42% 0 0 Play#0 output Play#0 1 3 197 linf light infa 4,4 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 198 linf light infa 6,4 B 100% 6 0 60 0 40 42% 0 0 18S Play#0 output Play#0 1 1 199 linf light infa 8,4 B 100% 6 0 60 0 40 42% 0 0 19S Play#0 output Play#0 1 1 200 linf light infa 1,5 B 100% 0 0 60 9 40 42% 0 0 20S Play#0 output Play#0 1 1 201 linf light infa 3,5 B 100% 0 0 60 0 40 42% 0 0 21S Play#0 output Play#0 1 1 202 linf light infa 5,5 B 100% 6 0 60 0 40 42% 0 0 22S Play#0 output Play#0 1 1 203 linf light infa 7,5 B 100% 6 0 60 0 40 42% 0 0 23S Play#0 output Play#0 1 1 204 linf light infa 9,5 B 100% 6 0 60 0 40 42% 0 0 24S Play#0 output Play#0 1 1 210 linf light infa 0,0 100% 0 0 60 0 40 42% 0 0 Play#0 output Play#0 1 2 212 linf light infa 0,0 100% 0 0 60 0 40 42% 0 0 92S Play#0 output Play#0 1 3 213 linf light infa 0,0 100% 0 0 60 0 40 42% 0 0 93S Play#0 output Play#0 1 4 214 linf light infa 0,0 100% 0 0 60 0 40 42% 0 0 94S Play#0 output Play#0 1 2 222 linf light infa 0,0 B 100% 6 0 60 6 40 42% 0 0 92S Play#0 output Play#0 1 3 223 linf light infa 0,0 B 100% 6 0 60 0 40 42% 0 0 93S Play#0 output Play#0 1 1 224 linf light infa 0,0 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 225 linf light infa 1,-1 B 100% 6 0 60 0 40 42% 0 0 95S Play#0 output Play#0 1 1 230 linf light infa 0,0 D 100% 0 0 60 9 40 42% 0 0 Play#0 output Play#0 1 2 231 linf light infa 2,0 100% 0 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 232 linf light infa 4,0 D 100% 6 0 60 0 40 42% 0 0 52L Play#0 output Play#0 1 1 233 linf light infa 6,0 D 100% 6 0 60 0 40 42% 0 0 53L Play#0 output Play#0 1 1 240 linf light infa 0,0 100% 0 0 60 0 40 42% 0 0 Play#0 output Play#0 1 2 242 linf light infa 0,0 100% 0 0 60 0 40 42% 0 0 92L Play#0 output Play#0 1 1 243 linf light infa 0,0 100% 0 0 60 0 40 42% 0 0 Play#0 output Play#0 1 4 244 linf light infa 0,0 100% 0 0 60 0 40 42% 0 0 94L Play#0 output Play#0 1 2 252 linf light infa 0,0 D 100% 6 0 60 6 40 42% 0 0 92L Play#0 output Play#0 1 3 253 linf light infa 0,0 D 100% 6 0 60 0 40 42% 0 0 93L Play#0 output Play#0 1 1 254 linf light infa 0,0 100% 6 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 300 sup supply 1,-1 t 100% 0 0 60 0 50 42% 0 0 150S Play#0 output Play#0 1 1 301 linf light infa 1,-1 t 100% 0 0 60 0 50 42% 0 0 170S Play#0 output Play#0 1 1 302 linf light infa 1,-1 t 100% 0 0 60 0 50 42% 0 0 170S Play#0 output Play#0 1 1 303 linf light infa 1,-1 t 100% 0 0 60 0 50 42% 0 0 153S Play#0 output Play#0 1 1 304 hat hvy artill 1,-1 t 100% 0 0 60 0 100 42% 0 0 154S Play#0 output Play#0 1 2 312 linf light infa 0,-2 u 100% 0 0 60 0 50 42% 0 0 162S Play#0 output Play#0 1 1 313 linf light infa 0,-2 100% 0 0 60 0 50 42% 0 0 166S Play#0 output Play#0 1 1 314 linf light infa 0,-2 100% 0 0 60 0 50 42% 0 0 166S Play#0 output Play#0 1 1 315 linf light infa 1,-1 100% 0 0 60 0 40 42% 0 0 165S Play#0 output Play#0 1 1 316 linf light infa 1,-1 100% 0 0 60 0 40 42% 0 0 165S Play#0 output Play#0 1 1 317 linf light infa 1,-1 100% 0 0 60 0 40 42% 0 0 165S Play#0 output Play#0 1 1 320 spy infiltrato 1,-1 s 100% 0 0 60 0 40 42% 0 0 150S Play#0 output Play#0 1 1 321 spy infiltrato 1,-1 s 100% 0 0 60 0 40 42% 0 0 171S Play#0 output Play#0 1 1 322 spy infiltrato 1,-1 s 100% 0 0 60 0 40 42% 0 0 172S Play#0 output Play#0 1 2 330 linf light infa 0,-2 100% 0 0 60 0 40 42% 0 0 162S Play#0 output Play#0 1 3 331 linf light infa 0,-2 100% 0 0 60 0 40 42% 0 0 163S Play#0 output Play#0 1 1 350 sup supply 1,-1 100% 1 0 60 1 50 42% 0 0 200S Play#0 output Play#0 1 1 351 sup supply 1,-1 100% 20 0 60 1 50 42% 0 0 200S Play#0 output Play#0 1 1 352 sup supply 1,-1 100% 0 0 60 0 50 42% 0 0 201S Play#0 output Play#0 1 142 units Play#0 output Play#0 6 0 640 Play#0 input lcarg * Play#0 command lcargo Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad Play#0 output Play#0 1 0 linf 0,0 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 1 linf 2,0 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 2 linf 4,0 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 3 linf 6,0 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 4 linf 8,0 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 5 linf 1,1 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 6 linf 3,1 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 7 linf 5,1 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 8 linf 7,1 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 9 linf 9,1 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 10 linf 1,3 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 11 linf 3,3 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 12 linf 5,3 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 13 linf 7,3 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 14 linf 9,3 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 15 linf 0,4 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 16 linf 2,4 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 17 linf 4,4 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 18 linf 6,4 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 19 linf 8,4 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 20 linf 1,5 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 21 linf 3,5 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 22 linf 5,5 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 23 linf 7,5 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 24 linf 9,5 A 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 25 linf 0,0 A 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 26 linf 2,0 A 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 27 linf 4,0 A 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 28 linf 6,0 A 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 30 linf 0,0 C 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 31 linf 2,0 C 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 32 linf 4,0 C 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 33 linf 6,0 C 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 34 linf 8,0 C 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 35 linf 0,0 C 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 36 linf 2,0 C 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 37 linf 4,0 C 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 38 linf 6,0 C 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 50 tra 0,0 a 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 51 tra 2,0 a 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 52 tra 4,0 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 53 tra 6,0 a 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 54 tra 8,0 a 100% 0 5 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 80 sup -2,0 100% 0 0 0 0 0 0 51 0 10 0 0 10 0 Play#0 output Play#0 1 81 sup -4,0 100% 0 0 0 0 1 0 51 0 10 0 0 10 0 Play#0 output Play#0 1 82 sup -6,0 100% 0 0 0 0 1 0 51 0 10 0 0 9 0 Play#0 output Play#0 1 92 tra 0,0 b 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 93 tra 0,0 b 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 94 tra 0,0 b 100% 0 5 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 100 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 105 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 110 tra -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 115 tra -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 120 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 121 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 122 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 123 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 124 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 125 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 126 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 127 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 128 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 129 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 130 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 131 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 132 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 133 rad -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 140 linf -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 141 linf -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 142 linf -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 143 linf -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 150 hat -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 151 hat -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 152 hat -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 160 tra -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 170 spy -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 171 spy -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 172 spy -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 173 spy -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 174 spy -2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 180 linf 0,0 B 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 181 linf 2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 182 linf 4,0 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 183 linf 6,0 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 185 linf 1,1 B 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 186 linf 3,1 B 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 187 linf 5,1 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 188 linf 7,1 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 189 linf 9,1 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 190 linf 1,3 B 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 191 linf 3,3 B 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 192 linf 5,3 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 193 linf 7,3 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 194 linf 9,3 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 195 linf 0,4 B 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 196 linf 2,4 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 197 linf 4,4 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 198 linf 6,4 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 199 linf 8,4 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 200 linf 1,5 B 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 201 linf 3,5 B 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 202 linf 5,5 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 203 linf 7,5 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 204 linf 9,5 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 210 linf 0,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 212 linf 0,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 213 linf 0,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 214 linf 0,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 222 linf 0,0 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 223 linf 0,0 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 224 linf 0,0 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 225 linf 1,-1 B 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 230 linf 0,0 D 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 231 linf 2,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 232 linf 4,0 D 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 233 linf 6,0 D 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 240 linf 0,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 242 linf 0,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 243 linf 0,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 244 linf 0,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 252 linf 0,0 D 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 253 linf 0,0 D 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 254 linf 0,0 100% 0 6 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 300 sup 1,-1 t 100% 0 0 0 0 0 0 100 0 0 0 0 10 0 Play#0 output Play#0 1 301 linf 1,-1 t 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 302 linf 1,-1 t 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 303 linf 1,-1 t 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 304 hat 1,-1 t 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 312 linf 0,-2 u 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 313 linf 0,-2 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 314 linf 0,-2 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 315 linf 1,-1 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 316 linf 1,-1 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 317 linf 1,-1 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 320 spy 1,-1 s 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 321 spy 1,-1 s 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 322 spy 1,-1 s 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 330 linf 0,-2 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 331 linf 0,-2 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 350 sup 1,-1 100% 0 1 0 5 9 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 351 sup 1,-1 100% 0 20 0 0 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 352 sup 1,-1 100% 0 0 0 0 10 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 142 units Play#0 output Play#0 6 0 640 Play#0 input read 0 Play#0 command read Play#0 output Play#0 1 No telegrams for you at the moment... Play#0 output Play#0 6 0 640 Play#0 input read 1 Play#0 command read Play#0 output Play#0 1 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970 Play#0 output Play#0 1 POGO loaded 1 food onto ls landing ship (#4) at 8,0 Play#0 output Play#0 1 POGO unloaded 1 military from ls landing ship (#94) at 0,0 Play#0 output Play#0 1 POGO loaded 1 food onto tra train #54 at 8,0 Play#0 output Play#0 1 POGO unloaded 1 military from tra train #94 at 0,0 Play#0 output Play#0 1 POGO sam Sea Sparrow #4 loaded on your ls landing ship (#4) at 8,0 Play#0 output Play#0 1 POGO sam Sea Sparrow #194 unloaded in your harbor at 0,0 Play#0 output Play#0 1 POGO sam Sea Sparrow #34 loaded on tra train #54 at 8,0 Play#0 output Play#0 1 POGO sam Sea Sparrow #224 unloaded at your sector at 0,0 Play#0 output Play#0 1 POGO linf light infantry #4 loaded on your ls landing ship (#4) at 8,0 Play#0 output Play#0 1 POGO linf light infantry #224 unloaded in your harbor at 0,0 Play#0 output Play#0 1 POGO linf light infantry #34 loaded on your tra train #54 at 8,0 Play#0 output Play#0 1 POGO linf light infantry #254 unloaded in your harbor at 0,0 Play#0 output Play#0 1 POGO tended 1 military to cs cargo ship (#166) Play#0 output Play#0 1 POGO linf light infantry #313 loaded on your cs cargo ship (#166) at 0,-2 Play#0 output Play#0 1 POGO linf light infantry #314 loaded on your cs cargo ship (#166) at 0,-2 Play#0 output Play#0 6 0 640 Play#0 input read 2 Play#0 command read Play#0 output Play#0 1 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970 Play#0 output Play#0 1 1 loaded 1 food onto ls landing ship (#92) at 0,0 Play#0 output Play#0 1 1 loaded 5 food onto ls landing ship (#92) at 0,0 Play#0 output Play#0 1 1 loaded 1 civilians onto cs cargo ship (#85) at -2,0 Play#0 output Play#0 1 1 loaded 1 food onto tra train #92 at 0,0 Play#0 output Play#0 1 1 loaded 1 food onto linf light infantry #222 at 0,0 Play#0 output Play#0 1 1 loaded 1 food onto linf light infantry #252 at 0,0 Play#0 output Play#0 1 1 loaded 5 food onto tra train #92 at 0,0 Play#0 output Play#0 1 1 loaded 5 food onto linf light infantry #222 at 0,0 Play#0 output Play#0 1 1 loaded 5 food onto linf light infantry #252 at 0,0 Play#0 output Play#0 1 1 unloaded 3 military from ls landing ship (#1) at 2,0 Play#0 output Play#0 1 1 unloaded 3 military from ls landing ship (#16) at 2,4 Play#0 output Play#0 1 1 unloaded 3 military from fb fishing boat (#26) at 2,4 Play#0 output Play#0 1 1 unloaded 1 military from ls landing ship (#1) at 2,0 Play#0 output Play#0 1 1 unloaded 1 military from ls landing ship (#16) at 2,4 Play#0 output Play#0 1 1 unloaded 1 military from fb fishing boat (#26) at 2,4 Play#0 output Play#0 1 1 unloaded 1 military from ls landing ship (#1) at 2,0 Play#0 output Play#0 1 1 unloaded 1 military from ls landing ship (#16) at 2,4 Play#0 output Play#0 1 1 unloaded 1 military from fb fishing boat (#26) at 2,4 Play#0 output Play#0 1 1 unloaded 1 military from ls landing ship (#1) at 2,0 Play#0 output Play#0 1 1 unloaded 1 military from ls landing ship (#16) at 2,4 Play#0 output Play#0 1 1 unloaded 1 military from fb fishing boat (#26) at 2,4 Play#0 output Play#0 1 1 unloaded 1 civilians from cs cargo ship (#87) at -3,-1 Play#0 output Play#0 1 1 unloaded 3 military from tra train #51 at 2,0 Play#0 output Play#0 1 1 unloaded 1 military from tra train #51 at 2,0 Play#0 output Play#0 1 1 unloaded 3 military from linf light infantry #181 at 2,0 Play#0 output Play#0 1 1 unloaded 3 military from linf light infantry #186 at 3,1 Play#0 output Play#0 1 1 unloaded 3 military from linf light infantry #191 at 3,3 Play#0 output Play#0 1 1 unloaded 3 military from linf light infantry #196 at 2,4 Play#0 output Play#0 1 1 unloaded 3 military from linf light infantry #201 at 3,5 Play#0 output Play#0 1 1 unloaded 3 military from linf light infantry #231 at 2,0 Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #181 at 2,0 Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #186 at 3,1 Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #191 at 3,3 Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #196 at 2,4 Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #201 at 3,5 Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #231 at 2,0 Play#0 output Play#0 1 1 unloaded 1 military from tra train #51 at 2,0 Play#0 output Play#0 1 1 unloaded 1 military from tra train #51 at 2,0 Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #181 at 2,0 Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #186 at 3,1 Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #191 at 3,3 Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #196 at 2,4 Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #201 at 3,5 Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #231 at 2,0 Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #181 at 2,0 Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #186 at 3,1 Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #191 at 3,3 Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #196 at 2,4 Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #201 at 3,5 Play#0 output Play#0 1 1 unloaded 1 military from linf light infantry #231 at 2,0 Play#0 output Play#0 1 1 sam Sea Sparrow #182 loaded on your ls landing ship (#92) at 0,0 Play#0 output Play#0 1 1 sam Sea Sparrow #151 unloaded in your harbor at 2,0 Play#0 output Play#0 1 1 sam Sea Sparrow #166 unloaded in your city at 2,4 Play#0 output Play#0 1 1 sam Sea Sparrow #212 loaded on tra train #92 at 0,0 Play#0 output Play#0 1 1 sam Sea Sparrow #201 unloaded at your sector at 2,0 Play#0 output Play#0 1 1 linf light infantry #212 loaded on your ls landing ship (#92) at 0,0 Play#0 output Play#0 1 1 linf light infantry #181 unloaded in your harbor at 2,0 Play#0 output Play#0 1 1 linf light infantry #196 unloaded in your city at 2,4 Play#0 output Play#0 1 1 linf light infantry #242 loaded on your tra train #92 at 0,0 Play#0 output Play#0 1 1 linf light infantry #231 unloaded in your harbor at 2,0 Play#0 output Play#0 1 1 tended 1 food to cs cargo ship (#162) Play#0 output Play#0 1 1 tended 1 food to cs cargo ship (#162) Play#0 output Play#0 1 1 tended 1 food to cs cargo ship (#162) Play#0 output Play#0 1 1 tended 1 food to cs cargo ship (#162) Play#0 output Play#0 1 1 tended 1 food to cs cargo ship (#162) Play#0 output Play#0 1 1 linf light infantry #330 loaded on your cs cargo ship (#162) at 0,-2 Play#0 output Play#0 6 0 640 Play#0 input read 3 Play#0 command read Play#0 output Play#0 1 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970 Play#0 output Play#0 1 1 loaded 1 food onto ls landing ship (#93) at 0,0 Play#0 output Play#0 1 1 loaded 5 food onto ls landing ship (#93) at 0,0 Play#0 output Play#0 1 1 unloaded 3 military from ls landing ship (#2) at 4,0 Play#0 output Play#0 1 1 unloaded 3 military from ls landing ship (#17) at 4,4 Play#0 output Play#0 1 1 unloaded 3 military from fb fishing boat (#27) at 4,4 Play#0 output Play#0 1 1 unloaded 1 military from ls landing ship (#2) at 4,0 Play#0 output Play#0 1 1 unloaded 1 military from ls landing ship (#17) at 4,4 Play#0 output Play#0 1 1 unloaded 1 military from fb fishing boat (#27) at 4,4 Play#0 output Play#0 1 1 unloaded 1 military from ls landing ship (#2) at 4,0 Play#0 output Play#0 1 1 unloaded 1 military from ls landing ship (#17) at 4,4 Play#0 output Play#0 1 1 unloaded 1 military from fb fishing boat (#27) at 4,4 Play#0 output Play#0 1 1 unloaded 1 military from ls landing ship (#2) at 4,0 Play#0 output Play#0 1 1 unloaded 1 military from ls landing ship (#17) at 4,4 Play#0 output Play#0 1 1 unloaded 1 military from fb fishing boat (#27) at 4,4 Play#0 output Play#0 1 1 sam Sea Sparrow #183 loaded on your ls landing ship (#93) at 0,0 Play#0 output Play#0 1 1 sam Sea Sparrow #152 unloaded in your harbor at 4,0 Play#0 output Play#0 1 1 sam Sea Sparrow #167 unloaded in your city at 4,4 Play#0 output Play#0 1 1 linf light infantry #213 loaded on your ls landing ship (#93) at 0,0 Play#0 output Play#0 1 1 linf light infantry #182 unloaded in your harbor at 4,0 Play#0 output Play#0 1 1 linf light infantry #197 unloaded in your city at 4,4 Play#0 output Play#0 1 1 tended 1 food to cs cargo ship (#163) Play#0 output Play#0 1 1 tended 1 food to cs cargo ship (#163) Play#0 output Play#0 1 1 tended 1 food to cs cargo ship (#163) Play#0 output Play#0 1 1 tended 1 food to cs cargo ship (#163) Play#0 output Play#0 1 1 tended 1 food to cs cargo ship (#163) Play#0 output Play#0 1 1 linf light infantry #331 loaded on your cs cargo ship (#163) at 0,-2 Play#0 output Play#0 6 0 640 Play#0 input read 4 Play#0 command read Play#0 output Play#0 1 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970 Play#0 output Play#0 1 POGO loaded 1 food onto ls landing ship (#94) at 0,0 Play#0 output Play#0 1 POGO loaded 1 food onto tra train #94 at 0,0 Play#0 output Play#0 1 POGO sam Sea Sparrow #184 loaded on your ls landing ship (#94) at 0,0 Play#0 output Play#0 1 POGO sam Sea Sparrow #214 loaded on tra train #94 at 0,0 Play#0 output Play#0 1 POGO linf light infantry #214 loaded on your ls landing ship (#94) at 0,0 Play#0 output Play#0 1 POGO linf light infantry #244 loaded on your tra train #94 at 0,0 Play#0 output Play#0 1 POGO tended 1 food to cs cargo ship (#164) Play#0 output Play#0 6 0 640 Play#0 input ctld Play#0 output Play#0 1 Bye-bye Play#0 logout 0 Play#0 output Play#0 3 so long... Main shutdown