Main startup Main prng MT19937 1 Conn0 output Conn0 2 Empire server ready Conn0 input user tester Conn0 output Conn0 0 hello tester Conn0 input coun red Conn0 output Conn0 10 country red does not exist Conn0 output Conn0 3 so long... Conn1 output Conn1 2 Empire server ready Conn1 input user tester Conn1 output Conn1 0 hello tester Conn1 input coun 1 Conn1 output Conn1 0 country name 1 Conn1 input pass 1 Conn1 output Conn1 0 password ok Conn1 input play Conn1 login 1 127.0.0.1 tester Play#1 output Play#1 2 2 Play#1 output Play#1 1 Play#1 output Play#1 1 *** Server configured for testing *** Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! *** Play#1 output Play#1 6 0 640 Play#1 input navi 2/3/0 i Play#1 command navigate Play#1 output Play#1 1 Flagship is dd destroyer (#2) Play#1 output Play#1 1 shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech Play#1 output Play#1 1 2 dd destroyer 1,1 100% 5 0 0 0 0 0 0 127 70 Play#1 output Play#1 1 3 ft fishing tra 1,1 100% 5 0 0 0 0 0 0 127 35 Play#1 output Play#1 1 0 pt patrol boat 1,1 100% 2 0 0 0 0 0 0 127 40 Play#1 output Play#1 1 . = Play#1 output Play#1 1 h h h Play#1 output Play#1 1 c c Play#1 output Play#1 4 <127.0:127.0: 1,1> Play#1 input fi Play#1 output Play#1 1 Changing flagship to ft fishing trawler (#3) Play#1 output Play#1 1 shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech Play#1 output Play#1 1 3 ft fishing tra 1,1 100% 5 0 0 0 0 0 0 127 35 Play#1 output Play#1 1 0 pt patrol boat 1,1 100% 2 0 0 0 0 0 0 127 40 Play#1 output Play#1 1 2 dd destroyer 1,1 100% 5 0 0 0 0 0 0 127 70 Play#1 output Play#1 1 . = Play#1 output Play#1 1 h h h Play#1 output Play#1 1 c c Play#1 output Play#1 4 <127.0:127.0: 1,1> Play#1 input X Play#1 output Play#1 1 Legal directions are: Play#1 output Play#1 1 y u Play#1 output Play#1 1 g j Play#1 output Play#1 1 b n Play#1 output Play#1 1 `h' to stop, `v' to view, `i' to list ships, `f' to change flagship, Play#1 output Play#1 1 `r' to radar, `s' to sonar, `l' to look, `M' to map, `B' to bmap, Play#1 output Play#1 1 `d' to drop mines, and `m' to sweep mines Play#1 output Play#1 1 . = Play#1 output Play#1 1 h h h Play#1 output Play#1 1 c c Play#1 output Play#1 4 <127.0:127.0: 1,1> Play#1 input Play#1 output Play#1 1 ft fishing trawler (#3) stopped at 1,1 Play#1 output Play#1 1 pt patrol boat (#0) stopped at 1,1 Play#1 output Play#1 1 dd destroyer (#2) stopped at 1,1 Play#1 output Play#1 6 0 639 Play#1 input navi 0 Play#1 command navigate Play#1 output Play#1 1 Flagship is pt patrol boat (#0) Play#1 output Play#1 1 . = Play#1 output Play#1 1 h h h Play#1 output Play#1 1 c c Play#1 output Play#1 4 <127.0:127.0: 1,1> Play#1 input aborted Play#1 output Play#1 1 pt patrol boat (#0) stopped at 1,1 Play#1 output Play#1 1 command failed Play#1 output Play#1 6 0 638 Play#1 input __cmd added 1 1 0 Play#1 command __cmd Play#1 output Play#1 6 0 639 Play#1 input set s 12 500 Play#1 command set Play#1 output Play#1 1 pt patrol boat #12 (lot #0) price set to $500 Play#1 output Play#1 6 0 638 Play#1 input navi 12/10/19/11/13 Play#1 command navigate Play#1 output Play#1 1 pt patrol boat (#12) is on the trading block Play#1 output Play#1 1 pt patrol boat (#13) is crewless Play#1 output Play#1 1 Flagship is pt patrol boat (#10) Play#1 output Play#1 1 . i Play#1 output Play#1 1 . . = Play#1 output Play#1 1 h h Play#1 output Play#1 4 <127.0:127.0: 0,0> Play#1 input yh Play#1 output Play#1 1 pt patrol boat (#10) stopped at -1,-1 Play#1 output Play#1 6 0 637 Play#1 input navi 20 yh Play#1 command navigate Play#1 output Play#1 1 Flagship is pt patrol boat (#20) Play#1 output Play#1 1 pt patrol boat (#20) stopped at 0,0 Play#1 output Play#1 6 0 636 Play#1 input navi 21 h Play#1 command navigate Play#1 output Play#1 1 pt patrol boat (#21) is caught in a construction zone Play#1 output Play#1 1 No ships Play#1 output Play#1 1 command failed Play#1 output Play#1 6 0 635 Play#1 input navi 22 uh Play#1 command navigate Play#1 output Play#1 1 Flagship is pt patrol boat (#22) Play#1 output Play#1 1 pt patrol boat (#22) stopped at 3,-1 Play#1 output Play#1 6 0 634 Play#1 input navi 23 h Play#1 command navigate Play#1 output Play#1 1 pt patrol boat (#23) is caught in a construction zone Play#1 output Play#1 1 No ships Play#1 output Play#1 1 command failed Play#1 output Play#1 6 0 633 Play#1 input navi 24/26 yh Play#1 command navigate Play#1 output Play#1 1 cs cargo ship (#26) is landlocked Play#1 output Play#1 1 Flagship is pt patrol boat (#24) Play#1 output Play#1 1 pt patrol boat (#24) stopped at 1,1 Play#1 output Play#1 6 0 632 Play#1 input navi 25 h Play#1 command navigate Play#1 output Play#1 1 pt patrol boat (#25) is caught in a construction zone Play#1 output Play#1 1 No ships Play#1 output Play#1 1 command failed Play#1 output Play#1 6 0 631 Play#1 input navi 27 h Play#1 command navigate Play#1 output Play#1 1 pt patrol boat (#27) is landlocked Play#1 output Play#1 1 No ships Play#1 output Play#1 1 command failed Play#1 output Play#1 6 0 630 Play#1 input nav 28/10 yh Play#1 command navigate Play#1 output Play#1 1 pt patrol boat (#10) is not with the flagship Play#1 output Play#1 1 Flagship is pt patrol boat (#28) Play#1 output Play#1 1 pt patrol boat (#28) stopped at 3,-1 Play#1 output Play#1 6 0 629 Play#1 input __cmd added 1 1 0 Play#1 command __cmd Play#1 output Play#1 6 0 630 Play#1 input navi 31/30 jX Play#1 command navigate Play#1 output Play#1 1 Flagship is pt patrol boat (#31) Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5! Play#1 output Play#1 1 pt patrol boat (#31) takes 34 Play#1 output Play#1 1 pt patrol boat (#31) sunk! Play#1 output Play#1 1 Changing flagship to pt patrol boat (#30) Play#1 output Play#1 1 . . Play#1 output Play#1 1 . X . Play#1 output Play#1 1 . . Play#1 output Play#1 4 <117.8:117.8: 11,-5> Play#1 input iyh Play#1 output Play#1 1 shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech Play#1 output Play#1 1 30 pt patrol boat 11,-5 100% 2 0 0 0 0 0 0 117 40 Play#1 output Play#1 1 pt patrol boat (#30) stopped at 10,-6 Play#1 output Play#1 6 0 629 Play#1 input navi 32/33/34/35/36/37/38/39 jX Play#1 command navigate Play#1 output Play#1 1 Flagship is pt patrol boat (#32) Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5! Play#1 output Play#1 1 pt patrol boat (#32) takes 25 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5! Play#1 output Play#1 1 pt patrol boat (#33) takes 20 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5! Play#1 output Play#1 1 pt patrol boat (#35) takes 34 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5! Play#1 output Play#1 1 pt patrol boat (#36) takes 20 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5! Play#1 output Play#1 1 pt patrol boat (#37) takes 20 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5! Play#1 output Play#1 1 pt patrol boat (#38) takes 31 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5! Play#1 output Play#1 1 pt patrol boat (#39) takes 36 Play#1 output Play#1 1 pt patrol boat (#38) is crewless & stays in 11,-5 Play#1 output Play#1 1 . . Play#1 output Play#1 1 . X . Play#1 output Play#1 1 . . Play#1 output Play#1 4 <117.8:75.0: 11,-5> Play#1 input iyh Play#1 output Play#1 1 shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech Play#1 output Play#1 1 32 pt patrol boat 11,-5 75% 1 0 0 0 0 0 0 88 40 Play#1 output Play#1 1 33 pt patrol boat 11,-5 80% 1 0 0 0 0 0 0 94 40 Play#1 output Play#1 1 34 pt patrol boat 11,-5 100% 1 0 0 0 0 0 0 117 40 Play#1 output Play#1 1 35 pt patrol boat 11,-5 66% 1 0 0 0 0 0 0 77 40 Play#1 output Play#1 1 36 pt patrol boat 11,-5 80% 1 0 0 0 0 0 0 94 40 Play#1 output Play#1 1 37 pt patrol boat 11,-5 80% 1 0 0 0 0 0 0 94 40 Play#1 output Play#1 1 39 pt patrol boat 11,-5 64% 1 0 0 0 0 0 0 75 40 Play#1 output Play#1 1 pt patrol boat (#32) stopped at 10,-6 Play#1 output Play#1 1 pt patrol boat (#33) stopped at 10,-6 Play#1 output Play#1 1 pt patrol boat (#34) stopped at 10,-6 Play#1 output Play#1 1 pt patrol boat (#35) stopped at 10,-6 Play#1 output Play#1 1 pt patrol boat (#36) stopped at 10,-6 Play#1 output Play#1 1 pt patrol boat (#37) stopped at 10,-6 Play#1 output Play#1 1 pt patrol boat (#39) stopped at 10,-6 Play#1 output Play#1 6 0 628 Play#1 input navi 50 nh Play#1 command navigate Play#1 output Play#1 1 Flagship is pt patrol boat (#50) Play#1 output Play#1 1 pt patrol boat (#50) stopped at 1,1 Play#1 output Play#1 6 0 627 Play#1 input navi 51 bX Play#1 command navigate Play#1 output Play#1 1 Flagship is pt patrol boat (#51) Play#1 output Play#1 1 can't go to 3,1 Play#1 output Play#1 1 . . Play#1 output Play#1 1 = . = Play#1 output Play#1 1 h h Play#1 output Play#1 4 <127.0:127.0: 4,0> Play#1 input h Play#1 output Play#1 1 pt patrol boat (#51) stopped at 4,0 Play#1 output Play#1 6 0 626 Play#1 input navi 52 gh Play#1 command navigate Play#1 output Play#1 1 Flagship is pt patrol boat (#52) Play#1 output Play#1 1 pt patrol boat (#52) stopped at 2,0 Play#1 output Play#1 6 0 625 Play#1 input navi 53 jX Play#1 command navigate Play#1 output Play#1 1 Flagship is pt patrol boat (#53) Play#1 output Play#1 1 can't go to 6,0 Play#1 output Play#1 1 . . Play#1 output Play#1 1 = . = Play#1 output Play#1 1 h h Play#1 output Play#1 4 <127.0:127.0: 4,0> Play#1 input h Play#1 output Play#1 1 pt patrol boat (#53) stopped at 4,0 Play#1 output Play#1 6 0 624 Play#1 input navi 54/55 n Play#1 command navigate Play#1 output Play#1 1 Flagship is pt patrol boat (#54) Play#1 output Play#1 1 cs cargo ship (#55) is too large to fit into the canal system at 2,2 & stays in 1,1 Play#1 output Play#1 1 h h Play#1 output Play#1 1 c c c Play#1 output Play#1 1 + + Play#1 output Play#1 4 <117.8:117.8: 2,2> Play#1 input iyyh Play#1 output Play#1 1 shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech Play#1 output Play#1 1 54 pt patrol boat 2,2 100% 2 0 0 0 0 0 0 117 40 Play#1 output Play#1 1 pt patrol boat (#54) stopped at 0,0 Play#1 output Play#1 6 0 623 Play#1 input navi 57/56 n Play#1 command navigate Play#1 output Play#1 1 Flagship is cs cargo ship (#57) Play#1 output Play#1 1 cs cargo ship (#57) is too large to fit into the canal system at 2,2 & stays in 1,1 Play#1 output Play#1 1 Changing flagship to pt patrol boat (#56) Play#1 output Play#1 1 h h Play#1 output Play#1 1 c c c Play#1 output Play#1 1 + + Play#1 output Play#1 4 <117.8:117.8: 2,2> Play#1 input iyyh Play#1 output Play#1 1 shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech Play#1 output Play#1 1 56 pt patrol boat 2,2 100% 2 0 0 0 0 0 0 117 40 Play#1 output Play#1 1 pt patrol boat (#56) stopped at 0,0 Play#1 output Play#1 6 0 622 Play#1 input navi 58/59 nX Play#1 command navigate Play#1 output Play#1 1 Flagship is cs cargo ship (#58) Play#1 output Play#1 1 is too large to fit into the canal system at 2,2 Play#1 output Play#1 1 . = Play#1 output Play#1 1 h h h Play#1 output Play#1 1 c c Play#1 output Play#1 4 <127.0:127.0: 1,1> Play#1 input h Play#1 output Play#1 1 cs cargo ship (#58) stopped at 1,1 Play#1 output Play#1 1 cs cargo ship (#59) stopped at 1,1 Play#1 output Play#1 6 0 621 Play#1 input navi 60 bX Play#1 command navigate Play#1 output Play#1 1 Flagship is pt patrol boat (#60) Play#1 output Play#1 1 can't go to 4,2 Play#1 output Play#1 1 . = Play#1 output Play#1 1 h h h Play#1 output Play#1 1 c c Play#1 output Play#1 4 <127.0:127.0: 5,1> Play#1 input h Play#1 output Play#1 1 pt patrol boat (#60) stopped at 5,1 Play#1 output Play#1 6 0 620 Play#1 input navi 61 gX Play#1 command navigate Play#1 output Play#1 1 Flagship is pt patrol boat (#61) Play#1 output Play#1 1 can't go to 1,-1 Play#1 output Play#1 1 . . Play#1 output Play#1 1 i . . Play#1 output Play#1 1 = . Play#1 output Play#1 4 <127.0:127.0: 3,-1> Play#1 input h Play#1 output Play#1 1 pt patrol boat (#61) stopped at 3,-1 Play#1 output Play#1 6 0 619 Play#1 input navi 62 bh Play#1 command navigate Play#1 output Play#1 1 Flagship is pt patrol boat (#62) Play#1 output Play#1 1 pt patrol boat (#62) stopped at -13,1 Play#1 output Play#1 6 0 618 Play#1 input navi 63 bh Play#1 command navigate Play#1 output Play#1 1 Flagship is pt patrol boat (#63) Play#1 output Play#1 1 pt patrol boat (#63) stopped at -5,1 Play#1 output Play#1 6 0 617 Play#1 input navi 64 bX Play#1 command navigate Play#1 output Play#1 1 Flagship is pt patrol boat (#64) Play#1 output Play#1 1 can't go to -9,1 Play#1 output Play#1 1 . . Play#1 output Play#1 1 = . = Play#1 output Play#1 1 h h Play#1 output Play#1 4 <127.0:127.0: -8,0> Play#1 input h Play#1 output Play#1 1 pt patrol boat (#64) stopped at -8,0 Play#1 output Play#1 6 0 616 Play#1 input navi 65 bX Play#1 command navigate Play#1 output Play#1 1 Flagship is cs cargo ship (#65) Play#1 output Play#1 1 can't go to -10,2 Play#1 output Play#1 1 = . Play#1 output Play#1 1 h h h Play#1 output Play#1 1 c c Play#1 output Play#1 4 <127.0:127.0: -9,1> Play#1 input h Play#1 output Play#1 1 cs cargo ship (#65) stopped at -9,1 Play#1 output Play#1 6 0 615 Play#1 input navi 70 gh Play#1 command navigate Play#1 output Play#1 1 Flagship is pt patrol boat (#70) Play#1 output Play#1 1 pt patrol boat (#70) stopped at -14,0 Play#1 output Play#1 6 0 614 Play#1 input navi 71 gh Play#1 command navigate Play#1 output Play#1 1 Flagship is pt patrol boat (#71) Play#1 output Play#1 1 pt patrol boat (#71) stopped at -6,0 Play#1 output Play#1 6 0 613 Play#1 input navi 72 gX Play#1 command navigate Play#1 output Play#1 1 Flagship is pt patrol boat (#72) Play#1 output Play#1 1 can't go to -10,0 Play#1 output Play#1 1 . . Play#1 output Play#1 1 = . = Play#1 output Play#1 1 h h Play#1 output Play#1 4 <127.0:127.0: -8,0> Play#1 input h Play#1 output Play#1 1 pt patrol boat (#72) stopped at -8,0 Play#1 output Play#1 6 0 612 Play#1 input navi 84/83/80/81/82 Play#1 command navigate Play#1 output Play#1 1 Flagship is cs cargo ship (#84) Play#1 output Play#1 1 . i Play#1 output Play#1 1 . . = Play#1 output Play#1 1 h h Play#1 output Play#1 4 <127.0:0.0: 0,0> Play#1 input yyyy Play#1 output Play#1 1 cs cargo ship (#84) is out of mobility & stays in 0,0 Play#1 output Play#1 1 Changing flagship to cs cargo ship (#83) Play#1 output Play#1 1 cs cargo ship (#83) is out of mobility & stays in -1,-1 Play#1 output Play#1 1 Changing flagship to cs cargo ship (#80) Play#1 output Play#1 1 cs cargo ship (#82) is out of mobility & stays in -3,-3 Play#1 output Play#1 1 . . Play#1 output Play#1 1 . . . Play#1 output Play#1 1 . . Play#1 output Play#1 4 <68.7:68.7: -4,-4> Play#1 input h Play#1 output Play#1 1 cs cargo ship (#80) stopped at -4,-4 Play#1 output Play#1 1 cs cargo ship (#81) stopped at -4,-4 Play#1 output Play#1 6 0 611 Play#1 input navi 85 y Play#1 command navigate Play#1 output Play#1 1 Flagship is cs cargo ship (#85) Play#1 output Play#1 1 cs cargo ship (#85) is out of mobility & stays in 0,0 Play#1 output Play#1 1 No ships left Play#1 output Play#1 6 0 610 Play#1 input __cmd added 1 1 0 Play#1 command __cmd Play#1 output Play#1 6 0 611 Play#1 input navi 90 -3,-3 Play#1 command navigate Play#1 output Play#1 1 Flagship is pt patrol boat (#90) Play#1 output Play#1 1 Using path 'yyy' Play#1 output Play#1 1 . . Play#1 output Play#1 1 . . . Play#1 output Play#1 1 . . Play#1 output Play#1 4 <99.4:99.4: -3,-3> Play#1 input 0,-4 Play#1 output Play#1 1 Using path 'uj' Play#1 output Play#1 1 . . Play#1 output Play#1 1 . . . Play#1 output Play#1 1 . i Play#1 output Play#1 4 <81.1:81.1: 0,-4> Play#1 input 1,-1 Play#1 output Play#1 1 Can't get to '1,-1' right now. Play#1 output Play#1 1 pt patrol boat (#90) stopped at 0,-4 Play#1 output Play#1 6 0 610 Play#1 input navi 90 1,-1 Play#1 command navigate Play#1 output Play#1 1 Flagship is pt patrol boat (#90) Play#1 output Play#1 1 Can't get to '1,-1' right now. Play#1 output Play#1 1 . . Play#1 output Play#1 1 . . . Play#1 output Play#1 1 . i Play#1 output Play#1 4 <81.0:81.0: 0,-4> Play#1 input h Play#1 output Play#1 1 pt patrol boat (#90) stopped at 0,-4 Play#1 output Play#1 6 0 609 Play#1 input navi 91 -3,1 Play#1 command navigate Play#1 output Play#1 1 Flagship is pt patrol boat (#91) Play#1 output Play#1 1 Using path 'gb' Play#1 output Play#1 1 . . Play#1 output Play#1 1 h h h Play#1 output Play#1 1 c c Play#1 output Play#1 4 <108.6:108.6: -3,1> Play#1 input h Play#1 output Play#1 1 pt patrol boat (#91) stopped at -3,1 Play#1 output Play#1 6 0 608 Play#1 input navi 92 2,2 Play#1 command navigate Play#1 output Play#1 1 Flagship is pt patrol boat (#92) Play#1 output Play#1 1 Can't get to '2,2' right now. Play#1 output Play#1 1 . i Play#1 output Play#1 1 . . = Play#1 output Play#1 1 h h Play#1 output Play#1 4 <127.0:127.0: 0,0> Play#1 input h Play#1 output Play#1 1 pt patrol boat (#92) stopped at 0,0 Play#1 output Play#1 6 0 607 Play#1 input navi 102/101/100 Play#1 command navigate Play#1 output Play#1 1 Flagship is oe oil exploration boat (#102) Play#1 output Play#1 1 . . Play#1 output Play#1 1 = . = Play#1 output Play#1 1 h h Play#1 output Play#1 4 <127.0:127.0: 8,0> Play#1 input v Play#1 output Play#1 1 [oil:0] oe oil exploration boat (#102) @ 8,0 0% sea Play#1 output Play#1 1 [fert:0] ft fishing trawler (#101) @ 8,0 0% sea Play#1 output Play#1 1 dd destroyer (#100) @ 8,0 0% sea Play#1 output Play#1 1 . . Play#1 output Play#1 1 = . = Play#1 output Play#1 1 h h Play#1 output Play#1 4 <127.0:127.0: 8,0> Play#1 input B Play#1 output Play#1 1 --0000000000111111111 Play#1 output Play#1 1 210123456789012345654 Play#1 output Play#1 1 -5 . . . . X . -5 Play#1 output Play#1 1 -4 . . . . . . -4 Play#1 output Play#1 1 -3 . i -3 Play#1 output Play#1 1 -2 . . . . . . . -2 Play#1 output Play#1 1 -1 . i . . . . . . -1 Play#1 output Play#1 1 0 . . = . = O = . . . 0 Play#1 output Play#1 1 1 h h h h h h ? ? 1 Play#1 output Play#1 1 2 c c c c c c ? ? 2 Play#1 output Play#1 1 3 + + 3 Play#1 output Play#1 1 4 4 Play#1 output Play#1 1 5 5 Play#1 output Play#1 1 --0000000000111111111 Play#1 output Play#1 1 210123456789012345654 Play#1 output Play#1 4 <127.0:127.0: 8,0> Play#1 input l Play#1 output Play#1 1 POGO (#0) bridge span 60% efficient with approx 100 civ @ 10,0 Play#1 output Play#1 1 Your harbor 2% efficient with 100 civ @ 9,1 Play#1 output Play#1 1 Your harbor 2% efficient with 100 civ @ 7,1 Play#1 output Play#1 1 Your bridge span 59% efficient with 100 civ @ 6,0 Play#1 output Play#1 1 . . Play#1 output Play#1 1 = . = Play#1 output Play#1 1 h h Play#1 output Play#1 4 <127.0:127.0: 8,0> Play#1 input l 0 Play#1 output Play#1 1 Your harbor 2% efficient with 100 civ @ 1,1 Play#1 output Play#1 1 Your bridge span 60% efficient with 100 civ @ 2,0 Play#1 output Play#1 1 Your harbor 1% efficient with 100 civ @ 3,1 Play#1 output Play#1 1 Your city 2% efficient with 100 civ @ 2,2 Play#1 output Play#1 1 Your city 2% efficient with 100 civ @ 0,2 Play#1 output Play#1 1 2 (#2) harbor 0% efficient with approx 100 civ @ -1,1 Play#1 output Play#1 1 . . Play#1 output Play#1 1 = . = Play#1 output Play#1 1 h h Play#1 output Play#1 4 <127.0:127.0: 8,0> Play#1 input ygg Play#1 output Play#1 1 . . Play#1 output Play#1 1 i . . Play#1 output Play#1 1 = . Play#1 output Play#1 4 <108.1:84.7: 3,-1> Play#1 input B 0 Play#1 output Play#1 1 ---------000000000011 Play#1 output Play#1 1 987654321012345678901 Play#1 output Play#1 1 -4 . . . . . . . -4 Play#1 output Play#1 1 -3 . . . i . . . . -3 Play#1 output Play#1 1 -2 . . . . . . . . -2 Play#1 output Play#1 1 -1 . . . . . i . . . . . -1 Play#1 output Play#1 1 0 . = . . . = . = . = 0 Play#1 output Play#1 1 1 h h h h h P h h h h ? 1 Play#1 output Play#1 1 2 c ? c c c c c c c ? 2 Play#1 output Play#1 1 3 + + 3 Play#1 output Play#1 1 4 4 Play#1 output Play#1 1 5 5 Play#1 output Play#1 1 6 6 Play#1 output Play#1 1 ---------000000000011 Play#1 output Play#1 1 987654321012345678901 Play#1 output Play#1 4 <108.1:84.7: 3,-1> Play#1 input M * Play#1 output Play#1 1 1111111---------0000000000111111 Play#1 output Play#1 1 65432109876543210123456789012345 Play#1 output Play#1 1 -8 . . . . . . . . . . -8 Play#1 output Play#1 1 -7 . . . . . . . . . -7 Play#1 output Play#1 1 -6 . . . . . . . . -6 Play#1 output Play#1 1 -5 -5 Play#1 output Play#1 1 -4 . . -4 Play#1 output Play#1 1 -3 . i . -3 Play#1 output Play#1 1 -2 . . . . . . -2 Play#1 output Play#1 1 -1 . . i . . . . -1 Play#1 output Play#1 1 0 . . = . = . ? 0 Play#1 output Play#1 1 1 ? ? h h h h h ? 1 Play#1 output Play#1 1 2 ? ? c c c c c ? ? 2 Play#1 output Play#1 1 3 ? ? ? + + + + + ? ? 3 Play#1 output Play#1 1 4 ? ? ? m + m m m ? ? ? 4 Play#1 output Play#1 1 5 ? ? ? m + m m m ? ? ? 5 Play#1 output Play#1 1 6 ? ? ? m m m m m ? ? ? 6 Play#1 output Play#1 1 7 ? ? ? m m m m m ? ? ? 7 Play#1 output Play#1 1 1111111---------0000000000111111 Play#1 output Play#1 1 65432109876543210123456789012345 Play#1 output Play#1 4 <108.1:84.7: 3,-1> Play#1 input r Play#1 output Play#1 1 oe oil exploration boat (#102) at 3,-1 efficiency 100%, max range 1 Play#1 output Play#1 1 . . Play#1 output Play#1 1 i 0 . Play#1 output Play#1 1 = . Play#1 output Play#1 1 Play#1 output Play#1 4 <108.1:84.7: 3,-1> Play#1 input r 100 Play#1 output Play#1 1 dd destroyer (#100) at 3,-1 efficiency 100%, max range 2 Play#1 output Play#1 1 i . . Play#1 output Play#1 1 . . . . Play#1 output Play#1 1 C P 0 . . Play#1 output Play#1 1 C P P = Play#1 output Play#1 1 C h h Play#1 output Play#1 1 Play#1 output Play#1 4 <108.1:84.7: 3,-1> Play#1 input s Play#1 output Play#1 4 <108.1:84.7: 3,-1> Play#1 input s 100 Play#1 output Play#1 1 dd destroyer (#100) at 3,-1 efficiency 100%, max range 7 Play#1 output Play#1 1 . . . . . . Play#1 output Play#1 1 . . . . . . Play#1 output Play#1 1 . . . . . . . Play#1 output Play#1 1 . . . . . . . . . Play#1 output Play#1 1 . . . . . . . . . . Play#1 output Play#1 1 . i . . . . . . . Play#1 output Play#1 1 . . . . . . . . Play#1 output Play#1 1 i 0 . . . . . . . Play#1 output Play#1 1 = . = Play#1 output Play#1 1 h h Play#1 output Play#1 1 Play#1 output Play#1 4 <108.1:84.7: 3,-1> Play#1 input f Play#1 output Play#1 1 Changing flagship to ft fishing trawler (#101) Play#1 output Play#1 1 . . Play#1 output Play#1 1 i . . Play#1 output Play#1 1 = . Play#1 output Play#1 4 <108.1:84.7: 3,-1> Play#1 input r Play#1 output Play#1 1 ft fishing trawler (#101) at 3,-1 efficiency 100%, max range 1 Play#1 output Play#1 1 . . Play#1 output Play#1 1 i 0 . Play#1 output Play#1 1 = . Play#1 output Play#1 1 Play#1 output Play#1 4 <108.1:84.7: 3,-1> Play#1 input h Play#1 output Play#1 1 ft fishing trawler (#101) stopped at 3,-1 Play#1 output Play#1 1 dd destroyer (#100) stopped at 3,-1 Play#1 output Play#1 1 oe oil exploration boat (#102) stopped at 3,-1 Play#1 output Play#1 6 0 599 Play#1 input navi 110/111 d Play#1 command navigate Play#1 output Play#1 1 Flagship is ms minesweeper (#110) Play#1 output Play#1 1 Laying 1 mines from ms minesweeper (#110) Play#1 output Play#1 4 <127.0:127.0: 9,-3> Play#1 input d 12 Play#1 output Play#1 1 Laying 12 mines from ms minesweeper (#110) Play#1 output Play#1 4 <127.0:127.0: 9,-3> Play#1 input nd 111/110 3 Play#1 output Play#1 1 Laying 3 mines from ms minesweeper (#111) Play#1 output Play#1 1 Laying 3 mines from ms minesweeper (#110) Play#1 output Play#1 4 <113.0:113.0: 10,-2> Play#1 input h Play#1 output Play#1 1 ms minesweeper (#110) stopped at 10,-2 Play#1 output Play#1 1 ms minesweeper (#111) stopped at 10,-2 Play#1 output Play#1 6 0 595 Play#1 input navi 0/1 mh Play#1 command navigate Play#1 output Play#1 1 Flagship is pt patrol boat (#0) Play#1 output Play#1 1 No minesweepers! Play#1 output Play#1 1 pt patrol boat (#0) stopped at 1,1 Play#1 output Play#1 1 cs cargo ship (#1) stopped at 1,1 Play#1 output Play#1 6 0 594 Play#1 input navi 5 mh Play#1 command navigate Play#1 output Play#1 1 Flagship is ms minesweeper (#5) Play#1 output Play#1 1 1,1 is a harbor. No sea mines there! Play#1 output Play#1 1 ms minesweeper (#5) stopped at 1,1 Play#1 output Play#1 6 0 593 Play#1 input navi 121/122/128 j Play#1 command navigate Play#1 output Play#1 1 Flagship is ms minesweeper (#121) Play#1 output Play#1 1 Approaching minefield at 11,-3... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 . . Play#1 output Play#1 1 X X . Play#1 output Play#1 1 X . Play#1 output Play#1 4 <113.0:-13.0: 11,-3> Play#1 input imjh Play#1 output Play#1 1 shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech Play#1 output Play#1 1 121 ms minesweeper 11,-3 100% 5 1 0 0 0 0 0 113 40 Play#1 output Play#1 1 122 ms minesweeper 11,-3 100% 5 3 0 0 0 0 0 113 40 Play#1 output Play#1 1 128 ms minesweeper 11,-3 100% 5 5 0 0 0 0 0 -12 40 Play#1 output Play#1 1 Approaching minefield at 11,-3... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 ms minesweeper (#128) is out of mobility! Play#1 output Play#1 1 ms minesweeper (#128) is out of mobility & stays in 11,-3 Play#1 output Play#1 1 ms minesweeper (#121) stopped at 13,-3 Play#1 output Play#1 1 ms minesweeper (#122) stopped at 13,-3 Play#1 output Play#1 6 0 592 Play#1 input __cmd added -1 0 0 Play#1 command __cmd Play#1 output Play#1 6 0 592 Play#1 input navi 129 nmh Play#1 command navigate Play#1 output Play#1 1 Flagship is ms minesweeper (#129) Play#1 output Play#1 1 Approaching minefield at 10,-2... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Approaching minefield at 10,-2... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 ms minesweeper (#129) stopped at 10,-2 Play#1 output Play#1 6 0 591 Play#1 input navi 135/130/131/136/137/138/139 Play#1 command navigate Play#1 output Play#1 1 Flagship is pt patrol boat (#135) Play#1 output Play#1 1 . . Play#1 output Play#1 1 . . X Play#1 output Play#1 1 . . Play#1 output Play#1 4 <127.0:127.0: 9,-5> Play#1 input j Play#1 output Play#1 1 Approaching minefield at 11,-5... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5! Play#1 output Play#1 1 ms minesweeper (#130) takes 19 Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5! Play#1 output Play#1 1 ms minesweeper (#131) takes 18 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5! Play#1 output Play#1 1 pt patrol boat (#135) takes 30 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5! Play#1 output Play#1 1 ms minesweeper (#130) takes 17 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5! Play#1 output Play#1 1 ms minesweeper (#131) takes 11 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5! Play#1 output Play#1 1 pt patrol boat (#136) takes 31 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5! Play#1 output Play#1 1 pt patrol boat (#138) takes 20 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5! Play#1 output Play#1 1 pt patrol boat (#139) takes 26 Play#1 output Play#1 1 . . Play#1 output Play#1 1 . X . Play#1 output Play#1 1 . . Play#1 output Play#1 4 <117.8:76.0: 11,-5> Play#1 input mf Play#1 output Play#1 1 Approaching minefield at 11,-5... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5! Play#1 output Play#1 1 ms minesweeper (#130) takes 15 Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5! Play#1 output Play#1 1 ms minesweeper (#131) takes 10 Play#1 output Play#1 1 . . Play#1 output Play#1 1 . X . Play#1 output Play#1 1 . . Play#1 output Play#1 4 <117.8:47.0: 11,-5> Play#1 input mf Play#1 output Play#1 1 Approaching minefield at 11,-5... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5! Play#1 output Play#1 1 ms minesweeper (#130) takes 17 Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 . . Play#1 output Play#1 1 . X . Play#1 output Play#1 1 . . Play#1 output Play#1 4 <117.8:18.0: 11,-5> Play#1 input mf Play#1 output Play#1 1 Approaching minefield at 11,-5... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5! Play#1 output Play#1 1 ms minesweeper (#130) takes 10 Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 . . Play#1 output Play#1 1 . X . Play#1 output Play#1 1 . . Play#1 output Play#1 4 <117.8:-11.1: 11,-5> Play#1 input h Play#1 output Play#1 1 pt patrol boat (#135) stopped at 11,-5 Play#1 output Play#1 1 ms minesweeper (#130) stopped at 11,-5 Play#1 output Play#1 1 ms minesweeper (#131) stopped at 11,-5 Play#1 output Play#1 1 pt patrol boat (#136) stopped at 11,-5 Play#1 output Play#1 1 pt patrol boat (#137) stopped at 11,-5 Play#1 output Play#1 1 pt patrol boat (#138) stopped at 11,-5 Play#1 output Play#1 1 pt patrol boat (#139) stopped at 11,-5 Play#1 output Play#1 6 0 590 Play#1 input ctld Play#1 output Play#1 1 Bye-bye Play#1 logout 1 Play#1 output Play#1 3 so long... Conn2 output Conn2 2 Empire server ready Conn2 input user tester Conn2 output Conn2 0 hello tester Conn2 input coun 1 Conn2 output Conn2 0 country name 1 Conn2 input pass 1 Conn2 output Conn2 0 password ok Conn2 input play Conn2 login 1 127.0.0.1 tester Play#1 output Play#1 2 2 Play#1 output Play#1 1 Play#1 output Play#1 1 *** Server configured for testing *** Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! *** Play#1 output Play#1 6 0 590 Play#1 input march 2/3/0 i Play#1 command march Play#1 output Play#1 1 Leader is spy infiltrator #2 Play#1 output Play#1 1 lnd# land type x,y a eff mil sh gun xl ln mu tech retr Play#1 output Play#1 1 2 spy infiltrator 1,1 100% 0 0 0 0 0 127 40 42% Play#1 output Play#1 1 3 rad radar unit 1,1 100% 5 0 0 0 0 127 270 42% Play#1 output Play#1 1 0 cav cavalry 1,1 100% 5 0 0 0 0 127 30 42% Play#1 output Play#1 1 . = Play#1 output Play#1 1 h h h Play#1 output Play#1 1 c c Play#1 output Play#1 4 <127.0:127.0: 1,1> Play#1 input fi Play#1 output Play#1 1 Changing leader to rad radar unit #3 Play#1 output Play#1 1 lnd# land type x,y a eff mil sh gun xl ln mu tech retr Play#1 output Play#1 1 3 rad radar unit 1,1 100% 5 0 0 0 0 127 270 42% Play#1 output Play#1 1 0 cav cavalry 1,1 100% 5 0 0 0 0 127 30 42% Play#1 output Play#1 1 2 spy infiltrator 1,1 100% 0 0 0 0 0 127 40 42% Play#1 output Play#1 1 . = Play#1 output Play#1 1 h h h Play#1 output Play#1 1 c c Play#1 output Play#1 4 <127.0:127.0: 1,1> Play#1 input X Play#1 output Play#1 1 Legal directions are: Play#1 output Play#1 1 y u Play#1 output Play#1 1 g j Play#1 output Play#1 1 b n Play#1 output Play#1 1 `h' to stop, `v' to view, `i' to list units, `f' to change leader, Play#1 output Play#1 1 `r' to radar, `l' to look, `M' to map, `B' to bmap, Play#1 output Play#1 1 `d' to drop mines, and `m' to sweep mines Play#1 output Play#1 1 . = Play#1 output Play#1 1 h h h Play#1 output Play#1 1 c c Play#1 output Play#1 4 <127.0:127.0: 1,1> Play#1 input Play#1 output Play#1 1 rad radar unit #3 stopped at 1,1 Play#1 output Play#1 1 cav cavalry #0 stopped at 1,1 Play#1 output Play#1 1 spy infiltrator #2 stopped at 1,1 Play#1 output Play#1 6 0 589 Play#1 input navi 0 Play#1 command navigate Play#1 output Play#1 1 Flagship is pt patrol boat (#0) Play#1 output Play#1 1 . = Play#1 output Play#1 1 h h h Play#1 output Play#1 1 c c Play#1 output Play#1 4 <127.0:127.0: 1,1> Play#1 input aborted Play#1 output Play#1 1 pt patrol boat (#0) stopped at 1,1 Play#1 output Play#1 1 command failed Play#1 output Play#1 6 0 588 Play#1 input __cmd added 1 1 0 Play#1 command __cmd Play#1 output Play#1 6 0 589 Play#1 input set l 12 500 Play#1 command set Play#1 output Play#1 1 cav cavalry #12 (lot #1) price set to $500 Play#1 output Play#1 6 0 588 Play#1 input march 12/10/19/11/13/14/15 Play#1 command march Play#1 output Play#1 1 cav cavalry #12 is on the trading block Play#1 output Play#1 1 cav cavalry #13 has no mil on it to guide it Play#1 output Play#1 1 cav cavalry #14 is on a ship Play#1 output Play#1 1 cav cavalry #15 is on a unit Play#1 output Play#1 1 Leader is cav cavalry #10 Play#1 output Play#1 1 . = Play#1 output Play#1 1 h h h Play#1 output Play#1 1 c c Play#1 output Play#1 4 <127.0:127.0: 1,1> Play#1 input nh Play#1 output Play#1 1 cav cavalry #10 stopped at 2,2 Play#1 output Play#1 6 0 587 Play#1 input march 20/22 jh Play#1 command march Play#1 output Play#1 1 tra train #22 is a train and can't march with the leader Play#1 output Play#1 1 Leader is cav cavalry #20 Play#1 output Play#1 1 cav cavalry #20 stopped at 3,3 Play#1 output Play#1 6 0 586 Play#1 input march 22/21/23 jh Play#1 command march Play#1 output Play#1 1 cav cavalry #21 can't rail-march with the leading train Play#1 output Play#1 1 Leader is tra train #22 Play#1 output Play#1 1 tra train #22 stopped at 3,3 Play#1 output Play#1 1 tra train #23 stopped at 3,3 Play#1 output Play#1 6 0 585 Play#1 input march 24 nh Play#1 command march Play#1 output Play#1 1 tra train #24 is stuck off the rail system Play#1 output Play#1 1 No lands Play#1 output Play#1 1 command failed Play#1 output Play#1 6 0 584 Play#1 input march 25 gh Play#1 command march Play#1 output Play#1 1 cav cavalry #25 has been kidnapped by 3 Play#1 output Play#1 1 No lands Play#1 output Play#1 1 command failed Play#1 output Play#1 6 0 583 Play#1 input march 21/10 nh Play#1 command march Play#1 output Play#1 1 cav cavalry #10 is not with the leader Play#1 output Play#1 1 Leader is cav cavalry #21 Play#1 output Play#1 1 cav cavalry #21 stopped at 2,4 Play#1 output Play#1 6 0 582 Play#1 input __cmd added 1 1 0 Play#1 command __cmd Play#1 output Play#1 6 0 583 Play#1 input march 31/30 jX Play#1 command march Play#1 output Play#1 1 Leader is cav cavalry #31 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6! Play#1 output Play#1 1 cav cavalry #31 takes 19 Play#1 output Play#1 1 Changing leader to cav cavalry #30 Play#1 output Play#1 1 m m Play#1 output Play#1 1 m m m Play#1 output Play#1 1 m m Play#1 output Play#1 4 <104.7:104.7: 8,6> Play#1 input iyh Play#1 output Play#1 1 lnd# land type x,y a eff mil sh gun xl ln mu tech retr Play#1 output Play#1 1 30 cav cavalry 8,6 100% 5 0 0 0 0 104 30 42% Play#1 output Play#1 1 cav cavalry #30 stopped at 7,5 Play#1 output Play#1 6 0 582 Play#1 input __cmd added -1 0 0 Play#1 command __cmd Play#1 output Play#1 6 0 582 Play#1 input march 32/33/34/35/36/37/38/39 jX Play#1 command march Play#1 output Play#1 1 Leader is cav cavalry #32 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6! Play#1 output Play#1 1 cav cavalry #32 takes 13 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6! Play#1 output Play#1 1 cav cavalry #34 takes 14 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6! Play#1 output Play#1 1 cav cavalry #35 takes 13 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6! Play#1 output Play#1 1 cav cavalry #36 takes 22 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6! Play#1 output Play#1 1 cav cavalry #37 takes 10 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6! Play#1 output Play#1 1 cav cavalry #38 takes 22 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6! Play#1 output Play#1 1 cav cavalry #39 takes 16 Play#1 output Play#1 1 cav cavalry #36 has no mil on it to guide it & stays in 8,6 Play#1 output Play#1 1 m m Play#1 output Play#1 1 m m m Play#1 output Play#1 1 m m Play#1 output Play#1 4 <104.7:81.0: 8,6> Play#1 input iyh Play#1 output Play#1 1 lnd# land type x,y a eff mil sh gun xl ln mu tech retr Play#1 output Play#1 1 32 cav cavalry 8,6 87% 1 0 0 0 0 90 30 42% Play#1 output Play#1 1 33 cav cavalry 8,6 100% 1 0 0 0 0 104 30 42% Play#1 output Play#1 1 34 cav cavalry 8,6 86% 1 0 0 0 0 90 30 42% Play#1 output Play#1 1 35 cav cavalry 8,6 87% 1 0 0 0 0 91 30 42% Play#1 output Play#1 1 37 cav cavalry 8,6 90% 1 0 0 0 0 93 30 42% Play#1 output Play#1 1 38 cav cavalry 8,6 78% 1 0 0 0 0 81 30 42% Play#1 output Play#1 1 39 cav cavalry 8,6 84% 1 0 0 0 0 87 30 42% Play#1 output Play#1 1 cav cavalry #32 stopped at 7,5 Play#1 output Play#1 1 cav cavalry #33 stopped at 7,5 Play#1 output Play#1 1 cav cavalry #34 stopped at 7,5 Play#1 output Play#1 1 cav cavalry #35 stopped at 7,5 Play#1 output Play#1 1 cav cavalry #37 stopped at 7,5 Play#1 output Play#1 1 cav cavalry #38 stopped at 7,5 Play#1 output Play#1 1 cav cavalry #39 stopped at 7,5 Play#1 output Play#1 6 0 581 Play#1 input march 50 jh Play#1 command march Play#1 output Play#1 1 Leader is cav cavalry #50 Play#1 output Play#1 1 cav cavalry #50 stopped at 11,3 Play#1 output Play#1 6 0 580 Play#1 input march 51 gh Play#1 command march Play#1 output Play#1 1 Leader is cav cavalry #51 Play#1 output Play#1 1 cav cavalry #51 stopped at -1,3 Play#1 output Play#1 6 0 579 Play#1 input march 52/53 g Play#1 command march Play#1 output Play#1 1 Leader is cav cavalry #52 Play#1 output Play#1 1 cav cavalry #52 can't go to -5,3 & stays in -3,3 Play#1 output Play#1 1 Changing leader to spy infiltrator #53 Play#1 output Play#1 1 c c Play#1 output Play#1 1 + + + Play#1 output Play#1 1 m m Play#1 output Play#1 4 <106.3:106.3: -5,3> Play#1 input ijjh Play#1 output Play#1 1 lnd# land type x,y a eff mil sh gun xl ln mu tech retr Play#1 output Play#1 1 53 spy infiltrator -5,3 100% 0 0 0 0 0 106 40 42% Play#1 output Play#1 1 spy infiltrator #53 stopped at -1,3 Play#1 output Play#1 6 0 578 Play#1 input __cmd added -1 0 0 Play#1 command __cmd Play#1 output Play#1 6 0 578 Play#1 input march 55/54 g Play#1 command march Play#1 output Play#1 1 Leader is spy infiltrator #55 Play#1 output Play#1 1 cav cavalry #54 can't go to -5,3 & stays in -3,3 Play#1 output Play#1 1 c c Play#1 output Play#1 1 + + + Play#1 output Play#1 1 m m Play#1 output Play#1 4 <106.3:106.3: -5,3> Play#1 input ijjh Play#1 output Play#1 1 lnd# land type x,y a eff mil sh gun xl ln mu tech retr Play#1 output Play#1 1 55 spy infiltrator -5,3 100% 0 0 0 0 0 106 40 42% Play#1 output Play#1 1 spy infiltrator #55 stopped at -1,3 Play#1 output Play#1 6 0 577 Play#1 input march 56/57/58/59 jh Play#1 command march Play#1 output Play#1 1 Leader is spy infiltrator #56 Play#1 output Play#1 1 spy infiltrator #56 stopped at 10,4 Play#1 output Play#1 1 spy infiltrator #57 stopped at 10,4 Play#1 output Play#1 1 spy infiltrator #58 stopped at 10,4 Play#1 output Play#1 1 spy infiltrator #59 stopped at 10,4 Play#1 output Play#1 6 0 576 Play#1 input march 60 yX Play#1 command march Play#1 output Play#1 1 Leader is cav cavalry #60 Play#1 output Play#1 1 can't go to 0,0 Play#1 output Play#1 1 . = Play#1 output Play#1 1 h h h Play#1 output Play#1 1 c c Play#1 output Play#1 4 <127.0:127.0: 1,1> Play#1 input h Play#1 output Play#1 1 cav cavalry #60 stopped at 1,1 Play#1 output Play#1 6 0 575 Play#1 input march 70 gh Play#1 command march Play#1 output Play#1 1 Leader is tra train #70 Play#1 output Play#1 1 tra train #70 stopped at 1,3 Play#1 output Play#1 6 0 574 Play#1 input march 71 bX Play#1 command march Play#1 output Play#1 1 Leader is tra train #71 Play#1 output Play#1 1 no rail system in 3,5 Play#1 output Play#1 1 + + Play#1 output Play#1 1 + m m Play#1 output Play#1 1 + m Play#1 output Play#1 4 <127.0:127.0: 4,4> Play#1 input h Play#1 output Play#1 1 tra train #71 stopped at 4,4 Play#1 output Play#1 6 0 573 Play#1 input march 72 bh Play#1 command march Play#1 output Play#1 1 Leader is tra train #72 Play#1 output Play#1 1 tra train #72 stopped at 4,4 Play#1 output Play#1 6 0 572 Play#1 input march 73 nX Play#1 command march Play#1 output Play#1 1 Leader is tra train #73 Play#1 output Play#1 1 no rail system in 6,4 Play#1 output Play#1 1 c c Play#1 output Play#1 1 + + + Play#1 output Play#1 1 m m Play#1 output Play#1 4 <127.0:127.0: 5,3> Play#1 input h Play#1 output Play#1 1 tra train #73 stopped at 5,3 Play#1 output Play#1 6 0 571 Play#1 input march 74 bX Play#1 command march Play#1 output Play#1 1 Leader is tra train #74 Play#1 output Play#1 1 can't go to -5,5 Play#1 output Play#1 1 + + Play#1 output Play#1 1 m m m Play#1 output Play#1 1 m m Play#1 output Play#1 4 <127.0:127.0: -4,4> Play#1 input h Play#1 output Play#1 1 tra train #74 stopped at -4,4 Play#1 output Play#1 6 0 570 Play#1 input march 75 bX Play#1 command march Play#1 output Play#1 1 Leader is tra train #75 Play#1 output Play#1 1 no rail system in -1,5 Play#1 output Play#1 1 + + Play#1 output Play#1 1 m m + Play#1 output Play#1 1 m m Play#1 output Play#1 4 <127.0:127.0: 0,4> Play#1 input h Play#1 output Play#1 1 tra train #75 stopped at 0,4 Play#1 output Play#1 6 0 569 Play#1 input march 76/77 yj Play#1 command march Play#1 output Play#1 1 Leader is cav cavalry #76 Play#1 output Play#1 4 Do you really want to abandon 1,7 [yn]? Play#1 input y Play#1 output Play#1 1 You no longer own 1,7 Play#1 output Play#1 1 m + Play#1 output Play#1 1 m m m Play#1 output Play#1 1 m m Play#1 output Play#1 4 <104.7:104.7: 2,6> Play#1 input h Play#1 output Play#1 1 cav cavalry #76 stopped at 2,6 Play#1 output Play#1 1 cav cavalry #77 stopped at 2,6 Play#1 output Play#1 6 0 568 Play#1 input march 78/79 yj Play#1 command march Play#1 output Play#1 1 Leader is cav cavalry #78 Play#1 output Play#1 4 Do you really want to abandon 3,7 [yn]? Play#1 input n Play#1 output Play#1 1 cav cavalry #78 stopped at 3,7 Play#1 output Play#1 1 cav cavalry #79 stopped at 3,7 Play#1 output Play#1 1 command failed Play#1 output Play#1 6 0 567 Play#1 input march 84/83/80/81/82 Play#1 command march Play#1 output Play#1 1 Leader is cav cavalry #84 Play#1 output Play#1 1 + m Play#1 output Play#1 1 m + m Play#1 output Play#1 1 m m Play#1 output Play#1 4 <127.0:0.0: 3,5> Play#1 input jjun Play#1 output Play#1 1 cav cavalry #84 is out of mobility & stays in 3,5 Play#1 output Play#1 1 Changing leader to cav cavalry #83 Play#1 output Play#1 1 cav cavalry #83 is out of mobility & stays in 5,5 Play#1 output Play#1 1 Changing leader to cav cavalry #80 Play#1 output Play#1 1 cav cavalry #82 is out of mobility & stays in 8,4 Play#1 output Play#1 1 m m Play#1 output Play#1 1 m m m Play#1 output Play#1 1 m m Play#1 output Play#1 4 <60.2:60.2: 9,5> Play#1 input h Play#1 output Play#1 1 cav cavalry #80 stopped at 9,5 Play#1 output Play#1 1 cav cavalry #81 stopped at 9,5 Play#1 output Play#1 6 0 566 Play#1 input march 85 y Play#1 command march Play#1 output Play#1 1 Leader is cav cavalry #85 Play#1 output Play#1 1 cav cavalry #85 is out of mobility & stays in 3,5 Play#1 output Play#1 1 No lands left Play#1 output Play#1 6 0 565 Play#1 input __cmd added 1 1 0 Play#1 command __cmd Play#1 output Play#1 6 0 566 Play#1 input march 90 4,4 Play#1 command march Play#1 output Play#1 1 Leader is cav cavalry #90 Play#1 output Play#1 1 Using path 'nnnh' Play#1 output Play#1 1 cav cavalry #90 stopped at 4,4 Play#1 output Play#1 6 0 565 Play#1 input march 90 Play#1 command march Play#1 output Play#1 1 Leader is cav cavalry #90 Play#1 output Play#1 1 + + Play#1 output Play#1 1 + m m Play#1 output Play#1 1 + m Play#1 output Play#1 4 <68.0:68.0: 4,4> Play#1 input 4,2 Play#1 output Play#1 1 Using path 'uyh' Play#1 output Play#1 1 cav cavalry #90 stopped at 4,2 Play#1 output Play#1 6 0 564 Play#1 input march 90 0,0 Play#1 command march Play#1 output Play#1 1 Leader is cav cavalry #90 Play#1 output Play#1 1 No owned path from 4,2 to 0,0! Play#1 output Play#1 1 h h Play#1 output Play#1 1 c c c Play#1 output Play#1 1 + + Play#1 output Play#1 4 <24.0:24.0: 4,2> Play#1 input h Play#1 output Play#1 1 cav cavalry #90 stopped at 4,2 Play#1 output Play#1 6 0 563 Play#1 input march 90 Play#1 command march Play#1 output Play#1 1 Leader is cav cavalry #90 Play#1 output Play#1 1 h h Play#1 output Play#1 1 c c c Play#1 output Play#1 1 + + Play#1 output Play#1 4 <24.0:24.0: 4,2> Play#1 input 0,0 Play#1 output Play#1 1 No owned path from 4,2 to 0,0! Play#1 output Play#1 1 cav cavalry #90 stopped at 4,2 Play#1 output Play#1 6 0 562 Play#1 input march 91 -2,2 Play#1 command march Play#1 output Play#1 1 Leader is cav cavalry #91 Play#1 output Play#1 1 No owned path from 1,1 to -2,2! Play#1 output Play#1 1 . = Play#1 output Play#1 1 h h h Play#1 output Play#1 1 c c Play#1 output Play#1 4 <127.0:127.0: 1,1> Play#1 input h Play#1 output Play#1 1 cav cavalry #91 stopped at 1,1 Play#1 output Play#1 6 0 561 Play#1 input march 101/100 Play#1 command march Play#1 output Play#1 1 Leader is cav cavalry #101 Play#1 output Play#1 1 . = Play#1 output Play#1 1 h h h Play#1 output Play#1 1 c c Play#1 output Play#1 4 <127.0:127.0: 1,1> Play#1 input v Play#1 output Play#1 1 cav cavalry #101 @ 1,1 2% harbor Play#1 output Play#1 1 rad radar unit #100 @ 1,1 2% harbor Play#1 output Play#1 1 . = Play#1 output Play#1 1 h h h Play#1 output Play#1 1 c c Play#1 output Play#1 4 <127.0:127.0: 1,1> Play#1 input B Play#1 output Play#1 1 ---------000000000011 Play#1 output Play#1 1 987654321012345678901 Play#1 output Play#1 1 -4 . . . . . . . . . -4 Play#1 output Play#1 1 -3 . . . i . . . X X -3 Play#1 output Play#1 1 -2 . . . . . . . X -2 Play#1 output Play#1 1 -1 . . . . . i . . . . . -1 Play#1 output Play#1 1 0 . = . . . = . = . = 0 Play#1 output Play#1 1 1 h h h h h C h h h h ? 1 Play#1 output Play#1 1 2 c c c c c c c c c ? 2 Play#1 output Play#1 1 3 + + + + + + + + + + 3 Play#1 output Play#1 1 4 m m m m + m m m m 4 Play#1 output Play#1 1 5 m m m m + m m m m 5 Play#1 output Play#1 1 6 ? ? ? m m m m m m 6 Play#1 output Play#1 1 ---------000000000011 Play#1 output Play#1 1 987654321012345678901 Play#1 output Play#1 4 <127.0:127.0: 1,1> Play#1 input l Play#1 output Play#1 1 2 (#2) cav cavalry #11 (approx 0 mil) @ 1,1 Play#1 output Play#1 1 Your harbor 2% efficient with 100 civ @ 1,1 Play#1 output Play#1 1 Your bridge span 60% efficient with 100 civ @ 2,0 Play#1 output Play#1 1 Your harbor 1% efficient with 100 civ @ 3,1 Play#1 output Play#1 1 Your city 2% efficient with 100 civ @ 2,2 Play#1 output Play#1 1 Your city 2% efficient with 100 civ @ 0,2 Play#1 output Play#1 1 2 (#2) harbor 0% efficient with approx 100 civ @ -1,1 Play#1 output Play#1 1 . = Play#1 output Play#1 1 h h h Play#1 output Play#1 1 c c Play#1 output Play#1 4 <127.0:127.0: 1,1> Play#1 input l 0 Play#1 output Play#1 1 2 (#2) cav cavalry #11 (approx 0 mil) @ 1,1 Play#1 output Play#1 1 Your harbor 2% efficient with 100 civ @ 1,1 Play#1 output Play#1 1 Your bridge span 60% efficient with 100 civ @ 2,0 Play#1 output Play#1 1 Your harbor 1% efficient with 100 civ @ 3,1 Play#1 output Play#1 1 Your city 2% efficient with 100 civ @ 2,2 Play#1 output Play#1 1 Your city 2% efficient with 100 civ @ 0,2 Play#1 output Play#1 1 2 (#2) harbor 0% efficient with approx 100 civ @ -1,1 Play#1 output Play#1 1 . = Play#1 output Play#1 1 h h h Play#1 output Play#1 1 c c Play#1 output Play#1 4 <127.0:127.0: 1,1> Play#1 input gbbb Play#1 output Play#1 1 + + Play#1 output Play#1 1 m m m Play#1 output Play#1 1 m m Play#1 output Play#1 4 <67.6:50.7: -4,4> Play#1 input B 0 Play#1 output Play#1 1 ---------000000000011 Play#1 output Play#1 1 987654321012345678901 Play#1 output Play#1 1 -4 . . . . . . . . . -4 Play#1 output Play#1 1 -3 . . . i . . . X X -3 Play#1 output Play#1 1 -2 . . . . . . . X -2 Play#1 output Play#1 1 -1 . . . . . i . . . . . -1 Play#1 output Play#1 1 0 . = . . . = . = . = 0 Play#1 output Play#1 1 1 h h h h h C h h h h ? 1 Play#1 output Play#1 1 2 c c c c c c c c c ? 2 Play#1 output Play#1 1 3 + + + + + + + + + + 3 Play#1 output Play#1 1 4 ? m m m m + m m m m 4 Play#1 output Play#1 1 5 ? m m m m + m m m m 5 Play#1 output Play#1 1 6 ? ? ? m m m m m m 6 Play#1 output Play#1 1 ---------000000000011 Play#1 output Play#1 1 987654321012345678901 Play#1 output Play#1 4 <67.6:50.7: -4,4> Play#1 input M * Play#1 output Play#1 1 1111111---------0000000000111111 Play#1 output Play#1 1 65432109876543210123456789012345 Play#1 output Play#1 1 -8 . . . . . . . . . . -8 Play#1 output Play#1 1 -7 . . . . . . . . . -7 Play#1 output Play#1 1 -6 . . . . . . . -6 Play#1 output Play#1 1 -5 -5 Play#1 output Play#1 1 -4 . . -4 Play#1 output Play#1 1 -3 . i . -3 Play#1 output Play#1 1 -2 . . . . . . -2 Play#1 output Play#1 1 -1 . . i . . . . -1 Play#1 output Play#1 1 0 . . = . = . ? 0 Play#1 output Play#1 1 1 ? ? h h h h h ? 1 Play#1 output Play#1 1 2 ? ? c c c c c ? ? 2 Play#1 output Play#1 1 3 ? ? ? + + + + + ? ? 3 Play#1 output Play#1 1 4 ? ? ? m + m m m ? ? ? 4 Play#1 output Play#1 1 5 ? ? ? m + m m m ? ? ? 5 Play#1 output Play#1 1 6 ? ? ? m m m m m ? ? ? 6 Play#1 output Play#1 1 7 ? ? ? ? m m m m ? ? ? 7 Play#1 output Play#1 1 1111111---------0000000000111111 Play#1 output Play#1 1 65432109876543210123456789012345 Play#1 output Play#1 4 <67.6:50.7: -4,4> Play#1 input r Play#1 output Play#1 1 cav cavalry #101 can't use radar! Play#1 output Play#1 4 <67.6:50.7: -4,4> Play#1 input r 100 Play#1 output Play#1 1 rad radar unit #100 at -4,4 efficiency 100%, max range 2 Play#1 output Play#1 1 ? ? ? Play#1 output Play#1 1 ? ? ? ? Play#1 output Play#1 1 ? ? 0 ? m Play#1 output Play#1 1 ? ? ? ? Play#1 output Play#1 1 ? ? ? Play#1 output Play#1 1 Play#1 output Play#1 4 <67.6:50.7: -4,4> Play#1 input f Play#1 output Play#1 1 Changing leader to rad radar unit #100 Play#1 output Play#1 1 + + Play#1 output Play#1 1 m m m Play#1 output Play#1 1 m m Play#1 output Play#1 4 <67.6:50.7: -4,4> Play#1 input r Play#1 output Play#1 1 rad radar unit #100 at -4,4 efficiency 100%, max range 2 Play#1 output Play#1 1 ? ? ? Play#1 output Play#1 1 ? ? ? ? Play#1 output Play#1 1 ? ? 0 ? m Play#1 output Play#1 1 ? ? ? ? Play#1 output Play#1 1 ? ? ? Play#1 output Play#1 1 Play#1 output Play#1 4 <67.6:50.7: -4,4> Play#1 input h Play#1 output Play#1 1 rad radar unit #100 stopped at -4,4 Play#1 output Play#1 1 cav cavalry #101 stopped at -4,4 Play#1 output Play#1 6 0 555 Play#1 input march 110/111 d Play#1 command march Play#1 output Play#1 1 Leader is eng engineer #110 Play#1 output Play#1 1 There are currently 0 mines in 7,7 Play#1 output Play#1 1 eng engineer #110 laid a total of 1 mines in 7,7 Play#1 output Play#1 4 <127.0:127.0: 7,7> Play#1 input d 2 Play#1 output Play#1 1 There are currently 1 mines in 7,7 Play#1 output Play#1 1 eng engineer #110 laid a total of 2 mines in 7,7 but is now out of shells Play#1 output Play#1 4 <127.0:124.0: 7,7> Play#1 input yd 111/110 2 Play#1 output Play#1 1 There are currently 0 mines in 6,6 Play#1 output Play#1 1 eng engineer #111 laid a total of 2 mines in 6,6 Play#1 output Play#1 1 There are currently 2 mines in 6,6 Play#1 output Play#1 1 eng engineer #110 ran out of shells before it could finish the job Play#1 output Play#1 1 Only 0 mines were laid in 6,6 Play#1 output Play#1 4 <112.0:111.6: 6,6> Play#1 input h Play#1 output Play#1 1 eng engineer #110 stopped at 6,6 Play#1 output Play#1 1 eng engineer #111 stopped at 6,6 Play#1 output Play#1 6 0 551 Play#1 input march 0/2 mh Play#1 command march Play#1 output Play#1 1 Leader is cav cavalry #0 Play#1 output Play#1 1 No engineers! Play#1 output Play#1 1 cav cavalry #0 stopped at 1,1 Play#1 output Play#1 1 spy infiltrator #2 stopped at 1,1 Play#1 output Play#1 6 0 550 Play#1 input march 120 mh Play#1 command march Play#1 output Play#1 1 Leader is eng engineer #120 Play#1 output Play#1 1 2,0 is a bridge span. No landmines there! Play#1 output Play#1 1 eng engineer #120 stopped at 2,0 Play#1 output Play#1 6 0 549 Play#1 input march 121/128 j Play#1 command march Play#1 output Play#1 1 Leader is eng engineer #121 Play#1 output Play#1 1 Approaching minefield at 9,7... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 m m Play#1 output Play#1 1 m m m Play#1 output Play#1 1 . . Play#1 output Play#1 4 <89.7:-23.8: 9,7> Play#1 input mi Play#1 output Play#1 1 Approaching minefield at 9,7... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 eng engineer #128 is out of mobility! Play#1 output Play#1 1 lnd# land type x,y a eff mil sh gun xl ln mu tech retr Play#1 output Play#1 1 121 eng engineer 9,7 100% 5 3 0 0 0 77 130 42% Play#1 output Play#1 1 128 eng engineer 9,7 100% 5 0 0 0 0 -23 130 42% Play#1 output Play#1 1 m m Play#1 output Play#1 1 m m m Play#1 output Play#1 1 . . Play#1 output Play#1 4 <77.3:-23.8: 9,7> Play#1 input g Play#1 output Play#1 1 eng engineer #128 is out of mobility & stays in 9,7 Play#1 output Play#1 1 m m Play#1 output Play#1 1 m m m Play#1 output Play#1 1 . . Play#1 output Play#1 4 <64.9:64.9: 7,7> Play#1 input mh Play#1 output Play#1 1 Approaching minefield at 7,7... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 eng engineer #121 stopped at 7,7 Play#1 output Play#1 6 0 548 Play#1 input march 135/130/131/136/137/138/139 Play#1 command march Play#1 output Play#1 1 Leader is cav cavalry #135 Play#1 output Play#1 1 m m Play#1 output Play#1 1 m m m Play#1 output Play#1 1 m m Play#1 output Play#1 4 <127.0:127.0: 6,6> Play#1 input j Play#1 output Play#1 1 Approaching minefield at 8,6... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Blammo! Landmines detected in 8,6! Play#1 output Play#1 1 eng engineer #131 takes 4 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6! Play#1 output Play#1 1 cav cavalry #139 takes 16 Play#1 output Play#1 1 m m Play#1 output Play#1 1 m m m Play#1 output Play#1 1 m m Play#1 output Play#1 4 <104.7:86.0: 8,6> Play#1 input mf Play#1 output Play#1 1 Approaching minefield at 8,6... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Changing leader to eng engineer #130 Play#1 output Play#1 1 m m Play#1 output Play#1 1 m m m Play#1 output Play#1 1 m m Play#1 output Play#1 4 <104.7:73.6: 8,6> Play#1 input mf Play#1 output Play#1 1 Approaching minefield at 8,6... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Blammo! Landmines detected in 8,6! Play#1 output Play#1 1 eng engineer #130 takes 6 Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 m m Play#1 output Play#1 1 m m m Play#1 output Play#1 1 m m Play#1 output Play#1 4 <104.7:61.0: 8,6> Play#1 input mf Play#1 output Play#1 1 Approaching minefield at 8,6... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Sweep... Play#1 output Play#1 1 Changing leader to eng engineer #131 Play#1 output Play#1 1 m m Play#1 output Play#1 1 m m m Play#1 output Play#1 1 m m Play#1 output Play#1 4 <104.7:48.6: 8,6> Play#1 input h Play#1 output Play#1 1 eng engineer #131 stopped at 8,6 Play#1 output Play#1 1 cav cavalry #136 stopped at 8,6 Play#1 output Play#1 1 cav cavalry #137 stopped at 8,6 Play#1 output Play#1 1 cav cavalry #138 stopped at 8,6 Play#1 output Play#1 1 cav cavalry #139 stopped at 8,6 Play#1 output Play#1 1 cav cavalry #135 stopped at 8,6 Play#1 output Play#1 1 eng engineer #130 stopped at 8,6 Play#1 output Play#1 6 0 547 Play#1 input ctld Play#1 output Play#1 1 Bye-bye Play#1 logout 1 Play#1 output Play#1 3 so long... Conn3 output Conn3 2 Empire server ready Conn3 input user tester Conn3 output Conn3 0 hello tester Conn3 input coun POGO Conn3 output Conn3 0 country name POGO Conn3 input pass peter Conn3 output Conn3 0 password ok Conn3 input play Conn3 login 0 127.0.0.1 tester Play#0 output Play#0 2 2 Play#0 output Play#0 1 Play#0 output Play#0 1 *** Server configured for testing *** Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! *** Play#0 output Play#0 6 0 640 Play#0 input read 1 Play#0 command read Play#0 output Play#0 1 No telegrams for 1 at the moment... Play#0 output Play#0 6 0 640 Play#0 input read 2 Play#0 command read Play#0 output Play#0 1 No telegrams for 2 at the moment... Play#0 output Play#0 6 0 640 Play#0 input read 3 Play#0 command read Play#0 output Play#0 1 No telegrams for 3 at the moment... Play#0 output Play#0 6 0 640 Play#0 input read 4 Play#0 command read Play#0 output Play#0 1 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970 Play#0 output Play#0 1 1 pt patrol boat (#62) sighted at -13,1 Play#0 output Play#0 6 0 640 Play#0 input read 5 Play#0 command read Play#0 output Play#0 1 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970 Play#0 output Play#0 1 1 pt patrol boat (#62) sighted at -13,1 Play#0 output Play#0 6 0 640 Play#0 input read 6 Play#0 command read Play#0 output Play#0 1 No telegrams for 6 at the moment... Play#0 output Play#0 6 0 640 Play#0 input ship * Play#0 command ship Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech Play#0 output Play#0 1 1 0 pt patrol boat 1,1 100% 0 2 0 0 0 0 0 0 127 40 Play#0 output Play#0 1 1 1 cs cargo ship 1,1 100% 0 5 0 0 0 0 0 1 127 20 Play#0 output Play#0 1 1 2 dd destroyer 1,1 100% 0 5 0 0 0 0 0 0 127 70 Play#0 output Play#0 1 1 3 ft fishing tra 1,1 100% 0 5 0 0 0 0 0 0 127 35 Play#0 output Play#0 1 1 4 oe oil explora 1,1 100% 0 5 0 0 0 0 0 0 127 40 Play#0 output Play#0 1 1 5 ms minesweeper 1,1 100% 0 5 0 0 0 0 0 0 127 40 Play#0 output Play#0 1 1 10 pt patrol boat -1,-1 100% 0 2 0 0 0 0 0 0 117 40 Play#0 output Play#0 1 2 11 pt patrol boat 0,0 100% 0 2 0 0 0 0 0 0 127 40 Play#0 output Play#0 1 1 12 pt patrol boat 0,0 100% 0 2 0 0 0 0 0 0 127 40 Play#0 output Play#0 1 1 13 pt patrol boat 0,0 100% 0 0 0 0 0 0 0 0 127 40 Play#0 output Play#0 1 1 20 pt patrol boat 0,0 100% 0 2 0 0 0 0 0 0 117 40 Play#0 output Play#0 1 1 21 pt patrol boat 3,1 100% 0 2 0 0 0 0 0 0 127 40 Play#0 output Play#0 1 1 22 pt patrol boat 3,-1 100% 0 2 0 0 0 0 0 0 117 40 Play#0 output Play#0 1 1 23 pt patrol boat 6,0 100% 0 2 0 0 0 0 0 0 127 40 Play#0 output Play#0 1 1 24 pt patrol boat 1,1 100% 0 2 0 0 0 0 0 0 117 40 Play#0 output Play#0 1 1 25 pt patrol boat 4,2 100% 0 2 0 0 0 0 0 0 127 40 Play#0 output Play#0 1 1 26 cs cargo ship 2,2 100% 0 5 0 0 0 0 0 0 127 20 Play#0 output Play#0 1 1 27 pt patrol boat 1,-1 100% 0 2 0 0 0 0 0 0 127 40 Play#0 output Play#0 1 1 28 pt patrol boat 3,-1 100% 0 2 0 0 0 0 0 0 117 40 Play#0 output Play#0 1 1 30 pt patrol boat 10,-6 100% 0 2 0 0 0 0 0 0 108 40 Play#0 output Play#0 1 1 32 pt patrol boat 10,-6 75% 0 1 0 0 0 0 0 0 75 40 Play#0 output Play#0 1 1 33 pt patrol boat 10,-6 80% 0 1 0 0 0 0 0 0 82 40 Play#0 output Play#0 1 1 34 pt patrol boat 10,-6 100% 0 1 0 0 0 0 0 0 108 40 Play#0 output Play#0 1 1 35 pt patrol boat 10,-6 66% 0 1 0 0 0 0 0 0 63 40 Play#0 output Play#0 1 1 36 pt patrol boat 10,-6 80% 0 1 0 0 0 0 0 0 82 40 Play#0 output Play#0 1 1 37 pt patrol boat 10,-6 80% 0 1 0 0 0 0 0 0 82 40 Play#0 output Play#0 1 1 38 pt patrol boat 11,-5 69% 0 0 0 0 0 0 0 0 117 40 Play#0 output Play#0 1 1 39 pt patrol boat 10,-6 64% 0 1 0 0 0 0 0 0 60 40 Play#0 output Play#0 1 1 50 pt patrol boat 1,1 100% 0 2 0 0 0 0 0 0 117 40 Play#0 output Play#0 1 1 51 pt patrol boat 4,0 100% 0 2 0 0 0 0 0 0 127 40 Play#0 output Play#0 1 1 52 pt patrol boat 2,0 100% 0 2 0 0 0 0 0 0 117 40 Play#0 output Play#0 1 1 53 pt patrol boat 4,0 100% 0 2 0 0 0 0 0 0 127 40 Play#0 output Play#0 1 1 54 pt patrol boat 0,0 100% 0 2 0 0 0 0 0 0 99 40 Play#0 output Play#0 1 1 55 cs cargo ship 1,1 100% 0 5 0 0 0 0 0 0 127 20 Play#0 output Play#0 1 1 56 pt patrol boat 0,0 100% 0 2 0 0 0 0 0 0 99 40 Play#0 output Play#0 1 1 57 cs cargo ship 1,1 100% 0 5 0 0 0 0 0 0 127 20 Play#0 output Play#0 1 1 58 cs cargo ship 1,1 100% 0 5 0 0 0 0 0 0 127 20 Play#0 output Play#0 1 1 59 cs cargo ship 1,1 100% 0 5 0 0 0 0 0 0 127 20 Play#0 output Play#0 1 1 60 pt patrol boat 5,1 100% 0 2 0 0 0 0 0 0 127 40 Play#0 output Play#0 1 1 61 pt patrol boat 3,-1 100% 0 2 0 0 0 0 0 0 127 40 Play#0 output Play#0 1 1 62 pt patrol boat -13,1 100% 0 2 0 0 0 0 0 0 117 40 Play#0 output Play#0 1 1 63 pt patrol boat -5,1 100% 0 2 0 0 0 0 0 0 117 40 Play#0 output Play#0 1 1 64 pt patrol boat -8,0 100% 0 2 0 0 0 0 0 0 127 40 Play#0 output Play#0 1 1 65 cs cargo ship -9,1 100% 0 5 0 0 0 0 0 0 127 20 Play#0 output Play#0 1 1 70 pt patrol boat -14,0 100% 0 2 0 0 0 0 0 0 117 40 Play#0 output Play#0 1 1 71 pt patrol boat -6,0 100% 0 2 0 0 0 0 0 0 117 40 Play#0 output Play#0 1 1 72 pt patrol boat -8,0 100% 0 2 0 0 0 0 0 0 127 40 Play#0 output Play#0 1 1 80 cs cargo ship -4,-4 100% 0 5 0 0 0 0 0 0 68 20 Play#0 output Play#0 1 1 81 cs cargo ship -4,-4 100% 0 5 0 0 0 0 0 0 68 20 Play#0 output Play#0 1 1 82 cs cargo ship -3,-3 100% 0 5 0 0 0 0 0 0 -13 20 Play#0 output Play#0 1 1 83 cs cargo ship -1,-1 100% 0 5 0 0 0 0 0 0 -13 20 Play#0 output Play#0 1 1 84 cs cargo ship 0,0 100% 0 5 0 0 0 0 0 0 0 20 Play#0 output Play#0 1 1 85 cs cargo ship 0,0 100% 0 5 0 0 0 0 0 0 0 20 Play#0 output Play#0 1 1 90 pt patrol boat 0,-4 100% 0 2 0 0 0 0 0 0 81 40 Play#0 output Play#0 1 1 91 pt patrol boat -3,1 100% 0 2 0 0 0 0 0 0 108 40 Play#0 output Play#0 1 1 92 pt patrol boat 0,0 100% 0 2 0 0 0 0 0 0 127 40 Play#0 output Play#0 1 1 100 dd destroyer 3,-1 100% 0 5 0 0 0 0 0 0 108 200 Play#0 output Play#0 1 1 101 ft fishing tra 3,-1 100% 0 5 0 0 0 0 0 0 84 35 Play#0 output Play#0 1 1 102 oe oil explora 3,-1 100% 0 5 0 0 0 0 0 0 85 40 Play#0 output Play#0 1 1 110 ms minesweeper 10,-2 100% 0 5 0 0 0 0 0 0 113 40 Play#0 output Play#0 1 1 111 ms minesweeper 10,-2 100% 0 5 0 0 0 0 0 0 113 40 Play#0 output Play#0 1 1 121 ms minesweeper 13,-3 100% 0 5 0 0 0 0 0 0 85 40 Play#0 output Play#0 1 1 122 ms minesweeper 13,-3 100% 0 5 0 0 0 0 0 0 85 40 Play#0 output Play#0 1 1 128 ms minesweeper 11,-3 100% 0 5 0 0 0 0 0 0 -12 40 Play#0 output Play#0 1 1 129 ms minesweeper 10,-2 100% 0 5 0 0 0 0 0 0 99 40 Play#0 output Play#0 1 1 130 ms minesweeper 11,-5 43% 0 4 0 0 0 0 0 0 -11 40 Play#0 output Play#0 1 1 131 ms minesweeper 11,-5 66% 0 3 0 0 0 0 0 0 12 40 Play#0 output Play#0 1 1 135 pt patrol boat 11,-5 70% 0 1 0 0 0 0 0 0 82 40 Play#0 output Play#0 1 1 136 pt patrol boat 11,-5 69% 0 1 0 0 0 0 0 0 81 40 Play#0 output Play#0 1 1 137 pt patrol boat 11,-5 100% 0 2 0 0 0 0 0 0 117 40 Play#0 output Play#0 1 1 138 pt patrol boat 11,-5 80% 0 1 0 0 0 0 0 0 93 40 Play#0 output Play#0 1 1 139 pt patrol boat 11,-5 74% 0 1 0 0 0 0 0 0 86 40 Play#0 output Play#0 1 72 ships Play#0 output Play#0 6 0 640 Play#0 input carg * ?shell#0 Play#0 command cargo Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad Play#0 output Play#0 1 110 ms 10,-2 100% 0 5 0 84 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 111 ms 10,-2 100% 0 5 0 97 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 121 ms 13,-3 100% 0 5 0 2 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 122 ms 13,-3 100% 0 5 0 3 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 128 ms 11,-3 100% 0 5 0 5 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 129 ms 10,-2 100% 0 5 0 100 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 130 ms 11,-5 43% 0 4 0 9 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 131 ms 11,-5 66% 0 3 0 14 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 8 ships Play#0 output Play#0 6 0 640 Play#0 input retr * ?rflags#0 q Play#0 command retreat Play#0 output Play#0 1 own shp# ship type x,y fl path as flt? flags Play#0 output Play#0 1 1 4 oe oil explora 1,1 hhhhn b Play#0 output Play#0 1 2 11 pt patrol boat 0,0 hhhhn b Play#0 output Play#0 1 1 12 pt patrol boat 0,0 hhhhn b Play#0 output Play#0 1 1 13 pt patrol boat 0,0 hhhhn b Play#0 output Play#0 1 1 21 pt patrol boat 3,1 hhhhn b Play#0 output Play#0 1 1 23 pt patrol boat 6,0 hhhhn b Play#0 output Play#0 1 1 25 pt patrol boat 4,2 hhhhn b Play#0 output Play#0 1 1 26 cs cargo ship 2,2 hhhhn b Play#0 output Play#0 1 1 27 pt patrol boat 1,-1 hhhhn b Play#0 output Play#0 1 9 ships Play#0 output Play#0 6 0 639 Play#0 input miss s * ?mission#0 q Play#0 command mission Play#0 output Play#0 1 Thing x,y op-sect rad mission Play#0 output Play#0 1 pt patrol boat (#11) 0,0 0,0 0 is on an interdiction mission Play#0 output Play#0 1 pt patrol boat (#12) 0,0 0,0 0 is on an interdiction mission Play#0 output Play#0 1 pt patrol boat (#13) 0,0 0,0 0 is on an interdiction mission Play#0 output Play#0 1 pt patrol boat (#21) 3,1 3,1 0 is on an interdiction mission Play#0 output Play#0 1 pt patrol boat (#23) 6,0 6,0 0 is on an interdiction mission Play#0 output Play#0 1 pt patrol boat (#25) 4,2 4,2 0 is on an interdiction mission Play#0 output Play#0 1 pt patrol boat (#27) 1,-1 1,-1 0 is on an interdiction mission Play#0 output Play#0 6 0 637 Play#0 input land * Play#0 command land Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry Play#0 output Play#0 1 1 0 cav cavalry 1,1 100% 5 127 127 0 30 42% 0 0 Play#0 output Play#0 1 1 1 tra train 1,1 100% 5 127 127 0 40 42% 0 1 Play#0 output Play#0 1 1 2 spy infiltrato 1,1 100% 0 127 127 0 40 42% 0 0 Play#0 output Play#0 1 1 3 rad radar unit 1,1 100% 5 127 127 0 270 42% 0 0 Play#0 output Play#0 1 1 4 eng engineer 1,1 100% 5 127 127 0 130 42% 0 0 Play#0 output Play#0 1 1 10 cav cavalry 2,2 100% 5 0 104 0 30 42% 0 0 Play#0 output Play#0 1 2 11 cav cavalry 1,1 100% 5 127 127 0 30 42% 0 0 Play#0 output Play#0 1 1 12 cav cavalry 1,1 100% 5 127 127 0 30 42% 0 0 Play#0 output Play#0 1 1 13 cav cavalry 1,1 100% 0 127 127 0 30 42% 0 0 Play#0 output Play#0 1 1 14 cav cavalry 1,1 100% 2 0 127 0 30 42% 0 0 1S Play#0 output Play#0 1 1 15 cav cavalry 1,1 100% 2 0 127 0 30 42% 0 0 1L Play#0 output Play#0 1 1 20 cav cavalry 3,3 100% 5 0 105 0 30 42% 0 0 Play#0 output Play#0 1 1 21 cav cavalry 2,4 100% 5 0 105 0 30 42% 0 0 Play#0 output Play#0 1 1 22 tra train 3,3 100% 5 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 23 tra train 3,3 50% 5 0 -5 0 40 42% 0 0 Play#0 output Play#0 1 1 24 tra train 2,2 100% 5 127 127 0 40 42% 0 0 Play#0 output Play#0 1 1 25 cav cavalry -5,3 100% 5 127 127 0 30 42% 0 0 Play#0 output Play#0 1 1 30 cav cavalry 7,5 100% 5 0 93 0 30 42% 0 0 Play#0 output Play#0 1 1 32 cav cavalry 7,5 87% 1 0 78 0 30 42% 0 0 Play#0 output Play#0 1 1 33 cav cavalry 7,5 100% 1 0 93 0 30 42% 0 0 Play#0 output Play#0 1 1 34 cav cavalry 7,5 86% 1 0 78 0 30 42% 0 0 Play#0 output Play#0 1 1 35 cav cavalry 7,5 87% 1 0 79 0 30 42% 0 0 Play#0 output Play#0 1 1 36 cav cavalry 8,6 78% 0 0 104 0 30 42% 0 0 Play#0 output Play#0 1 1 37 cav cavalry 7,5 90% 1 0 81 0 30 42% 0 0 Play#0 output Play#0 1 1 38 cav cavalry 7,5 78% 1 0 69 0 30 42% 0 0 Play#0 output Play#0 1 1 39 cav cavalry 7,5 84% 1 0 75 0 30 42% 0 0 Play#0 output Play#0 1 1 50 cav cavalry 11,3 100% 5 0 105 0 30 42% 0 0 Play#0 output Play#0 1 1 51 cav cavalry -1,3 100% 5 0 105 0 30 42% 0 0 Play#0 output Play#0 1 1 52 cav cavalry -3,3 100% 5 127 127 0 30 42% 0 0 Play#0 output Play#0 1 1 53 spy infiltrato -1,3 100% 0 0 64 0 40 42% 0 0 Play#0 output Play#0 1 1 54 cav cavalry -3,3 100% 5 127 127 0 30 42% 0 0 Play#0 output Play#0 1 1 55 spy infiltrato -1,3 100% 0 0 64 0 40 42% 0 0 Play#0 output Play#0 1 1 56 spy infiltrato 10,4 60% 0 0 116 0 40 42% 0 0 Play#0 output Play#0 1 1 57 spy infiltrato 10,4 60% 0 0 116 0 40 42% 0 0 Play#0 output Play#0 1 1 58 spy infiltrato 10,4 60% 0 0 116 0 40 42% 0 0 Play#0 output Play#0 1 1 59 spy infiltrato 10,4 60% 0 0 116 0 40 42% 0 0 Play#0 output Play#0 1 1 60 cav cavalry 1,1 100% 5 127 127 0 30 42% 0 0 Play#0 output Play#0 1 1 70 tra train 1,3 100% 5 0 60 0 40 42% 0 0 Play#0 output Play#0 1 1 71 tra train 4,4 100% 5 127 127 0 40 42% 0 0 Play#0 output Play#0 1 1 72 tra train 4,4 100% 5 0 78 0 40 42% 0 0 Play#0 output Play#0 1 1 73 tra train 5,3 100% 5 127 127 0 40 42% 0 0 Play#0 output Play#0 1 1 74 tra train -4,4 100% 5 127 127 0 40 42% 0 0 Play#0 output Play#0 1 1 75 tra train 0,4 100% 5 127 127 0 40 42% 0 0 Play#0 output Play#0 1 1 76 cav cavalry 2,6 100% 5 0 104 0 30 42% 0 0 Play#0 output Play#0 1 1 77 cav cavalry 2,6 100% 5 0 104 0 30 42% 0 0 Play#0 output Play#0 1 1 78 cav cavalry 3,7 100% 5 127 127 0 30 42% 0 0 Play#0 output Play#0 1 1 79 cav cavalry 3,7 100% 5 127 127 0 30 42% 0 0 Play#0 output Play#0 1 1 80 cav cavalry 9,5 100% 5 0 60 0 30 42% 0 0 Play#0 output Play#0 1 1 81 cav cavalry 9,5 100% 5 0 60 0 30 42% 0 0 Play#0 output Play#0 1 1 82 cav cavalry 8,4 100% 5 0 -14 0 30 42% 0 0 Play#0 output Play#0 1 1 83 cav cavalry 5,5 100% 5 0 -10 0 30 42% 0 0 Play#0 output Play#0 1 1 84 cav cavalry 3,5 100% 5 127 0 0 30 42% 0 0 Play#0 output Play#0 1 1 85 cav cavalry 3,5 100% 5 127 0 0 30 42% 0 0 Play#0 output Play#0 1 1 90 cav cavalry 4,2 100% 5 0 24 0 30 42% 0 0 Play#0 output Play#0 1 1 91 cav cavalry 1,1 100% 5 127 127 0 30 42% 0 0 Play#0 output Play#0 1 1 100 rad radar unit -4,4 100% 5 0 67 0 270 42% 0 0 Play#0 output Play#0 1 1 101 cav cavalry -4,4 100% 5 0 50 0 30 42% 0 0 Play#0 output Play#0 1 1 110 eng engineer 6,6 100% 5 0 111 0 130 42% 0 0 Play#0 output Play#0 1 1 111 eng engineer 6,6 100% 5 0 112 0 130 42% 0 0 Play#0 output Play#0 1 1 120 eng engineer 2,0 100% 5 127 127 0 130 42% 0 0 Play#0 output Play#0 1 1 121 eng engineer 7,7 100% 5 0 52 0 130 42% 0 0 Play#0 output Play#0 1 1 128 eng engineer 9,7 100% 5 0 -23 0 130 42% 0 0 Play#0 output Play#0 1 1 130 eng engineer 8,6 94% 5 0 48 0 130 42% 0 0 Play#0 output Play#0 1 1 131 eng engineer 8,6 96% 5 0 48 0 130 42% 0 0 Play#0 output Play#0 1 1 135 cav cavalry 8,6 100% 5 0 104 0 30 42% 0 0 Play#0 output Play#0 1 1 136 cav cavalry 8,6 100% 5 0 104 0 30 42% 0 0 Play#0 output Play#0 1 1 137 cav cavalry 8,6 100% 5 0 104 0 30 42% 0 0 Play#0 output Play#0 1 1 138 cav cavalry 8,6 100% 5 0 104 0 30 42% 0 0 Play#0 output Play#0 1 1 139 cav cavalry 8,6 84% 4 0 88 0 30 42% 0 0 Play#0 output Play#0 1 69 units Play#0 output Play#0 6 0 637 Play#0 input lcar * ?shell#0 Play#0 command lcargo Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad Play#0 output Play#0 1 111 eng 6,6 100% 0 5 0 1 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 121 eng 7,7 100% 0 5 0 3 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 130 eng 8,6 94% 0 5 0 3 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 131 eng 8,6 96% 0 5 0 3 0 0 0 0 0 0 0 0 0 Play#0 output Play#0 1 4 units Play#0 output Play#0 6 0 637 Play#0 input lret * ?rflags#0 q Play#0 command lretreat Play#0 output Play#0 1 own lnd# unit type x,y ar path as army? flags Play#0 output Play#0 1 1 1 tra train 1,1 hhhhn b Play#0 output Play#0 1 1 4 eng engineer 1,1 hhhhn b Play#0 output Play#0 1 2 11 cav cavalry 1,1 hhhhn b Play#0 output Play#0 1 1 12 cav cavalry 1,1 hhhhn b Play#0 output Play#0 1 1 13 cav cavalry 1,1 hhhhn b Play#0 output Play#0 1 1 14 cav cavalry 1,1 hhhhn b Play#0 output Play#0 1 1 15 cav cavalry 1,1 hhhhn b Play#0 output Play#0 1 1 24 tra train 2,2 hhhhn b Play#0 output Play#0 1 1 25 cav cavalry -5,3 hhhhn b Play#0 output Play#0 1 9 units Play#0 output Play#0 6 0 636 Play#0 input miss l * ?mission#0 q Play#0 command mission Play#0 output Play#0 1 Thing x,y op-sect rad mission Play#0 output Play#0 1 eng engineer #4 1,1 1,1 1 is on a reserve mission Play#0 output Play#0 1 cav cavalry #11 1,1 1,1 3 is on a reserve mission Play#0 output Play#0 1 cav cavalry #12 1,1 1,1 3 is on a reserve mission Play#0 output Play#0 1 cav cavalry #13 1,1 1,1 3 is on a reserve mission Play#0 output Play#0 1 cav cavalry #14 1,1 1,1 3 is on a reserve mission Play#0 output Play#0 1 cav cavalry #15 1,1 1,1 3 is on a reserve mission Play#0 output Play#0 1 cav cavalry #25 -5,3 -5,3 3 is on a reserve mission Play#0 output Play#0 6 0 634 Play#0 input ctld Play#0 output Play#0 1 Bye-bye Play#0 logout 0 Play#0 output Play#0 3 so long... Main shutdown