|| create land desi -16:15,1:7 m | harbors & canals desi -16:15,1 h desi -16:15,2 c edit l -16:15,1:2 e 2 edit l 3:4,1:2 e 1 | highway / railroad desi -16:15,3 + edit l -16:15,3 e 5 desi 2:3,4:5 + edit l 2:3,4:5 e 4 edit l 4,4 e 60 edit l 6,4 e 59 | bridges & islands build b 1,1 u build b -7,1 u build b -11,1 u build b 9,1 u edit l -16:15,0 ?des== e 60 build b 5,1 u edit l 6,0 e 59 desi 1,-3:-1 i edit l 1,-3:-1 e 1 | sea mines edit l 11,-5 M 100 edit l 11,-3 M 10 | landmines in occupied sectors edit l 8,6 M 100 edit l 9,7 M 10 | landmines in allied sectors edit l -1,3 M 100 | populate give c * ?des#. 100 edit c * ?des#. m 127 || country#1 add 1 1 1 p edit c 1 c 2,2 s 4 b 640 M 25000 T 100 edit l 0:7,-8:7 ?des#. o 1 O 1 | occupied edit l 8:9,-8:7 ?des#. o 1 O 0 edit l 9,-8:7 ? des#. m 0 || country#2, allied add 2 2 2 p edit c 2 c -2,2 s 4 b 640 M 25000 T 100 edit l -4:-1,-8:7 ?des#. o 2 O 2 decl a 1 2 || country#3, friendly add 3 3 3 p edit c 3 c -6,2 s 4 b 640 M 25000 T 100 edit l -8:-5,-8:7 ?des#. o 3 O 3 decl f 1 3 || country#4, neutral add 4 4 4 p edit c 4 c -10,2 s 4 b 640 M 25000 T 100 edit l -12:-9,-8:7 ?des#. o 4 O 4 || finishing touches to land edit l * ?des#.&eff=0 e 100 || country#5, hostile add 5 5 5 p edit c 5 c -14,2 s 4 b 640 M 25000 T 100 edit l -16:-13,2:4 o 5 O 5 decl h 1 5 || country#6, at war add 6 6 6 p edit c 6 c 14,2 s 4 b 640 M 25000 T 100 edit l 12:15,2:4 o 6 O 6 decl w 1 6 || ships build s 1,1 pt build s 1,1 cs build s 1,1 dd build s 1,1 ft build s 1,1 oe build s 1,1 ms edit s 1,1 O 1 m 5 E 100 M 127 | at sea: unremarkable, foreign, on trading block, crewless edit s 0 U 10 L 0,0 U 11 U 12 U 13 edit s 11 O 2 | set as POGO doesn't work, done in 01-navi-1 edit s 13 m 0 | in harbor 1,1 2% and 3,1 1% edit s 0 U 20 L 1,1 U 21 L 3,1 | in bridge 2,0 60% and 6,0 59% edit s 0 U 22 L 2,0 U 23 L 6,0 | in canal 2,2 2% and 4,2 1% edit s 0 U 24 L 2,2 U 25 L 4,2 edit s 1 U 26 L 2,2 | landlocked in 1,-1 edit s 0 U 27 L 1,-1 | at sea, away from #10 edit s 0 U 28 L 4,0 | next to minefield 11,-5 edit s 0 U 30 L 9,-5 U 31 E 20 edit s 30 U 32 m 1 U 33 U 34 U 35 U 36 U 37 U 38 U 39 | next to harbor 1,1 2% and 3,1 1% edit s 0 U 50 L 0,0 U 51 L 4,0 | next to bridge 2,0 60% and 6,0 59% edit s 0 U 52 L 4,0 U 53 | next to canal 2,2 2% and 4,2 1% edit s 0 U 54 U 56 U 60 L 5,1 edit s 1 U 55 U 57 U 58 U 59 | next to land 1,-1 edit s 0 U 61 L 3,-1 | next to unowned harbor 11,1, friendly -7,1, unfriendly -9,1 edit s 0 U 62 L -12,0 U 63 L -4,0 U 64 L -8,0 | next to unfriendly canal -10,2 edit s 1 U 65 L -9,1 | next to unowned bridge 10,0, friendly -6,0, unfriendly -10,0 edit s 0 U 70 L -12,0 U 71 L -4,0 U 72 L -8,0 | at sea, low on mobility edit s 1 U 80 L 0,0 U 81 U 82 M 30 U 83 M 1 U 84 M 0 U 85 | at sea, path finding edit s 0 U 90 L 0,0 U 91 U 92 | at sea dd/ft/oe, mapping, sensors etc. edit s 2 U 100 L 8,0 T 200 edit s 3 U 101 L 8,0 edit s 4 U 102 L 8,0 | ms next to minefield 11,-3 edit s 5 U 110 L 9,-3 s 100 U 111 edit s 5 U 121 L 9,-3 U 122 U 128 M 1 edit s 5 U 129 L 9,-3 s 100 | next to minefield 11,-5 edit s 5 U 130 L 9,-5 U 131 edit s 0 U 135 L 9,-5 U 136 U 137 U 138 U 139 | missions and retreat orders to clear | (not all ships can perform missions) miss s * int . retr * hhhhn b || land units build l 1,1 cav build l 1,1 tra build l 1,1 spy build l 1,1 rad build l 1,1 eng edit u 1,1 O 1 m 5 e 100 M 127 | unremarkable, foreign, on trading block, crewless, on ship, on land unit edit u 0 U 10 U 11 U 12 U 13 m 0 U 14 m 2 U 15 edit u 11 O 2 | set as POGO doesn't work, done in 02-marc-1 edit u 13 m 0 edit u 14 S 1 edit u 15 Y 1 | train leading non-train and vice versa edit u 0 U 20 L 1,3 U 21 edit u 1 U 22 L 1,3 U 23 e 50 | no rail edit u 1 U 24 L 2,2 | kidnapped edit u 0 U 25 L -5,3 | next to minefield 8,6 edit u 0 U 30 L 6,6 U 31 e 10 edit u 30 U 32 m 1 U 33 U 34 U 35 U 36 U 37 U 38 U 39 | next to land unowned 11,3, allied -1,3, friendly -5,3 edit u 0 U 50 L 9,3 U 51 L 1,3 U 52 L -3,3 U 54 edit u 2 U 53 L -3,3 U 55 | next to hostile 10,4 edit u 2 U 56 L 8,4 e 60 U 57 U 58 U 59 | next to sea 0,0 edit u 0 U 60 | next to railway 1,3 5% and 3,5 4% edit u 1 U 70 L 3,3 U 71 L 4,4 | next to rail extension 2,4 60% and 4,4 59% edit u 1 U 72 L 5,3 U 73 | next to friendly -5,5 (no rail) edit u 1 U 74 L -4,4 | next to allied -1,5 (no rail) edit u 1 U 75 L 0,4 | in empty sector edit u 0 U 76 L 1,7 U 77 edit u 0 U 78 L 3,7 U 79 give c 1:3,7 -100 | low on mobility edit u 0 U 80 L 3,5 U 81 U 82 M 30 U 83 M 1 U 84 M 0 U 85 | path finding edit u 0 U 90 U 91 | rad/cav, mapping, sensors, etc. edit u 3 U 100 edit u 0 U 101 | on bridge | next to minefield 9,7 edit u 4 U 110 L 7,7 s 3 U 111 | on bridge edit u 4 U 120 L 2,0 | next to minefield 9,7 edit u 4 U 121 L 7,7 U 128 M 1 | next to minefield 8,6 edit u 4 U 130 L 6,6 U 131 edit u 0 U 135 L 6,6 U 136 U 137 U 138 U 139 | missions and retreat orders to clear | (not all land units can perform missions) miss l * res . lret * hhhhn b edit u * ?own#0 F 127 || show initial state here to help maintainers map * cens * ?own#old cens * ?own=old&des#. sinf * ?own#0&track>0 peek * ?mines>0 ship * land *