|| create land desi @0,0:2 a desi 4,4 h give c * ?des#. 100 || country#1 add 1 1 1 p desi -2,0 c edit c 1 c -2,0 s 4 b 640 M 25000 T 100 | two forts (one with, one without return fire) desi -2,2 f desi -2,-2 f | harbor for building of non-landlocked ships desi -3,1 h edit l * ?des#.&xloc<0 o 1 O 1 | ships for testing retreat command build s -3,1 cs 5 | ship to drop depth charges build s -3,1 dd | ship to launch torpedoes edit s 5 g 1 s 40 build s -3,1 sb edit s 6 T 165 L -1,3 g 1 s 36 | p-bombers with 50% hit chance vs. dd in port build p -2,2 lb 5 | marine missiles acc 50 edit p 0 U 10 T mi t 160 U 11 U 12 U 13 U 14 | p-bombers with 50% hit chance vs. cav edit p 0 U 20 t 400 U 21 U 22 U 23 U 24 | very accurate p-bomber edit p 0 U 30 T ac t 400 | land units for testing retreat command build l -3,1 inf 5 | fortify to reduce unwanted collateral damage edit u * F 127 || country#2 add 2 2 2 p | mountain, to test "can't retreat into mountain" desi 2,0 ^ edit c 2 c 2,0 s 4 b 640 M 25000 T 100 | a harbor for building, a harbor for testing construction zone retreat desi 0:2,2 h edit l 2,2 e 1 edit l * ?des#.&own=0 o 2 O 2 | ship that can return fire to -2,-2 and -5,-1 weakly edit s 5 U 9 O 2 L -4,-2 E 60 | a train to carry land units edit u 0 U 9 O 2 T tra L 1,1 | target ships gun fire: injured, helpless, not helpless edit s 0 U 20 O 2 U 10 L 0,2 U 11 retr 10 nhhnj ih retr 11 n h retr 20 u h | target ships that want to retreat, but can't: sunk, sailing, crewless, | in construction zone, landlocked, no mobility edit s 10 U 30 U 31 U 32 U 33 U 34 U 35 sail 31 nnnnh edit s 33 L 2,2 edit s 34 L 3,1 retr 30/31/32/33/34/35 n i | target ships having difficulties during retreat: out of mobility, | into non-navigable, into unfriendly, as group into minefield edit s 10 U 40 t lc U 41 U 42 retr 40 nnnnh i edit s 40 M 5 retr 41 nuh i edit s 42 L -4,2 retr 42 ugggh i edit s 10 U 43 t ms U 44 fleet m 43/44 edit s m L -4,4 edit l -8:-6,4 M 100 retr m gg i miss s 40/41/42 int . | target ships depth-charges: injured vs. depth-charged, depth-charged, | helpless, not helpless edit s 10 U 50 t sb L -5,1 U 51 U 52 U 53 L -4,-2 retr 50 gg dih retr 51 gg dh retr 52/53 gg h | target ships bombs: injured vs. bombed, bombed | five of each, to have a decent chance at getting both a hit and a miss edit s 10 U 60 t dd U 61 U 62 U 63 U 64 U 65 U 66 U 67 U 68 U 69 retr 60/61/62/63/64 nn bih retr 65/66/67/68/69 nn bh | target ships missiles: injured (bombed doesn't apply) | five, to have a decent chance at getting both a hit and a miss edit s 60 U 80 U 81 U 82 U 83 U 84 retr 80/81/82/83/84 nn bih | target ships torpedoes: torpedoed (injured not implemented) | five, to have a decent chance at getting both a hit and a miss edit s 10 U 100 U 101 U 102 U 103 U 104 retr 100/101/102/103/104 nn tih | target ship sonar edit s 50 U 120 retr 120 gg s | target ship boarding edit s 50 U 130 t tt retr 130 gg u | target land units bombs: bombed edit u 9 U 10 T cav lret 10 jhhuy b | target land units that want to retreat, but can't: destroyed, | loaded on ship, crewless, kidnapped, loaded on land unit, no mobility edit u 10 U 30 T inf edit u 10 U 31 S 35 edit u 10 U 32 U 33 U 35 edit u 33 L -1,1 edit u 10 U 34 Y 9 lret 30/31/32/33/34/35 j b | target land units having difficulties during retreat: out of mobility, | into mountain, into foreign sector, as group into minefield edit u 10 U 40 U 41 U 42 lret 40 nu b edit u 40 M 5 lret 41 jy b lret 42 g b edit u 10 U 43 T eng U 44 army m 43/44 edit l 0:1,-1:0 O 1 M 100 lret m yu b miss l 40/41/42 res . | target land units bombs: injured vs. bombed | five, to have a decent chance at getting both a hit and a miss edit u 10 U 60 L 0,0 U 61 U 62 U 63 U 64 lret 60/61/62/63/64 nj bih || country#3, allied to #2 add 3 3 3 p edit l 2:3,-2:-1 o 3 O 3 || country#4, friendly to #2 add 4 4 4 p edit l 4,4 o 4 O 4 || finishing touches give m * ?des=f 5 give g * ?des=f 2 give s * ?des=f 100 give p * ?des=f 100 edit l * ?des#.&eff=0 e 100 m 127 edit s * ?eff=20&uid#30 E 100 edit s * ?mob=0&uid#35 M 127 edit s * ?uid#32 m 10 edit u * ?eff=10&uid#30 e 100 edit u * ?mob=0&uid#35 M 127 edit u * ?uid#32 m 10 fleet a * ?own=1&uid#2 fleet a 9 army a * ?own=1&uid#2 edit p * e 100 m 127 || relations decl w 1 2 decl w 2 1 decl a 2 3 decl f 2 4 || show initial state here to help maintainers map * ship * retr * land * lretr * plane *