|| no torpedo launched | ship doesn't exist torp 666 50 | foreign ship torp 31 50 | ship lacks capability torp torp 1 50 | no guns torp 2 50 | not enough shells torp 3 50 | no military torp 4 50 | inefficient torp 5 50 | no mobility torp 6 50 | target doesn't exist torp 0 666 torp 0 19 | targeting self torp 0 0 | ship lacks capability sub-torp torp 7 45 | || torpedo launched at nothing (shells consumed) | out of range torp 11 40 | blocked by land torp 11 41 | odd: torpedo sighted anyway | both torp 11 42 | || torpedo launched at helpless target | range 0, surface to submarine, vis>5, 90% chance torp 0 45 | range 1, submarine to surface, vis 5, 45% chance torp 10 50 torp 10 51 torp 10 52 torp 10 53 | range 1, surface to surface, vis>5, 45% chance torp 15 55 torp 15 56 torp 15 57 torp 15 58 | likewise, to submarine torp 15 60 torp 15 61 torp 15 62 torp 15 63 | range 2, submarine to submarine, vis 3, 36% chance torp 11 65 torp 11 66 torp 11 67 torp 11 68 | || torpedo launched at armed target | lone pt, dd#60/af#61/bb#65 and maybe dd#66/sb#67 (50% chance) defend, | pt sunk before launch torp 20 70 | odd: af defends with torpedo | odd: fort and hat and allied dd do nothing | 4pt, same defense, half damage, #3 sinks target torp 21/22/23/24 70 | odd: command fails | lone sb, af#61 and maybe dd#66 (50% chance) defend torp 25 75 | 4sb, same defense, half damage, #3 sinks target torp 26/27/28/29 75 | odd: command fails | submarine at own ship torp 10 16 | surface at own ship torp 15 16