|| create land desi -16:15,-8:8 - | populate give c * ?des#. 100 give f * ?des#. 100 edit l * ?des#. m 60 w 100 || country#1 add 1 1 1 p edit c 1 c 0,0 s 4 b 100 M 25000 T 100 E 20 H 10 edit l 0:15,0:3 o 1 O 1 edit l -16:15,4:7 o 1 O 1 desi 0,0 c give c 0,0 400 desi 8,6 f desi 10,6 ! desi 12,6 * desi 14,6 h build s 14,6 cs edit s 0 E 100 build p 12,6 f1 edit p 0/1 e 100 build l 10,6 inf edit u 0 e 100 give c 8:14,6 900 | materials for 80/20% cs give l 14,6 100 give h 14,6 40 | materials for 50/50% f1 give l 12,6 8 give h 12,6 10 give m 12,6 10 | materials for 90/50% inf give l 8:10,6 14 give h 8:10,6 20 || country#2, unhappy, going broke, inefficient capital add 2 2 2 p edit c 2 c -2,0 s 4 b 100 M 100 T 100 E 20 H 6.17 edit l -16:-1,0:3 o 2 O 2 desi -2,0 c edit l -2,0 e 10 || country#3, becoming solvent add 3 3 3 p edit c 3 c 1,-1 s 4 b 100 M -100 T 100 E 20 H 10 edit l 0:15,-8:-1 o 3 O 3 desi 1,-1 c give c 1,-1 9999 give f 1,-1 300 | neutral harbor desi 15,-1 h give l 15,-1 400 give h 15,-1 400 give m 15,-1 20 || country#4, allied to #1 add 4 4 4 p edit c 4 c -1,-1 s 4 b 100 M 25000 T 30 E 4 H 10 edit l -16:-1,-8:-1 o 4 O 4 desi -1,-1 c decl a 1 4 || country#5, in flux add 5 5 5 p edit c 5 c -16,-8 s 4 b 100 M 25000 T 100 E 20 H 10 || country#6, allied to all, #1 mutual add 6 6 6 p edit c 6 c 0,8 s 4 b 100 M 25000 T 100 E 20 H 10 edit l 0:15,8 o 6 O 6 give c 0:15,8 400 desi 0,8 c decl a * 6 decl a 6 1 | harbor, airfield, fort with avail desi 8,8 h desi 6,8 * desi 4,8 f edit l 4:8,8 a 600 | harbor, airfield, hq without avail desi 14,8 h desi 10,8 ! desi 12,8 * | build materials give l 0:15,8 400 give h 0:15,8 400 give m 0:15,8 20 || country#7, friendly to all, #1 mutual add 7 7 7 p edit c 7 c -2,8 s 4 b 100 M 25000 T 100 E 20 H 10 edit l -16:-1,8 o 7 O 7 give c -16:-1,8 400 desi -2,8 c decl f * 7 decl f 7 1 | harbor, airfield, fort with avail desi -8,8 h desi -6,8 * desi -4,8 f edit l -8:-4,8 a 600 | harbor, airfield, hq without avail desi -14,8 h desi -12,8 * desi -10,8 ! | build materials give l -16:-1,8 400 give h -16:-1,8 400 give m -16:-1,8 20 || TODO fallout || guerrilla | che take over -16:-14,-8 and spread; -14,-8 is a bank edit l -16:-14,-8 x 10 X 4 O 5 l 50 des -14,-8 b give b -14,-8 100 give d -14,-8 20 | TODO security, retiring che, shoot out, blow up, catch, move || plague | plague stage 1 (dying) -16:-1,-6 ship#10 land#10 | -16,-6 everybody dies, sector reverts to deity | -14,-6 civs all die, mil survive, sector resets work etc. | -12,-6 civs survive, mil all die, airfield (see plane building below) | -10,-6 everybody dies, land units present, sector resets work etc. | -8,-6 civs all die, uw survive, sector reverts to deity edit l -16:-1,-6 p 1 w 50 edit l -4:-1,-6 t 61 give c -16:-14,-6 -99 give m -14,-6 10 desi -12,-6 * give m -12,-6 1 give c -10:-8,-6 -99 give u -8,-6 100 edit s 0 U 10 L -18,-6 O 4 c 100 m 10 u 1 f 20 a 1 edit u 0 U 10 L -10,-6 O 4 m 100 f 10 A 1 | plague stage 2 (infect) -16:-1,-5 ship#11 land#11 edit l -16:-1,-5 p 2 edit l -4:-1,-5 t 61 edit s 10 U 11 a 2 edit u 10 U 11 A 2 | plague stage 3 (incubate) -16:-1,-4 ship#12..15 land#12..15 edit l -16:-1,-4 p 3 edit l -4:-1,-4 t 61 edit s 10 U 12 a 3 U 13 U 14 U 15 b 61 edit u 10 U 12 A 3 U 13 U 14 U 15 b 61 | plague stage 4 (exposed) -16:-1,-3 ship#16..19 land#16..#19 edit l -16:-1,-3 p 4 edit l -4:-1,-3 t 61 edit s 10 U 16 a 4 U 17 U 18 U 19 b 61 edit u 10 U 16 A 4 U 17 U 18 U 19 b 61 | plague stage 0 (healthy) -16:-9,-2, ~50% chance to become exposed give c -16:-9,-2 4400 give f -16:-9,-2 300 give u -16:-9,-2 1000 give i -16:-9,-2 5000 give o -16:-9,-2 1000 give r -16:-9,-2 1000 edit l -16:-9,-2 m 0 || populace | civil unrest 0:15,-8:-5 edit l 0:15,-8:-5 l 127 | loyalty recovery and conversion 0:15,-3 edit l 0:15,-3 O 5 edit l 0:7,-3 l 40 edit l 8:15,-3 l 5 || tax & bank income | see also bank -14,-8 taken over by che | -16:-1,0 desi -16:-9,0 b give c -16:-9,0 900 give m -16:-9,0 400 give u -16:-9,0 1000 give b -16:-9,0 100 edit l -16,0 e 1 edit l -14,0 e 30 O 5 edit l -12,0 e 60 O 5 l 50 | single mil -16:-1,4:7 give m -16:-1,4:7 1 | mil on ship#30/31, plane#30/31, land#30/31 edit s 0 U 30 L -18,0 O 2 c 150 m 50 u 100 f 20 U 31 edit p 0 U 30 l -16,0 O 2 U 31 edit u 0 U 30 L -16,0 O 2 m 100 f 10 U 31 | reserves edit c 2 m 1000 || sector maintenance | cities -16:-9,1 des -16:-9,1 c | also active capitals of #1..#4, stop #4's stop se -1,-1 || maintenance ship#30/31/35, plane#30/31/35, land unit#30/31/35 edit s 31 E 21 edit p 31 e 11 edit u 31 e 11 edit s 30 U 35 L 16,0 O 1 edit p 30 U 35 l 14,0 O 1 edit u 30 U 35 L 14,0 O 1 || satellite movement edit p 0 U 1 T lst f 1 l -10,-10 | TODO other values of theta || work, rollover, work percentage recovery | 0:15,-2 edit l 0:6,-2 w 50 edit l 8,-2 w 95 | pop limit desi 0,-2 ^ give c 0,-2 50 give m 0,-2 150 give u 0,-2 150 | rollover edit l 2,-2 a 10 edit l 4,-2 a 40 edit l 6,-2 a 80 give c 6,-2 200 edit l 10,-2 a 50 s + S w | rollover when going broke edit l -15,1 a 100 desi 2:8,-2 + || grow people desi 2:15,0 + | just 1f, 2f, 3f 2:6,0 give c 2:6,0 600 give u 2:6,0 700 give f 2,0 -57 give f 4,0 -56 give f 6,0 -55 | grow beyond pop limit, truncate 8,0 give c 8,0 2000 give u 8,0 900 | grow to pop limit give c 10:14,0 669 give u 10:14,0 869 | also truncated: -16:-9,2 || starvation | 100 people eat 3f | 1,1 100c 100m 100u, 1f short, starve 33u | 3,1 100c 100m 100u, 4f short, starve 100u 33c | 5,1 100c 100m 100u, 8f short, starve 100u 50c | 7,1 20c 180m 100u, 8f short, starve 100u 20c 30m give u 0:7,1 100 give m 0:5,1 100 give m 7,1 180 give c 7,1 -80 give f 1,1 -92 give f 3,1 -95 give f 5:7,1 -99 desi 0:7,1 + edit l 0:7,1 e 1 | no food (1f is conjured up) | 9,1 50c, starve 16c | 11,1 40c, starve 6c | 13,1 34c, starve none | 15,1 50m, starve 16m give f 8:15,1 -100 give c 9,1 -50 give c 11,1 -60 desi 8:11,1 + edit l 8:11,1 e 1 give c 13,1 -66 give m 15,1 50 give c 15,1 -100 desi 13:15,1 a edit l 13:15,1 f 100 | #40 1m 0f, starve none | #41 34m 1f, starve none | #42 50m 0f, starve 25m | #43 20c 50m 30u 2f, starve 30u 3c edit s 0 U 40 L 17,1 m 1 edit u 0 U 40 L 15,1 m 1 edit s 0 U 41 L 17,1 m 34 f 1 edit u 0 U 41 L 15,1 m 34 f 1 edit s 0 U 42 L 17,1 m 50 edit u 0 U 42 L 15,1 m 50 edit s 0 U 43 L 17,1 c 20 m 50 u 30 f 2 || age che 1,1 edit l 1,1 x 100 X 5 || sector building | 0:15,2 | stopped 0,2 stop se 0,2 | no money see #2 | limited by work 2:4,2 edit l 2:4,2 s g S + give c 2,2 -90 | not limited 6,2 edit l 6,2 s g S + give c 6,2 250 | limited by material 8:12,2 edit l 8:10,2 s f S f e 1 give h 10,2 10 edit l 12,2 s c S c e 1 give l 12,2 10 give h 12,2 50 || ship building | #0 100% | #60 stopped edit s 0 U 60 E 20 stop sh 60 | #61/62 neutral harbor edit s 0 U 61 E 20 L 15,-1 U 62 O 7 | #65 friendly harbor, no money edit s 61 U 65 L -8,8 O 2 | #70..73 at sea, civilian repairs, +0% edit s 61 U 70 L 16,6 c 4 m 10 f 10 l 10 h 10 U 71 U 72 U 73 U 74 c 12 | #74 at sea, civilian repairs, +1% edit s 73 U 74 c 12 | #75 at sea, military repairs, +1% edit s 61 U 75 L 16,6 t frg m 11 f 10 | #76 at sea, military repairs, +2% (limit 80%) edit s 75 U 76 m 60 E 78 | also #103/104 +13-14% | also #113/114 +5% | #90/91 friendly harbor with and without old work, +80% edit s 61 U 90 L -8,8 U 91 L -14,8 | #92/93 friendly city without old work, +0/0% edit s 61 U 92 t fb L -2,8 U 93 L 0,0 O 7 | #95/97 own harbor, #96 friendly, materials for 100%, +80/0/20% | #95 costs double due to tech edit s 61 U 95 L 14,6 U 97 U 96 O 7 edit s 95 T 200 || plane building | #0 100% | #60 stopped edit p 0 U 60 e 10 stop p 60 | #61/62 friendly airfield edit p 0 U 61 e 10 l -6,8 U 62 O 6 | #65 allied airfield, no money edit p 61 U 65 l 6,8 O 2 | #70/71 in carrier at sea, +2/1% (limit 80%) edit s 0 U 1 t car m 8 f 10 L 16,6 edit p 61 U 70 s 1 U 71 e 79 | #72 in carrier in allied airfield, +70% (limit 80%) edit s 1 U 2 L 6,8 edit p 70 U 72 s 2 | #75/76/77/78 in allied carrier in friendly airfield, +7% edit s 1 U 3 O 6 L -12,8 edit p 61 U 75 s 3 U 76 U 77 U 78 | #80/81 in the field, +30/20% edit p 61 U 80 l 0,0 U 81 e 40 give l 0,0 50 give h 0,0 50 give m 0,0 5 | #82 in the field, but work used up by production edit p 80 U 82 l 2,4 give l 2,4 50 give h 2,4 50 give m 2,4 10 | #90/91 allied airfield with and without old work, +90% edit p 61 U 90 l 6,8 U 91 l 12,8 | #92/93 allied city without old work, +30% edit p 61 U 92 l 2,8 U 93 l 0,0 O 6 | #95/97 own airfield, #96 allied, materials for 100%, +50/0/50% | #95 costs double due to tech edit p 61 U 95 e 50 l 12,6 U 97 U 96 O 6 edit p 95 t 200 | #100 allied airfield, plague kills off mil edit p 61 U 100 l -12,-6 give l -12,-6 10 give h -12,-6 10 edit l -12,-6 a 50 || land unit building | #0 100% | #60 stopped edit u 0 U 60 e 10 stop l 60 | #61/62 friendly fort edit u 0 U 61 e 10 L -4,8 U 62 O 6 | #65 allied hq, no money edit u 61 U 65 L 4,8 O 2 | #80/81 in the field, +30/20% edit u 61 U 80 L 0,0 U 81 e 40 | #82 in the field, but work used up by production edit u 80 U 82 L 10,4 give l 10,4 20 give h 10,4 20 | #90/91 allied fort/hq with and without old work, +90% edit u 61 U 90 L 4,8 U 91 L 10,8 | #92/93 allied city without old work, +30% edit u 61 U 92 L 2,8 U 93 L 0,0 O 6 | #95/97 own hq, #96 allied, materials for 140%, +90/0/50% | #95 costs double due to tech edit u 61 U 95 L 10,6 U 97 U 96 O 6 edit u 95 t 200 | #98 own fort, +90% edit u 61 U 98 L 8,6 || sector production | stopped, inefficient 1:3,3 desi -1:3,3 m edit l -1:3,3 i 100 stop se 1,3 edit l 3,3 e 1 | no money -1,3 desi -1,3 t give d -1,3 1 give o -1,3 5 give l -1,3 10 | enlist 9:13,3 des 9:13,3 e give m 9,3 65 give m 13,3 5 edit l 13,3 e 40 | iron -16:-12,4 low and high resource, low eff desi -16:-12,4 m edit l -16,4 i 10 edit l -14:-12,4 i 100 edit l -12,4 e 30 | dust -8:-4,4 low and high resource, resource limit, mountain desi -8:-4,4 g desi -2,4 ^ edit l -8,4 g 10 edit l -6:-2,4 g 100 give c -4,4 900 give u -4,4 1000 | food 0:4,4 low and high resource, product limit desi 0:4,4 a edit l 0,4 f 10 edit l 2:4,4 f 100 give c 4,4 900 | oil 8:10,4 low and high resource desi 8:10,4 o edit l 8,4 c 10 edit l 10,4 c 100 | rad -15:-11,5 low and high resource, resource limit desi -15:-11,5 u edit l -15,5 u 10 edit l -13:-11,5 u 100 give c -11,5 900 give u -11,5 1000 | rad -5,-1 #4 tech too low desi -5,-1 u edit l -5,-1 u 100 | rad 5,-1 becoming solvent desi 5,-1 u edit l 5,-1 u 100 | shells -7:-3,5 work limit, material limit 1 & 2 desi -7:-3,5 i give l -7:-5,5 100 give l -3,5 300 give h -7:-3,5 100 give c -5:-3,5 400 | guns 1:3,5 work limit, material limit 3 desi 1:3,5 d give o 1:3,5 10 give l 1:3,5 100 give h 1:3,5 100 give c 3,5 400 | petrol 9:13,5 work limit, material limit, product limit desi 9:13,5 % give o 9:11,5 100 give c 11,5 100 give o 13,5 200 give c 13,5 400 | bars -16:-12,6 work limit, material limit 1, low eff desi -16:-12,6 b give d -16:-12,6 100 give c -14,6 400 edit l -12,6 e 40 | lcm -8:-4,6 work limit, material limit 1, product limit desi -8:-4,6 j give i -8:-6,6 100 give c -6,6 400 give i -4,6 2000 give c -4,6 900 give u -4,6 1000 | hcm 0:4,6 work limit, material limit 1, backlog desi 0:4,6 k give i 0:4,6 100 give c 2,6 400 give h 4,6 9980 | tech -15:-13,7 work limit, material limit 3 desi -15:-13,7 t give d -15:-13,7 10 give o -15:-13,7 50 give l -15:-13,7 50 give c -13,7 400 | tech -3,-1 #4 edu too low desi -3,-1 t give d -3,-1 1 give o -3,-1 5 give l -3,-1 10 | also -1,3 no money | medical -7:-5,7 work limit, material limit 2 desi -7:-5,7 r give d -7:-5,7 10 give o -7:-5,7 30 give l -7:-5,7 100 give c -5,7 400 | edu 1:3,7 work limit, material limit 1 desi 1:3,7 l give l 1:3,7 100 give c 3,7 400 | happy 9:11,7 desi 9:11,7 p work limit, material limit 1 give l 9,7 100 || ship production | fish: 100 low resource, 101 normal, 102 stopped, 103/104 low eff edit s 0 U 100 t fb L 16,4 c 100 U 101 f 10 L 18,4 U 102 L 20,4 edit s 101 U 103 E 60 U 104 E 20 stop sh 102 edit l 16,4 f 10 edit l 18:20,4 f 100 | oil: 110 low resource, 111 normal, 112 stopped, 113/114 low eff edit s 0 U 110 t od L 16,4 c 100 f 10 U 111 L 18,4 U 112 L 20,4 edit s 111 U 113 E 60 U 114 E 20 stop sh 112 edit l 16,4 c 10 edit l 18:20,4 c 100 || delivery TODO || distribution TODO || finishing touches to land edit l * ?des#.&des#-&eff=0 e 100 | map *