* Info page fixes, manual page improvements.
Changes to Empire 4.3.25 - Sun Mar 21 08:27:37 UTC 2010
- * Hitting seamines could crash the server. When not, the damage
+ * Hitting sea mines could crash the server. When not, the damage
reduction for capability sweep was applied unpredictably. Broken
in 4.3.24.
* When an interdiction did damage other than collateral damage, the
is a tty.
* Fix a client bug that could make it hang when EOF on standard input
follows an execute command closely.
- * Seamines under bridge spans were disabled a long time ago, in
+ * Sea mines under bridge spans were disabled a long time ago, in
Empire 2. The drop command refuses to mine there. Change mine
command to do so as well.
- * Seamines under bridge spans were mistaken for landmines by ground
+ * Sea mines under bridge spans were mistaken for landmines by ground
combat, land units retreating from bombs, and non-land unit ground
movement.
* When a bridge tower collapsed, its landmines magically became
- seamines.
+ sea mines.
* Don't log out player when he interrupts a command. Broken in
4.3.19.
* Code cleanup and portability improvements.