/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
- * budget.h: Budget related definitions
+ * budg.h: Budget related definitions
*
* Known contributors to this file:
* Ville Virrankoski, 1995
*/
+#ifndef BUDG_H
+#define BUDG_H
+
+#include "types.h"
+#include "item.h"
+
+#define SCT_EFFIC (SCT_TYPE_MAX + 1)
+
void fill_update_array(int *bp, struct sctstr *sp);
-int *get_wp(int *bp, struct sctstr *sp, int cm);
-int gt_bg_nmbr(int *bp, struct sctstr *sp, int comm);
-void pt_bg_nmbr(int *bp, struct sctstr *sp, int comm, int amount);
+int gt_bg_nmbr(int *bp, struct sctstr *sp, i_type comm);
+void pt_bg_nmbr(int *bp, struct sctstr *sp, i_type comm, int amount);
void get_materials(struct sctstr *sp, int *bp, int *mvec, int check);
extern long money[MAXNOC];
extern long tpops[MAXNOC];
extern float levels[MAXNOC][4];
-extern int mil_dbl_pay;
+#endif