/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2020, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
*
* Known contributors to this file:
* Ken Stevens, 1995
+ * Markus Armbruster, 2005-2016
*/
#ifndef COMBAT_H
};
/* Types of combat for use by attack routines */
-#define A_DEFEND 0
-#define A_ATTACK 1
-#define A_ASSAULT 2
-#define A_PARA 3
+#define A_DEFEND 0
+#define A_ATTACK 1
+#define A_ASSAULT 2
+#define A_PARA 3
#define A_BOARD 4
-#define A_LBOARD 5
+#define A_LBOARD 5
/* src/lib/subs/attsub.c */
extern double att_combat_eff(struct combat *);
+extern void att_move_land(int, struct combat *, struct emp_qelem *,
+ struct combat *);
extern void att_move_in_off(int, struct combat *, struct emp_qelem *,
struct combat *);
extern int att_combat_init(struct combat *, int);
extern int att_get_combat(struct combat *, int);
extern int att_abort(int, struct combat *, struct combat *);
extern int att_approach(struct combat *, struct combat *);
-extern int att_show(struct combat *);
+extern void att_show(struct combat *);
extern int att_ask_support(int, int *, int *, int *, int *);
extern int att_ask_offense(int, struct combat *, struct combat *,
struct emp_qelem *, int *, int *);