/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2017, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* commands.h: Definitions used for command stuff
- *
+ *
* Known contributors to this file:
- *
+ *
*/
-#ifndef _COMMANDS_H_
-#define _COMMANDS_H_
+#ifndef COMMANDS_H
+#define COMMANDS_H
-#include <fcntl.h>
-#include <sys/stat.h>
-#include <sys/types.h>
-#if !defined(_WIN32)
-#include <unistd.h>
-#endif
-#include "misc.h"
-#include "plane.h"
-#include "sect.h"
-#include "ship.h"
-#include "land.h"
-#include "nsc.h"
#include "nat.h"
-#include "queue.h"
-#include "subs.h"
-#include "gen.h"
-#include "common.h"
-#include "lost.h"
-#include "map.h"
-#include "update.h"
-
-#include "prototypes.h" /* must come at end, after defines and typedefs */
+#include "nsc.h"
+#include "player.h"
+#include "prototypes.h"
+#include "sect.h"
-#endif /* _COMMANDS_H_ */
+#endif