/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
#ifndef COMMODITY_H
#define COMMODITY_H
+#include <time.h>
+#include "types.h"
+#include "item.h"
+
struct comstr {
+ /* initial part must match struct empobj */
short ef_type;
natid com_owner;
short com_uid;
+ /* end of part matching struct empobj */
i_type com_type;
int com_amount;
float com_price;