/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
#define DPERCENT_DAMAGE(x) (100.0 * (x) / ((x) + 100.0))
#define DMINE_HITCHANCE(x) ((x) / ((x) + 20.0))
#define DMINE_LHITCHANCE(x) ((x) / ((x) + 35.0))
-#define MINE_DAMAGE() (22 + roll0(21))
-#define MINE_LDAMAGE() (11 + roll0(20))
+#define MINE_DAMAGE() (21 + roll(21))
+#define MINE_LDAMAGE() (10 + roll(20))
#define DTORP_HITCHANCE(range, vis) \
(0.9 / ((range)+1) + (((vis) < 6) ? (5-(vis)) * 0.03 : 0.0))
#define TORP_DAMAGE() (torpedo_damage + roll0(torpedo_damage) + \