/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
*
* ---
*
- * empio.h: Describes io pointers used in Empire
+ * empio.h: Describes I/O pointers used in Empire
*
* Known contributors to this file:
- *
+ * Markus Armbruster, 2004-2012
*/
#ifndef EMPIO_H
#define EMPIO_H
+#include <time.h>
-#define IO_READ 0x1
+#define IO_READ 0x1
#define IO_WRITE 0x2
-#define IO_NEWSOCK 0x4
-#define IO_NBLOCK 0x8
-#define IO_EOF 0x10
+#define IO_EOF 0x10
#define IO_ERROR 0x40
#define IO_BUFSIZE 4096
-#define IO_NOWAIT 0
-#define IO_WAIT 1
-
extern struct iop *io_open(int, int, int);
extern void io_init(void);
-extern int io_noblocking(struct iop *, int);
-extern void io_close(struct iop *);
-extern int io_input(struct iop *, int);
+extern void io_close(struct iop *, time_t);
+extern int io_input(struct iop *, time_t);
extern int io_inputwaiting(struct iop *);
extern int io_outputwaiting(struct iop *);
-extern int io_output(struct iop *, int);
+extern int io_output(struct iop *, time_t);
+extern int io_output_if_queue_long(struct iop *, time_t);
extern int io_peek(struct iop *, char *, int);
extern int io_read(struct iop *, char *, int);
-extern int io_write(struct iop *, char *, int, int);
-extern int io_output_all(struct iop *);
+extern int io_write(struct iop *, char *, int);
extern int io_gets(struct iop *, char *, int);
extern int io_puts(struct iop *, char *);
-extern int io_shutdown(struct iop *, int);
extern int io_error(struct iop *);
extern int io_eof(struct iop *);
+extern void io_set_eof(struct iop *);
extern int io_fileno(struct iop *);
#endif