/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* ---
*
* file.h: Describes Empire tables (`files' for historical reasons)
- *
+ *
* Known contributors to this file:
- * Markus Armbruster, 2005
+ * Markus Armbruster, 2005-2008
*/
#ifndef FILE_H
/* Members with immutable values */
int uid; /* Table ID */
char *name; /* Empire name (e.g., "treaty") */
- char *file; /* if backed by file, file name relative to
- data directory */
+ char *file; /* file name, relative to gamedir for
+ game state, to builtindir for config */
struct castr *cadef; /* table column selectors (column meta-data) */
int size; /* size of a table entry */
int flags; /* only EFF_IMMUTABLE immutable, see below
/* Members whose values are fixed when the cache is mapped */
char *cache; /* pointer to cache */
int csize; /* cache size, in entries */
- /* flags bit EFF_MEM also fixed then */
+ /* flags bits EFF_MEM, EFF_PRIVATE, EFF_NOTIME also fixed then */
/* Members whose values may vary throughout operation */
int baseid; /* id of first entry in cache */
int cids; /* # entries in cache */
int fids; /* # entries in table */
int fd; /* file descriptor, -1 if not open */
- /* flags bits EFF_PRIVATE, EFF_CUSTOM also vary */
+ /* flags bit EFF_CUSTOM also varies */
- /* User callbacks */
- int (*postread)(int, void *); /* called after read, unless null */
- int (*prewrite)(int, void *); /* called before write, unless null */
+ /* User callbacks, may all be null */
+ /*
+ * Called after element initialization. ELT is the element.
+ */
+ void (*oninit)(void *elt);
+ /*
+ * Called after read. ID is the element id, and ELT is the
+ * element read. May modify the element. Modifications are
+ * visible to caller of ef_read(), but have no effect on the file.
+ */
+ void (*postread)(int id, void *elt);
+ /*
+ * Called before write. ID is the element id, OLD is the element
+ * being updated (null unless it is cached) and ELT is the element
+ * being written. May modify the element. Modifications will be
+ * visible to caller of ef_write() and are written to the file.
+ */
+ void (*prewrite)(int id, void *old, void *elt);
+ /*
+ * Called after table size changed, with file type as argument.
+ * Return -1 and set errno to make the operation fail.
+ */
+ int (*onresize)(int type);
};
struct emptypedstr {
- short ef_type;
- short uid;
+ signed ef_type: 8;
+ unsigned seqno: 12;
+ unsigned generation: 12;
+ int uid;
+ time_t timestamp;
};
/*
*/
/* Immutable flags, fixed at compile-time */
/* Dereferencing entry address cast to struct emptypedstr * is safe */
-#define EFF_TYPED bit(0)
+#define EFF_TYPED bit(0)
/*
* EFF_XY / EFF_OWNER / EFF_GROUP assert that coordinates / owner /
* group of such a table's entries can be safely obtained by
#define EFF_GROUP bit(3)
/* Table is allocated statically */
#define EFF_STATIC bit(4)
+/* Table has a sentinel (all zero, not counted as elt), implies EFF_MEM */
+#define EFF_SENTINEL bit(5)
/* All the immutable flags */
#define EFF_IMMUTABLE \
(EFF_TYPED | EFF_XY | EFF_OWNER | EFF_GROUP | EFF_STATIC)
#define EFF_PRIVATE bit(9)
/* Table is customized (configuration tables only) */
#define EFF_CUSTOM bit(10)
+/* Don't update timestamps */
+#define EFF_NOTIME bit(11)
/* Transient flags, only occur in argument of ef_open() */
/* Create table file, clobbering any existing file */
-#define EFF_CREATE bit(11)
+#define EFF_CREATE bit(16)
/*
* Empire `file types'
EF_INFRASTRUCTURE,
EF_UPDATES, /* not actually static */
EF_TABLE,
+ EF_VERSION,
EF_META, /* not really configuration */
/* Symbol tables */
EF_AGREEMENT_STATUS,
extern struct castr *ef_cadef(int);
extern int ef_read(int, int, void *);
+extern void ef_make_stale(void);
+extern void ef_mark_fresh(int, void *);
extern void *ef_ptr(int, int);
extern char *ef_nameof(int);
extern time_t ef_mtime(int);
-extern int ef_open(int, int);
-extern int ef_check(int);
+extern int ef_open(int, int, int);
+extern int ef_open_view(int, int);
extern int ef_close(int);
extern int ef_flush(int);
extern void ef_blank(int, int, void *);
extern int ef_write(int, int, void *);
+extern void ef_set_uid(int, void *, int);
extern int ef_extend(int, int);
extern int ef_ensure_space(int, int, int);
extern int ef_truncate(int, int);