/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
#ifndef GAME_H
#define GAME_H
-#include <time.h>
+#include "file.h"
struct gamestr {
/* initial part must match struct empobj */
* Access it through game_tick_tick(), or else it'll be late.
*/
short game_turn; /* turn number */
- short game_tick; /* elapsed etus in this turn */
+ short game_tick; /* elapsed ETUs in this turn */
time_t game_rt; /* when game_tick last ticked */
};